2012-03-05 18:49:32 +07:00
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/*
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* FP/SIMD context switching and fault handling
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*
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* Copyright (C) 2012 ARM Ltd.
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* Author: Catalin Marinas <catalin.marinas@arm.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2017-10-31 22:51:08 +07:00
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#include <linux/bitmap.h>
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2018-09-28 20:39:10 +07:00
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#include <linux/bitops.h>
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arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
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#include <linux/bottom_half.h>
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arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
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#include <linux/bug.h>
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2017-10-31 22:51:08 +07:00
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#include <linux/cache.h>
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arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
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#include <linux/compat.h>
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2015-06-11 11:02:45 +07:00
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#include <linux/cpu.h>
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2013-07-19 23:48:08 +07:00
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#include <linux/cpu_pm.h>
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2012-03-05 18:49:32 +07:00
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#include <linux/kernel.h>
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2017-10-31 22:50:54 +07:00
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#include <linux/linkage.h>
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arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
#include <linux/irqflags.h>
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2012-03-05 18:49:32 +07:00
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#include <linux/init.h>
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
#include <linux/percpu.h>
|
2017-10-31 22:51:14 +07:00
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#include <linux/prctl.h>
|
2017-08-03 23:23:22 +07:00
|
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|
#include <linux/preempt.h>
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
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#include <linux/ptrace.h>
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2017-02-09 00:51:30 +07:00
|
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#include <linux/sched/signal.h>
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
#include <linux/sched/task_stack.h>
|
2012-03-05 18:49:32 +07:00
|
|
|
#include <linux/signal.h>
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
#include <linux/slab.h>
|
2018-04-12 22:47:20 +07:00
|
|
|
#include <linux/stddef.h>
|
2017-10-31 22:51:15 +07:00
|
|
|
#include <linux/sysctl.h>
|
2012-03-05 18:49:32 +07:00
|
|
|
|
2018-03-02 00:44:07 +07:00
|
|
|
#include <asm/esr.h>
|
2012-03-05 18:49:32 +07:00
|
|
|
#include <asm/fpsimd.h>
|
2018-03-26 21:12:28 +07:00
|
|
|
#include <asm/cpufeature.h>
|
2012-03-05 18:49:32 +07:00
|
|
|
#include <asm/cputype.h>
|
2018-04-12 23:04:39 +07:00
|
|
|
#include <asm/processor.h>
|
2017-08-03 23:23:22 +07:00
|
|
|
#include <asm/simd.h>
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
#include <asm/sigcontext.h>
|
|
|
|
#include <asm/sysreg.h>
|
|
|
|
#include <asm/traps.h>
|
2018-09-28 20:39:10 +07:00
|
|
|
#include <asm/virt.h>
|
2012-03-05 18:49:32 +07:00
|
|
|
|
|
|
|
#define FPEXC_IOF (1 << 0)
|
|
|
|
#define FPEXC_DZF (1 << 1)
|
|
|
|
#define FPEXC_OFF (1 << 2)
|
|
|
|
#define FPEXC_UFF (1 << 3)
|
|
|
|
#define FPEXC_IXF (1 << 4)
|
|
|
|
#define FPEXC_IDF (1 << 7)
|
|
|
|
|
2014-05-08 16:20:23 +07:00
|
|
|
/*
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
* (Note: in this discussion, statements about FPSIMD apply equally to SVE.)
|
|
|
|
*
|
2014-05-08 16:20:23 +07:00
|
|
|
* In order to reduce the number of times the FPSIMD state is needlessly saved
|
|
|
|
* and restored, we need to keep track of two things:
|
|
|
|
* (a) for each task, we need to remember which CPU was the last one to have
|
|
|
|
* the task's FPSIMD state loaded into its FPSIMD registers;
|
|
|
|
* (b) for each CPU, we need to remember which task's userland FPSIMD state has
|
|
|
|
* been loaded into its FPSIMD registers most recently, or whether it has
|
|
|
|
* been used to perform kernel mode NEON in the meantime.
|
|
|
|
*
|
2018-03-28 16:50:48 +07:00
|
|
|
* For (a), we add a fpsimd_cpu field to thread_struct, which gets updated to
|
2016-02-25 00:52:41 +07:00
|
|
|
* the id of the current CPU every time the state is loaded onto a CPU. For (b),
|
2014-05-08 16:20:23 +07:00
|
|
|
* we add the per-cpu variable 'fpsimd_last_state' (below), which contains the
|
|
|
|
* address of the userland FPSIMD state of the task that was loaded onto the CPU
|
|
|
|
* the most recently, or NULL if kernel mode NEON has been performed after that.
|
|
|
|
*
|
|
|
|
* With this in place, we no longer have to restore the next FPSIMD state right
|
|
|
|
* when switching between tasks. Instead, we can defer this check to userland
|
|
|
|
* resume, at which time we verify whether the CPU's fpsimd_last_state and the
|
2018-03-28 16:50:48 +07:00
|
|
|
* task's fpsimd_cpu are still mutually in sync. If this is the case, we
|
2014-05-08 16:20:23 +07:00
|
|
|
* can omit the FPSIMD restore.
|
|
|
|
*
|
|
|
|
* As an optimization, we use the thread_info flag TIF_FOREIGN_FPSTATE to
|
|
|
|
* indicate whether or not the userland FPSIMD state of the current task is
|
|
|
|
* present in the registers. The flag is set unless the FPSIMD registers of this
|
|
|
|
* CPU currently contain the most recent userland FPSIMD state of the current
|
|
|
|
* task.
|
|
|
|
*
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
* In order to allow softirq handlers to use FPSIMD, kernel_neon_begin() may
|
|
|
|
* save the task's FPSIMD context back to task_struct from softirq context.
|
|
|
|
* To prevent this from racing with the manipulation of the task's FPSIMD state
|
|
|
|
* from task context and thereby corrupting the state, it is necessary to
|
|
|
|
* protect any manipulation of a task's fpsimd_state or TIF_FOREIGN_FPSTATE
|
|
|
|
* flag with local_bh_disable() unless softirqs are already masked.
|
|
|
|
*
|
2014-05-08 16:20:23 +07:00
|
|
|
* For a certain task, the sequence may look something like this:
|
2018-03-28 16:50:48 +07:00
|
|
|
* - the task gets scheduled in; if both the task's fpsimd_cpu field
|
2014-05-08 16:20:23 +07:00
|
|
|
* contains the id of the current CPU, and the CPU's fpsimd_last_state per-cpu
|
|
|
|
* variable points to the task's fpsimd_state, the TIF_FOREIGN_FPSTATE flag is
|
|
|
|
* cleared, otherwise it is set;
|
|
|
|
*
|
|
|
|
* - the task returns to userland; if TIF_FOREIGN_FPSTATE is set, the task's
|
|
|
|
* userland FPSIMD state is copied from memory to the registers, the task's
|
2018-03-28 16:50:48 +07:00
|
|
|
* fpsimd_cpu field is set to the id of the current CPU, the current
|
2014-05-08 16:20:23 +07:00
|
|
|
* CPU's fpsimd_last_state pointer is set to this task's fpsimd_state and the
|
|
|
|
* TIF_FOREIGN_FPSTATE flag is cleared;
|
|
|
|
*
|
|
|
|
* - the task executes an ordinary syscall; upon return to userland, the
|
|
|
|
* TIF_FOREIGN_FPSTATE flag will still be cleared, so no FPSIMD state is
|
|
|
|
* restored;
|
|
|
|
*
|
|
|
|
* - the task executes a syscall which executes some NEON instructions; this is
|
|
|
|
* preceded by a call to kernel_neon_begin(), which copies the task's FPSIMD
|
|
|
|
* register contents to memory, clears the fpsimd_last_state per-cpu variable
|
|
|
|
* and sets the TIF_FOREIGN_FPSTATE flag;
|
|
|
|
*
|
|
|
|
* - the task gets preempted after kernel_neon_end() is called; as we have not
|
|
|
|
* returned from the 2nd syscall yet, TIF_FOREIGN_FPSTATE is still set so
|
|
|
|
* whatever is in the FPSIMD registers is not saved to memory, but discarded.
|
|
|
|
*/
|
2017-12-06 23:45:47 +07:00
|
|
|
struct fpsimd_last_state_struct {
|
2018-03-28 16:50:48 +07:00
|
|
|
struct user_fpsimd_state *st;
|
2018-09-28 20:39:11 +07:00
|
|
|
void *sve_state;
|
|
|
|
unsigned int sve_vl;
|
2017-12-06 23:45:47 +07:00
|
|
|
};
|
|
|
|
|
|
|
|
static DEFINE_PER_CPU(struct fpsimd_last_state_struct, fpsimd_last_state);
|
2014-05-08 16:20:23 +07:00
|
|
|
|
2017-10-31 22:51:06 +07:00
|
|
|
/* Default VL for tasks that don't set it explicitly: */
|
2017-10-31 22:51:10 +07:00
|
|
|
static int sve_default_vl = -1;
|
2017-10-31 22:51:06 +07:00
|
|
|
|
2017-10-31 22:51:08 +07:00
|
|
|
#ifdef CONFIG_ARM64_SVE
|
|
|
|
|
|
|
|
/* Maximum supported vector length across all CPUs (initially poisoned) */
|
2018-06-01 17:10:13 +07:00
|
|
|
int __ro_after_init sve_max_vl = SVE_VL_MIN;
|
2018-09-28 20:39:10 +07:00
|
|
|
int __ro_after_init sve_max_virtualisable_vl = SVE_VL_MIN;
|
2017-10-31 22:51:08 +07:00
|
|
|
/* Set of available vector lengths, as vq_to_bit(vq): */
|
2017-10-31 22:51:10 +07:00
|
|
|
static __ro_after_init DECLARE_BITMAP(sve_vq_map, SVE_VQ_MAX);
|
2018-09-28 20:39:10 +07:00
|
|
|
/* Set of vector lengths present on at least one cpu: */
|
|
|
|
static __ro_after_init DECLARE_BITMAP(sve_vq_partial_map, SVE_VQ_MAX);
|
2017-10-31 22:51:12 +07:00
|
|
|
static void __percpu *efi_sve_state;
|
2017-10-31 22:51:08 +07:00
|
|
|
|
|
|
|
#else /* ! CONFIG_ARM64_SVE */
|
|
|
|
|
|
|
|
/* Dummy declaration for code that will be optimised out: */
|
2017-10-31 22:51:10 +07:00
|
|
|
extern __ro_after_init DECLARE_BITMAP(sve_vq_map, SVE_VQ_MAX);
|
2018-09-28 20:39:10 +07:00
|
|
|
extern __ro_after_init DECLARE_BITMAP(sve_vq_partial_map, SVE_VQ_MAX);
|
2017-10-31 22:51:12 +07:00
|
|
|
extern void __percpu *efi_sve_state;
|
2017-10-31 22:51:08 +07:00
|
|
|
|
|
|
|
#endif /* ! CONFIG_ARM64_SVE */
|
|
|
|
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
/*
|
|
|
|
* Call __sve_free() directly only if you know task can't be scheduled
|
|
|
|
* or preempted.
|
|
|
|
*/
|
|
|
|
static void __sve_free(struct task_struct *task)
|
|
|
|
{
|
|
|
|
kfree(task->thread.sve_state);
|
|
|
|
task->thread.sve_state = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sve_free(struct task_struct *task)
|
|
|
|
{
|
|
|
|
WARN_ON(test_tsk_thread_flag(task, TIF_SVE));
|
|
|
|
|
|
|
|
__sve_free(task);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* TIF_SVE controls whether a task can use SVE without trapping while
|
|
|
|
* in userspace, and also the way a task's FPSIMD/SVE state is stored
|
|
|
|
* in thread_struct.
|
|
|
|
*
|
|
|
|
* The kernel uses this flag to track whether a user task is actively
|
|
|
|
* using SVE, and therefore whether full SVE register state needs to
|
|
|
|
* be tracked. If not, the cheaper FPSIMD context handling code can
|
|
|
|
* be used instead of the more costly SVE equivalents.
|
|
|
|
*
|
|
|
|
* * TIF_SVE set:
|
|
|
|
*
|
|
|
|
* The task can execute SVE instructions while in userspace without
|
|
|
|
* trapping to the kernel.
