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RDMA/nes: Get rid of ring_doorbell parameter of nes_post_cqp_request()
Every caller of nes_post_cqp_request() passed it NES_CQP_REQUEST_RING_DOORBELL, so just remove that parameter and always ring the doorbell. Signed-off-by: Roland Dreier <rolandd@cisco.com> Acked-by: Faisal Latif <flatif@neteffect.com>
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@ -328,7 +328,7 @@ void nes_rem_ref(struct ib_qp *ibqp)
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set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, nesqp->hwqp.qp_id);
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u64temp = (u64)nesqp->nesqp_context_pbase;
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set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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}
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}
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@ -94,9 +94,6 @@
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#define MAX_DPC_ITERATIONS 128
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#define NES_CQP_REQUEST_NO_DOORBELL_RING 0
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#define NES_CQP_REQUEST_RING_DOORBELL 1
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#define NES_DRV_OPT_ENABLE_MPA_VER_0 0x00000001
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#define NES_DRV_OPT_DISABLE_MPA_CRC 0x00000002
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#define NES_DRV_OPT_DISABLE_FIRST_WRITE 0x00000004
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@ -542,7 +539,7 @@ void nes_free_cqp_request(struct nes_device *nesdev,
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struct nes_cqp_request *cqp_request);
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void nes_put_cqp_request(struct nes_device *nesdev,
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struct nes_cqp_request *cqp_request);
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void nes_post_cqp_request(struct nes_device *, struct nes_cqp_request *, int);
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void nes_post_cqp_request(struct nes_device *, struct nes_cqp_request *);
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int nes_arp_table(struct nes_device *, u32, u8 *, u32);
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void nes_mh_fix(unsigned long);
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void nes_clc(unsigned long);
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@ -3147,7 +3147,7 @@ int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
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nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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if (add_port == NES_MANAGE_APBVT_ADD)
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ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
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@ -3217,7 +3217,7 @@ void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
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nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
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atomic_set(&cqp_request->refcount, 1);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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}
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@ -3249,7 +3249,7 @@ void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
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cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
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cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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if (wait_completion) {
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/* Wait for CQP */
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@ -1172,7 +1172,7 @@ struct nes_vnic {
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u32 mcrq_qp_id;
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struct nes_ucontext *mcrq_ucontext;
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struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
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void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *, int);
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void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *);
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int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
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struct net_device_stats netstats;
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/* used to put the netdev on the adapters logical port list */
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@ -596,7 +596,7 @@ void nes_put_cqp_request(struct nes_device *nesdev,
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* nes_post_cqp_request
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*/
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void nes_post_cqp_request(struct nes_device *nesdev,
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struct nes_cqp_request *cqp_request, int ring_doorbell)
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struct nes_cqp_request *cqp_request)
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{
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struct nes_hw_cqp_wqe *cqp_wqe;
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unsigned long flags;
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@ -624,10 +624,9 @@ void nes_post_cqp_request(struct nes_device *nesdev,
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nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size,
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cqp_request->waiting, atomic_read(&cqp_request->refcount));
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barrier();
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if (ring_doorbell) {
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/* Ring doorbell (1 WQEs) */
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nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
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}
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/* Ring doorbell (1 WQEs) */
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nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
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barrier();
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} else {
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@ -118,7 +118,7 @@ static struct ib_mw *nes_alloc_mw(struct ib_pd *ibpd) {
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set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, stag);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
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@ -175,7 +175,7 @@ static int nes_dealloc_mw(struct ib_mw *ibmw)
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set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, ibmw->rkey);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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nes_debug(NES_DBG_MR, "Waiting for deallocate STag 0x%08X to complete.\n",
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@ -477,7 +477,7 @@ static struct ib_fmr *nes_alloc_fmr(struct ib_pd *ibpd,
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(nesfmr->nesmr.pbls_used-1) : nesfmr->nesmr.pbls_used);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
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@ -1417,7 +1417,7 @@ static struct ib_qp *nes_create_qp(struct ib_pd *ibpd,
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set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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nes_debug(NES_DBG_QP, "Waiting for create iWARP QP%u to complete.\n",
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@ -1744,7 +1744,7 @@ static struct ib_cq *nes_create_cq(struct ib_device *ibdev, int entries,
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cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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nes_debug(NES_DBG_CQ, "Waiting for create iWARP CQ%u to complete.\n",
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@ -1841,7 +1841,7 @@ static int nes_destroy_cq(struct ib_cq *ib_cq)
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(nescq->hw_cq.cq_number | ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 16)));
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nes_free_resource(nesadapter, nesadapter->allocated_cqs, nescq->hw_cq.cq_number);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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nes_debug(NES_DBG_CQ, "Waiting for destroy iWARP CQ%u to complete.\n",
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@ -1987,7 +1987,7 @@ static int nes_reg_mr(struct nes_device *nesdev, struct nes_pd *nespd,
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barrier();
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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ret = wait_event_timeout(cqp_request->waitq, (0 != cqp_request->request_done),
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@ -2638,7 +2638,7 @@ static int nes_dereg_mr(struct ib_mr *ib_mr)
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set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_STAG_WQE_STAG_IDX, ib_mr->rkey);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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nes_debug(NES_DBG_MR, "Waiting for deallocate STag 0x%08X completed\n", ib_mr->rkey);
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@ -2809,7 +2809,7 @@ int nes_hw_modify_qp(struct nes_device *nesdev, struct nes_qp *nesqp,
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set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, (u64)nesqp->nesqp_context_pbase);
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atomic_set(&cqp_request->refcount, 2);
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nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL);
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nes_post_cqp_request(nesdev, cqp_request);
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/* Wait for CQP */
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if (wait_completion) {
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