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USB: musb_gadget: implement set_wedge() method
Implement the driver's set_wedge() method by adding the 'wedged' flag to the 'struct musb_ep'. Signed-off-by: Sergei Shtylyov <sshtylyov@ru.mvista.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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196f1b7a38
commit
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@ -966,6 +966,7 @@ static int musb_gadget_enable(struct usb_ep *ep,
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musb_ep->desc = desc;
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musb_ep->busy = 0;
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musb_ep->wedged = 0;
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status = 0;
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pr_debug("%s periph: enabled %s for %s %s, %smaxpacket %d\n",
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@ -1262,7 +1263,8 @@ int musb_gadget_set_halt(struct usb_ep *ep, int value)
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goto done;
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}
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}
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}
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} else
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musb_ep->wedged = 0;
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/* set/clear the stall and toggle bits */
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DBG(2, "%s: %s stall\n", ep->name, value ? "set" : "clear");
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@ -1301,6 +1303,21 @@ int musb_gadget_set_halt(struct usb_ep *ep, int value)
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return status;
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}
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/*
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* Sets the halt feature with the clear requests ignored
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*/
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int musb_gadget_set_wedge(struct usb_ep *ep)
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{
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struct musb_ep *musb_ep = to_musb_ep(ep);
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if (!ep)
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return -EINVAL;
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musb_ep->wedged = 1;
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return usb_ep_set_halt(ep);
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}
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static int musb_gadget_fifo_status(struct usb_ep *ep)
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{
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struct musb_ep *musb_ep = to_musb_ep(ep);
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@ -1371,6 +1388,7 @@ static const struct usb_ep_ops musb_ep_ops = {
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.queue = musb_gadget_queue,
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.dequeue = musb_gadget_dequeue,
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.set_halt = musb_gadget_set_halt,
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.set_wedge = musb_gadget_set_wedge,
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.fifo_status = musb_gadget_fifo_status,
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.fifo_flush = musb_gadget_fifo_flush
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};
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@ -75,6 +75,8 @@ struct musb_ep {
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/* later things are modified based on usage */
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struct list_head req_list;
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u8 wedged;
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/* true if lock must be dropped but req_list may not be advanced */
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u8 busy;
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};
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@ -273,6 +273,11 @@ __acquires(musb->lock)
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if (!musb_ep->desc)
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break;
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handled = 1;
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/* Ignore request if endpoint is wedged */
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if (musb_ep->wedged)
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break;
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/* REVISIT do it directly, no locking games */
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spin_unlock(&musb->lock);
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musb_gadget_set_halt(&musb_ep->end_point, 0);
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@ -280,7 +285,6 @@ __acquires(musb->lock)
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/* select ep0 again */
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musb_ep_select(mbase, 0);
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handled = 1;
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} break;
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default:
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/* class, vendor, etc ... delegate */
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