drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
/*
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|
* Copyright © 2015 Intel Corporation
|
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
|
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* copy of this software and associated documentation files (the "Software"),
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|
* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
|
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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*/
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2016-07-01 23:23:25 +07:00
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#include <linux/kthread.h>
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
#include <trace/events/dma_fence.h>
|
2017-02-02 00:07:51 +07:00
|
|
|
#include <uapi/linux/sched/types.h>
|
2016-07-01 23:23:25 +07:00
|
|
|
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
#include "i915_drv.h"
|
2019-08-06 17:07:28 +07:00
|
|
|
#include "i915_trace.h"
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
static void irq_enable(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
if (!engine->irq_enable)
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* Caller disables interrupts */
|
2019-08-12 04:06:33 +07:00
|
|
|
spin_lock(&engine->gt->irq_lock);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
engine->irq_enable(engine);
|
2019-08-12 04:06:33 +07:00
|
|
|
spin_unlock(&engine->gt->irq_lock);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static void irq_disable(struct intel_engine_cs *engine)
|
2017-02-28 03:58:47 +07:00
|
|
|
{
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (!engine->irq_disable)
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* Caller disables interrupts */
|
2019-08-12 04:06:33 +07:00
|
|
|
spin_lock(&engine->gt->irq_lock);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
engine->irq_disable(engine);
|
2019-08-12 04:06:33 +07:00
|
|
|
spin_unlock(&engine->gt->irq_lock);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
}
|
2017-02-28 03:58:47 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
static void __intel_breadcrumbs_disarm_irq(struct intel_breadcrumbs *b)
|
|
|
|
{
|
2017-03-04 02:08:24 +07:00
|
|
|
lockdep_assert_held(&b->irq_lock);
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
GEM_BUG_ON(!b->irq_enabled);
|
|
|
|
if (!--b->irq_enabled)
|
|
|
|
irq_disable(container_of(b,
|
|
|
|
struct intel_engine_cs,
|
|
|
|
breadcrumbs));
|
|
|
|
|
|
|
|
b->irq_armed = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void intel_engine_disarm_breadcrumbs(struct intel_engine_cs *engine)
|
|
|
|
{
|
|
|
|
struct intel_breadcrumbs *b = &engine->breadcrumbs;
|
2019-08-13 20:29:16 +07:00
|
|
|
unsigned long flags;
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
|
|
|
|
if (!b->irq_armed)
|
|
|
|
return;
|
|
|
|
|
2019-08-13 20:29:16 +07:00
|
|
|
spin_lock_irqsave(&b->irq_lock, flags);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (b->irq_armed)
|
|
|
|
__intel_breadcrumbs_disarm_irq(b);
|
2019-08-13 20:29:16 +07:00
|
|
|
spin_unlock_irqrestore(&b->irq_lock, flags);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
static inline bool __request_completed(const struct i915_request *rq)
|
|
|
|
{
|
|
|
|
return i915_seqno_passed(__hwsp_seqno(rq), rq->fence.seqno);
|
|
|
|
}
|
|
|
|
|
2019-05-03 22:22:14 +07:00
|
|
|
__maybe_unused static bool
|
|
