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Use __KERNEL__ to hide kernel-private bits of linux/gameport.h
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
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@ -9,6 +9,7 @@
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* the Free Software Foundation.
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*/
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#ifdef __KERNEL__
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#include <asm/io.h>
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#include <linux/list.h>
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#include <linux/mutex.h>
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@ -154,6 +155,8 @@ static inline void gameport_register_driver(struct gameport_driver *drv)
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void gameport_unregister_driver(struct gameport_driver *drv);
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#endif /* __KERNEL__ */
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#define GAMEPORT_MODE_DISABLED 0
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#define GAMEPORT_MODE_RAW 1
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#define GAMEPORT_MODE_COOKED 2
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@ -169,6 +172,8 @@ void gameport_unregister_driver(struct gameport_driver *drv);
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#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
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#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
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#ifdef __KERNEL__
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static inline void gameport_trigger(struct gameport *gameport)
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{
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if (gameport->trigger)
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@ -219,4 +224,5 @@ static inline void gameport_set_poll_interval(struct gameport *gameport, unsigne
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void gameport_start_polling(struct gameport *gameport);
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void gameport_stop_polling(struct gameport *gameport);
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#endif /* __KERNEL__ */
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#endif
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