net: ipa: always check for stopped channel

In gsi_channel_stop(), there's a check to see if the channel might
have entered STOPPED state since a previous call, which might have
timed out before stopping completed.

That check actually belongs in gsi_channel_stop_command(), which is
called repeatedly by gsi_channel_stop() for RX channels.

Fixes: 650d160382 ("soc: qcom: ipa: the generic software interface")
Signed-off-by: Alex Elder <elder@linaro.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Alex Elder 2020-06-30 07:44:42 -05:00 committed by David S. Miller
parent f2ca673d2c
commit 5468cbcddf

View File

@ -500,6 +500,13 @@ static int gsi_channel_stop_command(struct gsi_channel *channel)
int ret;
state = gsi_channel_state(channel);
/* Channel could have entered STOPPED state since last call
* if it timed out. If so, we're done.
*/
if (state == GSI_CHANNEL_STATE_STOPPED)
return 0;
if (state != GSI_CHANNEL_STATE_STARTED &&
state != GSI_CHANNEL_STATE_STOP_IN_PROC)
return -EINVAL;
@ -789,20 +796,11 @@ int gsi_channel_start(struct gsi *gsi, u32 channel_id)
int gsi_channel_stop(struct gsi *gsi, u32 channel_id)
{
struct gsi_channel *channel = &gsi->channel[channel_id];
enum gsi_channel_state state;
u32 retries;
int ret;
gsi_channel_freeze(channel);
/* Channel could have entered STOPPED state since last call if the
* STOP command timed out. We won't stop a channel if stopping it
* was successful previously (so we still want the freeze above).
*/
state = gsi_channel_state(channel);
if (state == GSI_CHANNEL_STATE_STOPPED)
return 0;
/* RX channels might require a little time to enter STOPPED state */
retries = channel->toward_ipa ? 0 : GSI_CHANNEL_STOP_RX_RETRIES;