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drm/amd/display: prevent loop from occuring in pipe list
[Why] If no free pipes are available, acquire_first_split_pipe is called to get a pipe to use. This call may alter the ordering of the pipes in the list so that, for example, the tail pipe changes. If acquire_first_split_pipe returns the tail pipe, we'll have free_pipe == tail_pipe. What tail_pipe refers to is not the current tail_pipe, but what was previously the tail pipe - i.e. prior to the call to acquire_first_split_pipe The logic that follows will link free_pipe to the tail pipe, referring to the current tail pipe. However, since tail_pipe is cached from before the call to acquire_first_split_pipe, the wrong tail pipe will be used, and it will end up being linked to itself, creating a loop that, if traversed, will result in a soft hang. [How] Do not cache the tail pipe. Instead, check the tail pipe after the call to acquire_first_split_pipe is made. Signed-off-by: Josip Pavic <Josip.Pavic@amd.com> Reviewed-by: Aric Cyr <Aric.Cyr@amd.com> Acked-by: Rodrigo Siqueira <Rodrigo.Siqueira@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1358,9 +1358,6 @@ bool dc_add_plane_to_context(
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dc_plane_state_retain(plane_state);
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while (head_pipe) {
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tail_pipe = resource_get_tail_pipe(&context->res_ctx, head_pipe);
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ASSERT(tail_pipe);
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free_pipe = acquire_free_pipe_for_head(context, pool, head_pipe);
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#if defined(CONFIG_DRM_AMD_DC_DCN)
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@ -1378,6 +1375,8 @@ bool dc_add_plane_to_context(
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free_pipe->plane_state = plane_state;
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if (head_pipe != free_pipe) {
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tail_pipe = resource_get_tail_pipe(&context->res_ctx, head_pipe);
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ASSERT(tail_pipe);
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free_pipe->stream_res.tg = tail_pipe->stream_res.tg;
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free_pipe->stream_res.abm = tail_pipe->stream_res.abm;
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free_pipe->stream_res.opp = tail_pipe->stream_res.opp;
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