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vesafb: fix memory leak
When releasing framebuffer, free colourmap allocations. Signed-off-by: Daniel J Blueman <daniel.blueman@gmail.com> Signed-off-by: Paul Mundt <lethal@linux-sh.org>
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@ -175,6 +175,7 @@ static int vesafb_setcolreg(unsigned regno, unsigned red, unsigned green,
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static void vesafb_destroy(struct fb_info *info)
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static void vesafb_destroy(struct fb_info *info)
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{
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{
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fb_dealloc_cmap(&info->cmap);
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if (info->screen_base)
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if (info->screen_base)
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iounmap(info->screen_base);
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iounmap(info->screen_base);
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release_mem_region(info->apertures->ranges[0].base, info->apertures->ranges[0].size);
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release_mem_region(info->apertures->ranges[0].base, info->apertures->ranges[0].size);
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