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SH: use clkdev_add_table()
We have always had an efficient way of registering a table of clock lookups - it's called clkdev_add_table(). However, some people seem to really love writing inefficient and unnecessary code. Convert SH to use the correct interface. Acked-by: Geert Uytterhoeven <geert+renesas@glider.be> Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
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@ -246,8 +246,7 @@ int __init arch_clk_init(void)
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for (i = 0; i < ARRAY_SIZE(main_clks); i++)
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ret |= clk_register(main_clks[i]);
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for (i = 0; i < ARRAY_SIZE(lookups); i++)
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clkdev_add(&lookups[i]);
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clkdev_add_table(lookups, ARRAY_SIZE(lookups));
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if (!ret)
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ret = sh_clk_div4_register(div4_clks, ARRAY_SIZE(div4_clks),
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@ -141,8 +141,8 @@ int __init arch_clk_init(void)
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for (i = 0; i < ARRAY_SIZE(clks); i++)
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ret |= clk_register(clks[i]);
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for (i = 0; i < ARRAY_SIZE(lookups); i++)
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clkdev_add(&lookups[i]);
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clkdev_add_table(lookups, ARRAY_SIZE(lookups));
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if (!ret)
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ret = sh_clk_div4_register(div4_clks, ARRAY_SIZE(div4_clks),
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@ -164,8 +164,8 @@ int __init arch_clk_init(void)
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for (i = 0; i < ARRAY_SIZE(clks); i++)
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ret |= clk_register(clks[i]);
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for (i = 0; i < ARRAY_SIZE(lookups); i++)
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clkdev_add(&lookups[i]);
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clkdev_add_table(lookups, ARRAY_SIZE(lookups));
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if (!ret)
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ret = sh_clk_div4_register(div4_clks, ARRAY_SIZE(div4_clks),
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@ -179,8 +179,8 @@ int __init arch_clk_init(void)
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for (i = 0; i < ARRAY_SIZE(clks); i++)
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ret |= clk_register(clks[i]);
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for (i = 0; i < ARRAY_SIZE(lookups); i++)
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clkdev_add(&lookups[i]);
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clkdev_add_table(lookups, ARRAY_SIZE(lookups));
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if (!ret)
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ret = sh_clk_div4_register(div4_clks, ARRAY_SIZE(div4_clks),
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@ -138,8 +138,8 @@ int __init arch_clk_init(void)
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for (i = 0; i < ARRAY_SIZE(clks); i++)
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ret |= clk_register(clks[i]);
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for (i = 0; i < ARRAY_SIZE(lookups); i++)
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clkdev_add(&lookups[i]);
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clkdev_add_table(lookups, ARRAY_SIZE(lookups));
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if (!ret)
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ret = sh_clk_div4_register(div4_clks, ARRAY_SIZE(div4_clks),
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