linux_dsm_epyc7002/arch/powerpc/platforms/cell/spufs/sched.c

1176 lines
30 KiB
C
Raw Normal View History

/* sched.c - SPU scheduler.
*
* Copyright (C) IBM 2005
* Author: Mark Nutter <mnutter@us.ibm.com>
*
* 2006-03-31 NUMA domains added.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#undef DEBUG
#include <linux/module.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/mm.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 15:04:11 +07:00
#include <linux/slab.h>
#include <linux/completion.h>
#include <linux/vmalloc.h>
#include <linux/smp.h>
#include <linux/stddef.h>
#include <linux/unistd.h>
#include <linux/numa.h>
#include <linux/mutex.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
#include <linux/pid_namespace.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <asm/io.h>
#include <asm/mmu_context.h>
#include <asm/spu.h>
#include <asm/spu_csa.h>
#include <asm/spu_priv1.h>
#include "spufs.h"
#define CREATE_TRACE_POINTS
#include "sputrace.h"
struct spu_prio_array {
DECLARE_BITMAP(bitmap, MAX_PRIO);
struct list_head runq[MAX_PRIO];
spinlock_t runq_lock;
int nr_waiting;
};
static unsigned long spu_avenrun[3];
static struct spu_prio_array *spu_prio;
static struct task_struct *spusched_task;
static struct timer_list spusched_timer;
static struct timer_list spuloadavg_timer;
/*
* Priority of a normal, non-rt, non-niced'd process (aka nice level 0).
*/
#define NORMAL_PRIO 120
/*
* Frequency of the spu scheduler tick. By default we do one SPU scheduler
* tick for every 10 CPU scheduler ticks.
*/
#define SPUSCHED_TICK (10)
/*
* These are the 'tuning knobs' of the scheduler:
*
* Minimum timeslice is 5 msecs (or 1 spu scheduler tick, whichever is
* larger), default timeslice is 100 msecs, maximum timeslice is 800 msecs.
*/
#define MIN_SPU_TIMESLICE max(5 * HZ / (1000 * SPUSCHED_TICK), 1)
#define DEF_SPU_TIMESLICE (100 * HZ / (1000 * SPUSCHED_TICK))
#define MAX_USER_PRIO (MAX_PRIO - MAX_RT_PRIO)
#define SCALE_PRIO(x, prio) \
max(x * (MAX_PRIO - prio) / (MAX_USER_PRIO / 2), MIN_SPU_TIMESLICE)
/*
* scale user-nice values [ -20 ... 0 ... 19 ] to time slice values:
* [800ms ... 100ms ... 5ms]
*
* The higher a thread's priority, the bigger timeslices
* it gets during one round of execution. But even the lowest
* priority thread gets MIN_TIMESLICE worth of execution time.
*/
void spu_set_timeslice(struct spu_context *ctx)
{
if (ctx->prio < NORMAL_PRIO)
ctx->time_slice = SCALE_PRIO(DEF_SPU_TIMESLICE * 4, ctx->prio);
else
ctx->time_slice = SCALE_PRIO(DEF_SPU_TIMESLICE, ctx->prio);
}
/*
* Update scheduling information from the owning thread.
*/
void __spu_update_sched_info(struct spu_context *ctx)
{
/*
* assert that the context is not on the runqueue, so it is safe
* to change its scheduling parameters.
*/
BUG_ON(!list_empty(&ctx->rq));
/*
* 32-Bit assignments are atomic on powerpc, and we don't care about
* memory ordering here because retrieving the controlling thread is
* per definition racy.
*/
ctx->tid = current->pid;
/*
* We do our own priority calculations, so we normally want
* ->static_prio to start with. Unfortunately this field
* contains junk for threads with a realtime scheduling
* policy so we have to look at ->prio in this case.
*/
if (rt_prio(current->prio))
ctx->prio = current->prio;
else
ctx->prio = current->static_prio;
ctx->policy = current->policy;
/*
* TO DO: the context may be loaded, so we may need to activate
* it again on a different node. But it shouldn't hurt anything
* to update its parameters, because we know that the scheduler
* is not actively looking at this field, since it is not on the
* runqueue. The context will be rescheduled on the proper node
* if it is timesliced or preempted.
*/
ctx->cpus_allowed = current->cpus_allowed;
/* Save the current cpu id for spu interrupt routing. */
ctx->last_ran = raw_smp_processor_id();
}
void spu_update_sched_info(struct spu_context *ctx)
{
int node;
if (ctx->state == SPU_STATE_RUNNABLE) {
node = ctx->spu->node;
/*
* Take list_mutex to sync with find_victim().
