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drm/i915: Wait for the bo if a display flip is pipelined on the other ring
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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@ -2926,7 +2926,7 @@ i915_gem_object_set_to_display_plane(struct drm_i915_gem_object *obj,
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i915_gem_object_flush_gpu_write_domain(obj);
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i915_gem_object_flush_gpu_write_domain(obj);
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/* Currently, we are always called from an non-interruptible context. */
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/* Currently, we are always called from an non-interruptible context. */
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if (!pipelined) {
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if (pipelined != obj->ring) {
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ret = i915_gem_object_wait_rendering(obj, false);
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ret = i915_gem_object_wait_rendering(obj, false);
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if (ret)
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if (ret)
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return ret;
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return ret;
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