linux_dsm_epyc7002/drivers/gpu/drm/msm/msm_drv.h

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/*
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
* Copyright (c) 2016-2018, The Linux Foundation. All rights reserved.
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MSM_DRV_H__
#define __MSM_DRV_H__
#include <linux/kernel.h>
#include <linux/clk.h>
#include <linux/cpufreq.h>
#include <linux/module.h>
#include <linux/component.h>
#include <linux/platform_device.h>
#include <linux/pm.h>
#include <linux/pm_runtime.h>
#include <linux/slab.h>
#include <linux/list.h>
#include <linux/iommu.h>
#include <linux/types.h>
#include <linux/of_graph.h>
#include <linux/of_device.h>
#include <linux/sizes.h>
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
#include <linux/kthread.h>
#include <drm/drmP.h>
#include <drm/drm_atomic.h>
#include <drm/drm_atomic_helper.h>
#include <drm/drm_plane_helper.h>
drm: Split out drm_probe_helper.h Having the probe helper stuff (which pretty much everyone needs) in the drm_crtc_helper.h file (which atomic drivers should never need) is confusing. Split them out. To make sure I actually achieved the goal here I went through all drivers. And indeed, all atomic drivers are now free of drm_crtc_helper.h includes. v2: Make it compile. There was so much compile fail on arm drivers that I figured I'll better not include any of the acks on v1. v3: Massive rebase because i915 has lost a lot of drmP.h includes, but not all: Through drm_crtc_helper.h > drm_modeset_helper.h -> drmP.h there was still one, which this patch largely removes. Which means rolling out lots more includes all over. This will also conflict with ongoing drmP.h cleanup by others I expect. v3: Rebase on top of atomic bochs. v4: Review from Laurent for bridge/rcar/omap/shmob/core bits: - (re)move some of the added includes, use the better include files in other places (all suggested from Laurent adopted unchanged). - sort alphabetically v5: Actually try to sort them, and while at it, sort all the ones I touch. v6: Rebase onto i915 changes. v7: Rebase once more. Acked-by: Harry Wentland <harry.wentland@amd.com> Acked-by: Sam Ravnborg <sam@ravnborg.org> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Jani Nikula <jani.nikula@linux.intel.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Acked-by: Benjamin Gaignard <benjamin.gaignard@linaro.org> Acked-by: Jani Nikula <jani.nikula@intel.com> Acked-by: Neil Armstrong <narmstrong@baylibre.com> Acked-by: Oleksandr Andrushchenko <oleksandr_andrushchenko@epam.com> Acked-by: CK Hu <ck.hu@mediatek.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Acked-by: Sam Ravnborg <sam@ravnborg.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Acked-by: Liviu Dudau <liviu.dudau@arm.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: linux-arm-kernel@lists.infradead.org Cc: virtualization@lists.linux-foundation.org Cc: etnaviv@lists.freedesktop.org Cc: linux-samsung-soc@vger.kernel.org Cc: intel-gfx@lists.freedesktop.org Cc: linux-mediatek@lists.infradead.org Cc: linux-amlogic@lists.infradead.org Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Cc: nouveau@lists.freedesktop.org Cc: spice-devel@lists.freedesktop.org Cc: amd-gfx@lists.freedesktop.org Cc: linux-renesas-soc@vger.kernel.org Cc: linux-rockchip@lists.infradead.org Cc: linux-stm32@st-md-mailman.stormreply.com Cc: linux-tegra@vger.kernel.org Cc: xen-devel@lists.xen.org Link: https://patchwork.freedesktop.org/patch/msgid/20190117210334.13234-1-daniel.vetter@ffwll.ch