|
|
check_signal_order(struct intel_context *ce, struct i915_request *rq)
|
|
|
|
{
|
|
|
|
if (!list_is_last(&rq->signal_link, &ce->signals) &&
|
|
|
|
i915_seqno_passed(rq->fence.seqno,
|
|
|
|
list_next_entry(rq, signal_link)->fence.seqno))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!list_is_first(&rq->signal_link, &ce->signals) &&
|
|
|
|
i915_seqno_passed(list_prev_entry(rq, signal_link)->fence.seqno,
|
|
|
|
rq->fence.seqno))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
static bool
|
|
|
|
__dma_fence_signal(struct dma_fence *fence)
|
|
|
|
{
|
|
|
|
return !test_and_set_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
__dma_fence_signal__timestamp(struct dma_fence *fence, ktime_t timestamp)
|
|
|
|
{
|
|
|
|
fence->timestamp = timestamp;
|
|
|
|
set_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT, &fence->flags);
|
|
|
|
trace_dma_fence_signaled(fence);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2019-08-17 22:30:22 +07:00
|
|
|
__dma_fence_signal__notify(struct dma_fence *fence,
|
|
|
|
const struct list_head *list)
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
{
|
|
|
|
struct dma_fence_cb *cur, *tmp;
|
|
|
|
|
|
|
|
lockdep_assert_held(fence->lock);
|
|
|
|
lockdep_assert_irqs_disabled();
|
|
|
|
|
2019-08-17 22:30:22 +07:00
|
|
|
list_for_each_entry_safe(cur, tmp, list, node) {
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
INIT_LIST_HEAD(&cur->node);
|
|
|
|
cur->func(fence, cur);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-04-16 15:52:18 +07:00
|
|
|
void intel_engine_breadcrumbs_irq(struct intel_engine_cs *engine)
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
{
|
|
|
|
struct intel_breadcrumbs *b = &engine->breadcrumbs;
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
const ktime_t timestamp = ktime_get();
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
struct intel_context *ce, *cn;
|
|
|
|
struct list_head *pos, *next;
|
|
|
|
LIST_HEAD(signal);
|
|
|
|
|
|
|
|
spin_lock(&b->irq_lock);
|
|
|
|
|
|
|
|
if (b->irq_armed && list_empty(&b->signalers))
|
|
|
|
__intel_breadcrumbs_disarm_irq(b);
|
|
|
|
|
|
|
|
list_for_each_entry_safe(ce, cn, &b->signalers, signal_link) {
|
|
|
|
GEM_BUG_ON(list_empty(&ce->signals));
|
|
|
|
|
|
|
|
list_for_each_safe(pos, next, &ce->signals) {
|
|
|
|
struct i915_request *rq =
|
|
|
|
list_entry(pos, typeof(*rq), signal_link);
|
|
|
|
|
2019-05-03 22:22:14 +07:00
|
|
|
GEM_BUG_ON(!check_signal_order(ce, rq));
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (!__request_completed(rq))
|
|
|
|
break;
|
|
|
|
|
|
|
|
GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_SIGNAL,
|
|
|
|
&rq->fence.flags));
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
clear_bit(I915_FENCE_FLAG_SIGNAL, &rq->fence.flags);
|
|
|
|
|
|
|
|
if (!__dma_fence_signal(&rq->fence))
|
|
|
|
continue;
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Queue for execution after dropping the signaling
|
|
|
|
* spinlock as the callback chain may end up adding
|
|
|
|
* more signalers to the same context or engine.
|
|
|
|
*/
|
|
|
|
i915_request_get(rq);
|
|
|
|
list_add_tail(&rq->signal_link, &signal);
|
|
|
|
}
|
|
|
|
|
2017-12-09 19:47:10 +07:00
|
|
|
/*
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
* We process the list deletion in bulk, only using a list_add
|
|
|
|
* (not list_move) above but keeping the status of
|
|
|
|
* rq->signal_link known with the I915_FENCE_FLAG_SIGNAL bit.
