RDMA/nes: Get rid of "set but not used" variables

Delete dead code in various places that is shown by gcc 4.6's new
-Wunused-but-set-variable warnings.

Signed-off-by: Roland Dreier <rolandd@cisco.com>
This commit is contained in:
Roland Dreier 2010-08-04 14:25:40 -07:00
parent ff0380ce39
commit 69d5102383
5 changed files with 2 additions and 21 deletions

View File

@ -259,13 +259,11 @@ static void nes_cqp_rem_ref_callback(struct nes_device *nesdev, struct nes_cqp_r
unsigned long flags;
struct nes_qp *nesqp = cqp_request->cqp_callback_pointer;
struct nes_adapter *nesadapter = nesdev->nesadapter;
u32 qp_id;
atomic_inc(&qps_destroyed);
/* Free the control structures */
qp_id = nesqp->hwqp.qp_id;
if (nesqp->pbl_vbase) {
pci_free_consistent(nesdev->pcidev, nesqp->qp_mem_size,
nesqp->hwqp.q2_vbase, nesqp->hwqp.q2_pbase);
@ -441,7 +439,6 @@ static int __devinit nes_probe(struct pci_dev *pcidev, const struct pci_device_i
struct net_device *netdev = NULL;
struct nes_device *nesdev = NULL;
int ret = 0;
struct nes_vnic *nesvnic = NULL;
void __iomem *mmio_regs = NULL;
u8 hw_rev;
@ -677,8 +674,6 @@ static int __devinit nes_probe(struct pci_dev *pcidev, const struct pci_device_i
}
nes_print_macaddr(netdev);
/* create a CM core for this netdev */
nesvnic = netdev_priv(netdev);
nesdev->netdev_count++;
nesdev->nesadapter->netdev_count++;

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@ -1719,8 +1719,6 @@ static int handle_ack_pkt(struct nes_cm_node *cm_node, struct sk_buff *skb,
{
int datasize = 0;
u32 inc_sequence;
u32 rem_seq_ack;
u32 rem_seq;
int ret = 0;
int optionsize;
optionsize = (tcph->doff << 2) - sizeof(struct tcphdr);
@ -1730,8 +1728,6 @@ static int handle_ack_pkt(struct nes_cm_node *cm_node, struct sk_buff *skb,
skb_pull(skb, tcph->doff << 2);
inc_sequence = ntohl(tcph->seq);
rem_seq = ntohl(tcph->seq);
rem_seq_ack = ntohl(tcph->ack_seq);
datasize = skb->len;
switch (cm_node->state) {
case NES_CM_STATE_SYN_RCVD:
@ -3128,17 +3124,15 @@ int nes_create_listen(struct iw_cm_id *cm_id, int backlog)
struct nes_vnic *nesvnic;
struct nes_cm_listener *cm_node;
struct nes_cm_info cm_info;
struct nes_adapter *adapter;
int err;
nes_debug(NES_DBG_CM, "cm_id = %p, local port = 0x%04X.\n",
cm_id, ntohs(cm_id->local_addr.sin_port));
nesvnic = to_nesvnic(cm_id->device);
if (!nesvnic)
return -EINVAL;
adapter = nesvnic->nesdev->nesadapter;
nes_debug(NES_DBG_CM, "nesvnic=%p, netdev=%p, %s\n",
nesvnic, nesvnic->netdev, nesvnic->netdev->name);

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@ -2999,11 +2999,8 @@ static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
static u8 *locate_mpa(u8 *pkt, u32 aeq_info)
{
u16 pkt_len;
if (aeq_info & NES_AEQE_Q2_DATA_ETHERNET) {
/* skip over ethernet header */
pkt_len = be16_to_cpu(*(u16 *)(pkt + ETH_HLEN - 2));
pkt += ETH_HLEN;
/* Skip over IP and TCP headers */

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@ -470,7 +470,6 @@ static int nes_netdev_start_xmit(struct sk_buff *skb, struct net_device *netdev)
u16 nhoffset;
u16 wqes_needed;
u16 wqes_available;
u32 old_head;
u32 wqe_misc;
/*
@ -510,7 +509,6 @@ static int nes_netdev_start_xmit(struct sk_buff *skb, struct net_device *netdev)
if (skb_is_gso(skb)) {
nesvnic->segmented_tso_requests++;
nesvnic->tso_requests++;
old_head = nesnic->sq_head;
/* Basically 4 fragments available per WQE with extended fragments */
wqes_needed = nr_frags >> 2;
wqes_needed += (nr_frags&3)?1:0;

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@ -2112,13 +2112,12 @@ static struct ib_mr *nes_reg_phys_mr(struct ib_pd *ib_pd,
u32 driver_key = 0;
u32 root_pbl_index = 0;
u32 cur_pbl_index = 0;
int err = 0, pbl_depth = 0;
int err = 0;
int ret = 0;
u16 pbl_count = 0;
u8 single_page = 1;
u8 stag_key = 0;
pbl_depth = 0;
region_length = 0;
vpbl.pbl_vbase = NULL;
root_vpbl.pbl_vbase = NULL;
@ -2931,7 +2930,6 @@ int nes_modify_qp(struct ib_qp *ibqp, struct ib_qp_attr *attr,
int ret;
u16 original_last_aeq;
u8 issue_modify_qp = 0;
u8 issue_disconnect = 0;
u8 dont_wait = 0;
nes_debug(NES_DBG_MOD_QP, "QP%u: QP State=%u, cur QP State=%u,"
@ -3083,7 +3081,6 @@ int nes_modify_qp(struct ib_qp *ibqp, struct ib_qp_attr *attr,
nesqp->iwarp_state = next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK;
nes_debug(NES_DBG_MOD_QP, "Change nesqp->iwarp_state=%08x\n",
nesqp->iwarp_state);
issue_disconnect = 1;
} else {
nesqp->iwarp_state = next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK;
nes_debug(NES_DBG_MOD_QP, "Change nesqp->iwarp_state=%08x\n",