2019-01-18 04:03:34 +07:00
#include <drm/drm_probe_helper.h>
#include <drm/drm_fb_helper.h>
#include <drm/msm_drm.h>
#include <drm/drm_gem.h>
struct msm_kms;
struct msm_gpu;
struct msm_mmu;
struct msm_mdss;
struct msm_rd_state;
struct msm_perf_state;
struct msm_gem_submit;
struct msm_fence_context;
struct msm_gem_address_space;
struct msm_gem_vma;
#define MAX_CRTCS 8
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
#define MAX_PLANES 20
#define MAX_ENCODERS 8
#define MAX_BRIDGES 8
#define MAX_CONNECTORS 8
#define FRAC_16_16(mult, div) (((mult) << 16) / (div))
struct msm_file_private {
rwlock_t queuelock;
struct list_head submitqueues;
int queueid;
};
enum msm_mdp_plane_property {
PLANE_PROP_ZPOS,
PLANE_PROP_ALPHA,
PLANE_PROP_PREMULTIPLIED,
PLANE_PROP_MAX_NUM
};
#define MSM_GPU_MAX_RINGS 4
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
#define MAX_H_TILES_PER_DISPLAY 2
/**
* enum msm_display_caps - features/capabilities supported by displays
* @MSM_DISPLAY_CAP_VID_MODE: Video or "active" mode supported
* @MSM_DISPLAY_CAP_CMD_MODE: Command mode supported
* @MSM_DISPLAY_CAP_HOT_PLUG: Hot plug detection supported
* @MSM_DISPLAY_CAP_EDID: EDID supported
*/
enum msm_display_caps {
MSM_DISPLAY_CAP_VID_MODE = BIT(0),
MSM_DISPLAY_CAP_CMD_MODE = BIT(1),
MSM_DISPLAY_CAP_HOT_PLUG = BIT(2),
MSM_DISPLAY_CAP_EDID = BIT(3),
};
/**
* enum msm_event_wait - type of HW events to wait for
* @MSM_ENC_COMMIT_DONE - wait for the driver to flush the registers to HW
* @MSM_ENC_TX_COMPLETE - wait for the HW to transfer the frame to panel
* @MSM_ENC_VBLANK - wait for the HW VBLANK event (for driver-internal waiters)
*/
enum msm_event_wait {
MSM_ENC_COMMIT_DONE = 0,
MSM_ENC_TX_COMPLETE,
MSM_ENC_VBLANK,
};
/**
* struct msm_display_topology - defines a display topology pipeline
* @num_lm: number of layer mixers used
* @num_enc: number of compression encoder blocks used
* @num_intf: number of interfaces the panel is mounted on
*/
struct msm_display_topology {
u32 num_lm;
u32 num_enc;
u32 num_intf;
};
/**
* struct msm_display_info - defines display properties
* @intf_type: DRM_MODE_ENCODER_ type
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
* @capabilities: Bitmask of display flags
* @num_of_h_tiles: Number of horizontal tiles in case of split interface
* @h_tile_instance: Controller instance used per tile. Number of elements is
* based on num_of_h_tiles
* @is_te_using_watchdog_timer: Boolean to indicate watchdog TE is
* used instead of panel TE in cmd mode panels
*/
struct msm_display_info {
int intf_type;
uint32_t capabilities;
uint32_t num_of_h_tiles;
uint32_t h_tile_instance[MAX_H_TILES_PER_DISPLAY];
bool is_te_using_watchdog_timer;
};
/* Commit/Event thread specific structure */
struct msm_drm_thread {
struct drm_device *dev;
struct task_struct *thread;
unsigned int crtc_id;
struct kthread_worker worker;
};
struct msm_drm_private {
struct drm_device *dev;
struct msm_kms *kms;
/* subordinate devices, if present: */
struct platform_device *gpu_pdev;
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
/* top level MDSS wrapper device (for MDP5/DPU only) */
struct msm_mdss *mdss;
/* possibly this should be in the kms component, but it is
* shared by both mdp4 and mdp5..
*/
struct hdmi *hdmi;
/* eDP is for mdp5 only, but kms has not been created
* when edp_bind() and edp_init() are called. Here is the only
* place to keep the edp instance.