|
|
|
|
*
|
|
|
|
* When stored, Z0-Z31 (incorporating Vn in bits[127:0] or the
|
|
|
|
* corresponding Zn), P0-P15 and FFR are encoded in in
|
|
|
|
* task->thread.sve_state, formatted appropriately for vector
|
|
|
|
* length task->thread.sve_vl.
|
|
|
|
*
|
|
|
|
* task->thread.sve_state must point to a valid buffer at least
|
|
|
|
* sve_state_size(task) bytes in size.
|
|
|
|
*
|
|
|
|
* During any syscall, the kernel may optionally clear TIF_SVE and
|
|
|
|
* discard the vector state except for the FPSIMD subset.
|
|
|
|
*
|
|
|
|
* * TIF_SVE clear:
|
|
|
|
*
|
|
|
|
* An attempt by the user task to execute an SVE instruction causes
|
|
|
|
* do_sve_acc() to be called, which does some preparation and then
|
|
|
|
* sets TIF_SVE.
|
|
|
|
*
|
|
|
|
* When stored, FPSIMD registers V0-V31 are encoded in
|
2018-03-28 16:50:49 +07:00
|
|
|
* task->thread.uw.fpsimd_state; bits [max : 128] for each of Z0-Z31 are
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
* logically zero but not stored anywhere; P0-P15 and FFR are not
|
|
|
|
* stored and have unspecified values from userspace's point of
|
|
|
|
* view. For hygiene purposes, the kernel zeroes them on next use,
|
|
|
|
* but userspace is discouraged from relying on this.
|
|
|
|
*
|
|
|
|
* task->thread.sve_state does not need to be non-NULL, valid or any
|
|
|
|
* particular size: it must not be dereferenced.
|
|
|
|
*
|
2018-03-28 16:50:49 +07:00
|
|
|
* * FPSR and FPCR are always stored in task->thread.uw.fpsimd_state
|
|
|
|
* irrespective of whether TIF_SVE is clear or set, since these are
|
|
|
|
* not vector length dependent.
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Update current's FPSIMD/SVE registers from thread_struct.
|
|
|
|
*
|
|
|
|
* This function should be called only when the FPSIMD/SVE state in
|
|
|
|
* thread_struct is known to be up to date, when preparing to enter
|
|
|
|
* userspace.
|
|
|
|
*
|
|
|
|
* Softirqs (and preemption) must be disabled.
|
|
|
|
*/
|
|
|
|
static void task_fpsimd_load(void)
|
|
|
|
{
|
|
|
|
WARN_ON(!in_softirq() && !irqs_disabled());
|
|
|
|
|
|
|
|
if (system_supports_sve() && test_thread_flag(TIF_SVE))
|
2018-04-12 23:04:39 +07:00
|
|
|
sve_load_state(sve_pffr(¤t->thread),
|
2018-03-28 16:50:49 +07:00
|
|
|
¤t->thread.uw.fpsimd_state.fpsr,
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
sve_vq_from_vl(current->thread.sve_vl) - 1);
|
|
|
|
else
|
2018-03-28 16:50:49 +07:00
|
|
|
fpsimd_load_state(¤t->thread.uw.fpsimd_state);
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2018-04-06 20:55:59 +07:00
|
|
|
* Ensure FPSIMD/SVE storage in memory for the loaded context is up to
|
|
|
|
* date with respect to the CPU registers.
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
*
|
|
|
|
* Softirqs (and preemption) must be disabled.
|
|
|
|
*/
|
2018-04-06 20:55:59 +07:00
|
|
|
void fpsimd_save(void)
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
{
|
2018-09-28 20:39:11 +07:00
|
|
|
struct fpsimd_last_state_struct const *last =
|
|
|
|
this_cpu_ptr(&fpsimd_last_state);
|
2018-04-06 20:55:59 +07:00
|
|
|
/* set by fpsimd_bind_task_to_cpu() or fpsimd_bind_state_to_cpu() */
|
2018-04-06 20:55:59 +07:00
|
|
|
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
WARN_ON(!in_softirq() && !irqs_disabled());
|
|
|
|
|
|
|
|
if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
|
|
|
|
if (system_supports_sve() && test_thread_flag(TIF_SVE)) {
|
2018-09-28 20:39:11 +07:00
|
|
|
if (WARN_ON(sve_get_vl() != last->sve_vl)) {
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
/*
|
|
|
|
* Can't save the user regs, so current would
|
|
|
|
* re-enter user with corrupt state.
|
|
|
|
* There's no way to recover, so kill it:
|
|
|
|
*/
|
arm64: signal: Ensure si_code is valid for all fault signals
Currently, as reported by Eric, an invalid si_code value 0 is
passed in many signals delivered to userspace in response to faults
and other kernel errors. Typically 0 is passed when the fault is
insufficiently diagnosable or when there does not appear to be any
sensible alternative value to choose.
This appears to violate POSIX, and is intuitively wrong for at
least two reasons arising from the fact that 0 == SI_USER:
1) si_code is a union selector, and SI_USER (and si_code <= 0 in
general) implies the existence of a different set of fields
(siginfo._kill) from that which exists for a fault signal
(siginfo._sigfault). However, the code raising the signal
typically writes only the _sigfault fields, and the _kill
fields make no sense in this case.
Thus when userspace sees si_code == 0 (SI_USER) it may
legitimately inspect fields in the inactive union member _kill
and obtain garbage as a result.
There appears to be software in the wild relying on this,
albeit generally only for printing diagnostic messages.
2) Software that wants to be robust against spurious signals may
discard signals where si_code == SI_USER (or <= 0), or may
filter such signals based on the si_uid and si_pid fields of
siginfo._sigkill. In the case of fault signals, this means
that important (and usually fatal) error conditions may be
silently ignored.
In practice, many of the faults for which arm64 passes si_code == 0
are undiagnosable conditions such as exceptions with syndrome
values in ESR_ELx to which the architecture does not yet assign any
meaning, or conditions indicative of a bug or error in the kernel
or system and thus that are unrecoverable and should never occur in
normal operation.
The approach taken in this patch is to translate all such
undiagnosable or "impossible" synchronous fault conditions to
SIGKILL, since these are at least probably localisable to a single
process. Some of these conditions should really result in a kernel
panic, but due to the lack of diagnostic information it is
difficult to be certain: this patch does not add any calls to
panic(), but this could change later if justified.
Although si_code will not reach userspace in the case of SIGKILL,
it is still desirable to pass a nonzero value so that the common
siginfo handling code can detect incorrect use of si_code == 0
without false positives. In this case the si_code dependent
siginfo fields will not be correctly initialised, but since they
are not passed to userspace I deem this not to matter.
A few faults can reasonably occur in realistic userspace scenarios,
and _should_ raise a regular, handleable (but perhaps not
ignorable/blockable) signal: for these, this patch attempts to
choose a suitable standard si_code value for the raised signal in
each case instead of 0.
arm64 was the only arch to define a BUS_FIXME code, so after this
patch nobody defines it. This patch therefore also removes the
relevant code from siginfo_layout().
Cc: James Morse <james.morse@arm.com>
Reported-by: Eric W. Biederman <ebiederm@xmission.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2018-03-09 00:41:05 +07:00
|
|
|
force_signal_inject(SIGKILL, SI_KERNEL, 0);
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-09-28 20:39:11 +07:00
|
|
|
sve_save_state((char *)last->sve_state +
|
|
|
|
sve_ffr_offset(last->sve_vl),
|
|
|
|
&last->st->fpsr);
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
} else
|
2018-09-28 20:39:11 +07:00
|
|
|
fpsimd_save_state(last->st);
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:08 +07:00
|
|
|
/*
|
|
|
|
* Helpers to translate bit indices in sve_vq_map to VQ values (and
|
|
|
|
* vice versa). This allows find_next_bit() to be used to find the
|
|
|
|
* _maximum_ VQ not exceeding a certain value.
|
|
|
|
*/
|
|
|
|
|
|
|
|
static unsigned int vq_to_bit(unsigned int vq)
|
|
|
|
{
|
|
|
|
return SVE_VQ_MAX - vq;
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned int bit_to_vq(unsigned int bit)
|
|
|
|
{
|
|
|
|
if (WARN_ON(bit >= SVE_VQ_MAX))
|
|
|
|
bit = SVE_VQ_MAX - 1;
|
|
|
|
|
|
|
|
return SVE_VQ_MAX - bit;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* All vector length selection from userspace comes through here.
|
|
|
|
* We're on a slow path, so some sanity-checks are included.
|
|
|
|
* If things go wrong there's a bug somewhere, but try to fall back to a
|
|
|
|
* safe choice.
|
|
|
|
*/
|
|
|
|
static unsigned int find_supported_vector_length(unsigned int vl)
|
|
|
|
{
|
|
|
|
int bit;
|
|
|
|
int max_vl = sve_max_vl;
|
|
|
|
|
|
|
|
if (WARN_ON(!sve_vl_valid(vl)))
|
|
|
|
vl = SVE_VL_MIN;
|
|
|
|
|
|
|
|
if (WARN_ON(!sve_vl_valid(max_vl)))
|
|
|
|
max_vl = SVE_VL_MIN;
|
|
|
|
|
|
|
|
if (vl > max_vl)
|
|
|
|
vl = max_vl;
|
|
|
|
|
|
|
|
bit = find_next_bit(sve_vq_map, SVE_VQ_MAX,
|
|
|
|
vq_to_bit(sve_vq_from_vl(vl)));
|
|
|
|
return sve_vl_from_vq(bit_to_vq(bit));
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:15 +07:00
|
|
|
#ifdef CONFIG_SYSCTL
|
|
|
|
|
|
|
|
static int sve_proc_do_default_vl(struct ctl_table *table, int write,
|
|
|
|
void __user *buffer, size_t *lenp,
|
|
|
|
loff_t *ppos)
|
|
|
|
{
|
|
|
|
int ret;
|
|
|
|
int vl = sve_default_vl;
|
|
|
|
struct ctl_table tmp_table = {
|
|
|
|
.data = &vl,
|
|
|
|
.maxlen = sizeof(vl),
|
|
|
|
};
|
|
|
|
|
|
|
|
ret = proc_dointvec(&tmp_table, write, buffer, lenp, ppos);
|
|
|
|
if (ret || !write)
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
/* Writing -1 has the special meaning "set to max": */
|
2018-06-01 17:10:13 +07:00
|
|
|
if (vl == -1)
|
|
|
|
vl = sve_max_vl;
|
2017-10-31 22:51:15 +07:00
|
|
|
|
|
|
|
if (!sve_vl_valid(vl))
|
|
|
|
return -EINVAL;
|
|
|
|
|
2018-06-01 17:10:13 +07:00
|
|
|
sve_default_vl = find_supported_vector_length(vl);
|
2017-10-31 22:51:15 +07:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct ctl_table sve_default_vl_table[] = {
|
|
|
|
{
|
|
|
|
.procname = "sve_default_vector_length",
|
|
|
|
.mode = 0644,
|
|
|
|
.proc_handler = sve_proc_do_default_vl,
|
|
|
|
},
|
|
|
|
{ }
|
|
|
|
};
|
|
|
|
|
|
|
|
static int __init sve_sysctl_init(void)
|
|
|
|
{
|
|
|
|
if (system_supports_sve())
|
|
|
|
if (!register_sysctl("abi", sve_default_vl_table))
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#else /* ! CONFIG_SYSCTL */
|
|
|
|
static int __init sve_sysctl_init(void) { return 0; }
|
|
|
|
#endif /* ! CONFIG_SYSCTL */
|
|
|
|
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
#define ZREG(sve_state, vq, n) ((char *)(sve_state) + \
|
|
|
|
(SVE_SIG_ZREG_OFFSET(vq, n) - SVE_SIG_REGS_OFFSET))
|
|
|
|
|
|
|
|
/*
|
2018-03-28 16:50:49 +07:00
|
|
|
* Transfer the FPSIMD state in task->thread.uw.fpsimd_state to
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
* task->thread.sve_state.
|
|
|
|
*
|
|
|
|
* Task can be a non-runnable task, or current. In the latter case,
|
|
|
|
* softirqs (and preemption) must be disabled.
|
|
|
|
* task->thread.sve_state must point to at least sve_state_size(task)
|
|
|
|
* bytes of allocated kernel memory.
|
2018-03-28 16:50:49 +07:00
|
|
|
* task->thread.uw.fpsimd_state must be up to date before calling this
|
|
|
|
* function.
