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perf tools: handle spaces in file names obtained from /proc/pid/maps
Steam frequently puts game binaries in folders with spaces.
Note: "(deleted)" markers are now treated as part of the file name.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@gmail.com>
Acked-by: Namhyung Kim <namhyung@kernel.org>
Fixes: 6064803313
("perf tools: Use sscanf for parsing /proc/pid/maps")
Link: http://lkml.kernel.org/r/20160119190303.GA17579@marcin-Inspiron-7720
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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@ -282,7 +282,7 @@ int perf_event__synthesize_mmap_events(struct perf_tool *tool,
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strcpy(execname, "");
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/* 00400000-0040c000 r-xp 00000000 fd:01 41038 /bin/cat */
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n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %s\n",
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n = sscanf(bf, "%"PRIx64"-%"PRIx64" %s %"PRIx64" %x:%x %u %[^\n]\n",
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&event->mmap2.start, &event->mmap2.len, prot,
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&event->mmap2.pgoff, &event->mmap2.maj,
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&event->mmap2.min,
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