*/
struct msm_edp *edp;
/* DSI is shared by mdp4 and mdp5 */
struct msm_dsi *dsi[2];
/* when we have more than one 'msm_gpu' these need to be an array: */
struct msm_gpu *gpu;
struct msm_file_private *lastctx;
/* gpu is only set on open(), but we need this info earlier */
bool is_a2xx;
struct drm_fb_helper *fbdev;
struct msm_rd_state *rd; /* debugfs to dump all submits */
struct msm_rd_state *hangrd; /* debugfs to dump hanging submits */
struct msm_perf_state *perf;
/* list of GEM objects: */
struct list_head inactive_list;
/* worker for delayed free of objects: */
struct work_struct free_work;
struct llist_head free_list;
struct workqueue_struct *wq;
unsigned int num_planes;
struct drm_plane *planes[MAX_PLANES];
unsigned int num_crtcs;
struct drm_crtc *crtcs[MAX_CRTCS];
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
struct msm_drm_thread event_thread[MAX_CRTCS];
unsigned int num_encoders;
struct drm_encoder *encoders[MAX_ENCODERS];
unsigned int num_bridges;
struct drm_bridge *bridges[MAX_BRIDGES];
unsigned int num_connectors;
struct drm_connector *connectors[MAX_CONNECTORS];
/* Properties */
struct drm_property *plane_property[PLANE_PROP_MAX_NUM];
/* VRAM carveout, used when no IOMMU: */
struct {
unsigned long size;
dma_addr_t paddr;
/* NOTE: mm managed at the page level, size is in # of pages
* and position mm_node->start is in # of pages:
*/
struct drm_mm mm;
spinlock_t lock; /* Protects drm_mm node allocation/removal */
} vram;
struct notifier_block vmap_notifier;
struct shrinker shrinker;
struct drm_atomic_state *pm_state;
};
struct msm_format {
uint32_t pixel_format;
};
int msm_atomic_prepare_fb(struct drm_plane *plane,
struct drm_plane_state *new_state);
void msm_atomic_commit_tail(struct drm_atomic_state *state);
struct drm_atomic_state *msm_atomic_state_alloc(struct drm_device *dev);
void msm_atomic_state_clear(struct drm_atomic_state *state);
void msm_atomic_state_free(struct drm_atomic_state *state);
int msm_gem_init_vma(struct msm_gem_address_space *aspace,
struct msm_gem_vma *vma, int npages);
void msm_gem_purge_vma(struct msm_gem_address_space *aspace,
struct msm_gem_vma *vma);
void msm_gem_unmap_vma(struct msm_gem_address_space *aspace,
struct msm_gem_vma *vma);
int msm_gem_map_vma(struct msm_gem_address_space *aspace,
struct msm_gem_vma *vma, int prot,
struct sg_table *sgt, int npages);
void msm_gem_close_vma(struct msm_gem_address_space *aspace,
struct msm_gem_vma *vma);
void msm_gem_address_space_put(struct msm_gem_address_space *aspace);
struct msm_gem_address_space *
msm_gem_address_space_create(struct device *dev, struct iommu_domain *domain,
const char *name);
struct msm_gem_address_space *
msm_gem_address_space_create_a2xx(struct device *dev, struct msm_gpu *gpu,
const char *name, uint64_t va_start, uint64_t va_end);
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
int msm_register_mmu(struct drm_device *dev, struct msm_mmu *mmu);
void msm_unregister_mmu(struct drm_device *dev, struct msm_mmu *mmu);
bool msm_use_mmu(struct drm_device *dev);
void msm_gem_submit_free(struct msm_gem_submit *submit);
int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
struct drm_file *file);
void msm_gem_shrinker_init(struct drm_device *dev);
void msm_gem_shrinker_cleanup(struct drm_device *dev);
int msm_gem_mmap_obj(struct drm_gem_object *obj,
struct vm_area_struct *vma);
int msm_gem_mmap(struct file *filp, struct vm_area_struct *vma);
