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https://github.com/AuxXxilium/linux_dsm_epyc7002.git
synced 2024-11-29 22:16:47 +07:00
vmwgfx: Place overlays in GMR area if we can
When we hae screen objects we are allowed to place the overlay source in the GMR area, do this as this will save precious VRAM. Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -97,68 +97,80 @@ static int vmw_overlay_send_put(struct vmw_private *dev_priv,
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struct drm_vmw_control_stream_arg *arg,
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bool interruptible)
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{
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struct vmw_escape_video_flush *flush;
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size_t fifo_size;
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uint32_t gmrId, offset;
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bool have_so = dev_priv->sou_priv ? true : false;
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int i, num_items;
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struct {
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struct vmw_escape_header escape;
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struct {
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struct {
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uint32_t cmdType;
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uint32_t streamId;
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} header;
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struct {
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uint32_t registerId;
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uint32_t value;
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} items[SVGA_VIDEO_PITCH_3 + 1];
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} body;
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struct vmw_escape_video_flush flush;
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uint32_t cmdType;
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uint32_t streamId;
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} header;
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} *cmds;
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uint32_t offset;
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int i, ret;
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struct {
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uint32_t registerId;
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uint32_t value;
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} *items;
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for (;;) {
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cmds = vmw_fifo_reserve(dev_priv, sizeof(*cmds));
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if (cmds)
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break;
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/* defines are a index needs + 1 */
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if (have_so)
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num_items = SVGA_VIDEO_DST_SCREEN_ID + 1;
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else
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num_items = SVGA_VIDEO_PITCH_3 + 1;
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ret = vmw_fallback_wait(dev_priv, false, true, 0,
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interruptible, 3*HZ);
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if (interruptible && ret == -ERESTARTSYS)
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return ret;
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else
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BUG_ON(ret != 0);
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fifo_size = sizeof(*cmds) + sizeof(*flush) + sizeof(*items) * num_items;
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cmds = vmw_fifo_reserve(dev_priv, fifo_size);
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/* hardware has hung, can't do anything here */
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if (!cmds)
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return -ENOMEM;
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items = (typeof(items))&cmds[1];
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flush = (struct vmw_escape_video_flush *)&items[num_items];
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/* the size is header + number of items */
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fill_escape(&cmds->escape, sizeof(*items) * (num_items + 1));
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cmds->header.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS;
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cmds->header.streamId = arg->stream_id;
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/* the IDs are neatly numbered */
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for (i = 0; i < num_items; i++)
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items[i].registerId = i;
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vmw_dmabuf_get_id_offset(buf, &gmrId, &offset);
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offset += arg->offset;
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items[SVGA_VIDEO_ENABLED].value = true;
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items[SVGA_VIDEO_FLAGS].value = arg->flags;
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items[SVGA_VIDEO_DATA_OFFSET].value = offset;
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items[SVGA_VIDEO_FORMAT].value = arg->format;
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items[SVGA_VIDEO_COLORKEY].value = arg->color_key;
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items[SVGA_VIDEO_SIZE].value = arg->size;
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items[SVGA_VIDEO_WIDTH].value = arg->width;
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items[SVGA_VIDEO_HEIGHT].value = arg->height;
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items[SVGA_VIDEO_SRC_X].value = arg->src.x;
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items[SVGA_VIDEO_SRC_Y].value = arg->src.y;
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items[SVGA_VIDEO_SRC_WIDTH].value = arg->src.w;
