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[PATCH] inotify (5/5): update kernel documentation
Update kernel documentation to include a description of the inotify kernel API. Signed-off-by: Amy Griffis <amy.griffis@hp.com> Acked-by: Robert Love <rml@novell.com> Acked-by: John McCutchan <john@johnmccutchan.com> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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@ -69,17 +69,135 @@ Prototypes:
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int inotify_rm_watch (int fd, __u32 mask);
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(iii) Internal Kernel Implementation
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(iii) Kernel Interface
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Each inotify instance is associated with an inotify_device structure.
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Inotify's kernel API consists a set of functions for managing watches and an
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event callback.
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To use the kernel API, you must first initialize an inotify instance with a set
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of inotify_operations. You are given an opaque inotify_handle, which you use
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for any further calls to inotify.
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struct inotify_handle *ih = inotify_init(my_event_handler);
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You must provide a function for processing events and a function for destroying
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the inotify watch.
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void handle_event(struct inotify_watch *watch, u32 wd, u32 mask,
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u32 cookie, const char *name, struct inode *inode)
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watch - the pointer to the inotify_watch that triggered this call
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wd - the watch descriptor
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mask - describes the event that occurred
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cookie - an identifier for synchronizing events
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name - the dentry name for affected files in a directory-based event
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inode - the affected inode in a directory-based event
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void destroy_watch(struct inotify_watch *watch)
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You may add watches by providing a pre-allocated and initialized inotify_watch
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structure and specifying the inode to watch along with an inotify event mask.
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You must pin the inode during the call. You will likely wish to embed the
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inotify_watch structure in a structure of your own which contains other
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information about the watch. Once you add an inotify watch, it is immediately
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subject to removal depending on filesystem events. You must grab a reference if
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you depend on the watch hanging around after the call.
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inotify_init_watch(&my_watch->iwatch);
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inotify_get_watch(&my_watch->iwatch); // optional
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s32 wd = inotify_add_watch(ih, &my_watch->iwatch, inode, mask);
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inotify_put_watch(&my_watch->iwatch); // optional
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You may use the watch descriptor (wd) or the address of the inotify_watch for
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other inotify operations. You must not directly read or manipulate data in the
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inotify_watch. Additionally, you must not call inotify_add_watch() more than
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once for a given inotify_watch structure, unless you have first called either
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inotify_rm_watch() or inotify_rm_wd().
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To determine if you have already registered a watch for a given inode, you may
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call inotify_find_watch(), which gives you both the wd and the watch pointer for
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the inotify_watch, or an error if the watch does not exist.
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wd = inotify_find_watch(ih, inode, &watchp);
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You may use container_of() on the watch pointer to access your own data
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associated with a given watch. When an existing watch is found,
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inotify_find_watch() bumps the refcount before releasing its locks. You must
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put that reference with:
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put_inotify_watch(watchp);
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Call inotify_find_update_watch() to update the event mask for an existing watch.
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inotify_find_update_watch() returns the wd of the updated watch, or an error if
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the watch does not exist.
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wd = inotify_find_update_watch(ih, inode, mask);
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An existing watch may be removed by calling either inotify_rm_watch() or
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inotify_rm_wd().
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int ret = inotify_rm_watch(ih, &my_watch->iwatch);
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int ret = inotify_rm_wd(ih, wd);
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A watch may be removed while executing your event handler with the following:
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inotify_remove_watch_locked(ih, iwatch);
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Call inotify_destroy() to remove all watches from your inotify instance and
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release it. If there are no outstanding references, inotify_destroy() will call
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your destroy_watch op for each watch.
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inotify_destroy(ih);
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When inotify removes a watch, it sends an IN_IGNORED event to your callback.
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You may use this event as an indication to free the watch memory. Note that
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inotify may remove a watch due to filesystem events, as well as by your request.
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If you use IN_ONESHOT, inotify will remove the watch after the first event, at
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which point you may call the final inotify_put_watch.
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(iv) Kernel Interface Prototypes
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struct inotify_handle *inotify_init(struct inotify_operations *ops);
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inotify_init_watch(struct inotify_watch *watch);
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s32 inotify_add_watch(struct inotify_handle *ih,
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struct inotify_watch *watch,
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struct inode *inode, u32 mask);
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s32 inotify_find_watch(struct inotify_handle *ih, struct inode *inode,
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struct inotify_watch **watchp);
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s32 inotify_find_update_watch(struct inotify_handle *ih,
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struct inode *inode, u32 mask);
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int inotify_rm_wd(struct inotify_handle *ih, u32 wd);
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int inotify_rm_watch(struct inotify_handle *ih,
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struct inotify_watch *watch);
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void inotify_remove_watch_locked(struct inotify_handle *ih,
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struct inotify_watch *watch);
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void inotify_destroy(struct inotify_handle *ih);
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void get_inotify_watch(struct inotify_watch *watch);
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void put_inotify_watch(struct inotify_watch *watch);
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(v) Internal Kernel Implementation
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Each inotify instance is represented by an inotify_handle structure.
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Inotify's userspace consumers also have an inotify_device which is
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associated with the inotify_handle, and on which events are queued.
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Each watch is associated with an inotify_watch structure. Watches are chained
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off of each associated device and each associated inode.
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off of each associated inotify_handle and each associated inode.
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See fs/inotify.c for the locking and lifetime rules.
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See fs/inotify.c and fs/inotify_user.c for the locking and lifetime rules.
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(iv) Rationale
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(vi) Rationale
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Q: What is the design decision behind not tying the watch to the open fd of
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the watched object?
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@ -145,7 +263,7 @@ A: The poor user-space interface is the second biggest problem with dnotify.
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file descriptor-based one that allows basic file I/O and poll/select.
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Obtaining the fd and managing the watches could have been done either via a
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device file or a family of new system calls. We decided to implement a
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family of system calls because that is the preffered approach for new kernel
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family of system calls because that is the preferred approach for new kernel
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interfaces. The only real difference was whether we wanted to use open(2)
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and ioctl(2) or a couple of new system calls. System calls beat ioctls.
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