*/
mutex_lock(&cbe_spu_info[node].list_mutex);
__spu_update_sched_info(ctx);
mutex_unlock(&cbe_spu_info[node].list_mutex);
} else {
__spu_update_sched_info(ctx);
}
}
static int __node_allowed(struct spu_context *ctx, int node)
{
if (nr_cpus_node(node)) {
const struct cpumask *mask = cpumask_of_node(node);
if (cpumask_intersects(mask, &ctx->cpus_allowed))
return 1;
}
return 0;
}
static int node_allowed(struct spu_context *ctx, int node)
{
int rval;
spin_lock(&spu_prio->runq_lock);
rval = __node_allowed(ctx, node);
spin_unlock(&spu_prio->runq_lock);
return rval;
}
void do_notify_spus_active(void)
{
int node;
/*
* Wake up the active spu_contexts.
*
* When the awakened processes see their "notify_active" flag is set,
* they will call spu_switch_notify().
*/
for_each_online_node(node) {
struct spu *spu;
mutex_lock(&cbe_spu_info[node].list_mutex);
list_for_each_entry(spu, &cbe_spu_info[node].spus, cbe_list) {
if (spu->alloc_state != SPU_FREE) {
struct spu_context *ctx = spu->ctx;
set_bit(SPU_SCHED_NOTIFY_ACTIVE,
&ctx->sched_flags);
mb();
wake_up_all(&ctx->stop_wq);
}
}
mutex_unlock(&cbe_spu_info[node].list_mutex);
}
}
/**
* spu_bind_context - bind spu context to physical spu
* @spu: physical spu to bind to
* @ctx: context to bind
*/
static void spu_bind_context(struct spu *spu, struct spu_context *ctx)
{
spu_context_trace(spu_bind_context__enter, ctx, spu);
spuctx_switch_state(ctx, SPU_UTIL_SYSTEM);
if (ctx->flags & SPU_CREATE_NOSCHED)
atomic_inc(&cbe_spu_info[spu->node].reserved_spus);
ctx->stats.slb_flt_base = spu->stats.slb_flt;
ctx->stats.class2_intr_base = spu->stats.class2_intr;
spu_associate_mm(spu, ctx->owner);
spin_lock_irq(&spu->register_lock);
spu->ctx = ctx;
spu->flags = 0;
ctx->spu = spu;
ctx->ops = &spu_hw_ops;
spu->pid = current->pid;
spu->tgid = current->tgid;
spu->ibox_callback = spufs_ibox_callback;
spu->wbox_callback = spufs_wbox_callback;
spu->stop_callback = spufs_stop_callback;
spu->mfc_callback = spufs_mfc_callback;
spin_unlock_irq(&spu->register_lock);
spu_unmap_mappings(ctx);
spu_switch_log_notify(spu, ctx, SWITCH_LOG_START, 0);
spu_restore(&ctx->csa, spu);
spu->timestamp = jiffies;
spu_switch_notify(spu, ctx);
ctx->state = SPU_STATE_RUNNABLE;
spuctx_switch_state(ctx, SPU_UTIL_USER);
}
/*
* Must be used with the list_mutex held.
*/
static inline int sched_spu(struct spu *spu)
{
BUG_ON(!mutex_is_locked(&cbe_spu_info[spu->node].list_mutex));
return (!spu->ctx || !(spu->ctx->flags & SPU_CREATE_NOSCHED));
}
static void aff_merge_remaining_ctxs(struct spu_gang *gang)
{
struct spu_context *ctx;
list_for_each_entry(ctx, &gang->aff_list_head, aff_list) {
if (list_empty(&ctx->aff_list))
list_add(&ctx->aff_list, &gang->aff_list_head);
}
gang->aff_flags |= AFF_MERGED;
}
static void aff_set_offsets(struct spu_gang *gang)
{
struct spu_context *ctx;
int offset;
offset = -1;
list_for_each_entry_reverse(ctx, &gang->aff_ref_ctx->aff_list,
aff_list) {
if (&ctx->aff_list == &gang->aff_list_head)
break;
ctx->aff_offset = offset--;
}
offset = 0;
list_for_each_entry(ctx, gang->aff_ref_ctx->aff_list.prev, aff_list) {
if (&ctx->aff_list == &gang->aff_list_head)
break;
ctx->aff_offset = offset++;
}
gang->aff_flags |= AFF_OFFSETS_SET;
}
static struct spu *aff_ref_location(struct spu_context *ctx, int mem_aff,
int group_size, int lowest_offset)
{
struct spu *spu;
int node, n;
/*
* TODO: A better algorithm could be used to find a good spu to be
* used as reference location for the ctxs chain.
