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arm64: KVM: Dynamically compute the HYP VA mask
As we're moving towards a much more dynamic way to compute our HYP VA, let's express the mask in a slightly different way. Instead of comparing the idmap position to the "low" VA mask, we directly compute the mask by taking into account the idmap's (VA_BIT-1) bit. No functionnal change. Acked-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
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@ -21,24 +21,19 @@
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#include <asm/insn.h>
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#include <asm/kvm_mmu.h>
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#define HYP_PAGE_OFFSET_HIGH_MASK ((UL(1) << VA_BITS) - 1)
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#define HYP_PAGE_OFFSET_LOW_MASK ((UL(1) << (VA_BITS - 1)) - 1)
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static u64 va_mask;
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static void compute_layout(void)
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{
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phys_addr_t idmap_addr = __pa_symbol(__hyp_idmap_text_start);
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unsigned long mask = HYP_PAGE_OFFSET_HIGH_MASK;
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u64 hyp_va_msb;
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/*
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* Activate the lower HYP offset only if the idmap doesn't
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* clash with it,
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*/
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if (idmap_addr > HYP_PAGE_OFFSET_LOW_MASK)
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mask = HYP_PAGE_OFFSET_LOW_MASK;
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/* Where is my RAM region? */
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hyp_va_msb = idmap_addr & BIT(VA_BITS - 1);
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hyp_va_msb ^= BIT(VA_BITS - 1);
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va_mask = mask;
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va_mask = GENMASK_ULL(VA_BITS - 2, 0);
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va_mask |= hyp_va_msb;
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}
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static u32 compute_instruction(int n, u32 rd, u32 rn)
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