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[media] videodev2.h: fix incorrect V4L2_DV_FL_HALF_LINE bitmask
This was set to 1 << 0 which is the same as V4L2_DV_FL_REDUCED_BLANKING. It should be 1 << 3 instead. Luckily interlaced formats are rarely used, which is why this bug wasn't seen until now. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
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@ -1074,7 +1074,7 @@ struct v4l2_bt_timings {
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longer and field 2 is really one half-line shorter, so each field has
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exactly the same number of half-lines. Whether half-lines can be detected
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or used depends on the hardware. */
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#define V4L2_DV_FL_HALF_LINE (1 << 0)
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#define V4L2_DV_FL_HALF_LINE (1 << 3)
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/** struct v4l2_dv_timings - DV timings
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