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
*/
|
|
|
|
static void fpsimd_to_sve(struct task_struct *task)
|
|
|
|
{
|
|
|
|
unsigned int vq;
|
|
|
|
void *sst = task->thread.sve_state;
|
2018-03-28 16:50:49 +07:00
|
|
|
struct user_fpsimd_state const *fst = &task->thread.uw.fpsimd_state;
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
if (!system_supports_sve())
|
|
|
|
return;
|
|
|
|
|
|
|
|
vq = sve_vq_from_vl(task->thread.sve_vl);
|
|
|
|
for (i = 0; i < 32; ++i)
|
|
|
|
memcpy(ZREG(sst, vq, i), &fst->vregs[i],
|
|
|
|
sizeof(fst->vregs[i]));
|
|
|
|
}
|
|
|
|
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
/*
|
|
|
|
* Transfer the SVE state in task->thread.sve_state to
|
2018-03-28 16:50:49 +07:00
|
|
|
* task->thread.uw.fpsimd_state.
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
*
|
|
|
|
* Task can be a non-runnable task, or current. In the latter case,
|
|
|
|
* softirqs (and preemption) must be disabled.
|
|
|
|
* task->thread.sve_state must point to at least sve_state_size(task)
|
|
|
|
* bytes of allocated kernel memory.
|
|
|
|
* task->thread.sve_state must be up to date before calling this function.
|
|
|
|
*/
|
|
|
|
static void sve_to_fpsimd(struct task_struct *task)
|
|
|
|
{
|
|
|
|
unsigned int vq;
|
|
|
|
void const *sst = task->thread.sve_state;
|
2018-03-28 16:50:49 +07:00
|
|
|
struct user_fpsimd_state *fst = &task->thread.uw.fpsimd_state;
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
if (!system_supports_sve())
|
|
|
|
return;
|
|
|
|
|
|
|
|
vq = sve_vq_from_vl(task->thread.sve_vl);
|
|
|
|
for (i = 0; i < 32; ++i)
|
|
|
|
memcpy(&fst->vregs[i], ZREG(sst, vq, i),
|
|
|
|
sizeof(fst->vregs[i]));
|
|
|
|
}
|
|
|
|
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
#ifdef CONFIG_ARM64_SVE
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Return how many bytes of memory are required to store the full SVE
|
|
|
|
* state for task, given task's currently configured vector length.
|
|
|
|
*/
|
|
|
|
size_t sve_state_size(struct task_struct const *task)
|
|
|
|
{
|
|
|
|
return SVE_SIG_REGS_SIZE(sve_vq_from_vl(task->thread.sve_vl));
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Ensure that task->thread.sve_state is allocated and sufficiently large.
|
|
|
|
*
|
|
|
|
* This function should be used only in preparation for replacing
|
|
|
|
* task->thread.sve_state with new data. The memory is always zeroed
|
|
|
|
* here to prevent stale data from showing through: this is done in
|
|
|
|
* the interest of testability and predictability: except in the
|
|
|
|
* do_sve_acc() case, there is no ABI requirement to hide stale data
|
|
|
|
* written previously be task.
|
|
|
|
*/
|
|
|
|
void sve_alloc(struct task_struct *task)
|
|
|
|
{
|
|
|
|
if (task->thread.sve_state) {
|
|
|
|
memset(task->thread.sve_state, 0, sve_state_size(current));
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* This is a small allocation (maximum ~8KB) and Should Not Fail. */
|
|
|
|
task->thread.sve_state =
|
|
|
|
kzalloc(sve_state_size(task), GFP_KERNEL);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* If future SVE revisions can have larger vectors though,
|
|
|
|
* this may cease to be true:
|
|
|
|
*/
|
|
|
|
BUG_ON(!task->thread.sve_state);
|
|
|
|
}
|
|
|
|
|
arm64/sve: ptrace and ELF coredump support
This patch defines and implements a new regset NT_ARM_SVE, which
describes a thread's SVE register state. This allows a debugger to
manipulate the SVE state, as well as being included in ELF
coredumps for post-mortem debugging.
Because the regset size and layout are dependent on the thread's
current vector length, it is not possible to define a C struct to
describe the regset contents as is done for existing regsets.
Instead, and for the same reasons, NT_ARM_SVE is based on the
freeform variable-layout approach used for the SVE signal frame.
Additionally, to reduce debug overhead when debugging threads that
might or might not have live SVE register state, NT_ARM_SVE may be
presented in one of two different formats: the old struct
user_fpsimd_state format is embedded for describing the state of a
thread with no live SVE state, whereas a new variable-layout
structure is embedded for describing live SVE state. This avoids a
debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and
allows existing userspace code to handle the non-SVE case without
too much modification.
For this to work, NT_ARM_SVE is defined with a fixed-format header
of type struct user_sve_header, which the recipient can use to
figure out the content, size and layout of the reset of the regset.
Accessor macros are defined to allow the vector-length-dependent
parts of the regset to be manipulated.
Signed-off-by: Alan Hayward <alan.hayward@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:13 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Ensure that task->thread.sve_state is up to date with respect to
|
|
|
|
* the user task, irrespective of when SVE is in use or not.
|
|
|
|
*
|
|
|
|
* This should only be called by ptrace. task must be non-runnable.
|
|
|
|
* task->thread.sve_state must point to at least sve_state_size(task)
|
|
|
|
* bytes of allocated kernel memory.
|
|
|
|
*/
|
|
|
|
void fpsimd_sync_to_sve(struct task_struct *task)
|
|
|
|
{
|
|
|
|
if (!test_tsk_thread_flag(task, TIF_SVE))
|
|
|
|
fpsimd_to_sve(task);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
2018-03-28 16:50:49 +07:00
|
|
|
* Ensure that task->thread.uw.fpsimd_state is up to date with respect to
|
arm64/sve: ptrace and ELF coredump support
This patch defines and implements a new regset NT_ARM_SVE, which
describes a thread's SVE register state. This allows a debugger to
manipulate the SVE state, as well as being included in ELF
coredumps for post-mortem debugging.
Because the regset size and layout are dependent on the thread's
current vector length, it is not possible to define a C struct to
describe the regset contents as is done for existing regsets.
Instead, and for the same reasons, NT_ARM_SVE is based on the
freeform variable-layout approach used for the SVE signal frame.
Additionally, to reduce debug overhead when debugging threads that
might or might not have live SVE register state, NT_ARM_SVE may be
presented in one of two different formats: the old struct
user_fpsimd_state format is embedded for describing the state of a
thread with no live SVE state, whereas a new variable-layout
structure is embedded for describing live SVE state. This avoids a
debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and
allows existing userspace code to handle the non-SVE case without
too much modification.
For this to work, NT_ARM_SVE is defined with a fixed-format header
of type struct user_sve_header, which the recipient can use to
figure out the content, size and layout of the reset of the regset.
Accessor macros are defined to allow the vector-length-dependent
parts of the regset to be manipulated.
Signed-off-by: Alan Hayward <alan.hayward@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:13 +07:00
|
|
|
* the user task, irrespective of whether SVE is in use or not.
|
|
|
|
*
|
|
|
|
* This should only be called by ptrace. task must be non-runnable.
|
|
|
|
* task->thread.sve_state must point to at least sve_state_size(task)
|
|
|
|
* bytes of allocated kernel memory.
|
|
|
|
*/
|
|
|
|
void sve_sync_to_fpsimd(struct task_struct *task)
|
|
|
|
{
|
|
|
|
if (test_tsk_thread_flag(task, TIF_SVE))
|
|
|
|
sve_to_fpsimd(task);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Ensure that task->thread.sve_state is up to date with respect to
|
2018-03-28 16:50:49 +07:00
|
|
|
* the task->thread.uw.fpsimd_state.
|
arm64/sve: ptrace and ELF coredump support
This patch defines and implements a new regset NT_ARM_SVE, which
describes a thread's SVE register state. This allows a debugger to
manipulate the SVE state, as well as being included in ELF
coredumps for post-mortem debugging.
Because the regset size and layout are dependent on the thread's
current vector length, it is not possible to define a C struct to
describe the regset contents as is done for existing regsets.
Instead, and for the same reasons, NT_ARM_SVE is based on the
freeform variable-layout approach used for the SVE signal frame.
Additionally, to reduce debug overhead when debugging threads that
might or might not have live SVE register state, NT_ARM_SVE may be
presented in one of two different formats: the old struct
user_fpsimd_state format is embedded for describing the state of a
thread with no live SVE state, whereas a new variable-layout
structure is embedded for describing live SVE state. This avoids a
debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and
allows existing userspace code to handle the non-SVE case without
too much modification.
For this to work, NT_ARM_SVE is defined with a fixed-format header
of type struct user_sve_header, which the recipient can use to
figure out the content, size and layout of the reset of the regset.
Accessor macros are defined to allow the vector-length-dependent
parts of the regset to be manipulated.
Signed-off-by: Alan Hayward <alan.hayward@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:13 +07:00
|
|
|
*
|
|
|
|
* This should only be called by ptrace to merge new FPSIMD register
|
|
|
|
* values into a task for which SVE is currently active.
|
|
|
|
* task must be non-runnable.
|
|
|
|
* task->thread.sve_state must point to at least sve_state_size(task)
|
|
|
|
* bytes of allocated kernel memory.
|
2018-03-28 16:50:49 +07:00
|
|
|
* task->thread.uw.fpsimd_state must already have been initialised with
|
arm64/sve: ptrace and ELF coredump support
This patch defines and implements a new regset NT_ARM_SVE, which
describes a thread's SVE register state. This allows a debugger to
manipulate the SVE state, as well as being included in ELF
coredumps for post-mortem debugging.
Because the regset size and layout are dependent on the thread's
current vector length, it is not possible to define a C struct to
describe the regset contents as is done for existing regsets.
Instead, and for the same reasons, NT_ARM_SVE is based on the
freeform variable-layout approach used for the SVE signal frame.
Additionally, to reduce debug overhead when debugging threads that
might or might not have live SVE register state, NT_ARM_SVE may be
presented in one of two different formats: the old struct
user_fpsimd_state format is embedded for describing the state of a
thread with no live SVE state, whereas a new variable-layout
structure is embedded for describing live SVE state. This avoids a
debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and
allows existing userspace code to handle the non-SVE case without
too much modification.
For this to work, NT_ARM_SVE is defined with a fixed-format header
of type struct user_sve_header, which the recipient can use to
figure out the content, size and layout of the reset of the regset.
Accessor macros are defined to allow the vector-length-dependent
parts of the regset to be manipulated.
Signed-off-by: Alan Hayward <alan.hayward@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:13 +07:00
|
|
|
* the new FPSIMD register values to be merged in.
|
|
|
|
*/
|
|
|
|
void sve_sync_from_fpsimd_zeropad(struct task_struct *task)
|
|
|
|
{
|
|
|
|
unsigned int vq;
|
|
|
|
void *sst = task->thread.sve_state;
|
2018-03-28 16:50:49 +07:00
|
|
|
struct user_fpsimd_state const *fst = &task->thread.uw.fpsimd_state;
|
arm64/sve: ptrace and ELF coredump support
This patch defines and implements a new regset NT_ARM_SVE, which
describes a thread's SVE register state. This allows a debugger to
manipulate the SVE state, as well as being included in ELF
coredumps for post-mortem debugging.
Because the regset size and layout are dependent on the thread's
current vector length, it is not possible to define a C struct to
describe the regset contents as is done for existing regsets.
Instead, and for the same reasons, NT_ARM_SVE is based on the
freeform variable-layout approach used for the SVE signal frame.
Additionally, to reduce debug overhead when debugging threads that
might or might not have live SVE register state, NT_ARM_SVE may be
presented in one of two different formats: the old struct
user_fpsimd_state format is embedded for describing the state of a
thread with no live SVE state, whereas a new variable-layout
structure is embedded for describing live SVE state. This avoids a
debugger needing to poll NT_PRFPREG in addition to NT_ARM_SVE, and
allows existing userspace code to handle the non-SVE case without
too much modification.
