linux_dsm_epyc7002/drivers/usb/gadget/function/uvc_queue.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 21:07:57 +07:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _UVC_QUEUE_H_
#define _UVC_QUEUE_H_
#include <linux/list.h>
#include <linux/poll.h>
#include <linux/spinlock.h>
#include <media/videobuf2-v4l2.h>
struct file;
struct mutex;
/* Maximum frame size in bytes, for sanity checking. */
#define UVC_MAX_FRAME_SIZE (16*1024*1024)
/* Maximum number of video buffers. */
#define UVC_MAX_VIDEO_BUFFERS 32
/* ------------------------------------------------------------------------
* Structures.
*/
enum uvc_buffer_state {
UVC_BUF_STATE_IDLE = 0,
UVC_BUF_STATE_QUEUED = 1,
UVC_BUF_STATE_ACTIVE = 2,
UVC_BUF_STATE_DONE = 3,
UVC_BUF_STATE_ERROR = 4,
};
struct uvc_buffer {
struct vb2_v4l2_buffer buf;
struct list_head queue;
usb: gadget/uvc: Port UVC webcam gadget to use videobuf2 framework This patch reworks the videobuffer management logic present in the UVC webcam gadget and ports it to use the "more apt" videobuf2 framework for video buffer management. To support routing video data captured from a real V4L2 video capture device with a "zero copy" operation on videobuffers (as they pass from the V4L2 domain to UVC domain via a user-space application), we need to support USER_PTR IO method at the UVC gadget side. So the V4L2 capture device driver can still continue to use MMAP IO method and now the user-space application can just pass a pointer to the video buffers being dequeued from the V4L2 device side while queueing them at the UVC gadget end. This ensures that we have a "zero-copy" design as the videobuffers pass from the V4L2 capture device to the UVC gadget. Note that there will still be a need to apply UVC specific payload headers on top of each UVC payload data, which will still require a copy operation to be performed in the 'encode' routines of the UVC gadget. This patch also addresses one issue found out while porting the UVC gadget to videobuf2 framework: - In case the usb requests queued by the gadget get completed with a status of -ESHUTDOWN (disconnected from host), the queue of videobuf2 should be cancelled to ensure that the application space daemon is not left in a state waiting for a vb2 to be successfully absorbed at the USB side. Signed-off-by: Bhupesh Sharma <bhupesh.sharma@st.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2013-03-28 16:41:52 +07:00
enum uvc_buffer_state state;
usb: gadget/uvc: Port UVC webcam gadget to use videobuf2 framework This patch reworks the videobuffer management logic present in the UVC webcam gadget and ports it to use the "more apt" videobuf2 framework for video buffer management. To support routing video data captured from a real V4L2 video capture device with a "zero copy" operation on videobuffers (as they pass from the V4L2 domain to UVC domain via a user-space application), we need to support USER_PTR IO method at the UVC gadget side. So the V4L2 capture device driver can still continue to use MMAP IO method and now the user-space application can just pass a pointer to the video buffers being dequeued from the V4L2 device side while queueing them at the UVC gadget end. This ensures that we have a "zero-copy" design as the videobuffers pass from the V4L2 capture device to the UVC gadget. Note that there will still be a need to apply UVC specific payload headers on top of each UVC payload data, which will still require a copy operation to be performed in the 'encode' routines of the UVC gadget. This patch also addresses one issue found out while porting the UVC gadget to videobuf2 framework: - In case the usb requests queued by the gadget get completed with a status of -ESHUTDOWN (disconnected from host), the queue of videobuf2 should be cancelled to ensure that the application space daemon is not left in a state waiting for a vb2 to be successfully absorbed at the USB side. Signed-off-by: Bhupesh Sharma <bhupesh.sharma@st.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2013-03-28 16:41:52 +07:00
void *mem;
unsigned int length;
unsigned int bytesused;
};
usb: gadget/uvc: Port UVC webcam gadget to use videobuf2 framework This patch reworks the videobuffer management logic present in the UVC webcam gadget and ports it to use the "more apt" videobuf2 framework for video buffer management. To support routing video data captured from a real V4L2 video capture device with a "zero copy" operation on videobuffers (as they pass from the V4L2 domain to UVC domain via a user-space application), we need to support USER_PTR IO method at the UVC gadget side. So the V4L2 capture device driver can still continue to use MMAP IO method and now the user-space application can just pass a pointer to the video buffers being dequeued from the V4L2 device side while queueing them at the UVC gadget end. This ensures that we have a "zero-copy" design as the videobuffers pass from the V4L2 capture device to the UVC gadget. Note that there will still be a need to apply UVC specific payload headers on top of each UVC payload data, which will still require a copy operation to be performed in the 'encode' routines of the UVC gadget. This patch also addresses one issue found out while porting the UVC gadget to videobuf2 framework: - In case the usb requests queued by the gadget get completed with a status of -ESHUTDOWN (disconnected from host), the queue of videobuf2 should be cancelled to ensure that the application space daemon is not left in a state waiting for a vb2 to be successfully absorbed at the USB side. Signed-off-by: Bhupesh Sharma <bhupesh.sharma@st.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2013-03-28 16:41:52 +07:00
#define UVC_QUEUE_DISCONNECTED (1 << 0)
#define UVC_QUEUE_DROP_INCOMPLETE (1 << 1)
#define UVC_QUEUE_PAUSED (1 << 2)
struct uvc_video_queue {
