linux_dsm_epyc7002/kernel/power/swsusp.c

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/*
* linux/kernel/power/swsusp.c
*
* This file provides code to write suspend image to swap and read it back.
*
* Copyright (C) 1998-2001 Gabor Kuti <seasons@fornax.hu>
* Copyright (C) 1998,2001-2005 Pavel Machek <pavel@suse.cz>
*
* This file is released under the GPLv2.
*
* I'd like to thank the following people for their work:
*
* Pavel Machek <pavel@ucw.cz>:
* Modifications, defectiveness pointing, being with me at the very beginning,
* suspend to swap space, stop all tasks. Port to 2.4.18-ac and 2.5.17.
*
* Steve Doddi <dirk@loth.demon.co.uk>:
* Support the possibility of hardware state restoring.
*
* Raph <grey.havens@earthling.net>:
* Support for preserving states of network devices and virtual console
* (including X and svgatextmode)
*
* Kurt Garloff <garloff@suse.de>:
* Straightened the critical function in order to prevent compilers from
* playing tricks with local variables.
*
* Andreas Mohr <a.mohr@mailto.de>
*
* Alex Badea <vampire@go.ro>:
* Fixed runaway init
*
* Rafael J. Wysocki <rjw@sisk.pl>
* Reworked the freeing of memory and the handling of swap
*
* More state savers are welcome. Especially for the scsi layer...
*
* For TODOs,FIXMEs also look in Documentation/power/swsusp.txt
*/
#include <linux/mm.h>
#include <linux/suspend.h>
#include <linux/spinlock.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/swap.h>
#include <linux/pm.h>
#include <linux/swapops.h>
#include <linux/bootmem.h>
#include <linux/syscalls.h>
#include <linux/highmem.h>
#include "power.h"
/*
* Preferred image size in bytes (tunable via /sys/power/image_size).
* When it is set to N, swsusp will do its best to ensure the image
* size will not exceed N bytes, but if that is impossible, it will
* try to create the smallest image possible.
*/
unsigned long image_size = 500 * 1024 * 1024;
int in_suspend __nosavedata = 0;
#ifdef CONFIG_HIGHMEM
unsigned int count_highmem_pages(void);
int save_highmem(void);
int restore_highmem(void);
#else
static inline int save_highmem(void) { return 0; }
static inline int restore_highmem(void) { return 0; }
static inline unsigned int count_highmem_pages(void) { return 0; }
#endif
/**
* The following functions are used for tracing the allocated
* swap pages, so that they can be freed in case of an error.
*
* The functions operate on a linked bitmap structure defined
* in power.h
*/
void free_bitmap(struct bitmap_page *bitmap)
{
struct bitmap_page *bp;
while (bitmap) {
bp = bitmap->next;
free_page((unsigned long)bitmap);
bitmap = bp;
}
}
struct bitmap_page *alloc_bitmap(unsigned int nr_bits)
{
struct bitmap_page *bitmap, *bp;
unsigned int n;
if (!nr_bits)
return NULL;
bitmap = (struct bitmap_page *)get_zeroed_page(GFP_KERNEL);
bp = bitmap;
for (n = BITMAP_PAGE_BITS; n < nr_bits; n += BITMAP_PAGE_BITS) {
bp->next = (struct bitmap_page *)get_zeroed_page(GFP_KERNEL);
bp = bp->next;
if (!bp) {
free_bitmap(bitmap);
return NULL;
}
}
return bitmap;
}
static int bitmap_set(struct bitmap_page *bitmap, unsigned long bit)
{
unsigned int n;
n = BITMAP_PAGE_BITS;
while (bitmap && n <= bit) {
n += BITMAP_PAGE_BITS;
bitmap = bitmap->next;
}
if (!bitmap)
return -EINVAL;
n -= BITMAP_PAGE_BITS;
bit -= n;
n = 0;
while (bit >= BITS_PER_CHUNK) {
bit -= BITS_PER_CHUNK;
n++;
}
bitmap->chunks[n] |= (1UL << bit);
return 0;
}
unsigned long alloc_swap_page(int swap, struct bitmap_page *bitmap)
{
unsigned long offset;
offset = swp_offset(get_swap_page_of_type(swap));
if (offset) {
if (bitmap_set(bitmap, offset)) {
swap_free(swp_entry(swap, offset));
offset = 0;
}
}
return offset;
}
void free_all_swap_pages(int swap, struct bitmap_page *bitmap)
{
unsigned int bit, n;
unsigned long test;
bit = 0;
while (bitmap) {
for (n = 0; n < BITMAP_PAGE_CHUNKS; n++)
for (test = 1UL; test; test <<= 1) {
if (bitmap->chunks[n] & test)
swap_free(swp_entry(swap, bit));
bit++;
}
bitmap = bitmap->next;
}
}
/**
* swsusp_shrink_memory - Try to free as much memory as needed
*
* ... but do not OOM-kill anyone
*
* Notice: all userland should be stopped before it is called, or
* livelock is possible.