*/
node = cpu_to_node(raw_smp_processor_id());
for (n = 0; n < MAX_NUMNODES; n++, node++) {
/*
* "available_spus" counts how many spus are not potentially
* going to be used by other affinity gangs whose reference
* context is already in place. Although this code seeks to
* avoid having affinity gangs with a summed amount of
* contexts bigger than the amount of spus in the node,
* this may happen sporadically. In this case, available_spus
* becomes negative, which is harmless.
*/
int available_spus;
node = (node < MAX_NUMNODES) ? node : 0;
if (!node_allowed(ctx, node))
continue;
available_spus = 0;
mutex_lock(&cbe_spu_info[node].list_mutex);
list_for_each_entry(spu, &cbe_spu_info[node].spus, cbe_list) {
if (spu->ctx && spu->ctx->gang && !spu->ctx->aff_offset
&& spu->ctx->gang->aff_ref_spu)
available_spus -= spu->ctx->gang->contexts;
available_spus++;
}
if (available_spus < ctx->gang->contexts) {
mutex_unlock(&cbe_spu_info[node].list_mutex);
continue;
}
list_for_each_entry(spu, &cbe_spu_info[node].spus, cbe_list) {
if ((!mem_aff || spu->has_mem_affinity) &&
sched_spu(spu)) {
mutex_unlock(&cbe_spu_info[node].list_mutex);
return spu;
}
}
mutex_unlock(&cbe_spu_info[node].list_mutex);
}
return NULL;
}
static void aff_set_ref_point_location(struct spu_gang *gang)
{
int mem_aff, gs, lowest_offset;
struct spu_context *ctx;
struct spu *tmp;
mem_aff = gang->aff_ref_ctx->flags & SPU_CREATE_AFFINITY_MEM;
lowest_offset = 0;
gs = 0;
list_for_each_entry(tmp, &gang->aff_list_head, aff_list)
gs++;
list_for_each_entry_reverse(ctx, &gang->aff_ref_ctx->aff_list,
aff_list) {
if (&ctx->aff_list == &gang->aff_list_head)
break;
lowest_offset = ctx->aff_offset;
}
gang->aff_ref_spu = aff_ref_location(gang->aff_ref_ctx, mem_aff, gs,
lowest_offset);
}
static struct spu *ctx_location(struct spu *ref, int offset, int node)
{
struct spu *spu;
spu = NULL;
if (offset >= 0) {
list_for_each_entry(spu, ref->aff_list.prev, aff_list) {
BUG_ON(spu->node != node);
if (offset == 0)
break;
if (sched_spu(spu))
offset--;
}
} else {
list_for_each_entry_reverse(spu, ref->aff_list.next, aff_list) {
BUG_ON(spu->node != node);
if (offset == 0)
break;
if (sched_spu(spu))
offset++;
}
}
return spu;
}
/*
* affinity_check is called each time a context is going to be scheduled.
* It returns the spu ptr on which the context must run.