For this to work, NT_ARM_SVE is defined with a fixed-format header
of type struct user_sve_header, which the recipient can use to
figure out the content, size and layout of the reset of the regset.
Accessor macros are defined to allow the vector-length-dependent
parts of the regset to be manipulated.
Signed-off-by: Alan Hayward <alan.hayward@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Okamoto Takayuki <tokamoto@jp.fujitsu.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:13 +07:00
|
|
|
unsigned int i;
|
|
|
|
|
|
|
|
if (!test_tsk_thread_flag(task, TIF_SVE))
|
|
|
|
return;
|
|
|
|
|
|
|
|
vq = sve_vq_from_vl(task->thread.sve_vl);
|
|
|
|
|
|
|
|
memset(sst, 0, SVE_SIG_REGS_SIZE(vq));
|
|
|
|
|
|
|
|
for (i = 0; i < 32; ++i)
|
|
|
|
memcpy(ZREG(sst, vq, i), &fst->vregs[i],
|
|
|
|
sizeof(fst->vregs[i]));
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:08 +07:00
|
|
|
int sve_set_vector_length(struct task_struct *task,
|
|
|
|
unsigned long vl, unsigned long flags)
|
|
|
|
{
|
|
|
|
if (flags & ~(unsigned long)(PR_SVE_VL_INHERIT |
|
|
|
|
PR_SVE_SET_VL_ONEXEC))
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
if (!sve_vl_valid(vl))
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Clamp to the maximum vector length that VL-agnostic SVE code can
|
|
|
|
* work with. A flag may be assigned in the future to allow setting
|
|
|
|
* of larger vector lengths without confusing older software.
|
|
|
|
*/
|
|
|
|
if (vl > SVE_VL_ARCH_MAX)
|
|
|
|
vl = SVE_VL_ARCH_MAX;
|
|
|
|
|
|
|
|
vl = find_supported_vector_length(vl);
|
|
|
|
|
|
|
|
if (flags & (PR_SVE_VL_INHERIT |
|
|
|
|
PR_SVE_SET_VL_ONEXEC))
|
|
|
|
task->thread.sve_vl_onexec = vl;
|
|
|
|
else
|
|
|
|
/* Reset VL to system default on next exec: */
|
|
|
|
task->thread.sve_vl_onexec = 0;
|
|
|
|
|
|
|
|
/* Only actually set the VL if not deferred: */
|
|
|
|
if (flags & PR_SVE_SET_VL_ONEXEC)
|
|
|
|
goto out;
|
|
|
|
|
|
|
|
if (vl == task->thread.sve_vl)
|
|
|
|
goto out;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* To ensure the FPSIMD bits of the SVE vector registers are preserved,
|
|
|
|
* write any live register state back to task_struct, and convert to a
|
|
|
|
* non-SVE thread.
|
|
|
|
*/
|
|
|
|
if (task == current) {
|
|
|
|
local_bh_disable();
|
|
|
|
|
2018-04-06 20:55:59 +07:00
|
|
|
fpsimd_save();
|
2017-10-31 22:51:08 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
fpsimd_flush_task_state(task);
|
|
|
|
if (test_and_clear_tsk_thread_flag(task, TIF_SVE))
|
|
|
|
sve_to_fpsimd(task);
|
|
|
|
|
|
|
|
if (task == current)
|
|
|
|
local_bh_enable();
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Force reallocation of task SVE state to the correct size
|
|
|
|
* on next use:
|
|
|
|
*/
|
|
|
|
sve_free(task);
|
|
|
|
|
|
|
|
task->thread.sve_vl = vl;
|
|
|
|
|
|
|
|
out:
|
2018-04-11 23:59:06 +07:00
|
|
|
update_tsk_thread_flag(task, TIF_SVE_VL_INHERIT,
|
|
|
|
flags & PR_SVE_VL_INHERIT);
|
2017-10-31 22:51:08 +07:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:14 +07:00
|
|
|
/*
|
|
|
|
* Encode the current vector length and flags for return.
|
|
|
|
* This is only required for prctl(): ptrace has separate fields
|
|
|
|
*
|
|
|
|
* flags are as for sve_set_vector_length().
|
|
|
|
*/
|
|
|
|
static int sve_prctl_status(unsigned long flags)
|
|
|
|
{
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
if (flags & PR_SVE_SET_VL_ONEXEC)
|
|
|
|
ret = current->thread.sve_vl_onexec;
|
|
|
|
else
|
|
|
|
ret = current->thread.sve_vl;
|
|
|
|
|
|
|
|
if (test_thread_flag(TIF_SVE_VL_INHERIT))
|
|
|
|
ret |= PR_SVE_VL_INHERIT;
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* PR_SVE_SET_VL */
|
|
|
|
int sve_set_current_vl(unsigned long arg)
|
|
|
|
{
|
|
|
|
unsigned long vl, flags;
|
|
|
|
int ret;
|
|
|
|
|
|
|
|
vl = arg & PR_SVE_VL_LEN_MASK;
|
|
|
|
flags = arg & ~vl;
|
|
|
|
|
|
|
|
if (!system_supports_sve())
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
ret = sve_set_vector_length(current, vl, flags);
|
|
|
|
if (ret)
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
return sve_prctl_status(flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* PR_SVE_GET_VL */
|
|
|
|
int sve_get_current_vl(void)
|
|
|
|
{
|
|
|
|
if (!system_supports_sve())
|
|
|
|
return -EINVAL;
|
|
|
|
|
|
|
|
return sve_prctl_status(0);
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:10 +07:00
|
|
|
static void sve_probe_vqs(DECLARE_BITMAP(map, SVE_VQ_MAX))
|
|
|
|
{
|
|
|
|
unsigned int vq, vl;
|
|
|
|
unsigned long zcr;
|
|
|
|
|
|
|
|
bitmap_zero(map, SVE_VQ_MAX);
|
|
|
|
|
|
|
|
zcr = ZCR_ELx_LEN_MASK;
|
|
|
|
zcr = read_sysreg_s(SYS_ZCR_EL1) & ~zcr;
|
|
|
|
|
|
|
|
for (vq = SVE_VQ_MAX; vq >= SVE_VQ_MIN; --vq) {
|
|
|
|
write_sysreg_s(zcr | (vq - 1), SYS_ZCR_EL1); /* self-syncing */
|
|
|
|
vl = sve_get_vl();
|
|
|
|
vq = sve_vq_from_vl(vl); /* skip intervening lengths */
|
|
|
|
set_bit(vq_to_bit(vq), map);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-12-06 23:32:35 +07:00
|
|
|
/*
|
|
|
|
* Initialise the set of known supported VQs for the boot CPU.
|
|
|
|
* This is called during kernel boot, before secondary CPUs are brought up.
|
|
|
|
*/
|
2017-10-31 22:51:10 +07:00
|
|
|
void __init sve_init_vq_map(void)
|
|
|
|
{
|
|
|
|
sve_probe_vqs(sve_vq_map);
|
2018-09-28 20:39:10 +07:00
|
|
|
bitmap_copy(sve_vq_partial_map, sve_vq_map, SVE_VQ_MAX);
|
2017-10-31 22:51:10 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* If we haven't committed to the set of supported VQs yet, filter out
|
|
|
|
* those not supported by the current CPU.
|
2018-12-06 23:32:35 +07:00
|
|
|
* This function is called during the bring-up of early secondary CPUs only.
|
2017-10-31 22:51:10 +07:00
|
|
|
*/
|
|
|
|
void sve_update_vq_map(void)
|
|
|
|
{
|
2018-09-28 20:39:10 +07:00
|
|
|
DECLARE_BITMAP(tmp_map, SVE_VQ_MAX);
|
|
|
|
|
|
|
|
sve_probe_vqs(tmp_map);
|
|
|
|
bitmap_and(sve_vq_map, sve_vq_map, tmp_map, SVE_VQ_MAX);
|
|
|
|
bitmap_or(sve_vq_partial_map, sve_vq_partial_map, tmp_map, SVE_VQ_MAX);
|
2017-10-31 22:51:10 +07:00
|
|
|
}
|
|
|
|
|
2018-12-06 23:32:35 +07:00
|
|
|
/*
|
|
|
|
* Check whether the current CPU supports all VQs in the committed set.
|
|
|
|
* This function is called during the bring-up of late secondary CPUs only.
|
|
|
|
*/
|
2017-10-31 22:51:10 +07:00
|
|
|
int sve_verify_vq_map(void)
|
|
|
|
{
|
2018-09-28 20:39:10 +07:00
|
|
|
DECLARE_BITMAP(tmp_map, SVE_VQ_MAX);
|
|
|
|
unsigned long b;
|
2017-10-31 22:51:10 +07:00
|
|
|
|
2018-09-28 20:39:10 +07:00
|
|
|
sve_probe_vqs(tmp_map);
|
|
|
|
|
|
|
|
bitmap_complement(tmp_map, tmp_map, SVE_VQ_MAX);
|
|
|
|
if (bitmap_intersects(tmp_map, sve_vq_map, SVE_VQ_MAX)) {
|
2017-10-31 22:51:10 +07:00
|
|
|
pr_warn("SVE: cpu%d: Required vector length(s) missing\n",
|
|
|
|
smp_processor_id());
|
2018-09-28 20:39:10 +07:00
|
|
|
return -EINVAL;
|
2017-10-31 22:51:10 +07:00
|
|
|
}
|
|
|
|
|
2018-09-28 20:39:10 +07:00
|
|
|
if (!IS_ENABLED(CONFIG_KVM) || !is_hyp_mode_available())
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* For KVM, it is necessary to ensure that this CPU doesn't
|
|
|
|
* support any vector length that guests may have probed as
|
|
|
|
* unsupported.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Recover the set of supported VQs: */
|
|
|
|
bitmap_complement(tmp_map, tmp_map, SVE_VQ_MAX);
|
|
|
|
/* Find VQs supported that are not globally supported: */
|
|
|
|
bitmap_andnot(tmp_map, tmp_map, sve_vq_map, SVE_VQ_MAX);
|
|
|
|
|
|
|
|
/* Find the lowest such VQ, if any: */
|
|
|
|
b = find_last_bit(tmp_map, SVE_VQ_MAX);
|
|
|
|
if (b >= SVE_VQ_MAX)
|
|
|
|
return 0; /* no mismatches */
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Mismatches above sve_max_virtualisable_vl are fine, since
|
|
|
|
* no guest is allowed to configure ZCR_EL2.LEN to exceed this:
|
|
|
|
*/
|
|
|
|
if (sve_vl_from_vq(bit_to_vq(b)) <= sve_max_virtualisable_vl) {
|
|
|
|
pr_warn("SVE: cpu%d: Unsupported vector length(s) present\n",
|
|
|
|
smp_processor_id());
|
|
|
|
return -EINVAL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
2017-10-31 22:51:10 +07:00
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:12 +07:00
|
|
|
static void __init sve_efi_setup(void)
|
|
|
|
{
|
|
|
|
if (!IS_ENABLED(CONFIG_EFI))
|
|
|
|
return;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* alloc_percpu() warns and prints a backtrace if this goes wrong.
|
|
|
|
* This is evidence of a crippled system and we are returning void,
|
|
|
|
* so no attempt is made to handle this situation here.
|
|
|
|
*/
|
|
|
|
if (!sve_vl_valid(sve_max_vl))
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
efi_sve_state = __alloc_percpu(
|
|
|
|
SVE_SIG_REGS_SIZE(sve_vq_from_vl(sve_max_vl)), SVE_VQ_BYTES);
|
|
|
|
if (!efi_sve_state)
|
|
|
|
goto fail;
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
fail:
|
|
|
|
panic("Cannot allocate percpu memory for EFI SVE save/restore");
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:10 +07:00
|
|
|
/*
|
|
|
|
* Enable SVE for EL1.
|
|
|
|
* Intended for use by the cpufeatures code during CPU boot.
