Silence a few warnings in auxdisplay.

- A couple of uninitialized warnings reported by the build service.
 
   - A doc comment warning under W=1.
 
   - Three fall through comments not recognized under W=1.
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Merge tag 'auxdisplay-for-linus-v4.16-rc6' of git://github.com/ojeda/linux

Pull auxdisplay fixes from Miguel Ojeda:
 "Silence a few warnings in auxdisplay.

   - a couple of uninitialized warnings reported by the build service

   - a doc comment warning under W=1

   - three fall-through comments not recognized under W=1"

* tag 'auxdisplay-for-linus-v4.16-rc6' of git://github.com/ojeda/linux:
  auxdisplay: img-ascii-lcd: Silence 2 uninitialized warnings
  auxdisplay: img-ascii-lcd: Fix doc comment to silence warnings
  auxdisplay: panel: Change comments to silence fallthrough warnings
This commit is contained in:
Linus Torvalds 2018-03-14 09:46:14 -07:00
commit 1a7f74968d
2 changed files with 6 additions and 6 deletions

View File

@ -97,7 +97,7 @@ static struct img_ascii_lcd_config boston_config = {
static void malta_update(struct img_ascii_lcd_ctx *ctx)
{
unsigned int i;
int err;
int err = 0;
for (i = 0; i < ctx->cfg->num_chars; i++) {
err = regmap_write(ctx->regmap,
@ -180,7 +180,7 @@ static int sead3_wait_lcd_idle(struct img_ascii_lcd_ctx *ctx)
static void sead3_update(struct img_ascii_lcd_ctx *ctx)
{
unsigned int i;
int err;
int err = 0;
for (i = 0; i < ctx->cfg->num_chars; i++) {
err = sead3_wait_lcd_idle(ctx);
@ -224,7 +224,7 @@ MODULE_DEVICE_TABLE(of, img_ascii_lcd_matches);
/**
* img_ascii_lcd_scroll() - scroll the display by a character
* @arg: really a pointer to the private data structure
* @t: really a pointer to the private data structure
*
* Scroll the current message along the LCD by one character, rearming the
* timer if required.

View File

@ -1372,7 +1372,7 @@ static void panel_process_inputs(void)
break;
input->rise_timer = 0;
input->state = INPUT_ST_RISING;
/* no break here, fall through */
/* fall through */
case INPUT_ST_RISING:
if ((phys_curr & input->mask) != input->value) {
input->state = INPUT_ST_LOW;
@ -1385,11 +1385,11 @@ static void panel_process_inputs(void)
}
input->high_timer = 0;
input->state = INPUT_ST_HIGH;
/* no break here, fall through */
/* fall through */
case INPUT_ST_HIGH:
if (input_state_high(input))
break;
/* no break here, fall through */
/* fall through */
case INPUT_ST_FALLING:
input_state_falling(input);
}