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drm/i915: cancel the hangcheck before runtime suspend
The hangcheck function requires the hardware to be working, and if we're suspending we're going to put the HW in D3 state. Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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@ -917,6 +917,7 @@ static int i915_runtime_suspend(struct device *device)
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DRM_DEBUG_KMS("Suspending device\n");
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del_timer_sync(&dev_priv->gpu_error.hangcheck_timer);
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dev_priv->pm.suspended = true;
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intel_opregion_notify_adapter(dev, PCI_D3cold);
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