|
|
|
|
*/
|
2018-03-26 21:12:28 +07:00
|
|
|
void sve_kernel_enable(const struct arm64_cpu_capabilities *__always_unused p)
|
2017-10-31 22:51:10 +07:00
|
|
|
{
|
|
|
|
write_sysreg(read_sysreg(CPACR_EL1) | CPACR_EL1_ZEN_EL1EN, CPACR_EL1);
|
|
|
|
isb();
|
|
|
|
}
|
|
|
|
|
2018-04-12 22:47:20 +07:00
|
|
|
/*
|
|
|
|
* Read the pseudo-ZCR used by cpufeatures to identify the supported SVE
|
|
|
|
* vector length.
|
|
|
|
*
|
|
|
|
* Use only if SVE is present.
|
|
|
|
* This function clobbers the SVE vector length.
|
|
|
|
*/
|
|
|
|
u64 read_zcr_features(void)
|
|
|
|
{
|
|
|
|
u64 zcr;
|
|
|
|
unsigned int vq_max;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Set the maximum possible VL, and write zeroes to all other
|
|
|
|
* bits to see if they stick.
|
|
|
|
*/
|
|
|
|
sve_kernel_enable(NULL);
|
|
|
|
write_sysreg_s(ZCR_ELx_LEN_MASK, SYS_ZCR_EL1);
|
|
|
|
|
|
|
|
zcr = read_sysreg_s(SYS_ZCR_EL1);
|
|
|
|
zcr &= ~(u64)ZCR_ELx_LEN_MASK; /* find sticky 1s outside LEN field */
|
|
|
|
vq_max = sve_vq_from_vl(sve_get_vl());
|
|
|
|
zcr |= vq_max - 1; /* set LEN field to maximum effective value */
|
|
|
|
|
|
|
|
return zcr;
|
|
|
|
}
|
|
|
|
|
2017-10-31 22:51:10 +07:00
|
|
|
void __init sve_setup(void)
|
|
|
|
{
|
|
|
|
u64 zcr;
|
2018-09-28 20:39:10 +07:00
|
|
|
DECLARE_BITMAP(tmp_map, SVE_VQ_MAX);
|
|
|
|
unsigned long b;
|
2017-10-31 22:51:10 +07:00
|
|
|
|
|
|
|
if (!system_supports_sve())
|
|
|
|
return;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* The SVE architecture mandates support for 128-bit vectors,
|
|
|
|
* so sve_vq_map must have at least SVE_VQ_MIN set.
|
|
|
|
* If something went wrong, at least try to patch it up:
|
|
|
|
*/
|
|
|
|
if (WARN_ON(!test_bit(vq_to_bit(SVE_VQ_MIN), sve_vq_map)))
|
|
|
|
set_bit(vq_to_bit(SVE_VQ_MIN), sve_vq_map);
|
|
|
|
|
|
|
|
zcr = read_sanitised_ftr_reg(SYS_ZCR_EL1);
|
|
|
|
sve_max_vl = sve_vl_from_vq((zcr & ZCR_ELx_LEN_MASK) + 1);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Sanity-check that the max VL we determined through CPU features
|
|
|
|
* corresponds properly to sve_vq_map. If not, do our best:
|
|
|
|
*/
|
|
|
|
if (WARN_ON(sve_max_vl != find_supported_vector_length(sve_max_vl)))
|
|
|
|
sve_max_vl = find_supported_vector_length(sve_max_vl);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* For the default VL, pick the maximum supported value <= 64.
|
|
|
|
* VL == 64 is guaranteed not to grow the signal frame.
|
|
|
|
*/
|
|
|
|
sve_default_vl = find_supported_vector_length(64);
|
|
|
|
|
2018-09-28 20:39:10 +07:00
|
|
|
bitmap_andnot(tmp_map, sve_vq_partial_map, sve_vq_map,
|
|
|
|
SVE_VQ_MAX);
|
|
|
|
|
|
|
|
b = find_last_bit(tmp_map, SVE_VQ_MAX);
|
|
|
|
if (b >= SVE_VQ_MAX)
|
|
|
|
/* No non-virtualisable VLs found */
|
|
|
|
sve_max_virtualisable_vl = SVE_VQ_MAX;
|
|
|
|
else if (WARN_ON(b == SVE_VQ_MAX - 1))
|
|
|
|
/* No virtualisable VLs? This is architecturally forbidden. */
|
|
|
|
sve_max_virtualisable_vl = SVE_VQ_MIN;
|
|
|
|
else /* b + 1 < SVE_VQ_MAX */
|
|
|
|
sve_max_virtualisable_vl = sve_vl_from_vq(bit_to_vq(b + 1));
|
|
|
|
|
|
|
|
if (sve_max_virtualisable_vl > sve_max_vl)
|
|
|
|
sve_max_virtualisable_vl = sve_max_vl;
|
|
|
|
|
2017-10-31 22:51:10 +07:00
|
|
|
pr_info("SVE: maximum available vector length %u bytes per vector\n",
|
|
|
|
sve_max_vl);
|
|
|
|
pr_info("SVE: default vector length %u bytes per vector\n",
|
|
|
|
sve_default_vl);
|
2017-10-31 22:51:12 +07:00
|
|
|
|
2018-09-28 20:39:10 +07:00
|
|
|
/* KVM decides whether to support mismatched systems. Just warn here: */
|
|
|
|
if (sve_max_virtualisable_vl < sve_max_vl)
|
|
|
|
pr_warn("SVE: unvirtualisable vector lengths present\n");
|
|
|
|
|
2017-10-31 22:51:12 +07:00
|
|
|
sve_efi_setup();
|
2017-10-31 22:51:10 +07:00
|
|
|
}
|
|
|
|
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
/*
|
|
|
|
* Called from the put_task_struct() path, which cannot get here
|
|
|
|
* unless dead_task is really dead and not schedulable.
|
|
|
|
*/
|
|
|
|
void fpsimd_release_task(struct task_struct *dead_task)
|
|
|
|
{
|
|
|
|
__sve_free(dead_task);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* CONFIG_ARM64_SVE */
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Trapped SVE access
|
|
|
|
*
|
|
|
|
* Storage is allocated for the full SVE state, the current FPSIMD
|
|
|
|
* register contents are migrated across, and TIF_SVE is set so that
|
|
|
|
* the SVE access trap will be disabled the next time this task
|
|
|
|
* reaches ret_to_user.
|
|
|
|
*
|
|
|
|
* TIF_SVE should be clear on entry: otherwise, task_fpsimd_load()
|
|
|
|
* would have disabled the SVE access trap for userspace during
|
|
|
|
* ret_to_user, making an SVE access trap impossible in that case.
|
|
|
|
*/
|
|
|
|
asmlinkage void do_sve_acc(unsigned int esr, struct pt_regs *regs)
|
|
|
|
{
|
|
|
|
/* Even if we chose not to use SVE, the hardware could still trap: */
|
|
|
|
if (unlikely(!system_supports_sve()) || WARN_ON(is_compat_task())) {
|
2018-02-20 21:16:29 +07:00
|
|
|
force_signal_inject(SIGILL, ILL_ILLOPC, regs->pc);
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
sve_alloc(current);
|
|
|
|
|
|
|
|
local_bh_disable();
|
|
|
|
|
2018-04-06 20:55:59 +07:00
|
|
|
fpsimd_save();
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
|
|
|
|
/* Force ret_to_user to reload the registers: */
|
|
|
|
fpsimd_flush_task_state(current);
|
|
|
|
|
2018-09-28 20:39:05 +07:00
|
|
|
fpsimd_to_sve(current);
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
if (test_and_set_thread_flag(TIF_SVE))
|
|
|
|
WARN_ON(1); /* SVE access shouldn't have trapped */
|
|
|
|
|
|
|
|
local_bh_enable();
|
|
|
|
}
|
|
|
|
|
2012-03-05 18:49:32 +07:00
|
|
|
/*
|
|
|
|
* Trapped FP/ASIMD access.
|
|
|
|
*/
|
2017-10-31 22:50:54 +07:00
|
|
|
asmlinkage void do_fpsimd_acc(unsigned int esr, struct pt_regs *regs)
|
2012-03-05 18:49:32 +07:00
|
|
|
{
|
|
|
|
/* TODO: implement lazy context saving/restoring */
|
|
|
|
WARN_ON(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Raise a SIGFPE for the current process.
|
|
|
|
*/
|
2017-10-31 22:50:54 +07:00
|
|
|
asmlinkage void do_fpsimd_exc(unsigned int esr, struct pt_regs *regs)
|
2012-03-05 18:49:32 +07:00
|
|
|
{
|
2018-03-02 00:44:07 +07:00
|
|
|
unsigned int si_code = FPE_FLTUNK;
|
|
|
|
|
|
|
|
if (esr & ESR_ELx_FP_EXC_TFV) {
|
|
|
|
if (esr & FPEXC_IOF)
|
|
|
|
si_code = FPE_FLTINV;
|
|
|
|
else if (esr & FPEXC_DZF)
|
|
|
|
si_code = FPE_FLTDIV;
|
|
|
|
else if (esr & FPEXC_OFF)
|
|
|
|
si_code = FPE_FLTOVF;
|
|
|
|
else if (esr & FPEXC_UFF)
|
|
|
|
si_code = FPE_FLTUND;
|
|
|
|
else if (esr & FPEXC_IXF)
|
|
|
|
si_code = FPE_FLTRES;
|
|
|
|
}
|
2012-03-05 18:49:32 +07:00
|
|
|
|
2018-04-17 01:47:06 +07:00
|
|
|
send_sig_fault(SIGFPE, si_code,
|
|
|
|
(void __user *)instruction_pointer(regs),
|
|
|
|
current);
|
2012-03-05 18:49:32 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
void fpsimd_thread_switch(struct task_struct *next)
|
|
|
|
{
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
bool wrong_task, wrong_cpu;
|
|
|
|
|
2016-11-08 20:56:21 +07:00
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
|
|
|
|
/* Save unsaved fpsimd state, if any: */
|
|
|
|
fpsimd_save();
|
|
|
|
|
2014-05-08 16:20:23 +07:00
|
|
|
/*
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
* Fix up TIF_FOREIGN_FPSTATE to correctly describe next's
|
|
|
|
* state. For kernel threads, FPSIMD registers are never loaded
|
|
|
|
* and wrong_task and wrong_cpu will always be true.
|
2014-05-08 16:20:23 +07:00
|
|
|
*/
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
wrong_task = __this_cpu_read(fpsimd_last_state.st) !=
|
2018-04-11 23:59:06 +07:00
|
|
|
&next->thread.uw.fpsimd_state;
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
wrong_cpu = next->thread.fpsimd_cpu != smp_processor_id();
|
2014-05-08 16:20:23 +07:00
|
|
|
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
update_tsk_thread_flag(next, TIF_FOREIGN_FPSTATE,
|
|
|
|
wrong_task || wrong_cpu);
|
2012-03-05 18:49:32 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
void fpsimd_flush_thread(void)
|
|
|
|
{
|
2017-10-31 22:51:08 +07:00
|
|
|
int vl, supported_vl;
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
|
2016-11-08 20:56:21 +07:00
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
local_bh_disable();
|
|
|
|
|
2018-09-28 20:39:05 +07:00
|
|
|
fpsimd_flush_task_state(current);
|
2018-03-28 16:50:49 +07:00
|
|
|
memset(¤t->thread.uw.fpsimd_state, 0,
|
|
|
|
sizeof(current->thread.uw.fpsimd_state));
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
|
|
|
|
if (system_supports_sve()) {
|
|
|
|
clear_thread_flag(TIF_SVE);
|
|
|
|
sve_free(current);
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Reset the task vector length as required.
|
|
|
|
* This is where we ensure that all user tasks have a valid
|
|
|
|
* vector length configured: no kernel task can become a user
|
|
|
|
* task without an exec and hence a call to this function.
|
2017-10-31 22:51:10 +07:00
|
|
|
* By the time the first call to this function is made, all
|
|
|
|
* early hardware probing is complete, so sve_default_vl
|
|
|
|
* should be valid.
