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drm/i915: Don't use enums for hardware engine id
Generally we are using macros for any hardware identifiers as these may change between Gens. Do the same with hardware engine ids. v2: move hw engine defs to i915_reg.h (Chris) Signed-off-by: Michal Wajdeczko <michal.wajdeczko@intel.com> Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/20170301202615.118632-1-michal.wajdeczko@intel.com Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -77,7 +77,13 @@ static inline bool i915_mmio_reg_valid(i915_reg_t reg)
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#define _MASKED_BIT_ENABLE(a) ({ typeof(a) _a = (a); _MASKED_FIELD(_a, _a); })
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#define _MASKED_BIT_DISABLE(a) (_MASKED_FIELD((a), 0))
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/* Engine ID */
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#define RCS_HW 0
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#define VCS_HW 1
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#define BCS_HW 2
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#define VECS_HW 3
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#define VCS2_HW 4
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/* PCI config space */
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@ -28,8 +28,8 @@
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static const struct engine_info {
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const char *name;
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unsigned exec_id;
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enum intel_engine_hw_id hw_id;
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unsigned int exec_id;
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unsigned int hw_id;
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u32 mmio_base;
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unsigned irq_shift;
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int (*init_legacy)(struct intel_engine_cs *engine);
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@ -186,26 +186,26 @@ struct i915_ctx_workarounds {
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struct drm_i915_gem_request;
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struct intel_render_state;
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/*
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* Engine IDs definitions.
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* Keep instances of the same type engine together.
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*/
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enum intel_engine_id {
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RCS = 0,
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BCS,
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VCS,
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VCS2,
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#define _VCS(n) (VCS + (n))
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VECS
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};
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struct intel_engine_cs {
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struct drm_i915_private *i915;
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const char *name;
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enum intel_engine_id {
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RCS = 0,
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BCS,
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VCS,
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VCS2, /* Keep instances of the same type engine together. */
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VECS
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} id;
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#define _VCS(n) (VCS + (n))
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enum intel_engine_id id;
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unsigned int exec_id;
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enum intel_engine_hw_id {
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RCS_HW = 0,
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VCS_HW,
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BCS_HW,
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VECS_HW,
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VCS2_HW
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} hw_id;
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enum intel_engine_hw_id guc_id; /* XXX same as hw_id? */
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unsigned int hw_id;
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unsigned int guc_id;
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u32 mmio_base;
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unsigned int irq_shift;
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struct intel_ring *buffer;
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