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[media] coda: use vb2_set_plane_payload instead of setting v4l2_planes[0].bytesused directly
As stated in the vb2_buffer documentation, drivers should not directly fill in v4l2_planes[0].bytesused, but should use the vb2_set_plane_payload() function instead. No functional changes. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
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@ -1671,12 +1671,12 @@ static irqreturn_t coda_irq_handler(int irq, void *data)
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wr_ptr = coda_read(dev, CODA_REG_BIT_WR_PTR(ctx->idx));
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/* Calculate bytesused field */
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if (dst_buf->v4l2_buf.sequence == 0) {
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dst_buf->v4l2_planes[0].bytesused = (wr_ptr - start_ptr) +
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ctx->vpu_header_size[0] +
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ctx->vpu_header_size[1] +
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ctx->vpu_header_size[2];
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vb2_set_plane_payload(dst_buf, 0, wr_ptr - start_ptr +
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ctx->vpu_header_size[0] +
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ctx->vpu_header_size[1] +
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ctx->vpu_header_size[2]);
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} else {
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dst_buf->v4l2_planes[0].bytesused = (wr_ptr - start_ptr);
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vb2_set_plane_payload(dst_buf, 0, wr_ptr - start_ptr);
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}
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v4l2_dbg(1, coda_debug, &ctx->dev->v4l2_dev, "frame size = %u\n",
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