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
* If a bug causes this to go wrong, we make some noise and
|
|
|
|
* try to fudge thread.sve_vl to a safe value here.
|
|
|
|
*/
|
2017-10-31 22:51:06 +07:00
|
|
|
vl = current->thread.sve_vl_onexec ?
|
|
|
|
current->thread.sve_vl_onexec : sve_default_vl;
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
|
|
|
|
if (WARN_ON(!sve_vl_valid(vl)))
|
|
|
|
vl = SVE_VL_MIN;
|
|
|
|
|
2017-10-31 22:51:08 +07:00
|
|
|
supported_vl = find_supported_vector_length(vl);
|
|
|
|
if (WARN_ON(supported_vl != vl))
|
|
|
|
vl = supported_vl;
|
|
|
|
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
current->thread.sve_vl = vl;
|
2017-10-31 22:51:06 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* If the task is not set to inherit, ensure that the vector
|
|
|
|
* length will be reset by a subsequent exec:
|
|
|
|
*/
|
|
|
|
if (!test_thread_flag(TIF_SVE_VL_INHERIT))
|
|
|
|
current->thread.sve_vl_onexec = 0;
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
}
|
|
|
|
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
local_bh_enable();
|
2012-03-05 18:49:32 +07:00
|
|
|
}
|
|
|
|
|
2014-02-24 21:26:27 +07:00
|
|
|
/*
|
2014-05-08 16:20:23 +07:00
|
|
|
* Save the userland FPSIMD state of 'current' to memory, but only if the state
|
|
|
|
* currently held in the registers does in fact belong to 'current'
|
2014-02-24 21:26:27 +07:00
|
|
|
*/
|
|
|
|
void fpsimd_preserve_current_state(void)
|
|
|
|
{
|
2016-11-08 20:56:21 +07:00
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
local_bh_disable();
|
2018-04-06 20:55:59 +07:00
|
|
|
fpsimd_save();
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
local_bh_enable();
|
2014-02-24 21:26:27 +07:00
|
|
|
}
|
|
|
|
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
/*
|
|
|
|
* Like fpsimd_preserve_current_state(), but ensure that
|
2018-03-28 16:50:49 +07:00
|
|
|
* current->thread.uw.fpsimd_state is updated so that it can be copied to
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
* the signal frame.
|
|
|
|
*/
|
|
|
|
void fpsimd_signal_preserve_current_state(void)
|
|
|
|
{
|
|
|
|
fpsimd_preserve_current_state();
|
|
|
|
if (system_supports_sve() && test_thread_flag(TIF_SVE))
|
|
|
|
sve_to_fpsimd(current);
|
|
|
|
}
|
|
|
|
|
2017-12-06 23:45:46 +07:00
|
|
|
/*
|
|
|
|
* Associate current's FPSIMD context with this cpu
|
|
|
|
* Preemption must be disabled when calling this function.
|
|
|
|
*/
|
2018-04-06 20:55:59 +07:00
|
|
|
void fpsimd_bind_task_to_cpu(void)
|
2017-12-06 23:45:46 +07:00
|
|
|
{
|
2017-12-06 23:45:47 +07:00
|
|
|
struct fpsimd_last_state_struct *last =
|
|
|
|
this_cpu_ptr(&fpsimd_last_state);
|
2017-12-06 23:45:46 +07:00
|
|
|
|
2018-03-28 16:50:49 +07:00
|
|
|
last->st = ¤t->thread.uw.fpsimd_state;
|
2018-09-28 20:39:11 +07:00
|
|
|
last->sve_state = current->thread.sve_state;
|
|
|
|
last->sve_vl = current->thread.sve_vl;
|
2018-03-28 16:50:48 +07:00
|
|
|
current->thread.fpsimd_cpu = smp_processor_id();
|
2018-05-09 20:27:41 +07:00
|
|
|
|
|
|
|
if (system_supports_sve()) {
|
|
|
|
/* Toggle SVE trapping for userspace if needed */
|
|
|
|
if (test_thread_flag(TIF_SVE))
|
|
|
|
sve_user_enable();
|
|
|
|
else
|
|
|
|
sve_user_disable();
|
|
|
|
|
|
|
|
/* Serialised by exception return to user */
|
|
|
|
}
|
2017-12-06 23:45:46 +07:00
|
|
|
}
|
|
|
|
|
2018-09-28 20:39:11 +07:00
|
|
|
void fpsimd_bind_state_to_cpu(struct user_fpsimd_state *st, void *sve_state,
|
|
|
|
unsigned int sve_vl)
|
2018-04-06 20:55:59 +07:00
|
|
|
{
|
|
|
|
struct fpsimd_last_state_struct *last =
|
|
|
|
this_cpu_ptr(&fpsimd_last_state);
|
|
|
|
|
|
|
|
WARN_ON(!in_softirq() && !irqs_disabled());
|
|
|
|
|
|
|
|
last->st = st;
|
2018-09-28 20:39:11 +07:00
|
|
|
last->sve_state = sve_state;
|
|
|
|
last->sve_vl = sve_vl;
|
2017-12-06 23:45:46 +07:00
|
|
|
}
|
|
|
|
|
2014-02-24 21:26:27 +07:00
|
|
|
/*
|
2014-05-08 16:20:23 +07:00
|
|
|
* Load the userland FPSIMD state of 'current' from memory, but only if the
|
|
|
|
* FPSIMD state already held in the registers is /not/ the most recent FPSIMD
|
|
|
|
* state of 'current'
|
|
|
|
*/
|
|
|
|
void fpsimd_restore_current_state(void)
|
|
|
|
{
|
2016-11-08 20:56:21 +07:00
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
local_bh_disable();
|
|
|
|
|
2014-05-08 16:20:23 +07:00
|
|
|
if (test_and_clear_thread_flag(TIF_FOREIGN_FPSTATE)) {
|
arm64/sve: Core task context handling
This patch adds the core support for switching and managing the SVE
architectural state of user tasks.
Calls to the existing FPSIMD low-level save/restore functions are
factored out as new functions task_fpsimd_{save,load}(), since SVE
now dynamically may or may not need to be handled at these points
depending on the kernel configuration, hardware features discovered
at boot, and the runtime state of the task. To make these
decisions as fast as possible, const cpucaps are used where
feasible, via the system_supports_sve() helper.
The SVE registers are only tracked for threads that have explicitly
used SVE, indicated by the new thread flag TIF_SVE. Otherwise, the
FPSIMD view of the architectural state is stored in
thread.fpsimd_state as usual.
When in use, the SVE registers are not stored directly in
thread_struct due to their potentially large and variable size.
Because the task_struct slab allocator must be configured very
early during kernel boot, it is also tricky to configure it
correctly to match the maximum vector length provided by the
hardware, since this depends on examining secondary CPUs as well as
the primary. Instead, a pointer sve_state in thread_struct points
to a dynamically allocated buffer containing the SVE register data,
and code is added to allocate and free this buffer at appropriate
times.
TIF_SVE is set when taking an SVE access trap from userspace, if
suitable hardware support has been detected. This enables SVE for
the thread: a subsequent return to userspace will disable the trap
accordingly. If such a trap is taken without sufficient system-
wide hardware support, SIGILL is sent to the thread instead as if
an undefined instruction had been executed: this may happen if
userspace tries to use SVE in a system where not all CPUs support
it for example.
The kernel will clear TIF_SVE and disable SVE for the thread
whenever an explicit syscall is made by userspace. For backwards
compatibility reasons and conformance with the spirit of the base
AArch64 procedure call standard, the subset of the SVE register
state that aliases the FPSIMD registers is still preserved across a
syscall even if this happens. The remainder of the SVE register
state logically becomes zero at syscall entry, though the actual
zeroing work is currently deferred until the thread next tries to
use SVE, causing another trap to the kernel. This implementation
is suboptimal: in the future, the fastpath case may be optimised
to zero the registers in-place and leave SVE enabled for the task,
where beneficial.
TIF_SVE is also cleared in the following slowpath cases, which are
taken as reasonable hints that the task may no longer use SVE:
* exec
* fork and clone
Code is added to sync data between thread.fpsimd_state and
thread.sve_state whenever enabling/disabling SVE, in a manner
consistent with the SVE architectural programmer's model.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Alex Bennée <alex.bennee@linaro.org>
[will: added #include to fix allnoconfig build]
[will: use enable_daif in do_sve_acc]
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:05 +07:00
|
|
|
task_fpsimd_load();
|
2018-05-09 20:27:41 +07:00
|
|
|
fpsimd_bind_task_to_cpu();
|
2014-05-08 16:20:23 +07:00
|
|
|
}
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
local_bh_enable();
|
2014-05-08 16:20:23 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Load an updated userland FPSIMD state for 'current' from memory and set the
|
|
|
|
* flag that indicates that the FPSIMD register contents are the most recent
|
|
|
|
* FPSIMD state of 'current'
|
2014-02-24 21:26:27 +07:00
|
|
|
*/
|
arm64: fpsimd: Fix state leakage when migrating after sigreturn
When refactoring the sigreturn code to handle SVE, I changed the
sigreturn implementation to store the new FPSIMD state from the
user sigframe into task_struct before reloading the state into the
CPU regs. This makes it easier to convert the data for SVE when
needed.
However, it turns out that the fpsimd_state structure passed into
fpsimd_update_current_state is not fully initialised, so assigning
the structure as a whole corrupts current->thread.fpsimd_state.cpu
with uninitialised data.
This means that if the garbage data written to .cpu happens to be a
valid cpu number, and the task is subsequently migrated to the cpu
identified by the that number, and then tries to enter userspace,
the CPU FPSIMD regs will be assumed to be correct for the task and
not reloaded as they should be. This can result in returning to
userspace with the FPSIMD registers containing data that is stale or
that belongs to another task or to the kernel.
Knowingly handing around a kernel structure that is incompletely
initialised with user data is a potential source of mistakes,
especially across source file boundaries. To help avoid a repeat
of this issue, this patch adapts the relevant internal API to hand
around the user-accessible subset only: struct user_fpsimd_state.
To avoid future surprises, this patch also converts all uses of
struct fpsimd_state that really only access the user subset, to use
struct user_fpsimd_state. A few missing consts are added to
function prototypes for good measure.
Thanks to Will for spotting the cause of the bug here.
Reported-by: Geert Uytterhoeven <geert@linux-m68k.org>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-12-16 01:34:38 +07:00
|
|
|
void fpsimd_update_current_state(struct user_fpsimd_state const *state)
|
2014-02-24 21:26:27 +07:00
|
|
|
{
|
2016-11-08 20:56:21 +07:00
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
local_bh_disable();
|
|
|
|
|
2018-03-28 16:50:49 +07:00
|
|
|
current->thread.uw.fpsimd_state = *state;
|
2017-11-30 18:56:37 +07:00
|
|
|
if (system_supports_sve() && test_thread_flag(TIF_SVE))
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
fpsimd_to_sve(current);
|
2017-11-30 18:56:37 +07:00
|
|
|
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
task_fpsimd_load();
|
2018-05-09 20:27:41 +07:00
|
|
|
fpsimd_bind_task_to_cpu();
|
arm64/sve: Signal handling support
This patch implements support for saving and restoring the SVE
registers around signals.
A fixed-size header struct sve_context is always included in the
signal frame encoding the thread's vector length at the time of
signal delivery, optionally followed by a variable-layout structure
encoding the SVE registers.
Because of the need to preserve backwards compatibility, the FPSIMD
view of the SVE registers is always dumped as a struct
fpsimd_context in the usual way, in addition to any sve_context.
The SVE vector registers are dumped in full, including bits 127:0
of each register which alias the corresponding FPSIMD vector
registers in the hardware. To avoid any ambiguity about which
alias to restore during sigreturn, the kernel always restores bits
127:0 of each SVE vector register from the fpsimd_context in the
signal frame (which must be present): userspace needs to take this
into account if it wants to modify the SVE vector register contents
on return from a signal.
FPSR and FPCR, which are used by both FPSIMD and SVE, are not
included in sve_context because they are always present in
fpsimd_context anyway.
For signal delivery, a new helper
fpsimd_signal_preserve_current_state() is added to update _both_
the FPSIMD and SVE views in the task struct, to make it easier to
populate this information into the signal frame. Because of the
redundancy between the two views of the state, only one is updated
otherwise.
