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bpf: introduce bounded loops
Allow the verifier to validate the loops by simulating their execution. Exisiting programs have used '#pragma unroll' to unroll the loops by the compiler. Instead let the verifier simulate all iterations of the loop. In order to do that introduce parentage chain of bpf_verifier_state and 'branches' counter for the number of branches left to explore. See more detailed algorithm description in bpf_verifier.h This algorithm borrows the key idea from Edward Cree approach: https://patchwork.ozlabs.org/patch/877222/ Additional state pruning heuristics make such brute force loop walk practical even for large loops. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
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@ -194,6 +194,53 @@ struct bpf_func_state {
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struct bpf_verifier_state {
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/* call stack tracking */
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struct bpf_func_state *frame[MAX_CALL_FRAMES];
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struct bpf_verifier_state *parent;
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/*
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* 'branches' field is the number of branches left to explore:
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* 0 - all possible paths from this state reached bpf_exit or
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* were safely pruned
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* 1 - at least one path is being explored.
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* This state hasn't reached bpf_exit
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* 2 - at least two paths are being explored.
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* This state is an immediate parent of two children.
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* One is fallthrough branch with branches==1 and another
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* state is pushed into stack (to be explored later) also with
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* branches==1. The parent of this state has branches==1.
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* The verifier state tree connected via 'parent' pointer looks like:
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* 1
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* 1
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* 2 -> 1 (first 'if' pushed into stack)
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* 1
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* 2 -> 1 (second 'if' pushed into stack)
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* 1
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* 1
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* 1 bpf_exit.
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*
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* Once do_check() reaches bpf_exit, it calls update_branch_counts()
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* and the verifier state tree will look:
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* 1
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* 1
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* 2 -> 1 (first 'if' pushed into stack)
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* 1
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* 1 -> 1 (second 'if' pushed into stack)
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* 0
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* 0
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* 0 bpf_exit.
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* After pop_stack() the do_check() will resume at second 'if'.
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*
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* If is_state_visited() sees a state with branches > 0 it means
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* there is a loop. If such state is exactly equal to the current state
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* it's an infinite loop. Note states_equal() checks for states
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* equvalency, so two states being 'states_equal' does not mean
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* infinite loop. The exact comparison is provided by
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* states_maybe_looping() function. It's a stronger pre-check and
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* much faster than states_equal().
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*
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* This algorithm may not find all possible infinite loops or
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* loop iteration count may be too high.
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* In such cases BPF_COMPLEXITY_LIMIT_INSNS limit kicks in.
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*/
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u32 branches;
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u32 insn_idx;
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u32 curframe;
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u32 active_spin_lock;
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@ -312,7 +359,9 @@ struct bpf_verifier_env {
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} cfg;
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u32 subprog_cnt;
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/* number of instructions analyzed by the verifier */
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u32 insn_processed;
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u32 prev_insn_processed, insn_processed;
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/* number of jmps, calls, exits analyzed so far */
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u32 prev_jmps_processed, jmps_processed;
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/* total verification time */
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u64 verification_time;
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/* maximum number of verifier states kept in 'branching' instructions */
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@ -721,6 +721,8 @@ static int copy_verifier_state(struct bpf_verifier_state *dst_state,
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dst_state->speculative = src->speculative;
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dst_state->curframe = src->curframe;
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dst_state->active_spin_lock = src->active_spin_lock;
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dst_state->branches = src->branches;
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dst_state->parent = src->parent;
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for (i = 0; i <= src->curframe; i++) {
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dst = dst_state->frame[i];
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if (!dst) {
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@ -736,6 +738,23 @@ static int copy_verifier_state(struct bpf_verifier_state *dst_state,
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return 0;
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}
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static void update_branch_counts(struct bpf_verifier_env *env, struct bpf_verifier_state *st)
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{
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while (st) {
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u32 br = --st->branches;
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/* WARN_ON(br > 1) technically makes sense here,
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* but see comment in push_stack(), hence:
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*/
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WARN_ONCE((int)br < 0,
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"BUG update_branch_counts:branches_to_explore=%d\n",
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br);
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if (br)
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break;
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st = st->parent;
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}
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}
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static int pop_stack(struct bpf_verifier_env *env, int *prev_insn_idx,
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int *insn_idx)
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{
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@ -789,6 +808,18 @@ static struct bpf_verifier_state *push_stack(struct bpf_verifier_env *env,
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env->stack_size);
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goto err;
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}
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if (elem->st.parent) {
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++elem->st.parent->branches;
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/* WARN_ON(branches > 2) technically makes sense here,
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* but
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* 1. speculative states will bump 'branches' for non-branch
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* instructions
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* 2. is_state_visited() heuristics may decide not to create
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* a new state for a sequence of branches and all such current
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* and cloned states will be pointing to a single parent state
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* which might have large 'branches' count.