vm_fault_t msm_gem_fault(struct vm_fault *vmf);
uint64_t msm_gem_mmap_offset(struct drm_gem_object *obj);
int msm_gem_get_iova(struct drm_gem_object *obj,
struct msm_gem_address_space *aspace, uint64_t *iova);
int msm_gem_get_and_pin_iova(struct drm_gem_object *obj,
struct msm_gem_address_space *aspace, uint64_t *iova);
uint64_t msm_gem_iova(struct drm_gem_object *obj,
struct msm_gem_address_space *aspace);
void msm_gem_unpin_iova(struct drm_gem_object *obj,
struct msm_gem_address_space *aspace);
struct page **msm_gem_get_pages(struct drm_gem_object *obj);
void msm_gem_put_pages(struct drm_gem_object *obj);
int msm_gem_dumb_create(struct drm_file *file, struct drm_device *dev,
struct drm_mode_create_dumb *args);
int msm_gem_dumb_map_offset(struct drm_file *file, struct drm_device *dev,
uint32_t handle, uint64_t *offset);
struct sg_table *msm_gem_prime_get_sg_table(struct drm_gem_object *obj);
void *msm_gem_prime_vmap(struct drm_gem_object *obj);
void msm_gem_prime_vunmap(struct drm_gem_object *obj, void *vaddr);
int msm_gem_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);
struct drm_gem_object *msm_gem_prime_import_sg_table(struct drm_device *dev,
struct dma_buf_attachment *attach, struct sg_table *sg);
int msm_gem_prime_pin(struct drm_gem_object *obj);
void msm_gem_prime_unpin(struct drm_gem_object *obj);
void *msm_gem_get_vaddr(struct drm_gem_object *obj);
void *msm_gem_get_vaddr_active(struct drm_gem_object *obj);
void msm_gem_put_vaddr(struct drm_gem_object *obj);
int msm_gem_madvise(struct drm_gem_object *obj, unsigned madv);
int msm_gem_sync_object(struct drm_gem_object *obj,
struct msm_fence_context *fctx, bool exclusive);
void msm_gem_move_to_active(struct drm_gem_object *obj,
dma-buf: Rename struct fence to dma_fence I plan to usurp the short name of struct fence for a core kernel struct, and so I need to rename the specialised fence/timeline for DMA operations to make room. A consensus was reached in https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html that making clear this fence applies to DMA operations was a good thing. Since then the patch has grown a bit as usage increases, so hopefully it remains a good thing! (v2...: rebase, rerun spatch) v3: Compile on msm, spotted a manual fixup that I broke. v4: Try again for msm, sorry Daniel coccinelle script: @@ @@ - struct fence + struct dma_fence @@ @@ - struct fence_ops + struct dma_fence_ops @@ @@ - struct fence_cb + struct dma_fence_cb @@ @@ - struct fence_array + struct dma_fence_array @@ @@ - enum fence_flag_bits + enum dma_fence_flag_bits @@ @@ ( - fence_init + dma_fence_init | - fence_release + dma_fence_release | - fence_free + dma_fence_free | - fence_get + dma_fence_get | - fence_get_rcu + dma_fence_get_rcu | - fence_put + dma_fence_put | - fence_signal + dma_fence_signal | - fence_signal_locked + dma_fence_signal_locked | - fence_default_wait + dma_fence_default_wait | - fence_add_callback + dma_fence_add_callback | - fence_remove_callback + dma_fence_remove_callback | - fence_enable_sw_signaling + dma_fence_enable_sw_signaling | - fence_is_signaled_locked + dma_fence_is_signaled_locked | - fence_is_signaled + dma_fence_is_signaled | - fence_is_later + dma_fence_is_later | - fence_later + dma_fence_later | - fence_wait_timeout + dma_fence_wait_timeout | - fence_wait_any_timeout + dma_fence_wait_any_timeout | - fence_wait + dma_fence_wait | - fence_context_alloc + dma_fence_context_alloc | - fence_array_create + dma_fence_array_create | - to_fence_array + to_dma_fence_array | - fence_is_array + dma_fence_is_array | - trace_fence_emit + trace_dma_fence_emit | - FENCE_TRACE + DMA_FENCE_TRACE | - FENCE_WARN + DMA_FENCE_WARN | - FENCE_ERR + DMA_FENCE_ERR ) ( ... ) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Christian König <christian.koenig@amd.