*/
static int has_affinity(struct spu_context *ctx)
{
struct spu_gang *gang = ctx->gang;
if (list_empty(&ctx->aff_list))
return 0;
if (atomic_read(&ctx->gang->aff_sched_count) == 0)
ctx->gang->aff_ref_spu = NULL;
if (!gang->aff_ref_spu) {
if (!(gang->aff_flags & AFF_MERGED))
aff_merge_remaining_ctxs(gang);
if (!(gang->aff_flags & AFF_OFFSETS_SET))
aff_set_offsets(gang);
aff_set_ref_point_location(gang);
}
return gang->aff_ref_spu != NULL;
}
/**
* spu_unbind_context - unbind spu context from physical spu
* @spu: physical spu to unbind from
* @ctx: context to unbind
*/
static void spu_unbind_context(struct spu *spu, struct spu_context *ctx)
{
u32 status;
spu_context_trace(spu_unbind_context__enter, ctx, spu);
spuctx_switch_state(ctx, SPU_UTIL_SYSTEM);
if (spu->ctx->flags & SPU_CREATE_NOSCHED)
atomic_dec(&cbe_spu_info[spu->node].reserved_spus);
if (ctx->gang)
/*
* If ctx->gang->aff_sched_count is positive, SPU affinity is
* being considered in this gang. Using atomic_dec_if_positive
* allow us to skip an explicit check for affinity in this gang
*/
atomic_dec_if_positive(&ctx->gang->aff_sched_count);
spu_switch_notify(spu, NULL);
spu_unmap_mappings(ctx);
spu_save(&ctx->csa, spu);
spu_switch_log_notify(spu, ctx, SWITCH_LOG_STOP, 0);
spin_lock_irq(&spu->register_lock);
spu->timestamp = jiffies;
ctx->state = SPU_STATE_SAVED;
spu->ibox_callback = NULL;
spu->wbox_callback = NULL;
spu->stop_callback = NULL;
spu->mfc_callback = NULL;
spu->pid = 0;
spu->tgid = 0;
ctx->ops = &spu_backing_ops;
spu->flags = 0;
spu->ctx = NULL;
spin_unlock_irq(&spu->register_lock);
spu_associate_mm(spu, NULL);
ctx->stats.slb_flt +=
(spu->stats.slb_flt - ctx->stats.slb_flt_base);
ctx->stats.class2_intr +=
(spu->stats.class2_intr - ctx->stats.class2_intr_base);
/* This maps the underlying spu state to idle */
spuctx_switch_state(ctx, SPU_UTIL_IDLE_LOADED);
ctx->spu = NULL;
if (spu_stopped(ctx, &status))
wake_up_all(&ctx->stop_wq);
}
/**
* spu_add_to_rq - add a context to the runqueue
* @ctx: context to add
*/
static void __spu_add_to_rq(struct spu_context *ctx)
{
/*
* Unfortunately this code path can be called from multiple threads
* on behalf of a single context due to the way the problem state
* mmap support works.
*
* Fortunately we need to wake up all these threads at the same time
* and can simply skip the runqueue addition for every but the first
* thread getting into this codepath.
*
* It's still quite hacky, and long-term we should proxy all other
* threads through the owner thread so that spu_run is in control
* of all the scheduling activity for a given context.
*/
if (list_empty(&ctx->rq)) {
list_add_tail(&ctx->rq, &spu_prio->runq[ctx->prio]);
set_bit(ctx->prio, spu_prio->bitmap);
if (!spu_prio->nr_waiting++)
mod_timer(&spusched_timer, jiffies + SPUSCHED_TICK);
}
}
static void spu_add_to_rq(struct spu_context *ctx)
{
spin_lock(&spu_prio->runq_lock);
__spu_add_to_rq(ctx);
spin_unlock(&spu_prio->runq_lock);
}
static void __spu_del_from_rq(struct spu_context *ctx)
{
int prio = ctx->prio;
if (!list_empty(&ctx->rq)) {
if (!--spu_prio->nr_waiting)
del_timer(&spusched_timer);
list_del_init(&ctx->rq);
if (list_empty(&spu_prio->runq[prio]))
clear_bit(prio, spu_prio->bitmap);
}
}
void spu_del_from_rq(struct spu_context *ctx)
{
spin_lock(&spu_prio->runq_lock);
__spu_del_from_rq(ctx);
spin_unlock(&spu_prio->runq_lock);
}
static void spu_prio_wait(struct spu_context *ctx)
{
DEFINE_WAIT(wait);
/*
* The caller must explicitly wait for a context to be loaded
* if the nosched flag is set. If NOSCHED is not set, the caller
* queues the context and waits for an spu event or error.