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items[SVGA_VIDEO_SRC_HEIGHT].value = arg->src.h;
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items[SVGA_VIDEO_DST_X].value = arg->dst.x;
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items[SVGA_VIDEO_DST_Y].value = arg->dst.y;
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items[SVGA_VIDEO_DST_WIDTH].value = arg->dst.w;
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items[SVGA_VIDEO_DST_HEIGHT].value = arg->dst.h;
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items[SVGA_VIDEO_PITCH_1].value = arg->pitch[0];
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items[SVGA_VIDEO_PITCH_2].value = arg->pitch[1];
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items[SVGA_VIDEO_PITCH_3].value = arg->pitch[2];
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if (have_so) {
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items[SVGA_VIDEO_DATA_GMRID].value = gmrId;
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items[SVGA_VIDEO_DST_SCREEN_ID].value = SVGA_ID_INVALID;
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}
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fill_escape(&cmds->escape, sizeof(cmds->body));
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cmds->body.header.cmdType = SVGA_ESCAPE_VMWARE_VIDEO_SET_REGS;
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cmds->body.header.streamId = arg->stream_id;
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fill_flush(flush, arg->stream_id);
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for (i = 0; i <= SVGA_VIDEO_PITCH_3; i++)
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cmds->body.items[i].registerId = i;
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offset = buf->base.offset + arg->offset;
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cmds->body.items[SVGA_VIDEO_ENABLED].value = true;
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cmds->body.items[SVGA_VIDEO_FLAGS].value = arg->flags;
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cmds->body.items[SVGA_VIDEO_DATA_OFFSET].value = offset;
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cmds->body.items[SVGA_VIDEO_FORMAT].value = arg->format;
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cmds->body.items[SVGA_VIDEO_COLORKEY].value = arg->color_key;
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cmds->body.items[SVGA_VIDEO_SIZE].value = arg->size;
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cmds->body.items[SVGA_VIDEO_WIDTH].value = arg->width;
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cmds->body.items[SVGA_VIDEO_HEIGHT].value = arg->height;
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cmds->body.items[SVGA_VIDEO_SRC_X].value = arg->src.x;
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cmds->body.items[SVGA_VIDEO_SRC_Y].value = arg->src.y;
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cmds->body.items[SVGA_VIDEO_SRC_WIDTH].value = arg->src.w;
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cmds->body.items[SVGA_VIDEO_SRC_HEIGHT].value = arg->src.h;
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cmds->body.items[SVGA_VIDEO_DST_X].value = arg->dst.x;
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cmds->body.items[SVGA_VIDEO_DST_Y].value = arg->dst.y;
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cmds->body.items[SVGA_VIDEO_DST_WIDTH].value = arg->dst.w;
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cmds->body.items[SVGA_VIDEO_DST_HEIGHT].value = arg->dst.h;
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cmds->body.items[SVGA_VIDEO_PITCH_1].value = arg->pitch[0];
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cmds->body.items[SVGA_VIDEO_PITCH_2].value = arg->pitch[1];
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cmds->body.items[SVGA_VIDEO_PITCH_3].value = arg->pitch[2];
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fill_flush(&cmds->flush, arg->stream_id);
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vmw_fifo_commit(dev_priv, sizeof(*cmds));
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vmw_fifo_commit(dev_priv, fifo_size);
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return 0;
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}
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@ -206,18 +218,22 @@ static int vmw_overlay_send_stop(struct vmw_private *dev_priv,
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}
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/**
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* Move a buffer to vram, and pin it if @pin.
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* Move a buffer to vram or gmr if @pin is set, else unpin the buffer.
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*
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* XXX: This function is here to be changed at a later date.
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* With the introduction of screen objects buffers could now be
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* used with GMRs instead of being locked to vram.
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*/
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static int vmw_overlay_move_buffer(struct vmw_private *dev_priv,
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struct vmw_dma_buffer *buf,
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bool pin, bool inter)
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{
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if (pin)
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return vmw_dmabuf_to_vram(dev_priv, buf, true, inter);
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else
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if (!pin)
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return vmw_dmabuf_unpin(dev_priv, buf, inter);
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if (!dev_priv->sou_priv)
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return vmw_dmabuf_to_vram(dev_priv, buf, true, inter);
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return vmw_dmabuf_to_vram_or_gmr(dev_priv, buf, true, inter);
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}
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/**
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