*/
#define SHRINK_BITE 10000
static inline unsigned long __shrink_memory(long tmp)
{
if (tmp > SHRINK_BITE)
tmp = SHRINK_BITE;
return shrink_all_memory(tmp);
}
int swsusp_shrink_memory(void)
{
long size, tmp;
struct zone *zone;
unsigned long pages = 0;
unsigned int i = 0;
char *p = "-\\|/";
printk("Shrinking memory... ");
do {
size = 2 * count_highmem_pages();
size += size / 50 + count_data_pages();
size += (size + PBES_PER_PAGE - 1) / PBES_PER_PAGE +
PAGES_FOR_IO;
tmp = size;
for_each_zone (zone)
if (!is_highmem(zone) && populated_zone(zone)) {
tmp -= zone->free_pages;
tmp += zone->lowmem_reserve[ZONE_NORMAL];
}
if (tmp > 0) {
tmp = __shrink_memory(tmp);
if (!tmp)
return -ENOMEM;
pages += tmp;
} else if (size > image_size / PAGE_SIZE) {
tmp = __shrink_memory(size - (image_size / PAGE_SIZE));
pages += tmp;
}
printk("\b%c", p[i++%4]);
} while (tmp > 0);
printk("\bdone (%lu pages freed)\n", pages);
return 0;
}
int swsusp_suspend(void)
{
int error;
if ((error = arch_prepare_suspend()))
return error;
local_irq_disable();
/* At this point, device_suspend() has been called, but *not*
* device_power_down(). We *must* device_power_down() now.
* Otherwise, drivers for some devices (e.g. interrupt controllers)
* become desynchronized with the actual state of the hardware
* at resume time, and evil weirdness ensues.
*/
if ((error = device_power_down(PMSG_FREEZE))) {
printk(KERN_ERR "Some devices failed to power down, aborting suspend\n");
goto Enable_irqs;
}
if ((error = save_highmem())) {
printk(KERN_ERR "swsusp: Not enough free pages for highmem\n");
goto Restore_highmem;
}
save_processor_state();
if ((error = swsusp_arch_suspend()))
printk(KERN_ERR "Error %d suspending\n", error);
/* Restore control flow magically appears here */
restore_processor_state();
Restore_highmem:
restore_highmem();
device_power_up();
Enable_irqs:
local_irq_enable();
return error;
}
int swsusp_resume(void)
{
int error;
local_irq_disable();
if (device_power_down(PMSG_FREEZE))
printk(KERN_ERR "Some devices failed to power down, very bad\n");
/* We'll ignore saved state, but this gets preempt count (etc) right */
save_processor_state();
error = swsusp_arch_resume();
/* Code below is only ever reached in case of failure. Otherwise
* execution continues at place where swsusp_arch_suspend was called
*/
BUG_ON(!error);
/* The only reason why swsusp_arch_resume() can fail is memory being
* very tight, so we have to free it as soon as we can to avoid
* subsequent failures
*/
swsusp_free();
restore_processor_state();
restore_highmem();
touch_softlockup_watchdog();
device_power_up();
local_irq_enable();
return error;
}