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V4L/DVB: media-spec: Fix documentation mistakes regarding I/O streaming
The media spec contains several errors in the description of the I/O streaming ioctls, in particular with respect to the userptr I/O method. The most important change is that you really need to set count and index in v4l2_requestbuffer and v4l2_buffer when dealing with user pointer streaming. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -589,7 +589,8 @@ number of a video input as in &v4l2-input; field
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<entry></entry>
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<entry>A place holder for future extensions and custom
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(driver defined) buffer types
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<constant>V4L2_BUF_TYPE_PRIVATE</constant> and higher.</entry>
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<constant>V4L2_BUF_TYPE_PRIVATE</constant> and higher. Applications
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should set this to 0.</entry>
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</row>
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</tbody>
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</tgroup>
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@ -54,12 +54,10 @@ to enqueue an empty (capturing) or filled (output) buffer in the
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driver's incoming queue. The semantics depend on the selected I/O
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method.</para>
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<para>To enqueue a <link linkend="mmap">memory mapped</link>
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buffer applications set the <structfield>type</structfield> field of a
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&v4l2-buffer; to the same buffer type as previously &v4l2-format;
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<structfield>type</structfield> and &v4l2-requestbuffers;
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<structfield>type</structfield>, the <structfield>memory</structfield>
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field to <constant>V4L2_MEMORY_MMAP</constant> and the
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<para>To enqueue a buffer applications set the <structfield>type</structfield>
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field of a &v4l2-buffer; to the same buffer type as was previously used
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with &v4l2-format; <structfield>type</structfield> and &v4l2-requestbuffers;
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<structfield>type</structfield>. Applications must also set the
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<structfield>index</structfield> field. Valid index numbers range from
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zero to the number of buffers allocated with &VIDIOC-REQBUFS;
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(&v4l2-requestbuffers; <structfield>count</structfield>) minus one. The
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@ -70,8 +68,19 @@ intended for output (<structfield>type</structfield> is
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<constant>V4L2_BUF_TYPE_VBI_OUTPUT</constant>) applications must also
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initialize the <structfield>bytesused</structfield>,
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<structfield>field</structfield> and
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<structfield>timestamp</structfield> fields. See <xref
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linkend="buffer" /> for details. When
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<structfield>timestamp</structfield> fields, see <xref
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linkend="buffer" /> for details.
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Applications must also set <structfield>flags</structfield> to 0. If a driver
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supports capturing from specific video inputs and you want to specify a video
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input, then <structfield>flags</structfield> should be set to
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<constant>V4L2_BUF_FLAG_INPUT</constant> and the field
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<structfield>input</structfield> must be initialized to the desired input.
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The <structfield>reserved</structfield> field must be set to 0.
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</para>
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<para>To enqueue a <link linkend="mmap">memory mapped</link>
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buffer applications set the <structfield>memory</structfield>
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field to <constant>V4L2_MEMORY_MMAP</constant>. When
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<constant>VIDIOC_QBUF</constant> is called with a pointer to this
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structure the driver sets the
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<constant>V4L2_BUF_FLAG_MAPPED</constant> and
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@ -81,14 +90,10 @@ structure the driver sets the
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&EINVAL;.</para>
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<para>To enqueue a <link linkend="userp">user pointer</link>
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buffer applications set the <structfield>type</structfield> field of a
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&v4l2-buffer; to the same buffer type as previously &v4l2-format;
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<structfield>type</structfield> and &v4l2-requestbuffers;
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<structfield>type</structfield>, the <structfield>memory</structfield>
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field to <constant>V4L2_MEMORY_USERPTR</constant> and the
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buffer applications set the <structfield>memory</structfield>
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field to <constant>V4L2_MEMORY_USERPTR</constant>, the
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<structfield>m.userptr</structfield> field to the address of the
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buffer and <structfield>length</structfield> to its size. When the
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buffer is intended for output additional fields must be set as above.
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buffer and <structfield>length</structfield> to its size.
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When <constant>VIDIOC_QBUF</constant> is called with a pointer to this
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structure the driver sets the <constant>V4L2_BUF_FLAG_QUEUED</constant>
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flag and clears the <constant>V4L2_BUF_FLAG_MAPPED</constant> and
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@ -96,13 +101,14 @@ flag and clears the <constant>V4L2_BUF_FLAG_MAPPED</constant> and
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<structfield>flags</structfield> field, or it returns an error code.
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This ioctl locks the memory pages of the buffer in physical memory,
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they cannot be swapped out to disk. Buffers remain locked until
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dequeued, until the &VIDIOC-STREAMOFF; or &VIDIOC-REQBUFS; ioctl are
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dequeued, until the &VIDIOC-STREAMOFF; or &VIDIOC-REQBUFS; ioctl is
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called, or until the device is closed.</para>
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<para>Applications call the <constant>VIDIOC_DQBUF</constant>
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ioctl to dequeue a filled (capturing) or displayed (output) buffer
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from the driver's outgoing queue. They just set the
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<structfield>type</structfield> and <structfield>memory</structfield>
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<structfield>type</structfield>, <structfield>memory</structfield>
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and <structfield>reserved</structfield>
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fields of a &v4l2-buffer; as above, when <constant>VIDIOC_DQBUF</constant>
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is called with a pointer to this structure the driver fills the
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remaining fields or returns an error code.</para>
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@ -54,12 +54,13 @@ buffer at any time after buffers have been allocated with the
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&VIDIOC-REQBUFS; ioctl.</para>
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<para>Applications set the <structfield>type</structfield> field
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of a &v4l2-buffer; to the same buffer type as previously
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of a &v4l2-buffer; to the same buffer type as was previously used with
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&v4l2-format; <structfield>type</structfield> and &v4l2-requestbuffers;
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<structfield>type</structfield>, and the <structfield>index</structfield>
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field. Valid index numbers range from zero
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to the number of buffers allocated with &VIDIOC-REQBUFS;
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(&v4l2-requestbuffers; <structfield>count</structfield>) minus one.