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Cc: Alex Bennée <alex.bennee@linaro.org>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Cc: Will Deacon <will.deacon@arm.com>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:07 +07:00
|
|
|
|
2018-05-09 20:27:41 +07:00
|
|
|
clear_thread_flag(TIF_FOREIGN_FPSTATE);
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
local_bh_enable();
|
2014-02-24 21:26:27 +07:00
|
|
|
}
|
|
|
|
|
2014-05-08 16:20:23 +07:00
|
|
|
/*
|
|
|
|
* Invalidate live CPU copies of task t's FPSIMD state
|
2018-09-28 20:39:05 +07:00
|
|
|
*
|
|
|
|
* This function may be called with preemption enabled. The barrier()
|
|
|
|
* ensures that the assignment to fpsimd_cpu is visible to any
|
|
|
|
* preemption/softirq that could race with set_tsk_thread_flag(), so
|
|
|
|
* that TIF_FOREIGN_FPSTATE cannot be spuriously re-cleared.
|
|
|
|
*
|
|
|
|
* The final barrier ensures that TIF_FOREIGN_FPSTATE is seen set by any
|
|
|
|
* subsequent code.
|
2014-05-08 16:20:23 +07:00
|
|
|
*/
|
|
|
|
void fpsimd_flush_task_state(struct task_struct *t)
|
|
|
|
{
|
2018-03-28 16:50:48 +07:00
|
|
|
t->thread.fpsimd_cpu = NR_CPUS;
|
2018-09-28 20:39:05 +07:00
|
|
|
|
|
|
|
barrier();
|
|
|
|
set_tsk_thread_flag(t, TIF_FOREIGN_FPSTATE);
|
|
|
|
|
|
|
|
barrier();
|
2014-05-08 16:20:23 +07:00
|
|
|
}
|
|
|
|
|
2018-09-28 20:39:05 +07:00
|
|
|
/*
|
|
|
|
* Invalidate any task's FPSIMD state that is present on this cpu.
|
|
|
|
* This function must be called with softirqs disabled.
|
|
|
|
*/
|
2018-04-06 20:55:59 +07:00
|
|
|
void fpsimd_flush_cpu_state(void)
|
arm64/sve: KVM: Prevent guests from using SVE
Until KVM has full SVE support, guests must not be allowed to
execute SVE instructions.
This patch enables the necessary traps, and also ensures that the
traps are disabled again on exit from the guest so that the host
can still use SVE if it wants to.
On guest exit, high bits of the SVE Zn registers may have been
clobbered as a side-effect the execution of FPSIMD instructions in
the guest. The existing KVM host FPSIMD restore code is not
sufficient to restore these bits, so this patch explicitly marks
the CPU as not containing cached vector state for any task, thus
forcing a reload on the next return to userspace. This is an
interim measure, in advance of adding full SVE awareness to KVM.
This marking of cached vector state in the CPU as invalid is done
using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due
to the repeated use of this rather obscure operation, it makes
sense to factor it out as a separate helper with a clearer name.
This patch factors it out as fpsimd_flush_cpu_state(), and ports
all callers to use it.
As a side effect of this refactoring, a this_cpu_write() in
fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This
should be fine, since cpu_pm_enter() is supposed to be called only
with interrupts disabled.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Acked-by: Marc Zyngier <marc.zyngier@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:16 +07:00
|
|
|
{
|
2017-12-06 23:45:47 +07:00
|
|
|
__this_cpu_write(fpsimd_last_state.st, NULL);
|
arm64: fpsimd: Fix TIF_FOREIGN_FPSTATE after invalidating cpu regs
fpsimd_last_state.st is set to NULL as a way of indicating that
current's FPSIMD registers are no longer loaded in the cpu. In
particular, this is done when the kernel temporarily uses or
clobbers the FPSIMD registers for its own purposes, as in CPU PM or
kernel-mode NEON, resulting in them being populated with garbage
data not belonging to a task.
Commit 17eed27b02da ("arm64/sve: KVM: Prevent guests from using
SVE") factors this operation out as a new helper
fpsimd_flush_cpu_state() to make it clearer what is being done
here, and on SVE systems this helper is now used, via
kvm_fpsimd_flush_cpu_state(), to invalidate the registers after KVM
has run a vcpu. The reason for this is that KVM does not yet
understand how to restore the full host SVE registers itself after
loading the guest FPSIMD context into them.
This exposes a particular problem: if fpsimd_last_state.st is set
to NULL without also setting TIF_FOREIGN_FPSTATE, the kernel may
continue to think that current's FPSIMD registers are live even
though they have actually been clobbered.
Prior to the aforementioned commit, the only path where
fpsimd_last_state.st is set to NULL without setting
TIF_FOREIGN_FPSTATE is when kernel_neon_begin() is called by a
kernel thread (where current->mm can be NULL). This does not
matter, because the only harm is that at context-switch time
fpsimd_thread_switch() may unnecessarily save the FPSIMD registers
back to current's thread_struct (even though kernel threads are not
considered to have any FPSIMD context of their own and the
registers will never be reloaded).
Note that although CPU_PM_ENTER lacks the TIF_FOREIGN_FPSTATE
setting, every CPU passing through that path must subsequently pass
through CPU_PM_EXIT before it can re-enter the kernel proper.
CPU_PM_EXIT sets the flag.
The sve_flush_cpu_state() function added by commit 17eed27b02da
also lacks the proper maintenance of TIF_FOREIGN_FPSTATE. This may
cause the bits of a host task's SVE registers that do not alias the
FPSIMD register file to spontaneously appear zeroed if a KVM vcpu
runs in the same task in the meantime. Although this effect is
hidden by the fact that the non-FPSIMD bits of the SVE registers
are zeroed by a syscall anyway, it is doubtless a bad idea to rely
on these different code paths interacting correctly under future
maintenance.
This patch makes TIF_FOREIGN_FPSTATE an unconditional side-effect
of fpsimd_flush_cpu_state(), and removes the set_thread_flag()
calls that become redundant as a result. This ensures that
TIF_FOREIGN_FPSTATE cannot remain clear if the FPSIMD state in the
FPSIMD registers is invalid.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 00:25:43 +07:00
|
|
|
set_thread_flag(TIF_FOREIGN_FPSTATE);
|
arm64/sve: KVM: Prevent guests from using SVE
Until KVM has full SVE support, guests must not be allowed to
execute SVE instructions.
This patch enables the necessary traps, and also ensures that the
traps are disabled again on exit from the guest so that the host
can still use SVE if it wants to.
On guest exit, high bits of the SVE Zn registers may have been
clobbered as a side-effect the execution of FPSIMD instructions in
the guest. The existing KVM host FPSIMD restore code is not
sufficient to restore these bits, so this patch explicitly marks
the CPU as not containing cached vector state for any task, thus
forcing a reload on the next return to userspace. This is an
interim measure, in advance of adding full SVE awareness to KVM.
This marking of cached vector state in the CPU as invalid is done
using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due
to the repeated use of this rather obscure operation, it makes
sense to factor it out as a separate helper with a clearer name.
This patch factors it out as fpsimd_flush_cpu_state(), and ports
all callers to use it.
As a side effect of this refactoring, a this_cpu_write() in
fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This
should be fine, since cpu_pm_enter() is supposed to be called only
with interrupts disabled.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Acked-by: Marc Zyngier <marc.zyngier@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:16 +07:00
|
|
|
}
|
|
|
|
|
2013-07-09 20:18:12 +07:00
|
|
|
#ifdef CONFIG_KERNEL_MODE_NEON
|
|
|
|
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
DEFINE_PER_CPU(bool, kernel_neon_busy);
|
2017-08-07 18:36:35 +07:00
|
|
|
EXPORT_PER_CPU_SYMBOL(kernel_neon_busy);
|
2014-02-24 21:26:29 +07:00
|
|
|
|
2013-07-09 20:18:12 +07:00
|
|
|
/*
|
|
|
|
* Kernel-side NEON support functions
|
|
|
|
*/
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* kernel_neon_begin(): obtain the CPU FPSIMD registers for use by the calling
|
|
|
|
* context
|
|
|
|
*
|
|
|
|
* Must not be called unless may_use_simd() returns true.
|
|
|
|
* Task context in the FPSIMD registers is saved back to memory as necessary.
|
|
|
|
*
|
|
|
|
* A matching call to kernel_neon_end() must be made before returning from the
|
|
|
|
* calling context.
|
|
|
|
*
|
|
|
|
* The caller may freely use the FPSIMD registers until kernel_neon_end() is
|
|
|
|
* called.
|
|
|
|
*/
|
|
|
|
void kernel_neon_begin(void)
|
2013-07-09 20:18:12 +07:00
|
|
|
{
|
2016-11-08 20:56:21 +07:00
|
|
|
if (WARN_ON(!system_supports_fpsimd()))
|
|
|
|
return;
|
2013-07-09 20:18:12 +07:00
|
|
|
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
BUG_ON(!may_use_simd());
|
|
|
|
|
|
|
|
local_bh_disable();
|
|
|
|
|
|
|
|
__this_cpu_write(kernel_neon_busy, true);
|
|
|
|
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
/* Save unsaved fpsimd state, if any: */
|
|
|
|
fpsimd_save();
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
/* Invalidate any task state remaining in the fpsimd regs: */
|
arm64/sve: KVM: Prevent guests from using SVE
Until KVM has full SVE support, guests must not be allowed to
execute SVE instructions.
This patch enables the necessary traps, and also ensures that the
traps are disabled again on exit from the guest so that the host
can still use SVE if it wants to.
On guest exit, high bits of the SVE Zn registers may have been
clobbered as a side-effect the execution of FPSIMD instructions in
the guest. The existing KVM host FPSIMD restore code is not
sufficient to restore these bits, so this patch explicitly marks
the CPU as not containing cached vector state for any task, thus
forcing a reload on the next return to userspace. This is an
interim measure, in advance of adding full SVE awareness to KVM.
This marking of cached vector state in the CPU as invalid is done
using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due
to the repeated use of this rather obscure operation, it makes
sense to factor it out as a separate helper with a clearer name.
This patch factors it out as fpsimd_flush_cpu_state(), and ports
all callers to use it.
As a side effect of this refactoring, a this_cpu_write() in
fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This
should be fine, since cpu_pm_enter() is supposed to be called only
with interrupts disabled.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Acked-by: Marc Zyngier <marc.zyngier@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:16 +07:00
|
|
|
fpsimd_flush_cpu_state();
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
preempt_disable();
|
|
|
|
|
|
|
|
local_bh_enable();
|
2013-07-09 20:18:12 +07:00
|
|
|
}
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
EXPORT_SYMBOL(kernel_neon_begin);
|
2013-07-09 20:18:12 +07:00
|
|
|
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
/*
|
|
|
|
* kernel_neon_end(): give the CPU FPSIMD registers back to the current task
|
|
|
|
*
|
|
|
|
* Must be called from a context in which kernel_neon_begin() was previously
|
|
|
|
* called, with no call to kernel_neon_end() in the meantime.
|
|
|
|
*
|
|
|
|
* The caller must not use the FPSIMD registers after this function is called,
|
|
|
|
* unless kernel_neon_begin() is called again in the meantime.
|
|
|
|
*/
|
2013-07-09 20:18:12 +07:00
|
|
|
void kernel_neon_end(void)
|
|
|
|
{
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
bool busy;
|
|
|
|
|
2016-11-08 20:56:21 +07:00
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
arm64: neon: Remove support for nested or hardirq kernel-mode NEON
Support for kernel-mode NEON to be nested and/or used in hardirq
context adds significant complexity, and the benefits may be
marginal. In practice, kernel-mode NEON is not used in hardirq
context, and is rarely used in softirq context (by certain mac80211
drivers).
This patch implements an arm64 may_use_simd() function to allow
clients to check whether kernel-mode NEON is usable in the current
context, and simplifies kernel_neon_{begin,end}() to handle only
saving of the task FPSIMD state (if any). Without nesting, there
is no other state to save.
The partial fpsimd save/restore functions become redundant as a
result of these changes, so they are removed too.
The save/restore model is changed to operate directly on
task_struct without additional percpu storage. This simplifies the
code and saves a bit of memory, but means that softirqs must now be
disabled when manipulating the task fpsimd state from task context:
correspondingly, preempt_{en,dis}sable() calls are upgraded to
local_bh_{en,dis}able() as appropriate. fpsimd_thread_switch()
already runs with hardirqs disabled and so is already protected
from softirqs.
