diff --git a/drivers/gpu/drm/i915/i915_guc_submission.c b/drivers/gpu/drm/i915/i915_guc_submission.c index 3049a0781b88..d14c1342f09d 100644 --- a/drivers/gpu/drm/i915/i915_guc_submission.c +++ b/drivers/gpu/drm/i915/i915_guc_submission.c @@ -590,6 +590,7 @@ static void inject_preempt_context(struct work_struct *work) struct intel_guc *guc = container_of(preempt_work, typeof(*guc), preempt_work[engine->id]); struct i915_guc_client *client = guc->preempt_client; + struct guc_stage_desc *stage_desc = __get_stage_desc(client); struct intel_ring *ring = client->owner->engine[engine->id].ring; u32 ctx_desc = lower_32_bits(intel_lr_context_descriptor(client->owner, engine)); @@ -623,6 +624,20 @@ static void inject_preempt_context(struct work_struct *work) ring->tail / sizeof(u64), 0); spin_unlock_irq(&client->wq_lock); + /* + * If GuC firmware performs an engine reset while that engine had + * a preemption pending, it will set the terminated attribute bit + * on our preemption stage descriptor. GuC firmware retains all + * pending work items for a high-priority GuC client, unlike the + * normal-priority GuC client where work items are dropped. It + * wants to make sure the preempt-to-idle work doesn't run when + * scheduling resumes, and uses this bit to inform its scheduler + * and presumably us as well. Our job is to clear it for the next + * preemption after reset, otherwise that and future preemptions + * will never complete. We'll just clear it every time. + */ + stage_desc->attribute &= ~GUC_STAGE_DESC_ATTR_TERMINATED; + data[0] = INTEL_GUC_ACTION_REQUEST_PREEMPTION; data[1] = client->stage_id; data[2] = INTEL_GUC_PREEMPT_OPTION_DROP_WORK_Q |