drm/radeon: replace gpu_lockup with ring->ready flag

It makes no sense at all to have more than one flag.

Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Christian König 2012-05-02 15:11:10 +02:00 committed by Dave Airlie
parent 312c4a8cf2
commit 25a9e35218
6 changed files with 13 additions and 28 deletions

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@ -2300,7 +2300,6 @@ int r100_asic_reset(struct radeon_device *rdev)
if (G_000E40_SE_BUSY(status) || G_000E40_RE_BUSY(status) ||
G_000E40_TAM_BUSY(status) || G_000E40_PB_BUSY(status)) {
dev_err(rdev->dev, "failed to reset GPU\n");
rdev->gpu_lockup = true;
ret = -1;
} else
dev_info(rdev->dev, "GPU reset succeed\n");

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@ -449,7 +449,6 @@ int r300_asic_reset(struct radeon_device *rdev)
/* Check if GPU is idle */
if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) {
dev_err(rdev->dev, "failed to reset GPU\n");
rdev->gpu_lockup = true;
ret = -1;
} else
dev_info(rdev->dev, "GPU reset succeed\n");

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@ -1547,7 +1547,6 @@ struct radeon_device {
struct radeon_mutex cs_mutex;
struct radeon_wb wb;
struct radeon_dummy_page dummy_page;
bool gpu_lockup;
bool shutdown;
bool suspend;
bool need_dma32;

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@ -714,7 +714,6 @@ int radeon_device_init(struct radeon_device *rdev,
rdev->is_atom_bios = false;
rdev->usec_timeout = RADEON_MAX_USEC_TIMEOUT;
rdev->mc.gtt_size = radeon_gart_size * 1024 * 1024;
rdev->gpu_lockup = false;
rdev->accel_working = false;
DRM_INFO("initializing kernel modesetting (%s 0x%04X:0x%04X 0x%04X:0x%04X).\n",

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@ -71,14 +71,7 @@ int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence *fence)
return 0;
}
fence->seq = atomic_add_return(1, &rdev->fence_drv[fence->ring].seq);
if (!rdev->ring[fence->ring].ready)
/* FIXME: cp is not running assume everythings is done right
* away
*/
radeon_fence_write(rdev, fence->seq, fence->ring);
else
radeon_fence_ring_emit(rdev, fence->ring, fence);
radeon_fence_ring_emit(rdev, fence->ring, fence);
trace_radeon_fence_emit(rdev->ddev, fence->seq);
fence->emitted = true;
list_move_tail(&fence->list, &rdev->fence_drv[fence->ring].emitted);
@ -191,9 +184,6 @@ bool radeon_fence_signaled(struct radeon_fence *fence)
if (!fence)
return true;
if (fence->rdev->gpu_lockup)
return true;
write_lock_irqsave(&fence->rdev->fence_lock, irq_flags);
signaled = fence->signaled;
/* if we are shuting down report all fence as signaled */
@ -260,18 +250,16 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
*/
if (seq == rdev->fence_drv[fence->ring].last_seq &&
radeon_ring_is_lockup(rdev, fence->ring, &rdev->ring[fence->ring])) {
/* good news we believe it's a lockup */
printk(KERN_WARNING "GPU lockup (waiting for 0x%08X last fence id 0x%08X)\n",
fence->seq, seq);
/* FIXME: what should we do ? marking everyone
* as signaled for now
*/
rdev->gpu_lockup = true;
/* mark the ring as not ready any more */
rdev->ring[fence->ring].ready = false;
r = radeon_gpu_reset(rdev);
if (r)
return r;
radeon_fence_write(rdev, fence->seq, fence->ring);
rdev->gpu_lockup = false;
}
timeout = RADEON_FENCE_JIFFIES_TIMEOUT;
write_lock_irqsave(&rdev->fence_lock, irq_flags);
@ -289,10 +277,11 @@ int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
struct radeon_fence *fence;
int r;
if (rdev->gpu_lockup) {
return 0;
}
write_lock_irqsave(&rdev->fence_lock, irq_flags);
if (!rdev->ring[ring].ready) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return -EBUSY;
}
if (list_empty(&rdev->fence_drv[ring].emitted)) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return 0;
@ -312,10 +301,11 @@ int radeon_fence_wait_last(struct radeon_device *rdev, int ring)
struct radeon_fence *fence;
int r;
if (rdev->gpu_lockup) {
return 0;
}
write_lock_irqsave(&rdev->fence_lock, irq_flags);
if (!rdev->ring[ring].ready) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return -EBUSY;
}
if (list_empty(&rdev->fence_drv[ring].emitted)) {
write_unlock_irqrestore(&rdev->fence_lock, irq_flags);
return 0;

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@ -396,7 +396,6 @@ int rs600_asic_reset(struct radeon_device *rdev)
/* Check if GPU is idle */
if (G_000E40_GA_BUSY(status) || G_000E40_VAP_BUSY(status)) {
dev_err(rdev->dev, "failed to reset GPU\n");
rdev->gpu_lockup = true;
ret = -1;
} else
dev_info(rdev->dev, "GPU reset succeed\n");