*/
BUG_ON(!(ctx->flags & SPU_CREATE_NOSCHED));
spin_lock(&spu_prio->runq_lock);
prepare_to_wait_exclusive(&ctx->stop_wq, &wait, TASK_INTERRUPTIBLE);
if (!signal_pending(current)) {
__spu_add_to_rq(ctx);
spin_unlock(&spu_prio->runq_lock);
mutex_unlock(&ctx->state_mutex);
schedule();
mutex_lock(&ctx->state_mutex);
spin_lock(&spu_prio->runq_lock);
__spu_del_from_rq(ctx);
}
spin_unlock(&spu_prio->runq_lock);
__set_current_state(TASK_RUNNING);
remove_wait_queue(&ctx->stop_wq, &wait);
}
static struct spu *spu_get_idle(struct spu_context *ctx)
{
struct spu *spu, *aff_ref_spu;
int node, n;
spu_context_nospu_trace(spu_get_idle__enter, ctx);
if (ctx->gang) {
mutex_lock(&ctx->gang->aff_mutex);
if (has_affinity(ctx)) {
aff_ref_spu = ctx->gang->aff_ref_spu;
atomic_inc(&ctx->gang->aff_sched_count);
mutex_unlock(&ctx->gang->aff_mutex);
node = aff_ref_spu->node;
mutex_lock(&cbe_spu_info[node].list_mutex);
spu = ctx_location(aff_ref_spu, ctx->aff_offset, node);
if (spu && spu->alloc_state == SPU_FREE)
goto found;
mutex_unlock(&cbe_spu_info[node].list_mutex);
atomic_dec(&ctx->gang->aff_sched_count);
goto not_found;
}
mutex_unlock(&ctx->gang->aff_mutex);
}
node = cpu_to_node(raw_smp_processor_id());
for (n = 0; n < MAX_NUMNODES; n++, node++) {
node = (node < MAX_NUMNODES) ? node : 0;
if (!node_allowed(ctx, node))
continue;
mutex_lock(&cbe_spu_info[node].list_mutex);
list_for_each_entry(spu, &cbe_spu_info[node].spus, cbe_list) {
if (spu->alloc_state == SPU_FREE)
goto found;
}
mutex_unlock(&cbe_spu_info[node].list_mutex);
}
not_found:
spu_context_nospu_trace(spu_get_idle__not_found, ctx);
return NULL;
found:
spu->alloc_state = SPU_USED;
mutex_unlock(&cbe_spu_info[node].list_mutex);
spu_context_trace(spu_get_idle__found, ctx, spu);
spu_init_channels(spu);
return spu;
}
/**
* find_victim - find a lower priority context to preempt
* @ctx: canidate context for running
*
* Returns the freed physical spu to run the new context on.
*/
static struct spu *find_victim(struct spu_context *ctx)
{
struct spu_context *victim = NULL;
struct spu *spu;
int node, n;
spu_context_nospu_trace(spu_find_victim__enter, ctx);
/*
* Look for a possible preemption candidate on the local node first.
* If there is no candidate look at the other nodes. This isn't
* exactly fair, but so far the whole spu scheduler tries to keep
* a strong node affinity. We might want to fine-tune this in
* the future.
*/
restart:
node = cpu_to_node(raw_smp_processor_id());
for (n = 0; n < MAX_NUMNODES; n++, node++) {
node = (node < MAX_NUMNODES) ? node : 0;
if (!node_allowed(ctx, node))
continue;
mutex_lock(&cbe_spu_info[node].list_mutex);
list_for_each_entry(spu, &cbe_spu_info[node].spus, cbe_list) {
struct spu_context *tmp = spu->ctx;
if (tmp && tmp->prio > ctx->prio &&
!(tmp->flags & SPU_CREATE_NOSCHED) &&
(!victim || tmp->prio > victim->prio)) {
victim = spu->ctx;
}
}
if (victim)
get_spu_context(victim);
mutex_unlock(&cbe_spu_info[node].list_mutex);
if (victim) {
/*
* This nests ctx->state_mutex, but we always lock
* higher priority contexts before lower priority
* ones, so this is safe until we introduce
* priority inheritance schemes.
*
* XXX if the highest priority context is locked,
* this can loop a long time. Might be better to
* look at another context or give up after X retries.
*/
if (!mutex_trylock(&victim->state_mutex)) {
put_spu_context(victim);
victim = NULL;
goto restart;
}
spu = victim->spu;
if (!spu || victim->prio <= ctx->prio) {
/*
* This race can happen because we've dropped
* the active list mutex. Not a problem, just
* restart the search.
