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vmwgfx: Do better culling of presents
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -1098,6 +1098,7 @@ int vmw_kms_present(struct vmw_private *dev_priv,
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size_t fifo_size;
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int i, k, num_units;
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int ret = 0; /* silence warning */
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int left, right, top, bottom;
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struct {
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SVGA3dCmdHeader header;
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@ -1122,30 +1123,42 @@ int vmw_kms_present(struct vmw_private *dev_priv,
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return -ENOMEM;
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}
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left = clips->x;
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right = clips->x + clips->w;
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top = clips->y;
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bottom = clips->y + clips->h;
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for (i = 1; i < num_clips; i++) {
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left = min_t(int, left, (int)clips[i].x);
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right = max_t(int, right, (int)clips[i].x + clips[i].w);
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top = min_t(int, top, (int)clips[i].y);
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bottom = max_t(int, bottom, (int)clips[i].y + clips[i].h);
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}
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/* only need to do this once */
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memset(cmd, 0, fifo_size);
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cmd->header.id = cpu_to_le32(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN);
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cmd->header.size = cpu_to_le32(fifo_size - sizeof(cmd->header));
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cmd->body.srcRect.left = 0;
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cmd->body.srcRect.right = surface->sizes[0].width;
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cmd->body.srcRect.top = 0;
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cmd->body.srcRect.bottom = surface->sizes[0].height;
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cmd->body.srcRect.left = left;
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cmd->body.srcRect.right = right;
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cmd->body.srcRect.top = top;
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cmd->body.srcRect.bottom = bottom;
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blits = (SVGASignedRect *)&cmd[1];
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for (i = 0; i < num_clips; i++) {
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blits[i].left = clips[i].x;
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blits[i].right = clips[i].x + clips[i].w;
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blits[i].top = clips[i].y;
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blits[i].bottom = clips[i].y + clips[i].h;
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blits[i].left = clips[i].x - left;
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blits[i].right = clips[i].x + clips[i].w - left;
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blits[i].top = clips[i].y - top;
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blits[i].bottom = clips[i].y + clips[i].h - top;
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}
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for (k = 0; k < num_units; k++) {
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struct vmw_display_unit *unit = units[k];
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int clip_x1 = destX - unit->crtc.x;
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int clip_y1 = destY - unit->crtc.y;
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int clip_x2 = clip_x1 + surface->sizes[0].width;
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int clip_y2 = clip_y1 + surface->sizes[0].height;
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int clip_x1 = left + destX - unit->crtc.x;
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int clip_y1 = top + destY - unit->crtc.y;
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int clip_x2 = right + destX - unit->crtc.x;
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int clip_y2 = bottom + destY - unit->crtc.y;
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/* skip any crtcs that misses the clip region */
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if (clip_x1 >= unit->crtc.mode.hdisplay ||
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