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nvidiafb: adjust flags to take advantage of new scroll method
The SCROLL_MOVE method has been optimized such that it is significantly faster than SCROLL_REDRAW. Adjust flags to indicate that blitting is preferred over rendering. Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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@ -674,6 +674,7 @@ static int nvidiafb_set_par(struct fb_info *info)
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info->fbops->fb_sync = nvidiafb_sync;
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info->pixmap.scan_align = 4;
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info->flags &= ~FBINFO_HWACCEL_DISABLED;
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info->flags |= FBINFO_READS_FAST;
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NVResetGraphics(info);
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} else {
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info->fbops->fb_imageblit = cfb_imageblit;
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@ -682,6 +683,7 @@ static int nvidiafb_set_par(struct fb_info *info)
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info->fbops->fb_sync = NULL;
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info->pixmap.scan_align = 1;
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info->flags |= FBINFO_HWACCEL_DISABLED;
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info->flags &= ~FBINFO_READS_FAST;
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}
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par->cursor_reset = 1;
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