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drm/virtio: Use IDAs more efficiently
0-based IDAs are more efficient than any other base. Convert the 1-based IDAs to be 0-based. Signed-off-by: Matthew Wilcox <willy@infradead.org> Link: http://patchwork.freedesktop.org/patch/msgid/20181030165352.13065-2-willy@infradead.org Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -55,10 +55,11 @@ static void virtio_gpu_config_changed_work_func(struct work_struct *work)
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static int virtio_gpu_context_create(struct virtio_gpu_device *vgdev,
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uint32_t nlen, const char *name)
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{
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int handle = ida_alloc_min(&vgdev->ctx_id_ida, 1, GFP_KERNEL);
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int handle = ida_alloc(&vgdev->ctx_id_ida, GFP_KERNEL);
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if (handle < 0)
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return handle;
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handle += 1;
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virtio_gpu_cmd_context_create(vgdev, handle, nlen, name);
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return handle;
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}
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@ -67,7 +68,7 @@ static void virtio_gpu_context_destroy(struct virtio_gpu_device *vgdev,
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uint32_t ctx_id)
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{
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virtio_gpu_cmd_context_destroy(vgdev, ctx_id);
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ida_free(&vgdev->ctx_id_ida, ctx_id);
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ida_free(&vgdev->ctx_id_ida, ctx_id - 1);
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}
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static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq,
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@ -28,18 +28,18 @@
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static int virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev,
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uint32_t *resid)
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{
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int handle = ida_alloc_min(&vgdev->resource_ida, 1, GFP_KERNEL);
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int handle = ida_alloc(&vgdev->resource_ida, GFP_KERNEL);
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if (handle < 0)
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return handle;
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*resid = handle;
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*resid = handle + 1;
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return 0;
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}
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static void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id)
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{
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ida_free(&vgdev->resource_ida, id);
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ida_free(&vgdev->resource_ida, id - 1);
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}
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static void virtio_gpu_ttm_bo_destroy(struct ttm_buffer_object *tbo)
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