|
2017-12-09 19:47:10 +07:00
|
|
|
*/
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (!list_is_first(pos, &ce->signals)) {
|
|
|
|
/* Advance the list to the first incomplete request */
|
|
|
|
__list_del_many(&ce->signals, pos);
|
|
|
|
if (&ce->signals == pos) /* now empty */
|
|
|
|
list_del_init(&ce->signal_link);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
spin_unlock(&b->irq_lock);
|
|
|
|
|
|
|
|
list_for_each_safe(pos, next, &signal) {
|
|
|
|
struct i915_request *rq =
|
|
|
|
list_entry(pos, typeof(*rq), signal_link);
|
2019-08-17 22:30:22 +07:00
|
|
|
struct list_head cb_list;
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
|
|
|
|
spin_lock(&rq->lock);
|
2019-08-17 22:30:22 +07:00
|
|
|
list_replace(&rq->fence.cb_list, &cb_list);
|
|
|
|
__dma_fence_signal__timestamp(&rq->fence, timestamp);
|
|
|
|
__dma_fence_signal__notify(&rq->fence, &cb_list);
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
spin_unlock(&rq->lock);
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
i915_request_put(rq);
|
2017-02-28 03:58:47 +07:00
|
|
|
}
|
2017-02-28 03:58:50 +07:00
|
|
|
}
|
|
|
|
|
2019-04-16 15:52:18 +07:00
|
|
|
void intel_engine_signal_breadcrumbs(struct intel_engine_cs *engine)
|
2017-02-28 03:58:50 +07:00
|
|
|
{
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
local_irq_disable();
|
2019-04-16 15:52:18 +07:00
|
|
|
intel_engine_breadcrumbs_irq(engine);
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
local_irq_enable();
|
2017-02-28 03:58:47 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
static void signal_irq_work(struct irq_work *work)
|
|
|
|
{
|
|
|
|
struct intel_engine_cs *engine =
|
|
|
|
container_of(work, typeof(*engine), breadcrumbs.irq_work);
|
|
|
|
|
|
|
|
intel_engine_breadcrumbs_irq(engine);
|
|
|
|
}
|
|
|
|
|
2019-01-30 03:52:30 +07:00
|
|
|
static void __intel_breadcrumbs_arm_irq(struct intel_breadcrumbs *b)
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
{
|
|
|
|
struct intel_engine_cs *engine =
|
|
|
|
container_of(b, struct intel_engine_cs, breadcrumbs);
|
2017-10-25 21:39:42 +07:00
|
|
|
|
2017-03-04 02:08:24 +07:00
|
|
|
lockdep_assert_held(&b->irq_lock);
|
2017-02-28 03:58:50 +07:00
|
|
|
if (b->irq_armed)
|
2019-01-30 03:52:30 +07:00
|
|
|
return;
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
2019-01-18 18:22:25 +07:00
|
|
|
/*
|
|
|
|
* The breadcrumb irq will be disarmed on the interrupt after the
|
2017-02-28 03:58:50 +07:00
|
|
|
* waiters are signaled. This gives us a single interrupt window in
|
|
|
|
* which we can add a new waiter and avoid the cost of re-enabling
|
|
|
|
* the irq.
|
|
|
|
*/
|
|
|
|
b->irq_armed = true;
|
|
|
|
|
2019-01-18 18:22:25 +07:00
|
|
|
/*
|
|
|
|
* Since we are waiting on a request, the GPU should be busy
|
2017-02-28 03:58:50 +07:00
|
|
|
* and should have its own rpm reference. This is tracked
|
|
|
|
* by i915->gt.awake, we can forgo holding our own wakref
|
|
|
|
* for the interrupt as before i915->gt.awake is released (when
|
|
|
|
* the driver is idle) we disarm the breadcrumbs.
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
*/
|
|
|
|
|
2019-01-30 03:52:30 +07:00
|
|
|
if (!b->irq_enabled++)
|
2017-10-25 21:39:42 +07:00
|
|
|
irq_enable(engine);
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
void intel_engine_init_breadcrumbs(struct intel_engine_cs *engine)
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
{
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
struct intel_breadcrumbs *b = &engine->breadcrumbs;
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
spin_lock_init(&b->irq_lock);
|
|
|
|
INIT_LIST_HEAD(&b->signalers);
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
init_irq_work(&b->irq_work, signal_irq_work);
|
2017-03-04 00:14:22 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
void intel_engine_reset_breadcrumbs(struct intel_engine_cs *engine)
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
{
|
|
|
|
struct intel_breadcrumbs *b = &engine->breadcrumbs;
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
unsigned long flags;
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
spin_lock_irqsave(&b->irq_lock, flags);
|
2018-01-03 02:25:00 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (b->irq_enabled)
|
|
|
|
irq_enable(engine);
|
2016-07-01 23:23:25 +07:00
|
|
|
else
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
irq_disable(engine);
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
spin_unlock_irqrestore(&b->irq_lock, flags);
|
2017-02-23 14:44:16 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
void intel_engine_fini_breadcrumbs(struct intel_engine_cs *engine)
|
2017-02-23 14:44:16 +07:00
|
|
|
{
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
bool i915_request_enable_breadcrumb(struct i915_request *rq)
|
2016-07-01 23:23:25 +07:00
|
|
|
{
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
lockdep_assert_held(&rq->lock);
|
|
|
|
lockdep_assert_irqs_disabled();
|
2016-07-01 23:23:25 +07:00
|
|
|
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
if (test_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags)) {
|
|
|
|
struct intel_breadcrumbs *b = &rq->engine->breadcrumbs;
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
struct intel_context *ce = rq->hw_context;
|
|
|
|
struct list_head *pos;
|
2017-04-04 19:05:31 +07:00
|
|
|
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
spin_lock(&b->irq_lock);
|
|
|
|
GEM_BUG_ON(test_bit(I915_FENCE_FLAG_SIGNAL, &rq->fence.flags));
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
__intel_breadcrumbs_arm_irq(b);
|
2016-07-01 23:23:25 +07:00
|
|
|
|
2018-02-22 16:25:44 +07:00
|
|
|
/*
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
* We keep the seqno in retirement order, so we can break
|
|
|
|
* inside intel_engine_breadcrumbs_irq as soon as we've passed
|
|
|
|
* the last completed request (or seen a request that hasn't
|
|
|
|
* event started). We could iterate the timeline->requests list,
|
|
|
|
* but keeping a separate signalers_list has the advantage of
|
|
|
|
* hopefully being much smaller than the full list and so
|
|
|
|
* provides faster iteration and detection when there are no
|
|
|
|
* more interrupts required for this context.
