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drm/nouveau/kms/nv50: use INTERPOLATE_257_UNITY_RANGE LUT on newer chipsets
For some reason forgotten by history, we've been using a 1025-entry LUT mode, and sparsely filling it with the 256-entry LUT we're handed. Until we land support for the full atomic colour management properties, this commit switches to using the 257-entry mode to fix colour mapping with depth 30 framebuffers. Reported-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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@ -1818,7 +1818,7 @@ nv50_head_lut_set(struct nv50_head *head, struct nv50_head_atom *asyh)
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evo_data(push, asyh->lut.handle);
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} else {
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evo_mthd(push, 0x0440 + (head->base.index * 0x300), 4);
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evo_data(push, 0x83000000);
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evo_data(push, 0x87000000);
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evo_data(push, asyh->lut.offset >> 8);
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evo_data(push, 0x00000000);
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evo_data(push, 0x00000000);
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@ -2225,9 +2225,9 @@ nv50_head_lut_load(struct drm_crtc *crtc)
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writew((*b++ >> 2) + 0x0000, lut + (i * 0x08) + 4);
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} else {
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/* 0x6000 interferes with the 14-bit color??? */
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writew((*r++ >> 2) + 0x6000, lut + (i * 0x20) + 0);
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writew((*g++ >> 2) + 0x6000, lut + (i * 0x20) + 2);
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writew((*b++ >> 2) + 0x6000, lut + (i * 0x20) + 4);
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writew((*r++ >> 2) + 0x6000, lut + (i * 0x08) + 0);
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writew((*g++ >> 2) + 0x6000, lut + (i * 0x08) + 2);
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writew((*b++ >> 2) + 0x6000, lut + (i * 0x08) + 4);
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}
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}
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}
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