usb: gadget/uvc: Port UVC webcam gadget to use videobuf2 framework This patch reworks the videobuffer management logic present in the UVC webcam gadget and ports it to use the "more apt" videobuf2 framework for video buffer management. To support routing video data captured from a real V4L2 video capture device with a "zero copy" operation on videobuffers (as they pass from the V4L2 domain to UVC domain via a user-space application), we need to support USER_PTR IO method at the UVC gadget side. So the V4L2 capture device driver can still continue to use MMAP IO method and now the user-space application can just pass a pointer to the video buffers being dequeued from the V4L2 device side while queueing them at the UVC gadget end. This ensures that we have a "zero-copy" design as the videobuffers pass from the V4L2 capture device to the UVC gadget. Note that there will still be a need to apply UVC specific payload headers on top of each UVC payload data, which will still require a copy operation to be performed in the 'encode' routines of the UVC gadget. This patch also addresses one issue found out while porting the UVC gadget to videobuf2 framework: - In case the usb requests queued by the gadget get completed with a status of -ESHUTDOWN (disconnected from host), the queue of videobuf2 should be cancelled to ensure that the application space daemon is not left in a state waiting for a vb2 to be successfully absorbed at the USB side. Signed-off-by: Bhupesh Sharma <bhupesh.sharma@st.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2013-03-28 16:41:52 +07:00
struct vb2_queue queue;
unsigned int flags;
__u32 sequence;
unsigned int buf_used;
usb: gadget/uvc: Port UVC webcam gadget to use videobuf2 framework This patch reworks the videobuffer management logic present in the UVC webcam gadget and ports it to use the "more apt" videobuf2 framework for video buffer management. To support routing video data captured from a real V4L2 video capture device with a "zero copy" operation on videobuffers (as they pass from the V4L2 domain to UVC domain via a user-space application), we need to support USER_PTR IO method at the UVC gadget side. So the V4L2 capture device driver can still continue to use MMAP IO method and now the user-space application can just pass a pointer to the video buffers being dequeued from the V4L2 device side while queueing them at the UVC gadget end. This ensures that we have a "zero-copy" design as the videobuffers pass from the V4L2 capture device to the UVC gadget. Note that there will still be a need to apply UVC specific payload headers on top of each UVC payload data, which will still require a copy operation to be performed in the 'encode' routines of the UVC gadget. This patch also addresses one issue found out while porting the UVC gadget to videobuf2 framework: - In case the usb requests queued by the gadget get completed with a status of -ESHUTDOWN (disconnected from host), the queue of videobuf2 should be cancelled to ensure that the application space daemon is not left in a state waiting for a vb2 to be successfully absorbed at the USB side. Signed-off-by: Bhupesh Sharma <bhupesh.sharma@st.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2013-03-28 16:41:52 +07:00
spinlock_t irqlock; /* Protects flags and irqqueue */
struct list_head irqqueue;
};
static inline int uvc_queue_streaming(struct uvc_video_queue *queue)
{
usb: gadget/uvc: Port UVC webcam gadget to use videobuf2 framework This patch reworks the videobuffer management logic present in the UVC webcam gadget and ports it to use the "more apt" videobuf2 framework for video buffer management. To support routing video data captured from a real V4L2 video capture device with a "zero copy" operation on videobuffers (as they pass from the V4L2 domain to UVC domain via a user-space application), we need to support USER_PTR IO method at the UVC gadget side. So the V4L2 capture device driver can still continue to use MMAP IO method and now the user-space application can just pass a pointer to the video buffers being dequeued from the V4L2 device side while queueing them at the UVC gadget end. This ensures that we have a "zero-copy" design as the videobuffers pass from the V4L2 capture device to the UVC gadget. Note that there will still be a need to apply UVC specific payload headers on top of each UVC payload data, which will still require a copy operation to be performed in the 'encode' routines of the UVC gadget. This patch also addresses one issue found out while porting the UVC gadget to videobuf2 framework: - In case the usb requests queued by the gadget get completed with a status of -ESHUTDOWN (disconnected from host), the queue of videobuf2 should be cancelled to ensure that the application space daemon is not left in a state waiting for a vb2 to be successfully absorbed at the USB side. Signed-off-by: Bhupesh Sharma <bhupesh.sharma@st.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
2013-03-28 16:41:52 +07:00
return vb2_is_streaming(&queue->queue);
}
int uvcg_queue_init(struct uvc_video_queue *queue, enum v4l2_buf_type type,
struct mutex *lock);
void uvcg_free_buffers(struct uvc_video_queue *queue);
int uvcg_alloc_buffers(struct uvc_video_queue *queue,
struct v4l2_requestbuffers *rb);
int uvcg_query_buffer(struct uvc_video_queue *queue, struct v4l2_buffer *buf);
int uvcg_queue_buffer(struct uvc_video_queue *queue, struct v4l2_buffer *buf);
int uvcg_dequeue_buffer(struct uvc_video_queue *queue,
struct v4l2_buffer *buf, int nonblocking);
__poll_t uvcg_queue_poll(struct uvc_video_queue *queue,
struct file *file, poll_table *wait);
int uvcg_queue_mmap(struct uvc_video_queue *queue, struct vm_area_struct *vma);
#ifndef CONFIG_MMU
unsigned long uvcg_queue_get_unmapped_area(struct uvc_video_queue *queue,
unsigned long pgoff);
#endif /* CONFIG_MMU */
void uvcg_queue_cancel(struct uvc_video_queue *queue, int disconnect);
int uvcg_queue_enable(struct uvc_video_queue *queue, int enable);
struct uvc_buffer *uvcg_queue_next_buffer(struct uvc_video_queue *queue,
struct uvc_buffer *buf);
struct uvc_buffer *uvcg_queue_head(struct uvc_video_queue *queue);
#endif /* _UVC_QUEUE_H_ */