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The <structfield>reserved</structfield> field should to set to 0.
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After calling <constant>VIDIOC_QUERYBUF</constant> with a pointer to
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this structure drivers return an error code or fill the rest of
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the structure.</para>
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@ -68,8 +69,8 @@ the structure.</para>
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<constant>V4L2_BUF_FLAG_MAPPED</constant>,
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<constant>V4L2_BUF_FLAG_QUEUED</constant> and
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<constant>V4L2_BUF_FLAG_DONE</constant> flags will be valid. The
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<structfield>memory</structfield> field will be set to
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<constant>V4L2_MEMORY_MMAP</constant>, the <structfield>m.offset</structfield>
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<structfield>memory</structfield> field will be set to the current
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I/O method, the <structfield>m.offset</structfield>
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contains the offset of the buffer from the start of the device memory,
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the <structfield>length</structfield> field its size. The driver may
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or may not set the remaining fields and flags, they are meaningless in
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@ -54,23 +54,23 @@ I/O. Memory mapped buffers are located in device memory and must be
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allocated with this ioctl before they can be mapped into the
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application's address space. User buffers are allocated by
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applications themselves, and this ioctl is merely used to switch the
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driver into user pointer I/O mode.</para>
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driver into user pointer I/O mode and to setup some internal structures.</para>
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<para>To allocate device buffers applications initialize three
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fields of a <structname>v4l2_requestbuffers</structname> structure.
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<para>To allocate device buffers applications initialize all
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fields of the <structname>v4l2_requestbuffers</structname> structure.
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They set the <structfield>type</structfield> field to the respective
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stream or buffer type, the <structfield>count</structfield> field to
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the desired number of buffers, and <structfield>memory</structfield>
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must be set to <constant>V4L2_MEMORY_MMAP</constant>. When the ioctl
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is called with a pointer to this structure the driver attempts to
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allocate the requested number of buffers and stores the actual number
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the desired number of buffers, <structfield>memory</structfield>
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must be set to the requested I/O method and the reserved array
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must be zeroed. When the ioctl
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is called with a pointer to this structure the driver will attempt to allocate
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the requested number of buffers and it stores the actual number
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allocated in the <structfield>count</structfield> field. It can be
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smaller than the number requested, even zero, when the driver runs out
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of free memory. A larger number is possible when the driver requires
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more buffers to function correctly.<footnote>
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<para>For example video output requires at least two buffers,
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of free memory. A larger number is also possible when the driver requires
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more buffers to function correctly. For example video output requires at least two buffers,
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one displayed and one filled by the application.</para>
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</footnote> When memory mapping I/O is not supported the ioctl
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<para>When the I/O method is not supported the ioctl
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returns an &EINVAL;.</para>
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<para>Applications can call <constant>VIDIOC_REQBUFS</constant>
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@ -81,14 +81,6 @@ in progress, an implicit &VIDIOC-STREAMOFF;. <!-- mhs: I see no
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reason why munmap()ping one or even all buffers must imply
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streamoff.--></para>
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<para>To negotiate user pointer I/O, applications initialize only
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the <structfield>type</structfield> field and set
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<structfield>memory</structfield> to
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<constant>V4L2_MEMORY_USERPTR</constant>. When the ioctl is called
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with a pointer to this structure the driver prepares for user pointer
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I/O, when this I/O method is not supported the ioctl returns an
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&EINVAL;.</para>
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<table pgwide="1" frame="none" id="v4l2-requestbuffers">
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<title>struct <structname>v4l2_requestbuffers</structname></title>
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<tgroup cols="3">
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@ -97,9 +89,7 @@ I/O, when this I/O method is not supported the ioctl returns an
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<row>
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<entry>__u32</entry>
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<entry><structfield>count</structfield></entry>
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<entry>The number of buffers requested or granted. This
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field is only used when <structfield>memory</structfield> is set to
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<constant>V4L2_MEMORY_MMAP</constant>.</entry>
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<entry>The number of buffers requested or granted.</entry>
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</row>
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<row>
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<entry>&v4l2-buf-type;</entry>
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@ -120,7 +110,7 @@ as the &v4l2-format; <structfield>type</structfield> field. See <xref
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<entry><structfield>reserved</structfield>[2]</entry>
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<entry>A place holder for future extensions and custom
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(driver defined) buffer types <constant>V4L2_BUF_TYPE_PRIVATE</constant> and
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higher.</entry>
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higher. This array should be zeroed by applications.</entry>
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</row>
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</tbody>
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</tgroup>
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