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*/
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}
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return &elem->st;
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err:
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free_verifier_state(env->cur_state, true);
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@ -5682,7 +5713,8 @@ static void init_explored_state(struct bpf_verifier_env *env, int idx)
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* w - next instruction
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* e - edge
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*/
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static int push_insn(int t, int w, int e, struct bpf_verifier_env *env)
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static int push_insn(int t, int w, int e, struct bpf_verifier_env *env,
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bool loop_ok)
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{
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int *insn_stack = env->cfg.insn_stack;
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int *insn_state = env->cfg.insn_state;
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@ -5712,6 +5744,8 @@ static int push_insn(int t, int w, int e, struct bpf_verifier_env *env)
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insn_stack[env->cfg.cur_stack++] = w;
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return 1;
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} else if ((insn_state[w] & 0xF0) == DISCOVERED) {
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if (loop_ok && env->allow_ptr_leaks)
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return 0;
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verbose_linfo(env, t, "%d: ", t);
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verbose_linfo(env, w, "%d: ", w);
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verbose(env, "back-edge from insn %d to %d\n", t, w);
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@ -5763,7 +5797,7 @@ static int check_cfg(struct bpf_verifier_env *env)
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if (opcode == BPF_EXIT) {
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goto mark_explored;
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} else if (opcode == BPF_CALL) {
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ret = push_insn(t, t + 1, FALLTHROUGH, env);
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ret = push_insn(t, t + 1, FALLTHROUGH, env, false);
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if (ret == 1)
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goto peek_stack;
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else if (ret < 0)
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@ -5772,7 +5806,8 @@ static int check_cfg(struct bpf_verifier_env *env)
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init_explored_state(env, t + 1);
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if (insns[t].src_reg == BPF_PSEUDO_CALL) {
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init_explored_state(env, t);
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ret = push_insn(t, t + insns[t].imm + 1, BRANCH, env);
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ret = push_insn(t, t + insns[t].imm + 1, BRANCH,
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env, false);
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if (ret == 1)
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goto peek_stack;
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else if (ret < 0)
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@ -5785,7 +5820,7 @@ static int check_cfg(struct bpf_verifier_env *env)
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}
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/* unconditional jump with single edge */
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ret = push_insn(t, t + insns[t].off + 1,
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FALLTHROUGH, env);
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FALLTHROUGH, env, true);
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if (ret == 1)
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goto peek_stack;
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else if (ret < 0)
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@ -5798,13 +5833,13 @@ static int check_cfg(struct bpf_verifier_env *env)
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} else {
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/* conditional jump with two edges */
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init_explored_state(env, t);
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ret = push_insn(t, t + 1, FALLTHROUGH, env);
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ret = push_insn(t, t + 1, FALLTHROUGH, env, true);
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if (ret == 1)
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goto peek_stack;
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else if (ret < 0)
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goto err_free;
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ret = push_insn(t, t + insns[t].off + 1, BRANCH, env);
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ret = push_insn(t, t + insns[t].off + 1, BRANCH, env, true);
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if (ret == 1)
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goto peek_stack;
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else if (ret < 0)
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@ -5814,7 +5849,7 @@ static int check_cfg(struct bpf_verifier_env *env)
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/* all other non-branch instructions with single
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* fall-through edge
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*/
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ret = push_insn(t, t + 1, FALLTHROUGH, env);
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ret = push_insn(t, t + 1, FALLTHROUGH, env, false);
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if (ret == 1)
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goto peek_stack;
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else if (ret < 0)