*/
mutex_unlock(&victim->state_mutex);
put_spu_context(victim);
victim = NULL;
goto restart;
}
spu_context_trace(__spu_deactivate__unload, ctx, spu);
mutex_lock(&cbe_spu_info[node].list_mutex);
cbe_spu_info[node].nr_active--;
spu_unbind_context(spu, victim);
mutex_unlock(&cbe_spu_info[node].list_mutex);
victim->stats.invol_ctx_switch++;
spu->stats.invol_ctx_switch++;
if (test_bit(SPU_SCHED_SPU_RUN, &victim->sched_flags))
spu_add_to_rq(victim);
mutex_unlock(&victim->state_mutex);
put_spu_context(victim);
return spu;
}
}
return NULL;
}
static void __spu_schedule(struct spu *spu, struct spu_context *ctx)
{
int node = spu->node;
int success = 0;
spu_set_timeslice(ctx);
mutex_lock(&cbe_spu_info[node].list_mutex);
if (spu->ctx == NULL) {
spu_bind_context(spu, ctx);
cbe_spu_info[node].nr_active++;
spu->alloc_state = SPU_USED;
success = 1;
}
mutex_unlock(&cbe_spu_info[node].list_mutex);
if (success)
wake_up_all(&ctx->run_wq);
else
spu_add_to_rq(ctx);
}
static void spu_schedule(struct spu *spu, struct spu_context *ctx)
{
/* not a candidate for interruptible because it's called either
from the scheduler thread or from spu_deactivate */
mutex_lock(&ctx->state_mutex);
if (ctx->state == SPU_STATE_SAVED)
__spu_schedule(spu, ctx);
spu_release(ctx);
}
/**
* spu_unschedule - remove a context from a spu, and possibly release it.
* @spu: The SPU to unschedule from
* @ctx: The context currently scheduled on the SPU
* @free_spu Whether to free the SPU for other contexts
*
* Unbinds the context @ctx from the SPU @spu. If @free_spu is non-zero, the
* SPU is made available for other contexts (ie, may be returned by
* spu_get_idle). If this is zero, the caller is expected to schedule another
* context to this spu.
*
* Should be called with ctx->state_mutex held.
*/
static void spu_unschedule(struct spu *spu, struct spu_context *ctx,
int free_spu)
{
int node = spu->node;
mutex_lock(&cbe_spu_info[node].list_mutex);
cbe_spu_info[node].nr_active--;
if (free_spu)
spu->alloc_state = SPU_FREE;
spu_unbind_context(spu, ctx);
ctx->stats.invol_ctx_switch++;
spu->stats.invol_ctx_switch++;
mutex_unlock(&cbe_spu_info[node].list_mutex);
}
/**
* spu_activate - find a free spu for a context and execute it
* @ctx: spu context to schedule
* @flags: flags (currently ignored)
*
* Tries to find a free spu to run @ctx. If no free spu is available
* add the context to the runqueue so it gets woken up once an spu
* is available.
*/
int spu_activate(struct spu_context *ctx, unsigned long flags)
{
struct spu *spu;
/*
* If there are multiple threads waiting for a single context
* only one actually binds the context while the others will
* only be able to acquire the state_mutex once the context
* already is in runnable state.
*/
if (ctx->spu)
return 0;
spu_activate_top:
if (signal_pending(current))
return -ERESTARTSYS;
spu = spu_get_idle(ctx);
/*
* If this is a realtime thread we try to get it running by
* preempting a lower priority thread.
*/
if (!spu && rt_prio(ctx->prio))
spu = find_victim(ctx);
if (spu) {
unsigned long runcntl;
runcntl = ctx->ops->runcntl_read(ctx);
__spu_schedule(spu, ctx);
if (runcntl & SPU_RUNCNTL_RUNNABLE)
spuctx_switch_state(ctx, SPU_UTIL_USER);
return 0;
}
if (ctx->flags & SPU_CREATE_NOSCHED) {
spu_prio_wait(ctx);
goto spu_activate_top;
}
spu_add_to_rq(ctx);
return 0;
}
/**
* grab_runnable_context - try to find a runnable context
*
* Remove the highest priority context on the runqueue and return it
* to the caller. Returns %NULL if no runnable context was found.
*/
static struct spu_context *grab_runnable_context(int prio, int node)
{
struct spu_context *ctx;
int best;
spin_lock(&spu_prio->runq_lock);
best = find_first_bit(spu_prio->bitmap, prio);
while (best < prio) {
struct list_head *rq = &spu_prio->runq[best];
list_for_each_entry(ctx, rq, rq) {
/* XXX(hch): check for affinity here as well */
if (__node_allowed(ctx, node)) {
__spu_del_from_rq(ctx);
goto found;
}
}
best++;
}
ctx = NULL;
found:
spin_unlock(&spu_prio->runq_lock);
return ctx;
}
static int __spu_deactivate(struct spu_context *ctx, int force, int max_prio)
{
struct spu *spu = ctx->spu;
struct spu_context *new = NULL;
if (spu) {
new = grab_runnable_context(max_prio, spu->node);
if (new || force) {
spu_unschedule(spu, ctx, new == NULL);
if (new) {
if (new->flags & SPU_CREATE_NOSCHED)
wake_up(&new->stop_wq);
else {
spu_release(ctx);
spu_schedule(spu, new);
/* this one can't easily be made
interruptible */
mutex_lock(&ctx->state_mutex);
}
}
}
}
return new != NULL;
}
/**
* spu_deactivate - unbind a context from it's physical spu
* @ctx: spu context to unbind
*
* Unbind @ctx from the physical spu it is running on and schedule
* the highest priority context to run on the freed physical spu.
