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drm/amdgpu: enable amdgpu_move_blit to handle multiple MM nodes v2
This allows us to move scattered buffers around. v2: fix a couple of typos, handle scattered to scattered moves as well. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Tested-by: Mike Lothian <mike@fireburn.co.uk> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -260,64 +260,116 @@ static void amdgpu_move_null(struct ttm_buffer_object *bo,
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new_mem->mm_node = NULL;
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new_mem->mm_node = NULL;
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}
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}
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static int amdgpu_move_blit(struct ttm_buffer_object *bo,
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static int amdgpu_mm_node_addr(struct ttm_buffer_object *bo,
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bool evict, bool no_wait_gpu,
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struct drm_mm_node *mm_node,
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struct ttm_mem_reg *new_mem,
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struct ttm_mem_reg *mem,
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struct ttm_mem_reg *old_mem)
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uint64_t *addr)
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{
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{
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struct amdgpu_device *adev;
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struct amdgpu_ring *ring;
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uint64_t old_start, new_start;
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struct fence *fence;
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int r;
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int r;
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adev = amdgpu_get_adev(bo->bdev);
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switch (mem->mem_type) {
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ring = adev->mman.buffer_funcs_ring;
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switch (old_mem->mem_type) {
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case TTM_PL_TT:
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case TTM_PL_TT:
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r = amdgpu_ttm_bind(bo, old_mem);
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r = amdgpu_ttm_bind(bo, mem);
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if (r)
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if (r)
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return r;
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return r;
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case TTM_PL_VRAM:
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case TTM_PL_VRAM:
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old_start = (u64)old_mem->start << PAGE_SHIFT;
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*addr = mm_node->start << PAGE_SHIFT;
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old_start += bo->bdev->man[old_mem->mem_type].gpu_offset;
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*addr += bo->bdev->man[mem->mem_type].gpu_offset;
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break;
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break;
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default:
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default:
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DRM_ERROR("Unknown placement %d\n", old_mem->mem_type);
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DRM_ERROR("Unknown placement %d\n", mem->mem_type);
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return -EINVAL;
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return -EINVAL;
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}
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}
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switch (new_mem->mem_type) {
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case TTM_PL_TT:
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r = amdgpu_ttm_bind(bo, new_mem);
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if (r)
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return r;
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case TTM_PL_VRAM:
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return 0;
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new_start = (u64)new_mem->start << PAGE_SHIFT;
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}
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new_start += bo->bdev->man[new_mem->mem_type].gpu_offset;
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break;
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static int amdgpu_move_blit(struct ttm_buffer_object *bo,
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default:
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bool evict, bool no_wait_gpu,
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DRM_ERROR("Unknown placement %d\n", old_mem->mem_type);
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struct ttm_mem_reg *new_mem,
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return -EINVAL;
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struct ttm_mem_reg *old_mem)
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}
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{
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struct amdgpu_device *adev = amdgpu_get_adev(bo->bdev);
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struct amdgpu_ring *ring = adev->mman.buffer_funcs_ring;
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struct drm_mm_node *old_mm, *new_mm;
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uint64_t old_start, old_size, new_start, new_size;
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unsigned long num_pages;
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struct fence *fence = NULL;
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int r;
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BUILD_BUG_ON((PAGE_SIZE % AMDGPU_GPU_PAGE_SIZE) != 0);
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if (!ring->ready) {
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if (!ring->ready) {
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DRM_ERROR("Trying to move memory with ring turned off.\n");
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DRM_ERROR("Trying to move memory with ring turned off.\n");
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return -EINVAL;
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return -EINVAL;
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}
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}
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BUILD_BUG_ON((PAGE_SIZE % AMDGPU_GPU_PAGE_SIZE) != 0);
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old_mm = old_mem->mm_node;
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r = amdgpu_mm_node_addr(bo, old_mm, old_mem, &old_start);
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r = amdgpu_copy_buffer(ring, old_start, new_start,
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new_mem->num_pages * PAGE_SIZE, /* bytes */
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bo->resv, &fence, false);
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if (r)
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if (r)
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return r;
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return r;
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old_size = old_mm->size;
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new_mm = new_mem->mm_node;
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r = amdgpu_mm_node_addr(bo, new_mm, new_mem, &new_start);
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if (r)
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return r;
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new_size = new_mm->size;
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num_pages = new_mem->num_pages;
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while (num_pages) {
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unsigned long cur_pages = min(old_size, new_size);
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struct fence *next;
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r = amdgpu_copy_buffer(ring, old_start, new_start,
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cur_pages * PAGE_SIZE,
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bo->resv, &next, false);
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if (r)
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goto error;
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fence_put(fence);
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fence = next;
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num_pages -= cur_pages;
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if (!num_pages)
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break;
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old_size -= cur_pages;
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if (!old_size) {
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r = amdgpu_mm_node_addr(bo, ++old_mm, old_mem,
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&old_start);
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if (r)
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goto error;
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old_size = old_mm->size;
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} else {
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old_start += cur_pages * PAGE_SIZE;
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}
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new_size -= cur_pages;
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if (!new_size) {
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r = amdgpu_mm_node_addr(bo, ++new_mm, new_mem,
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&new_start);
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if (r)
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goto error;
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new_size = new_mm->size;
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} else {
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new_start += cur_pages * PAGE_SIZE;
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}
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}
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r = ttm_bo_pipeline_move(bo, fence, evict, new_mem);
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r = ttm_bo_pipeline_move(bo, fence, evict, new_mem);
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fence_put(fence);
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fence_put(fence);
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return r;
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return r;
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error:
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if (fence)
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fence_wait(fence, false);
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fence_put(fence);
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return r;
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}
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}
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static int amdgpu_move_vram_ram(struct ttm_buffer_object *bo,
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static int amdgpu_move_vram_ram(struct ttm_buffer_object *bo,
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