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@ -6247,6 +6282,8 @@ static void clean_live_states(struct bpf_verifier_env *env, int insn,
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sl = *explored_state(env, insn);
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while (sl) {
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if (sl->state.branches)
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goto next;
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if (sl->state.insn_idx != insn ||
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sl->state.curframe != cur->curframe)
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goto next;
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@ -6611,12 +6648,32 @@ static int propagate_liveness(struct bpf_verifier_env *env,
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return 0;
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}
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static bool states_maybe_looping(struct bpf_verifier_state *old,
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struct bpf_verifier_state *cur)
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{
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struct bpf_func_state *fold, *fcur;
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int i, fr = cur->curframe;
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if (old->curframe != fr)
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return false;
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fold = old->frame[fr];
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fcur = cur->frame[fr];
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for (i = 0; i < MAX_BPF_REG; i++)
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if (memcmp(&fold->regs[i], &fcur->regs[i],
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offsetof(struct bpf_reg_state, parent)))
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return false;
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return true;
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}
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static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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{
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struct bpf_verifier_state_list *new_sl;
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struct bpf_verifier_state_list *sl, **pprev;
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struct bpf_verifier_state *cur = env->cur_state, *new;
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int i, j, err, states_cnt = 0;
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bool add_new_state = false;
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if (!env->insn_aux_data[insn_idx].prune_point)
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/* this 'insn_idx' instruction wasn't marked, so we will not
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@ -6624,6 +6681,18 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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*/
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return 0;
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/* bpf progs typically have pruning point every 4 instructions
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* http://vger.kernel.org/bpfconf2019.html#session-1
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* Do not add new state for future pruning if the verifier hasn't seen
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* at least 2 jumps and at least 8 instructions.
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* This heuristics helps decrease 'total_states' and 'peak_states' metric.
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* In tests that amounts to up to 50% reduction into total verifier
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* memory consumption and 20% verifier time speedup.
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*/
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if (env->jmps_processed - env->prev_jmps_processed >= 2 &&
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env->insn_processed - env->prev_insn_processed >= 8)
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add_new_state = true;
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pprev = explored_state(env, insn_idx);
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sl = *pprev;
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@ -6633,6 +6702,30 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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states_cnt++;
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if (sl->state.insn_idx != insn_idx)
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goto next;
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if (sl->state.branches) {
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if (states_maybe_looping(&sl->state, cur) &&
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states_equal(env, &sl->state, cur)) {
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verbose_linfo(env, insn_idx, "; ");
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verbose(env, "infinite loop detected at insn %d\n", insn_idx);
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return -EINVAL;
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}
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/* if the verifier is processing a loop, avoid adding new state
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* too often, since different loop iterations have distinct
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* states and may not help future pruning.
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* This threshold shouldn't be too low to make sure that
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* a loop with large bound will be rejected quickly.
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* The most abusive loop will be:
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* r1 += 1
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* if r1 < 1000000 goto pc-2
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* 1M insn_procssed limit / 100 == 10k peak states.
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* This threshold shouldn't be too high either, since states
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* at the end of the loop are likely to be useful in pruning.
