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drm/i915: Move HAS_GUC definition to platform definition
Moving all GPU features to the platform definition allows for - standard place when adding new features from new platform - possible to see supported features when dumping struct definitions Signed-off-by: Carlos Santa <carlos.santa@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
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@ -666,6 +666,7 @@ struct intel_csr {
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func(has_logical_ring_contexts) sep \
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func(has_l3_dpf) sep \
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func(has_gmch_display) sep \
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func(has_guc) sep \
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func(has_pipe_cxsr) sep \
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func(has_hotplug) sep \
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func(cursor_needs_physical) sep \
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@ -2807,7 +2808,7 @@ struct drm_i915_cmd_table {
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* command submission once loaded. But these are logically independent
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* properties, so we have separate macros to test them.
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*/
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#define HAS_GUC(dev) (IS_GEN9(dev))
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#define HAS_GUC(dev) (INTEL_INFO(dev)->has_guc)
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#define HAS_GUC_UCODE(dev) (HAS_GUC(dev))
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#define HAS_GUC_SCHED(dev) (HAS_GUC(dev))
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@ -327,6 +327,7 @@ static const struct intel_device_info intel_skylake_info = {
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.is_skylake = 1,
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.gen = 9,
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.has_csr = 1,
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.has_guc = 1,
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};
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static const struct intel_device_info intel_skylake_gt3_info = {
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@ -334,6 +335,7 @@ static const struct intel_device_info intel_skylake_gt3_info = {
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.is_skylake = 1,
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.gen = 9,
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.has_csr = 1,
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.has_guc = 1,
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.ring_mask = RENDER_RING | BSD_RING | BLT_RING | VEBOX_RING | BSD2_RING,
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};
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@ -355,6 +357,7 @@ static const struct intel_device_info intel_broxton_info = {
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.has_gmbus_irq = 1,
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.has_hw_contexts = 1,
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.has_logical_ring_contexts = 1,
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.has_guc = 1,
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GEN_DEFAULT_PIPEOFFSETS,
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IVB_CURSOR_OFFSETS,
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BDW_COLORS,
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@ -365,6 +368,7 @@ static const struct intel_device_info intel_kabylake_info = {
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.is_kabylake = 1,
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.gen = 9,
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.has_csr = 1,
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.has_guc = 1,
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};
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static const struct intel_device_info intel_kabylake_gt3_info = {
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@ -372,6 +376,7 @@ static const struct intel_device_info intel_kabylake_gt3_info = {
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.is_kabylake = 1,
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.gen = 9,
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.has_csr = 1,
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.has_guc = 1,
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.ring_mask = RENDER_RING | BSD_RING | BLT_RING | VEBOX_RING | BSD2_RING,
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};
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