staging: goldfish: audio: add devicetree bindings

Introduce devicetree bindings to the Goldfish staging audio driver.

Signed-off-by: Greg Hackmann <ghackmann@google.com>
Signed-off-by: Jin Qian <jinqian@android.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
This commit is contained in:
Greg Hackmann 2016-02-26 19:00:03 +00:00 committed by Greg Kroah-Hartman
parent 76134b3f19
commit 283ded1031
2 changed files with 25 additions and 1 deletions

View File

@ -0,0 +1,17 @@
Android Goldfish Audio
Android goldfish audio device generated by android emulator.
Required properties:
- compatible : should contain "google,goldfish-audio" to match emulator
- reg : <registers mapping>
- interrupts : <interrupt mapping>
Example:
goldfish_audio@9030000 {
compatible = "google,goldfish-audio";
reg = <0x9030000 0x100>;
interrupts = <0x4>;
};

View File

@ -344,11 +344,18 @@ static int goldfish_audio_remove(struct platform_device *pdev)
return 0;
}
static const struct of_device_id goldfish_audio_of_match[] = {
{ .compatible = "google,goldfish-audio", },
{},
};
MODULE_DEVICE_TABLE(of, goldfish_audio_of_match);
static struct platform_driver goldfish_audio_driver = {
.probe = goldfish_audio_probe,
.remove = goldfish_audio_remove,
.driver = {
.name = "goldfish_audio"
.name = "goldfish_audio",
.of_match_table = goldfish_audio_of_match,
}
};