*/
void spu_deactivate(struct spu_context *ctx)
{
spu_context_nospu_trace(spu_deactivate__enter, ctx);
__spu_deactivate(ctx, 1, MAX_PRIO);
}
/**
* spu_yield - yield a physical spu if others are waiting
* @ctx: spu context to yield
*
* Check if there is a higher priority context waiting and if yes
* unbind @ctx from the physical spu and schedule the highest
* priority context to run on the freed physical spu instead.
*/
void spu_yield(struct spu_context *ctx)
{
spu_context_nospu_trace(spu_yield__enter, ctx);
if (!(ctx->flags & SPU_CREATE_NOSCHED)) {
mutex_lock(&ctx->state_mutex);
__spu_deactivate(ctx, 0, MAX_PRIO);
mutex_unlock(&ctx->state_mutex);
}
}
static noinline void spusched_tick(struct spu_context *ctx)
{
struct spu_context *new = NULL;
struct spu *spu = NULL;
if (spu_acquire(ctx))
BUG(); /* a kernel thread never has signals pending */
if (ctx->state != SPU_STATE_RUNNABLE)
goto out;
if (ctx->flags & SPU_CREATE_NOSCHED)
goto out;
if (ctx->policy == SCHED_FIFO)
goto out;
if (--ctx->time_slice && test_bit(SPU_SCHED_SPU_RUN, &ctx->sched_flags))
goto out;
spu = ctx->spu;
spu_context_trace(spusched_tick__preempt, ctx, spu);
new = grab_runnable_context(ctx->prio + 1, spu->node);
if (new) {
spu_unschedule(spu, ctx, 0);
if (test_bit(SPU_SCHED_SPU_RUN, &ctx->sched_flags))
spu_add_to_rq(ctx);
} else {
spu_context_nospu_trace(spusched_tick__newslice, ctx);
if (!ctx->time_slice)
ctx->time_slice++;
}
out:
spu_release(ctx);
if (new)
spu_schedule(spu, new);
}
/**
* count_active_contexts - count nr of active tasks
*
* Return the number of tasks currently running or waiting to run.
*
* Note that we don't take runq_lock / list_mutex here. Reading
* a single 32bit value is atomic on powerpc, and we don't care
* about memory ordering issues here.
*/
static unsigned long count_active_contexts(void)
{
int nr_active = 0, node;
for (node = 0; node < MAX_NUMNODES; node++)
nr_active += cbe_spu_info[node].nr_active;
nr_active += spu_prio->nr_waiting;
return nr_active;
}
/**
* spu_calc_load - update the avenrun load estimates.
*
* No locking against reading these values from userspace, as for
* the CPU loadavg code.
*/
static void spu_calc_load(void)
{
unsigned long active_tasks; /* fixed-point */
active_tasks = count_active_contexts() * FIXED_1;
CALC_LOAD(spu_avenrun[0], EXP_1, active_tasks);
CALC_LOAD(spu_avenrun[1], EXP_5, active_tasks);
CALC_LOAD(spu_avenrun[2], EXP_15, active_tasks);
}
static void spusched_wake(unsigned long data)
{
mod_timer(&spusched_timer, jiffies + SPUSCHED_TICK);
wake_up_process(spusched_task);
}
static void spuloadavg_wake(unsigned long data)
{
mod_timer(&spuloadavg_timer, jiffies + LOAD_FREQ);
spu_calc_load();
}
static int spusched_thread(void *unused)
{
struct spu *spu;
int node;
while (!kthread_should_stop()) {
set_current_state(TASK_INTERRUPTIBLE);
schedule();
for (node = 0; node < MAX_NUMNODES; node++) {
struct mutex *mtx = &cbe_spu_info[node].list_mutex;
mutex_lock(mtx);
list_for_each_entry(spu, &cbe_spu_info[node].spus,
cbe_list) {
struct spu_context *ctx = spu->ctx;
if (ctx) {
get_spu_context(ctx);
mutex_unlock(mtx);
spusched_tick(ctx);
mutex_lock(mtx);
put_spu_context(ctx);
}
}
mutex_unlock(mtx);
}
}
return 0;
}
void spuctx_switch_state(struct spu_context *ctx,
enum spu_utilization_state new_state)
{
unsigned long long curtime;
signed long long delta;
struct timespec ts;
struct spu *spu;
enum spu_utilization_state old_state;
int node;
ktime_get_ts(&ts);
curtime = timespec_to_ns(&ts);
delta = curtime - ctx->stats.tstamp;
WARN_ON(!mutex_is_locked(&ctx->state_mutex));
WARN_ON(delta < 0);
spu = ctx->spu;
old_state = ctx->stats.util_state;
ctx->stats.util_state = new_state;
ctx->stats.tstamp = curtime;
/*
* Update the physical SPU utilization statistics.
