drm/i915: Bad pixel formats can't reach the sprite code

The framebuffer pixel format is already checked by the common code.
So there's no way an invalid format could reach the driver. So instead
of falling back to a default format, call BUG().

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Ville Syrjälä 2012-10-31 17:50:21 +02:00 committed by Daniel Vetter
parent 2bd3c3cb35
commit 28d491df4c

View File

@ -79,9 +79,7 @@ ivb_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
sprctl |= SPRITE_FORMAT_YUV422 | SPRITE_YUV_ORDER_VYUY;
break;
default:
DRM_DEBUG_DRIVER("bad pixel format, assuming RGBX888\n");
sprctl |= SPRITE_FORMAT_RGBX888;
break;
BUG();
}
if (obj->tiling_mode != I915_TILING_NONE)
@ -263,9 +261,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
dvscntr |= DVS_FORMAT_YUV422 | DVS_YUV_ORDER_VYUY;
break;
default:
DRM_DEBUG_DRIVER("bad pixel format, assuming RGBX888\n");
dvscntr |= DVS_FORMAT_RGBX888;
break;
BUG();
}
if (obj->tiling_mode != I915_TILING_NONE)