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drm/cma-helper: Don't grab dev->struct_mutex for in mmap offset ioctl
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Rob Clark <robdclark@gmail.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
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@ -289,20 +289,15 @@ int drm_gem_cma_dumb_map_offset(struct drm_file *file_priv,
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{
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struct drm_gem_object *gem_obj;
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mutex_lock(&drm->struct_mutex);
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gem_obj = drm_gem_object_lookup(drm, file_priv, handle);
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if (!gem_obj) {
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dev_err(drm->dev, "failed to lookup GEM object\n");
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mutex_unlock(&drm->struct_mutex);
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return -EINVAL;
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}
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*offset = drm_vma_node_offset_addr(&gem_obj->vma_node);
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drm_gem_object_unreference(gem_obj);
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mutex_unlock(&drm->struct_mutex);
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drm_gem_object_unreference_unlocked(gem_obj);
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return 0;
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}
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