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161025120045.28839-1-chris@chris-wilson.co.uk
2016-10-25 19:00:45 +07:00
struct msm_gpu *gpu, bool exclusive, struct dma_fence *fence);
void msm_gem_move_to_inactive(struct drm_gem_object *obj);
int msm_gem_cpu_prep(struct drm_gem_object *obj, uint32_t op, ktime_t *timeout);
int msm_gem_cpu_fini(struct drm_gem_object *obj);
void msm_gem_free_object(struct drm_gem_object *obj);
int msm_gem_new_handle(struct drm_device *dev, struct drm_file *file,
uint32_t size, uint32_t flags, uint32_t *handle, char *name);
struct drm_gem_object *msm_gem_new(struct drm_device *dev,
uint32_t size, uint32_t flags);
struct drm_gem_object *msm_gem_new_locked(struct drm_device *dev,
uint32_t size, uint32_t flags);
void *msm_gem_kernel_new(struct drm_device *dev, uint32_t size,
uint32_t flags, struct msm_gem_address_space *aspace,
struct drm_gem_object **bo, uint64_t *iova);
void *msm_gem_kernel_new_locked(struct drm_device *dev, uint32_t size,
uint32_t flags, struct msm_gem_address_space *aspace,
struct drm_gem_object **bo, uint64_t *iova);
void msm_gem_kernel_put(struct drm_gem_object *bo,
struct msm_gem_address_space *aspace, bool locked);
struct drm_gem_object *msm_gem_import(struct drm_device *dev,
struct dma_buf *dmabuf, struct sg_table *sgt);
void msm_gem_free_work(struct work_struct *work);
__printf(2, 3)
void msm_gem_object_set_name(struct drm_gem_object *bo, const char *fmt, ...);
int msm_framebuffer_prepare(struct drm_framebuffer *fb,
struct msm_gem_address_space *aspace);
void msm_framebuffer_cleanup(struct drm_framebuffer *fb,
struct msm_gem_address_space *aspace);
uint32_t msm_framebuffer_iova(struct drm_framebuffer *fb,
struct msm_gem_address_space *aspace, int plane);
struct drm_gem_object *msm_framebuffer_bo(struct drm_framebuffer *fb, int plane);
const struct msm_format *msm_framebuffer_format(struct drm_framebuffer *fb);
struct drm_framebuffer *msm_framebuffer_create(struct drm_device *dev,
struct drm_file *file, const struct drm_mode_fb_cmd2 *mode_cmd);
struct drm_framebuffer * msm_alloc_stolen_fb(struct drm_device *dev,
int w, int h, int p, uint32_t format);
struct drm_fb_helper *msm_fbdev_init(struct drm_device *dev);
void msm_fbdev_free(struct drm_device *dev);
struct hdmi;
int msm_hdmi_modeset_init(struct hdmi *hdmi, struct drm_device *dev,
struct drm_encoder *encoder);
void __init msm_hdmi_register(void);
void __exit msm_hdmi_unregister(void);
struct msm_edp;
void __init msm_edp_register(void);
void __exit msm_edp_unregister(void);
int msm_edp_modeset_init(struct msm_edp *edp, struct drm_device *dev,
struct drm_encoder *encoder);
struct msm_dsi;
#ifdef CONFIG_DRM_MSM_DSI
void __init msm_dsi_register(void);
void __exit msm_dsi_unregister(void);
int msm_dsi_modeset_init(struct msm_dsi *msm_dsi, struct drm_device *dev,
struct drm_encoder *encoder);
#else
static inline void __init msm_dsi_register(void)
{
}
static inline void __exit msm_dsi_unregister(void)
