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drm/vc4: Use drm_gem_fb_prepare_fb
vc4 has switched to using drm_fb->obj[], so we can just use the helper unchanged. v2: Make it compile ... oops. Cc: Eric Anholt <eric@anholt.net> Cc: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190625204208.5614-4-daniel.vetter@ffwll.ch
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@ -23,6 +23,7 @@
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#include <drm/drm_fb_cma_helper.h>
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#include <drm/drm_plane_helper.h>
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#include <drm/drm_atomic_uapi.h>
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#include <drm/drm_gem_framebuffer_helper.h>
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#include "uapi/drm/vc4_drm.h"
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#include "vc4_drv.h"
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@ -1126,7 +1127,6 @@ static int vc4_prepare_fb(struct drm_plane *plane,
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struct drm_plane_state *state)
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{
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struct vc4_bo *bo;
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struct dma_fence *fence;
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int ret;
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if (!state->fb)
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@ -1134,8 +1134,7 @@ static int vc4_prepare_fb(struct drm_plane *plane,
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bo = to_vc4_bo(&drm_fb_cma_get_gem_obj(state->fb, 0)->base);
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fence = reservation_object_get_excl_rcu(bo->base.base.resv);
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drm_atomic_set_fence_for_plane(state, fence);
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drm_gem_fb_prepare_fb(plane, state);
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if (plane->state->fb == state->fb)
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return 0;
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