|
|
|
|
*
|
|
|
|
* We typically expect to add new signalers in order, so we
|
|
|
|
* start looking for our insertion point from the tail of
|
|
|
|
* the list.
|
2016-07-01 23:23:25 +07:00
|
|
|
*/
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
list_for_each_prev(pos, &ce->signals) {
|
|
|
|
struct i915_request *it =
|
|
|
|
list_entry(pos, typeof(*it), signal_link);
|
2018-02-22 16:25:44 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (i915_seqno_passed(rq->fence.seqno, it->fence.seqno))
|
2018-02-22 16:25:44 +07:00
|
|
|
break;
|
|
|
|
}
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
list_add(&rq->signal_link, pos);
|
|
|
|
if (pos == &ce->signals) /* catch transitions from empty list */
|
|
|
|
list_move_tail(&ce->signal_link, &b->signalers);
|
2019-05-03 22:22:14 +07:00
|
|
|
GEM_BUG_ON(!check_signal_order(ce, rq));
|
2016-07-01 23:23:25 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
set_bit(I915_FENCE_FLAG_SIGNAL, &rq->fence.flags);
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
spin_unlock(&b->irq_lock);
|
2018-03-08 21:07:32 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
return !__request_completed(rq);
|
2016-07-01 23:23:25 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
void i915_request_cancel_breadcrumb(struct i915_request *rq)
|
2017-02-23 14:44:16 +07:00
|
|
|
{
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
struct intel_breadcrumbs *b = &rq->engine->breadcrumbs;
|
2018-02-22 16:25:44 +07:00
|
|
|
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
lockdep_assert_held(&rq->lock);
|
|
|
|
lockdep_assert_irqs_disabled();
|
2017-02-23 14:44:16 +07:00
|
|
|
|
drm/i915: Seal races between async GPU cancellation, retirement and signaling
Currently there is an underlying assumption that i915_request_unsubmit()
is synchronous wrt the GPU -- that is the request is no longer in flight
as we remove it. In the near future that may change, and this may upset
our signaling as we can process an interrupt for that request while it
is no longer in flight.
CPU0 CPU1
intel_engine_breadcrumbs_irq
(queue request completion)
i915_request_cancel_signaling
... ...
i915_request_enable_signaling
dma_fence_signal
Hence in the time it took us to drop the lock to signal the request, a
preemption event may have occurred and re-queued the request. In the
process, that request would have seen I915_FENCE_FLAG_SIGNAL clear and
so reused the rq->signal_link that was in use on CPU0, leading to bad
pointer chasing in intel_engine_breadcrumbs_irq.
A related issue was that if someone started listening for a signal on a
completed but no longer in-flight request, we missed the opportunity to
immediately signal that request.
Furthermore, as intel_contexts may be immediately released during
request retirement, in order to be entirely sure that
intel_engine_breadcrumbs_irq may no longer dereference the intel_context
(ce->signals and ce->signal_link), we must wait for irq spinlock.
