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DLM: Reanimate CF_WRITE_PENDING flag
CF_WRITE_PENDING flag has been reanimated to make dlm_send stop properly when running dlm_lowcomms_stop. Signed-off-by: Tadashi Miyauchi <miyauchi@toshiba-tops.co.jp> Signed-off-by: Tsutomu Owa <tsutomu.owa@toshiba.co.jp> Signed-off-by: David Teigland <teigland@redhat.com>
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@ -106,6 +106,7 @@ struct connection {
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struct mutex sock_mutex;
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unsigned long flags;
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#define CF_READ_PENDING 1
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#define CF_WRITE_PENDING 2
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#define CF_INIT_PENDING 4
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#define CF_IS_OTHERCON 5
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#define CF_CLOSE 6
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@ -1599,6 +1600,7 @@ static void process_send_sockets(struct work_struct *work)
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{
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struct connection *con = container_of(work, struct connection, swork);
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clear_bit(CF_WRITE_PENDING, &con->flags);
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if (con->sock == NULL) /* not mutex protected so check it inside too */
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con->connect_action(con);
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if (!list_empty(&con->writequeue))
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@ -1642,6 +1644,7 @@ static void _stop_conn(struct connection *con, bool and_other)
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{
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mutex_lock(&con->sock_mutex);
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set_bit(CF_READ_PENDING, &con->flags);
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set_bit(CF_WRITE_PENDING, &con->flags);
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if (con->sock && con->sock->sk)
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con->sock->sk->sk_user_data = NULL;
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if (con->othercon && and_other)
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@ -1681,9 +1684,13 @@ static void work_flush(void)
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hlist_for_each_entry_safe(con, n,
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&connection_hash[i], list) {
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ok &= test_bit(CF_READ_PENDING, &con->flags);
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if (con->othercon)
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ok &= test_bit(CF_WRITE_PENDING, &con->flags);
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if (con->othercon) {
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ok &= test_bit(CF_READ_PENDING,
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&con->othercon->flags);
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ok &= test_bit(CF_WRITE_PENDING,
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&con->othercon->flags);
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}
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}
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}
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} while (!ok);
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