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[PATCH] vt: refactor console SAK processing
This does several things. - It moves looking up of the current foreground console into process context where we can safely take the semaphore that protects this operation. - It uses the new flavor of work queue processing. - This generates a factor of do_SAK, __do_SAK that runs immediately. - This calls __do_SAK with the console semaphore held ensuring nothing else happens to the console while we process the SAK operation. - With the console SAK processing moved into process context this patch removes the xchg operations that I used to attempt to attomically update struct pid, because of the strange locking used in the SAK processing. With SAK using the normal console semaphore nothing special is needed. Cc: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -595,15 +595,9 @@ static void fn_spawn_con(struct vc_data *vc)
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static void fn_SAK(struct vc_data *vc)
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{
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struct tty_struct *tty = vc->vc_tty;
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/*
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* SAK should also work in all raw modes and reset
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* them properly.
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*/
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if (tty)
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do_SAK(tty);
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reset_vc(vc);
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struct work_struct *SAK_work = &vc_cons[fg_console].SAK_work;
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PREPARE_WORK(SAK_work, vc_SAK);
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schedule_work(SAK_work);
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}
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static void fn_null(struct vc_data *vc)
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@ -88,9 +88,9 @@ static struct sysrq_key_op sysrq_loglevel_op = {
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#ifdef CONFIG_VT
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static void sysrq_handle_SAK(int key, struct tty_struct *tty)
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{
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if (tty)
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do_SAK(tty);
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reset_vc(vc_cons[fg_console].d);
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struct work_struct *SAK_work = &vc_cons[fg_console].SAK_work;
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PREPARE_WORK(SAK_work, vc_SAK);
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schedule_work(SAK_work);
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}
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static struct sysrq_key_op sysrq_SAK_op = {
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.handler = sysrq_handle_SAK,
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@ -3324,10 +3324,8 @@ int tty_ioctl(struct inode * inode, struct file * file,
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* Nasty bug: do_SAK is being called in interrupt context. This can
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* deadlock. We punt it up to process context. AKPM - 16Mar2001
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*/
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static void __do_SAK(struct work_struct *work)
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void __do_SAK(struct tty_struct *tty)
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{
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struct tty_struct *tty =
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container_of(work, struct tty_struct, SAK_work);
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#ifdef TTY_SOFT_SAK
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tty_hangup(tty);
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#else
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@ -3394,6 +3392,13 @@ static void __do_SAK(struct work_struct *work)
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#endif
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}
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static void do_SAK_work(struct work_struct *work)
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{
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struct tty_struct *tty =
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container_of(work, struct tty_struct, SAK_work);
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__do_SAK(tty);
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}
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/*
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* The tq handling here is a little racy - tty->SAK_work may already be queued.
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* Fortunately we don't need to worry, because if ->SAK_work is already queued,
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@ -3404,7 +3409,7 @@ void do_SAK(struct tty_struct *tty)
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{
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if (!tty)
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return;
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PREPARE_WORK(&tty->SAK_work, __do_SAK);
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PREPARE_WORK(&tty->SAK_work, do_SAK_work);
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schedule_work(&tty->SAK_work);
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}
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@ -672,7 +672,8 @@ int vt_ioctl(struct tty_struct *tty, struct file * file,
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vc->vt_mode = tmp;
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/* the frsig is ignored, so we set it to 0 */
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vc->vt_mode.frsig = 0;
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put_pid(xchg(&vc->vt_pid, get_pid(task_pid(current))));
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put_pid(vc->vt_pid);
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vc->vt_pid = get_pid(task_pid(current));
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/* no switch is required -- saw@shade.msu.ru */
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vc->vt_newvt = -1;
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release_console_sem();
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@ -1063,12 +1064,35 @@ void reset_vc(struct vc_data *vc)
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vc->vt_mode.relsig = 0;
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vc->vt_mode.acqsig = 0;
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vc->vt_mode.frsig = 0;
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put_pid(xchg(&vc->vt_pid, NULL));
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put_pid(vc->vt_pid);
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vc->vt_pid = NULL;
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vc->vt_newvt = -1;
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if (!in_interrupt()) /* Via keyboard.c:SAK() - akpm */
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reset_palette(vc);
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}
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void vc_SAK(struct work_struct *work)
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{
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struct vc *vc_con =
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container_of(work, struct vc, SAK_work);
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struct vc_data *vc;
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struct tty_struct *tty;
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acquire_console_sem();
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vc = vc_con->d;
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if (vc) {
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tty = vc->vc_tty;
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/*
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* SAK should also work in all raw modes and reset
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* them properly.
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*/
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if (tty)
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__do_SAK(tty);
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reset_vc(vc);
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}
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release_console_sem();
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}
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/*
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* Performs the back end of a vt switch
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*/
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@ -11,6 +11,7 @@
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#include <linux/wait.h>
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#include <linux/vt.h>
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#include <linux/workqueue.h>
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struct vt_struct;
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@ -103,6 +104,7 @@ struct vc_data {
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struct vc {
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struct vc_data *d;
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struct work_struct SAK_work;
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/* might add scrmem, vt_struct, kbd at some time,
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to have everything in one place - the disadvantage
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@ -110,6 +112,7 @@ struct vc {
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};
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extern struct vc vc_cons [MAX_NR_CONSOLES];
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extern void vc_SAK(struct work_struct *work);
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#define CUR_DEF 0
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#define CUR_NONE 1
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@ -291,6 +291,7 @@ extern void tty_vhangup(struct tty_struct * tty);
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extern void tty_unhangup(struct file *filp);
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extern int tty_hung_up_p(struct file * filp);
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extern void do_SAK(struct tty_struct *tty);
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extern void __do_SAK(struct tty_struct *tty);
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extern void disassociate_ctty(int priv);
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extern void tty_flip_buffer_push(struct tty_struct *tty);
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extern speed_t tty_get_baud_rate(struct tty_struct *tty);
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