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drm/i915: Bump object bookkeeping to u64 from size_t
Internally we allow for using more objects than a single process can allocate, i.e. we allow for a 64bit GPU address space even on a 32bit system. Using size_t may oveerflow. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20161018120251.25043-1-chris@chris-wilson.co.uk
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@ -392,7 +392,7 @@ static int i915_gem_object_info(struct seq_file *m, void *data)
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if (ret)
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return ret;
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seq_printf(m, "%u objects, %zu bytes\n",
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seq_printf(m, "%u objects, %llu bytes\n",
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dev_priv->mm.object_count,
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dev_priv->mm.object_memory);
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@ -1389,7 +1389,7 @@ struct i915_gem_mm {
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/* accounting, useful for userland debugging */
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spinlock_t object_stat_lock;
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size_t object_memory;
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u64 object_memory;
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u32 object_count;
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};
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@ -82,7 +82,7 @@ remove_mappable_node(struct drm_mm_node *node)
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/* some bookkeeping */
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static void i915_gem_info_add_obj(struct drm_i915_private *dev_priv,
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size_t size)
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u64 size)
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{
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spin_lock(&dev_priv->mm.object_stat_lock);
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dev_priv->mm.object_count++;
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@ -91,7 +91,7 @@ static void i915_gem_info_add_obj(struct drm_i915_private *dev_priv,
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}
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static void i915_gem_info_remove_obj(struct drm_i915_private *dev_priv,
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size_t size)
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u64 size)
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{
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spin_lock(&dev_priv->mm.object_stat_lock);
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dev_priv->mm.object_count--;
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