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video: fbdev: mark expected switch fall-throughs
In preparation to enabling -Wimplicit-fallthrough, mark switch cases where we are expecting to fall through. Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com> Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de> Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
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@ -429,6 +429,7 @@ static int i740fb_decode_var(const struct fb_var_screeninfo *var,
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break;
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case 9 ... 15:
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bpp = 15;
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/* fall through */
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case 16:
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if ((1000000 / var->pixclock) > DACSPEED16) {
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dev_err(info->device, "requested pixclock %i MHz out of range (max. %i MHz at 15/16bpp)\n",
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@ -233,8 +233,10 @@ static u32 to3264(u32 timing, int bpp, int is64)
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switch (bpp) {
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case 24:
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timing *= 3;
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/* fall through */
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case 8:
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timing >>= 1;
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/* fall through */
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case 16:
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timing >>= 1;
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case 32:
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@ -522,6 +522,7 @@ static int tdfxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info)
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case 32:
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var->transp.offset = 24;
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var->transp.length = 8;
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/* fall through */
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case 24:
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var->red.offset = 16;
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var->green.offset = 8;
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@ -758,6 +758,7 @@ static void set_lcd_output_path(int set_iga, int output_interface)
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viaparinfo->chip_info->gfx_chip_name))
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viafb_write_reg_mask(CR97, VIACR, 0x84,
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BIT7 + BIT2 + BIT1 + BIT0);
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/* fall through */
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case INTERFACE_DVP0:
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case INTERFACE_DVP1:
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case INTERFACE_DFP_HIGH:
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