{
}
static inline int msm_dsi_modeset_init(struct msm_dsi *msm_dsi,
struct drm_device *dev,
struct drm_encoder *encoder)
{
return -EINVAL;
}
#endif
void __init msm_mdp_register(void);
void __exit msm_mdp_unregister(void);
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-28 02:26:09 +07:00
void __init msm_dpu_register(void);
void __exit msm_dpu_unregister(void);
#ifdef CONFIG_DEBUG_FS
void msm_gem_describe(struct drm_gem_object *obj, struct seq_file *m);
void msm_gem_describe_objects(struct list_head *list, struct seq_file *m);
void msm_framebuffer_describe(struct drm_framebuffer *fb, struct seq_file *m);
int msm_debugfs_late_init(struct drm_device *dev);
int msm_rd_debugfs_init(struct drm_minor *minor);
void msm_rd_debugfs_cleanup(struct msm_drm_private *priv);
__printf(3, 4)
void msm_rd_dump_submit(struct msm_rd_state *rd, struct msm_gem_submit *submit,
const char *fmt, ...);
int msm_perf_debugfs_init(struct drm_minor *minor);
void msm_perf_debugfs_cleanup(struct msm_drm_private *priv);
#else
static inline int msm_debugfs_late_init(struct drm_device *dev) { return 0; }
__printf(3, 4)
static inline void msm_rd_dump_submit(struct msm_rd_state *rd, struct msm_gem_submit *submit,
const char *fmt, ...) {}
static inline void msm_rd_debugfs_cleanup(struct msm_drm_private *priv) {}
static inline void msm_perf_debugfs_cleanup(struct msm_drm_private *priv) {}
#endif
struct clk *msm_clk_get(struct platform_device *pdev, const char *name);
int msm_clk_bulk_get(struct device *dev, struct clk_bulk_data **bulk);
struct clk *msm_clk_bulk_get_clock(struct clk_bulk_data *bulk, int count,
const char *name);
void __iomem *msm_ioremap(struct platform_device *pdev, const char *name,
const char *dbgname);
void msm_writel(u32 data, void __iomem *addr);
u32 msm_readl(const void __iomem *addr);
struct msm_gpu_submitqueue;
int msm_submitqueue_init(struct drm_device *drm, struct msm_file_private *ctx);
struct msm_gpu_submitqueue *msm_submitqueue_get(struct msm_file_private *ctx,
u32 id);
int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
u32 prio, u32 flags, u32 *id);
int msm_submitqueue_query(struct drm_device *drm, struct msm_file_private *ctx,
struct drm_msm_submitqueue_query *args);
int msm_submitqueue_remove(struct msm_file_private *ctx, u32 id);
void msm_submitqueue_close(struct msm_file_private *ctx);
void msm_submitqueue_destroy(struct kref *kref);
#define DBG(fmt, ...) DRM_DEBUG_DRIVER(fmt"\n", ##__VA_ARGS__)
#define VERB(fmt, ...) if (0) DRM_DEBUG_DRIVER(fmt"\n", ##__VA_ARGS__)
static inline int align_pitch(int width, int bpp)
{
int bytespp = (bpp + 7) / 8;
/* adreno needs pitch aligned to 32 pixels: */
return bytespp * ALIGN(width, 32);
}
/* for the generated headers: */
#define INVALID_IDX(idx) ({BUG(); 0;})
#define fui(x) ({BUG(); 0;})
#define util_float_to_half(x) ({BUG(); 0;})
#define FIELD(val, name) (((val) & name ## __MASK) >> name ## __SHIFT)
/* for conditionally setting boolean flag(s): */
#define COND(bool, val) ((bool) ? (val) : 0)
static inline unsigned long timeout_to_jiffies(const ktime_t *timeout)
{
ktime_t now = ktime_get();
unsigned long remaining_jiffies;
if (ktime_compare(*timeout, now) < 0) {
remaining_jiffies = 0;
} else {
ktime_t rem = ktime_sub(*timeout, now);
struct timespec ts = ktime_to_timespec(rem);
remaining_jiffies = timespec_to_jiffies(&ts);
}
return remaining_jiffies;
}
#endif /* __MSM_DRV_H__ */