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drm/i915: Use a local to shorten req->i915->gpu_error.wait_queue
Use a local variable to avoid having to type out the full name of the gpu_error wait_queue. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20170223074422.4125-5-chris@chris-wilson.co.uk
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@ -1077,6 +1077,7 @@ long i915_wait_request(struct drm_i915_gem_request *req,
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{
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{
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const int state = flags & I915_WAIT_INTERRUPTIBLE ?
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const int state = flags & I915_WAIT_INTERRUPTIBLE ?
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TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
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TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
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wait_queue_head_t *errq = &req->i915->gpu_error.wait_queue;
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DEFINE_WAIT(reset);
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DEFINE_WAIT(reset);
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struct intel_wait wait;
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struct intel_wait wait;
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@ -1112,7 +1113,7 @@ long i915_wait_request(struct drm_i915_gem_request *req,
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set_current_state(state);
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set_current_state(state);
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if (flags & I915_WAIT_LOCKED)
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if (flags & I915_WAIT_LOCKED)
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add_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
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add_wait_queue(errq, &reset);
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intel_wait_init(&wait, req->global_seqno);
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intel_wait_init(&wait, req->global_seqno);
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if (intel_engine_add_wait(req->engine, &wait))
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if (intel_engine_add_wait(req->engine, &wait))
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@ -1163,8 +1164,7 @@ long i915_wait_request(struct drm_i915_gem_request *req,
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i915_reset_in_progress(&req->i915->gpu_error)) {
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i915_reset_in_progress(&req->i915->gpu_error)) {
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__set_current_state(TASK_RUNNING);
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__set_current_state(TASK_RUNNING);
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i915_reset(req->i915);
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i915_reset(req->i915);
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reset_wait_queue(&req->i915->gpu_error.wait_queue,
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reset_wait_queue(errq, &reset);
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&reset);
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continue;
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continue;
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}
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}
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@ -1175,7 +1175,7 @@ long i915_wait_request(struct drm_i915_gem_request *req,
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intel_engine_remove_wait(req->engine, &wait);
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intel_engine_remove_wait(req->engine, &wait);
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if (flags & I915_WAIT_LOCKED)
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if (flags & I915_WAIT_LOCKED)
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remove_wait_queue(&req->i915->gpu_error.wait_queue, &reset);
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remove_wait_queue(errq, &reset);
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__set_current_state(TASK_RUNNING);
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__set_current_state(TASK_RUNNING);
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complete:
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complete:
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