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gpu: host1x: Don't complete a completed job
There is a chance that the last job has been completed at the time of CDMA timeout handler invocation. In this case there is no need to complete the completed job. Signed-off-by: Dmitry Osipenko <digetx@gmail.com> Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
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@ -383,7 +383,7 @@ void host1x_cdma_update_sync_queue(struct host1x_cdma *cdma,
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{
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struct host1x *host1x = cdma_to_host1x(cdma);
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u32 restart_addr, syncpt_incrs, syncpt_val;
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struct host1x_job *job = NULL;
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struct host1x_job *job;
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syncpt_val = host1x_syncpt_load(cdma->timeout.syncpt);
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@ -402,11 +402,16 @@ void host1x_cdma_update_sync_queue(struct host1x_cdma *cdma,
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list_for_each_entry(job, &cdma->sync_queue, list) {
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if (syncpt_val < job->syncpt_end)
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break;
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goto syncpt_incr;
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host1x_job_dump(dev, job);
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}
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/* all jobs have been completed */
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job = NULL;
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syncpt_incr:
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/*
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* Increment with CPU the remaining syncpts of a partially executed job.
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*
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@ -419,16 +424,16 @@ void host1x_cdma_update_sync_queue(struct host1x_cdma *cdma,
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* modified NOP-ed PB slots). This lets things appear to have completed
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* properly for this buffer and resources are freed.
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*/
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dev_dbg(dev, "%s: perform CPU incr on pending buffers\n", __func__);
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if (!list_empty(&cdma->sync_queue))
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if (job)
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restart_addr = job->first_get;
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else
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restart_addr = cdma->last_pos;
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/* do CPU increments for the remaining syncpts */
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if (job) {
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dev_dbg(dev, "%s: perform CPU incr on pending buffers\n",
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__func__);
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/* won't need a timeout when replayed */
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job->timeout = 0;
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@ -441,9 +446,10 @@ void host1x_cdma_update_sync_queue(struct host1x_cdma *cdma,
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host1x_hw_cdma_timeout_cpu_incr(host1x, cdma, job->first_get,
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syncpt_incrs, job->syncpt_end,
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job->num_slots);
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}
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dev_dbg(dev, "%s: finished sync_queue modification\n", __func__);
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dev_dbg(dev, "%s: finished sync_queue modification\n",
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__func__);
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}
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/* roll back DMAGET and start up channel again */
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host1x_hw_cdma_resume(host1x, cdma, restart_addr);
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