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drm/amd/display: always use 4 dp lanes for dml
[why] current DML logic uses currently trained setting for number of dp lanes in DML calculations. this is obviously flawed since just because 1 lane is in use doesn't mean only 1 lane can be used this causes mode validation to fail depending on current state, which is incorrect [how] DML should always assume 4 lanes are available. validation of bandwidth is not supposed to be handled by DML, since we do link validation without DML already also, DML is expecting there to be a copy of the max state, this state is removed when update_bounding_box is called to update actual SKU clocks. fix this as well by duping last state. Signed-off-by: Jun Lei <Jun.Lei@amd.com> Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com> Acked-by: Eric Yang <eric.yang2@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1619,7 +1619,6 @@ int dcn20_populate_dml_pipes_from_context(
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for (i = 0, pipe_cnt = 0; i < dc->res_pool->pipe_count; i++) {
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struct dc_crtc_timing *timing = &res_ctx->pipe_ctx[i].stream->timing;
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struct dc_link *link;
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if (!res_ctx->pipe_ctx[i].stream)
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continue;
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@ -1665,16 +1664,7 @@ int dcn20_populate_dml_pipes_from_context(
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if (timing->timing_3d_format == TIMING_3D_FORMAT_HW_FRAME_PACKING)
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pipes[pipe_cnt].pipe.dest.pixel_rate_mhz *= 2;
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pipes[pipe_cnt].pipe.dest.otg_inst = res_ctx->pipe_ctx[i].stream_res.tg->inst;
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link = res_ctx->pipe_ctx[i].stream->link;
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if (link->cur_link_settings.lane_count != LANE_COUNT_UNKNOWN) {
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pipes[pipe_cnt].dout.dp_lanes = link->cur_link_settings.lane_count;
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} else if (link->verified_link_cap.lane_count != LANE_COUNT_UNKNOWN) {
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pipes[pipe_cnt].dout.dp_lanes = link->verified_link_cap.lane_count;
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} else {
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/* Unknown link capabilities, so assume max */
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pipes[pipe_cnt].dout.dp_lanes = 4;
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}
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pipes[pipe_cnt].dout.dp_lanes = 4;
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pipes[pipe_cnt].pipe.dest.vtotal_min = res_ctx->pipe_ctx[i].stream->adjust.v_total_min;
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pipes[pipe_cnt].pipe.dest.vtotal_max = res_ctx->pipe_ctx[i].stream->adjust.v_total_max;
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