These changes should make it easier to support kernel-mode NEON in
the presence of the Scalable Vector extension in the future.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
2017-08-03 23:23:23 +07:00
|
|
|
|
|
|
|
busy = __this_cpu_xchg(kernel_neon_busy, false);
|
|
|
|
WARN_ON(!busy); /* No matching kernel_neon_begin()? */
|
|
|
|
|
|
|
|
preempt_enable();
|
2013-07-09 20:18:12 +07:00
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(kernel_neon_end);
|
|
|
|
|
2017-09-18 15:40:12 +07:00
|
|
|
#ifdef CONFIG_EFI
|
|
|
|
|
2018-03-28 16:50:48 +07:00
|
|
|
static DEFINE_PER_CPU(struct user_fpsimd_state, efi_fpsimd_state);
|
2017-08-18 20:53:47 +07:00
|
|
|
static DEFINE_PER_CPU(bool, efi_fpsimd_state_used);
|
2017-10-31 22:51:12 +07:00
|
|
|
static DEFINE_PER_CPU(bool, efi_sve_state_used);
|
2017-08-03 23:23:22 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* EFI runtime services support functions
|
|
|
|
*
|
|
|
|
* The ABI for EFI runtime services allows EFI to use FPSIMD during the call.
|
|
|
|
* This means that for EFI (and only for EFI), we have to assume that FPSIMD
|
|
|
|
* is always used rather than being an optional accelerator.
|
|
|
|
*
|
|
|
|
* These functions provide the necessary support for ensuring FPSIMD
|
|
|
|
* save/restore in the contexts from which EFI is used.
|
|
|
|
*
|
|
|
|
* Do not use them for any other purpose -- if tempted to do so, you are
|
|
|
|
* either doing something wrong or you need to propose some refactoring.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/*
|
|
|
|
* __efi_fpsimd_begin(): prepare FPSIMD for making an EFI runtime services call
|
|
|
|
*/
|
|
|
|
void __efi_fpsimd_begin(void)
|
|
|
|
{
|
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
|
|
|
|
|
|
|
WARN_ON(preemptible());
|
|
|
|
|
2017-10-31 22:51:12 +07:00
|
|
|
if (may_use_simd()) {
|
2017-08-03 23:23:22 +07:00
|
|
|
kernel_neon_begin();
|
2017-10-31 22:51:12 +07:00
|
|
|
} else {
|
|
|
|
/*
|
|
|
|
* If !efi_sve_state, SVE can't be in use yet and doesn't need
|
|
|
|
* preserving:
|
|
|
|
*/
|
|
|
|
if (system_supports_sve() && likely(efi_sve_state)) {
|
|
|
|
char *sve_state = this_cpu_ptr(efi_sve_state);
|
|
|
|
|
|
|
|
__this_cpu_write(efi_sve_state_used, true);
|
|
|
|
|
|
|
|
sve_save_state(sve_state + sve_ffr_offset(sve_max_vl),
|
|
|
|
&this_cpu_ptr(&efi_fpsimd_state)->fpsr);
|
|
|
|
} else {
|
|
|
|
fpsimd_save_state(this_cpu_ptr(&efi_fpsimd_state));
|
|
|
|
}
|
|
|
|
|
2017-08-03 23:23:22 +07:00
|
|
|
__this_cpu_write(efi_fpsimd_state_used, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* __efi_fpsimd_end(): clean up FPSIMD after an EFI runtime services call
|
|
|
|
*/
|
|
|
|
void __efi_fpsimd_end(void)
|
|
|
|
{
|
|
|
|
if (!system_supports_fpsimd())
|
|
|
|
return;
|
|
|
|
|
2017-10-31 22:51:12 +07:00
|
|
|
if (!__this_cpu_xchg(efi_fpsimd_state_used, false)) {
|
2017-08-03 23:23:22 +07:00
|
|
|
kernel_neon_end();
|
2017-10-31 22:51:12 +07:00
|
|
|
} else {
|
|
|
|
if (system_supports_sve() &&
|
|
|
|
likely(__this_cpu_read(efi_sve_state_used))) {
|
|
|
|
char const *sve_state = this_cpu_ptr(efi_sve_state);
|
|
|
|
|
|
|
|
sve_load_state(sve_state + sve_ffr_offset(sve_max_vl),
|
|
|
|
&this_cpu_ptr(&efi_fpsimd_state)->fpsr,
|
|
|
|
sve_vq_from_vl(sve_get_vl()) - 1);
|
|
|
|
|
|
|
|
__this_cpu_write(efi_sve_state_used, false);
|
|
|
|
} else {
|
|
|
|
fpsimd_load_state(this_cpu_ptr(&efi_fpsimd_state));
|
|
|
|
}
|
|
|
|
}
|
2017-08-03 23:23:22 +07:00
|
|
|
}
|
|
|
|
|
2017-09-18 15:40:12 +07:00
|
|
|
#endif /* CONFIG_EFI */
|
|
|
|
|
2013-07-09 20:18:12 +07:00
|
|
|
#endif /* CONFIG_KERNEL_MODE_NEON */
|
|
|
|
|
2013-07-19 23:48:08 +07:00
|
|
|
#ifdef CONFIG_CPU_PM
|
|
|
|
static int fpsimd_cpu_pm_notifier(struct notifier_block *self,
|
|
|
|
unsigned long cmd, void *v)
|
|
|
|
{
|
|
|
|
switch (cmd) {
|
|
|
|
case CPU_PM_ENTER:
|
arm64: fpsimd: Eliminate task->mm checks
Currently the FPSIMD handling code uses the condition task->mm ==
NULL as a hint that task has no FPSIMD register context.
The ->mm check is only there to filter out tasks that cannot
possibly have FPSIMD context loaded, for optimisation purposes.
Also, TIF_FOREIGN_FPSTATE must always be checked anyway before
saving FPSIMD context back to memory. For these reasons, the ->mm
checks are not useful, providing that TIF_FOREIGN_FPSTATE is
maintained in a consistent way for all threads.
The context switch logic is already deliberately optimised to defer
reloads of the regs until ret_to_user (or sigreturn as a special
case), and save them only if they have been previously loaded.
These paths are the only places where the wrong_task and wrong_cpu
conditions can be made false, by calling fpsimd_bind_task_to_cpu().
Kernel threads by definition never reach these paths. As a result,
the wrong_task and wrong_cpu tests in fpsimd_thread_switch() will
always yield true for kernel threads.
This patch removes the redundant checks and special-case code,
ensuring that TIF_FOREIGN_FPSTATE is set whenever a kernel thread
is scheduled in, and ensures that this flag is set for the init
task. The fpsimd_flush_task_state() call already present in
copy_thread() ensures the same for any new task.
With TIF_FOREIGN_FPSTATE always set for kernel threads, this patch
ensures that no extra context save work is added for kernel
threads, and eliminates the redundant context saving that may
currently occur for kernel threads that have acquired an mm via
use_mm().
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Catalin Marinas <catalin.marinas@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@arm.com>
Cc: Catalin Marinas <catalin.marinas@arm.com>
Cc: Will Deacon <will.deacon@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Marc Zyngier <marc.zyngier@arm.com>
2018-05-22 01:08:15 +07:00
|
|
|
fpsimd_save();
|
arm64/sve: KVM: Prevent guests from using SVE
Until KVM has full SVE support, guests must not be allowed to
execute SVE instructions.
This patch enables the necessary traps, and also ensures that the
traps are disabled again on exit from the guest so that the host
can still use SVE if it wants to.
On guest exit, high bits of the SVE Zn registers may have been
clobbered as a side-effect the execution of FPSIMD instructions in
the guest. The existing KVM host FPSIMD restore code is not
sufficient to restore these bits, so this patch explicitly marks
the CPU as not containing cached vector state for any task, thus
forcing a reload on the next return to userspace. This is an
interim measure, in advance of adding full SVE awareness to KVM.
This marking of cached vector state in the CPU as invalid is done
using __this_cpu_write(fpsimd_last_state, NULL) in fpsimd.c. Due
to the repeated use of this rather obscure operation, it makes
sense to factor it out as a separate helper with a clearer name.
This patch factors it out as fpsimd_flush_cpu_state(), and ports
all callers to use it.
As a side effect of this refactoring, a this_cpu_write() in
fpsimd_cpu_pm_notifier() is changed to __this_cpu_write(). This
should be fine, since cpu_pm_enter() is supposed to be called only
with interrupts disabled.
Signed-off-by: Dave Martin <Dave.Martin@arm.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Christoffer Dall <christoffer.dall@linaro.org>
Acked-by: Catalin Marinas <catalin.marinas@arm.com>
Acked-by: Marc Zyngier <marc.zyngier@arm.com>
Cc: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
2017-10-31 22:51:16 +07:00
|
|
|
fpsimd_flush_cpu_state();
|
2013-07-19 23:48:08 +07:00
|
|
|
break;
|
|
|
|
case CPU_PM_EXIT:
|
|
|
|
break;
|
|
|
|
case CPU_PM_ENTER_FAILED:
|
|
|
|
default:
|
|
|
|
return NOTIFY_DONE;
|
|
|
|
}
|
|
|
|
return NOTIFY_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct notifier_block fpsimd_cpu_pm_notifier_block = {
|
|
|
|
.notifier_call = fpsimd_cpu_pm_notifier,
|
|
|
|
};
|
|
|
|
|
2015-11-20 16:59:10 +07:00
|
|
|
static void __init fpsimd_pm_init(void)
|
2013-07-19 23:48:08 +07:00
|
|
|
{
|
|
|
|
cpu_pm_register_notifier(&fpsimd_cpu_pm_notifier_block);
|
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
static inline void fpsimd_pm_init(void) { }
|
|
|
|
#endif /* CONFIG_CPU_PM */
|
|
|
|
|
2015-06-11 11:02:45 +07:00
|
|
|
#ifdef CONFIG_HOTPLUG_CPU
|
2016-09-07 00:04:37 +07:00
|
|
|
static int fpsimd_cpu_dead(unsigned int cpu)
|
2015-06-11 11:02:45 +07:00
|
|
|
{
|
2017-12-06 23:45:47 +07:00
|
|
|
per_cpu(fpsimd_last_state.st, cpu) = NULL;
|
2016-09-07 00:04:37 +07:00
|
|
|
return 0;
|
2015-06-11 11:02:45 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static inline void fpsimd_hotplug_init(void)
|
|
|
|
{
|
2016-09-07 00:04:37 +07:00
|
|
|
cpuhp_setup_state_nocalls(CPUHP_ARM64_FPSIMD_DEAD, "arm64/fpsimd:dead",
|
|
|
|
NULL, fpsimd_cpu_dead);
|
2015-06-11 11:02:45 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
static inline void fpsimd_hotplug_init(void) { }
|
|
|
|
#endif
|
|
|
|
|
2012-03-05 18:49:32 +07:00
|
|
|
/*
|
|
|
|
* FP/SIMD support code initialisation.
|
|
|
|
*/
|
|
|
|
static int __init fpsimd_init(void)
|
|
|
|
{
|
2015-10-19 20:24:53 +07:00
|
|
|
if (elf_hwcap & HWCAP_FP) {
|
|
|
|
fpsimd_pm_init();
|
|
|
|
fpsimd_hotplug_init();
|
|
|
|
} else {
|
2012-03-05 18:49:32 +07:00
|
|
|
pr_notice("Floating-point is not implemented\n");
|
|
|
|
}
|
|
|
|
|
2015-10-19 20:24:53 +07:00
|
|
|
if (!(elf_hwcap & HWCAP_ASIMD))
|
2012-03-05 18:49:32 +07:00
|
|
|
pr_notice("Advanced SIMD is not implemented\n");
|
2013-07-19 23:48:08 +07:00
|
|
|
|
2017-10-31 22:51:15 +07:00
|
|
|
return sve_sysctl_init();
|
2012-03-05 18:49:32 +07:00
|
|
|
}
|
2017-10-06 20:16:53 +07:00
|
|
|
core_initcall(fpsimd_init);
|