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ALSA: ac97: add codecs devicetree binding
Add a devicetree binding for codecs. This is especially useful if the AC97 bitclk clock is provided by the codec, as it has to be described in the devicetree description for the ac97 bus code to aquire it. Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@ -13,6 +13,7 @@
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#include <linux/idr.h>
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#include <linux/list.h>
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#include <linux/mutex.h>
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#include <linux/of.h>
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#include <linux/pm.h>
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#include <linux/pm_runtime.h>
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#include <linux/slab.h>
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@ -68,6 +69,27 @@ ac97_codec_find(struct ac97_controller *ac97_ctrl, unsigned int codec_num)
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return ac97_ctrl->codecs[codec_num];
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}
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static struct device_node *
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ac97_of_get_child_device(struct ac97_controller *ac97_ctrl, int idx,
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unsigned int vendor_id)
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{
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struct device_node *node;
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u32 reg;
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char compat[] = "ac97,0000,0000";
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snprintf(compat, sizeof(compat), "ac97,%04x,%04x",
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vendor_id >> 16, vendor_id & 0xffff);
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for_each_child_of_node(ac97_ctrl->parent->of_node, node) {
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if ((idx != of_property_read_u32(node, "reg", ®)) ||
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!of_device_is_compatible(node, compat))
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continue;
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return of_node_get(node);
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}
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return NULL;
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}
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static void ac97_codec_release(struct device *dev)
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{
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struct ac97_codec_device *adev;
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@ -76,6 +98,7 @@ static void ac97_codec_release(struct device *dev)
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adev = to_ac97_device(dev);
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ac97_ctrl = adev->ac97_ctrl;
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ac97_ctrl->codecs[adev->num] = NULL;
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of_node_put(dev->of_node);
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kfree(adev);
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}
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@ -98,6 +121,8 @@ static int ac97_codec_add(struct ac97_controller *ac97_ctrl, int idx,
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device_initialize(&codec->dev);
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dev_set_name(&codec->dev, "%s:%u", dev_name(ac97_ctrl->parent), idx);
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codec->dev.of_node = ac97_of_get_child_device(ac97_ctrl, idx,
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vendor_id);
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ret = device_add(&codec->dev);
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if (ret)
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@ -105,6 +130,7 @@ static int ac97_codec_add(struct ac97_controller *ac97_ctrl, int idx,
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return 0;
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err_free_codec:
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of_node_put(codec->dev.of_node);
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put_device(&codec->dev);
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kfree(codec);
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ac97_ctrl->codecs[idx] = NULL;
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