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*/
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if (env->jmps_processed - env->prev_jmps_processed < 20 &&
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env->insn_processed - env->prev_insn_processed < 100)
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add_new_state = false;
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goto miss;
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}
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if (states_equal(env, &sl->state, cur)) {
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sl->hit_cnt++;
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/* reached equivalent register/stack state,
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@ -6650,7 +6743,15 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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return err;
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return 1;
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}
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sl->miss_cnt++;
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miss:
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/* when new state is not going to be added do not increase miss count.
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* Otherwise several loop iterations will remove the state
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* recorded earlier. The goal of these heuristics is to have
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* states from some iterations of the loop (some in the beginning
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* and some at the end) to help pruning.
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*/
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if (add_new_state)
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sl->miss_cnt++;
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/* heuristic to determine whether this state is beneficial
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* to keep checking from state equivalence point of view.
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* Higher numbers increase max_states_per_insn and verification time,
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@ -6662,6 +6763,11 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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*/
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*pprev = sl->next;
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if (sl->state.frame[0]->regs[0].live & REG_LIVE_DONE) {
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u32 br = sl->state.branches;
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WARN_ONCE(br,
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"BUG live_done but branches_to_explore %d\n",
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br);
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free_verifier_state(&sl->state, false);
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kfree(sl);
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env->peak_states--;
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@ -6687,18 +6793,25 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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if (!env->allow_ptr_leaks && states_cnt > BPF_COMPLEXITY_LIMIT_STATES)
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return 0;
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/* there were no equivalent states, remember current one.
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* technically the current state is not proven to be safe yet,
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if (!add_new_state)
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return 0;
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/* There were no equivalent states, remember the current one.
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* Technically the current state is not proven to be safe yet,
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* but it will either reach outer most bpf_exit (which means it's safe)
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* or it will be rejected. Since there are no loops, we won't be
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* or it will be rejected. When there are no loops the verifier won't be
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* seeing this tuple (frame[0].callsite, frame[1].callsite, .. insn_idx)
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* again on the way to bpf_exit
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* again on the way to bpf_exit.
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* When looping the sl->state.branches will be > 0 and this state
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* will not be considered for equivalence until branches == 0.
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*/
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new_sl = kzalloc(sizeof(struct bpf_verifier_state_list), GFP_KERNEL);
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if (!new_sl)
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return -ENOMEM;
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env->total_states++;
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env->peak_states++;
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env->prev_jmps_processed = env->jmps_processed;
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env->prev_insn_processed = env->insn_processed;
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/* add new state to the head of linked list */
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new = &new_sl->state;
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@ -6709,6 +6822,9 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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return err;
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}
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new->insn_idx = insn_idx;
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WARN_ONCE(new->branches != 1,
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"BUG is_state_visited:branches_to_explore=%d insn %d\n", new->branches, insn_idx);
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cur->parent = new;
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new_sl->next = *explored_state(env, insn_idx);
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*explored_state(env, insn_idx) = new_sl;
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/* connect new state to parentage chain. Current frame needs all
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@ -6795,6 +6911,7 @@ static int do_check(struct bpf_verifier_env *env)
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return -ENOMEM;
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state->curframe = 0;
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state->speculative = false;
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state->branches = 1;
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state->frame[0] = kzalloc(sizeof(struct bpf_func_state), GFP_KERNEL);
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if (!state->frame[0]) {
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kfree(state);
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@ -7001,6 +7118,7 @@ static int do_check(struct bpf_verifier_env *env)
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} else if (class == BPF_JMP || class == BPF_JMP32) {
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u8 opcode = BPF_OP(insn->code);
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env->jmps_processed++;
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if (opcode == BPF_CALL) {
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if (BPF_SRC(insn->code) != BPF_K ||
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insn->off != 0 ||
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@ -7086,6 +7204,7 @@ static int do_check(struct bpf_verifier_env *env)
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if (err)
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return err;
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process_bpf_exit:
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update_branch_counts(env, env->cur_state);
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err = pop_stack(env, &env->prev_insn_idx,
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&env->insn_idx);
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if (err < 0) {
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