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drm/i915/gt: Expose busywait duration to sysfs
We busywait on an inflight request (one that is currently executing on HW, and so might complete quickly) prior to setting up an interrupt and sleeping. The trade off is that we keep an expensive CPU core busy in order to avoid wake up latency: where that trade off should lie is best left to the sysadmin. The busywait mechanism can be compiled out with ./scripts/config --set-val DRM_I915_SPIN_REQUEST 0 The maximum busywait duration can be adjusted per-engine using, /sys/class/drm/card?/engine/*/ms_busywait_duration_ns Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com> Reviewed-by: Steve Carbonari <steven.carbonari@intel.com> Tested-by: Steve Carbonari <steven.carbonari@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200228131716.3243616-4-chris@chris-wilson.co.uk
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@ -35,9 +35,9 @@ config DRM_I915_PREEMPT_TIMEOUT
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May be 0 to disable the timeout.
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config DRM_I915_SPIN_REQUEST
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int "Busywait for request completion (us)"
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default 5 # microseconds
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config DRM_I915_MAX_REQUEST_BUSYWAIT
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int "Busywait for request completion limit (ns)"
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default 8000 # nanoseconds
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help
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Before sleeping waiting for a request (GPU operation) to complete,
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we may spend some time polling for its completion. As the IRQ may
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@ -45,6 +45,9 @@ config DRM_I915_SPIN_REQUEST
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check if the request will complete in the time it would have taken
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us to enable the interrupt.
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This is adjustable via
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/sys/class/drm/card?/engine/*/max_busywait_duration_ns
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May be 0 to disable the initial spin. In practice, we estimate
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the cost of enabling the interrupt (if currently disabled) to be
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a few microseconds.
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@ -313,6 +313,8 @@ static int intel_engine_setup(struct intel_gt *gt, enum intel_engine_id id)
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engine->props.heartbeat_interval_ms =
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CONFIG_DRM_I915_HEARTBEAT_INTERVAL;
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engine->props.max_busywait_duration_ns =
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CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT;
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engine->props.preempt_timeout_ms =
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CONFIG_DRM_I915_PREEMPT_TIMEOUT;
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engine->props.stop_timeout_ms =
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@ -547,6 +547,7 @@ struct intel_engine_cs {
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struct {
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unsigned long heartbeat_interval_ms;
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unsigned long max_busywait_duration_ns;
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unsigned long preempt_timeout_ms;
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unsigned long stop_timeout_ms;
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unsigned long timeslice_duration_ms;
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@ -142,6 +142,54 @@ all_caps_show(struct kobject *kobj, struct kobj_attribute *attr, char *buf)
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static struct kobj_attribute all_caps_attr =
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__ATTR(known_capabilities, 0444, all_caps_show, NULL);
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static ssize_t
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max_spin_store(struct kobject *kobj, struct kobj_attribute *attr,
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const char *buf, size_t count)
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{
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struct intel_engine_cs *engine = kobj_to_engine(kobj);
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unsigned long long duration;
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int err;
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/*
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* When waiting for a request, if is it currently being executed
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* on the GPU, we busywait for a short while before sleeping. The
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* premise is that most requests are short, and if it is already
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* executing then there is a good chance that it will complete
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* before we can setup the interrupt handler and go to sleep.
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* We try to offset the cost of going to sleep, by first spinning
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* on the request -- if it completed in less time than it would take
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* to go sleep, process the interrupt and return back to the client,
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* then we have saved the client some latency, albeit at the cost
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* of spinning on an expensive CPU core.
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*
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* While we try to avoid waiting at all for a request that is unlikely
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* to complete, deciding how long it is worth spinning is for is an
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* arbitrary decision: trading off power vs latency.
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*/
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err = kstrtoull(buf, 0, &duration);
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if (err)
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return err;
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if (duration > jiffies_to_nsecs(2))
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return -EINVAL;
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WRITE_ONCE(engine->props.max_busywait_duration_ns, duration);
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return count;
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}
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static ssize_t
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max_spin_show(struct kobject *kobj, struct kobj_attribute *attr, char *buf)
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{
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struct intel_engine_cs *engine = kobj_to_engine(kobj);
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return sprintf(buf, "%lu\n", engine->props.max_busywait_duration_ns);
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}
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static struct kobj_attribute max_spin_attr =
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__ATTR(max_busywait_duration_ns, 0644, max_spin_show, max_spin_store);
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static ssize_t
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timeslice_store(struct kobject *kobj, struct kobj_attribute *attr,
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const char *buf, size_t count)
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@ -224,6 +272,7 @@ void intel_engines_add_sysfs(struct drm_i915_private *i915)
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&mmio_attr.attr,
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&caps_attr.attr,
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&all_caps_attr.attr,
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&max_spin_attr.attr,
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NULL
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};
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@ -1404,7 +1404,7 @@ void i915_request_add(struct i915_request *rq)
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mutex_unlock(&tl->mutex);
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}
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static unsigned long local_clock_us(unsigned int *cpu)
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static unsigned long local_clock_ns(unsigned int *cpu)
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{
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unsigned long t;
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@ -1421,7 +1421,7 @@ static unsigned long local_clock_us(unsigned int *cpu)
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* stop busywaiting, see busywait_stop().
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*/
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*cpu = get_cpu();
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t = local_clock() >> 10;
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t = local_clock();
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put_cpu();
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return t;
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@ -1431,15 +1431,15 @@ static bool busywait_stop(unsigned long timeout, unsigned int cpu)
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{
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unsigned int this_cpu;
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if (time_after(local_clock_us(&this_cpu), timeout))
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if (time_after(local_clock_ns(&this_cpu), timeout))
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return true;
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return this_cpu != cpu;
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}
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static bool __i915_spin_request(const struct i915_request * const rq,
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int state, unsigned long timeout_us)
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static bool __i915_spin_request(const struct i915_request * const rq, int state)
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{
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unsigned long timeout_ns;
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unsigned int cpu;
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/*
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@ -1467,7 +1467,8 @@ static bool __i915_spin_request(const struct i915_request * const rq,
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* takes to sleep on a request, on the order of a microsecond.
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*/
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timeout_us += local_clock_us(&cpu);
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timeout_ns = READ_ONCE(rq->engine->props.max_busywait_duration_ns);
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timeout_ns += local_clock_ns(&cpu);
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do {
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if (i915_request_completed(rq))
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return true;
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@ -1475,7 +1476,7 @@ static bool __i915_spin_request(const struct i915_request * const rq,
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if (signal_pending_state(state, current))
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break;
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if (busywait_stop(timeout_us, cpu))
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if (busywait_stop(timeout_ns, cpu))
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break;
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cpu_relax();
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@ -1561,8 +1562,8 @@ long i915_request_wait(struct i915_request *rq,
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* completion. That requires having a good predictor for the request
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* duration, which we currently lack.
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*/
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if (IS_ACTIVE(CONFIG_DRM_I915_SPIN_REQUEST) &&
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__i915_spin_request(rq, state, CONFIG_DRM_I915_SPIN_REQUEST)) {
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if (IS_ACTIVE(CONFIG_DRM_I915_MAX_REQUEST_BUSYWAIT) &&
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__i915_spin_request(rq, state)) {
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dma_fence_signal(&rq->fence);
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goto out;
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}
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