[media] media: Keep using the same graph walk object for a given pipeline

Initialise a given graph walk object once, and then keep using it whilst
the same pipeline is running. Once the pipeline is stopped, release the
graph walk object.

Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This commit is contained in:
Sakari Ailus 2015-12-16 11:32:29 -02:00 committed by Mauro Carvalho Chehab
parent 29d8da02d1
commit 74a4133079
2 changed files with 14 additions and 7 deletions

View File

@ -379,10 +379,10 @@ __must_check int media_entity_pipeline_start(struct media_entity *entity,
mutex_lock(&mdev->graph_mutex);
ret = media_entity_graph_walk_init(&pipe->graph, mdev);
if (ret) {
mutex_unlock(&mdev->graph_mutex);
return ret;
if (!pipe->streaming_count++) {
ret = media_entity_graph_walk_init(&pipe->graph, mdev);
if (ret)
goto error_graph_walk_start;
}
media_entity_graph_walk_start(&pipe->graph, entity);
@ -483,7 +483,9 @@ __must_check int media_entity_pipeline_start(struct media_entity *entity,
break;
}
media_entity_graph_walk_cleanup(graph);
error_graph_walk_start:
if (!--pipe->streaming_count)
media_entity_graph_walk_cleanup(graph);
mutex_unlock(&mdev->graph_mutex);
@ -495,9 +497,11 @@ void media_entity_pipeline_stop(struct media_entity *entity)
{
struct media_device *mdev = entity->graph_obj.mdev;
struct media_entity_graph *graph = &entity->pipe->graph;
struct media_pipeline *pipe = entity->pipe;
mutex_lock(&mdev->graph_mutex);
WARN_ON(!pipe->streaming_count);
media_entity_graph_walk_start(graph, entity);
while ((entity = media_entity_graph_walk_next(graph))) {
@ -506,7 +510,8 @@ void media_entity_pipeline_stop(struct media_entity *entity)
entity->pipe = NULL;
}
media_entity_graph_walk_cleanup(graph);
if (!--pipe->streaming_count)
media_entity_graph_walk_cleanup(graph);
mutex_unlock(&mdev->graph_mutex);
}

View File

@ -119,9 +119,11 @@ struct media_entity_graph {
/*
* struct media_pipeline - Media pipeline related information
*
* @graph: Media graph walk during pipeline start / stop
* @streaming_count: Streaming start count - streaming stop count
* @graph: Media graph walk during pipeline start / stop
*/
struct media_pipeline {
int streaming_count;
struct media_entity_graph graph;
};