*/
if (spu) {
ctx->stats.times[old_state] += delta;
spu->stats.times[old_state] += delta;
spu->stats.util_state = new_state;
spu->stats.tstamp = curtime;
node = spu->node;
if (old_state == SPU_UTIL_USER)
atomic_dec(&cbe_spu_info[node].busy_spus);
if (new_state == SPU_UTIL_USER)
atomic_inc(&cbe_spu_info[node].busy_spus);
}
}
#define LOAD_INT(x) ((x) >> FSHIFT)
#define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
static int show_spu_loadavg(struct seq_file *s, void *private)
{
int a, b, c;
a = spu_avenrun[0] + (FIXED_1/200);
b = spu_avenrun[1] + (FIXED_1/200);
c = spu_avenrun[2] + (FIXED_1/200);
/*
* Note that last_pid doesn't really make much sense for the
* SPU loadavg (it even seems very odd on the CPU side...),
* but we include it here to have a 100% compatible interface.
*/
seq_printf(s, "%d.%02d %d.%02d %d.%02d %ld/%d %d\n",
LOAD_INT(a), LOAD_FRAC(a),
LOAD_INT(b), LOAD_FRAC(b),
LOAD_INT(c), LOAD_FRAC(c),
count_active_contexts(),
atomic_read(&nr_spu_contexts),
current->nsproxy->pid_ns->last_pid);
return 0;
}
static int spu_loadavg_open(struct inode *inode, struct file *file)
{
return single_open(file, show_spu_loadavg, NULL);
}
static const struct file_operations spu_loadavg_fops = {
.open = spu_loadavg_open,
.read = seq_read,
.llseek = seq_lseek,
.release = single_release,
};
int __init spu_sched_init(void)
{
struct proc_dir_entry *entry;
int err = -ENOMEM, i;
spu_prio = kzalloc(sizeof(struct spu_prio_array), GFP_KERNEL);
if (!spu_prio)
goto out;
for (i = 0; i < MAX_PRIO; i++) {
INIT_LIST_HEAD(&spu_prio->runq[i]);
__clear_bit(i, spu_prio->bitmap);
}
spin_lock_init(&spu_prio->runq_lock);
setup_timer(&spusched_timer, spusched_wake, 0);
setup_timer(&spuloadavg_timer, spuloadavg_wake, 0);
spusched_task = kthread_run(spusched_thread, NULL, "spusched");
if (IS_ERR(spusched_task)) {
err = PTR_ERR(spusched_task);
goto out_free_spu_prio;
}
mod_timer(&spuloadavg_timer, 0);
entry = proc_create("spu_loadavg", 0, NULL, &spu_loadavg_fops);
if (!entry)
goto out_stop_kthread;
pr_debug("spusched: tick: %d, min ticks: %d, default ticks: %d\n",
SPUSCHED_TICK, MIN_SPU_TIMESLICE, DEF_SPU_TIMESLICE);
return 0;
out_stop_kthread:
kthread_stop(spusched_task);
out_free_spu_prio:
kfree(spu_prio);
out:
return err;
}
void spu_sched_exit(void)
{
struct spu *spu;
int node;
remove_proc_entry("spu_loadavg", NULL);
del_timer_sync(&spusched_timer);
del_timer_sync(&spuloadavg_timer);
kthread_stop(spusched_task);
for (node = 0; node < MAX_NUMNODES; node++) {
mutex_lock(&cbe_spu_info[node].list_mutex);
list_for_each_entry(spu, &cbe_spu_info[node].spus, cbe_list)
if (spu->alloc_state != SPU_FREE)
spu->alloc_state = SPU_FREE;
mutex_unlock(&cbe_spu_info[node].list_mutex);
}
kfree(spu_prio);
}