In order to prevent the race, we use a bit in the fence.flags to signal
the transfer onto the signal list inside intel_engine_breadcrumbs_irq.
For simplicity, we use the DMA_FENCE_FLAG_SIGNALED_BIT as it then
quickly signals to any outside observer that the fence is indeed signaled.
v2: Sketch out potential dma-fence API for manual signaling
v3: And the test_and_set_bit()
Fixes: 52c0fdb25c7c ("drm/i915: Replace global breadcrumbs with per-context interrupt tracking")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190508112452.18942-1-chris@chris-wilson.co.uk
2019-05-08 18:24:52 +07:00
|
|
|
/*
|
|
|
|
* We must wait for b->irq_lock so that we know the interrupt handler
|
|
|
|
* has released its reference to the intel_context and has completed
|
|
|
|
* the DMA_FENCE_FLAG_SIGNALED_BIT/I915_FENCE_FLAG_SIGNAL dance (if
|
|
|
|
* required).
|
|
|
|
*/
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
spin_lock(&b->irq_lock);
|
|
|
|
if (test_bit(I915_FENCE_FLAG_SIGNAL, &rq->fence.flags)) {
|
|
|
|
struct intel_context *ce = rq->hw_context;
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
list_del(&rq->signal_link);
|
|
|
|
if (list_empty(&ce->signals))
|
|
|
|
list_del_init(&ce->signal_link);
|
2016-10-07 13:53:26 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
clear_bit(I915_FENCE_FLAG_SIGNAL, &rq->fence.flags);
|
|
|
|
}
|
|
|
|
spin_unlock(&b->irq_lock);
|
2016-10-07 13:53:26 +07:00
|
|
|
}
|
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
void intel_engine_print_breadcrumbs(struct intel_engine_cs *engine,
|
|
|
|
struct drm_printer *p)
|
2016-10-07 13:53:26 +07:00
|
|
|
{
|
|
|
|
struct intel_breadcrumbs *b = &engine->breadcrumbs;
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
struct intel_context *ce;
|
|
|
|
struct i915_request *rq;
|
2016-10-07 13:53:26 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
if (list_empty(&b->signalers))
|
|
|
|
return;
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
drm_printf(p, "Signals:\n");
|
2016-11-21 18:07:59 +07:00
|
|
|
|
drm/i915: Replace global breadcrumbs with per-context interrupt tracking
A few years ago, see commit 688e6c725816 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c725816, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c725816 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c725816 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
2019-01-30 03:52:29 +07:00
|
|
|
spin_lock_irq(&b->irq_lock);
|
|
|
|
list_for_each_entry(ce, &b->signalers, signal_link) {
|
|
|
|
list_for_each_entry(rq, &ce->signals, signal_link) {
|
|
|
|
drm_printf(p, "\t[%llx:%llx%s] @ %dms\n",
|
|
|
|
rq->fence.context, rq->fence.seqno,
|
|
|
|
i915_request_completed(rq) ? "!" :
|
|
|
|
i915_request_started(rq) ? "*" :
|
|
|
|
"",
|
|
|
|
jiffies_to_msecs(jiffies - rq->emitted_jiffies));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
spin_unlock_irq(&b->irq_lock);
|
drm/i915: Slaughter the thundering i915_wait_request herd
One particularly stressful scenario consists of many independent tasks
all competing for GPU time and waiting upon the results (e.g. realtime
transcoding of many, many streams). One bottleneck in particular is that
each client waits on its own results, but every client is woken up after
every batchbuffer - hence the thunder of hooves as then every client must
do its heavyweight dance to read a coherent seqno to see if it is the
lucky one.
Ideally, we only want one client to wake up after the interrupt and
check its request for completion. Since the requests must retire in
order, we can select the first client on the oldest request to be woken.
Once that client has completed his wait, we can then wake up the
next client and so on. However, all clients then incur latency as every
process in the chain may be delayed for scheduling - this may also then
cause some priority inversion. To reduce the latency, when a client
is added or removed from the list, we scan the tree for completed
seqno and wake up all the completed waiters in parallel.
Using igt/benchmarks/gem_latency, we can demonstrate this effect. The
benchmark measures the number of GPU cycles between completion of a
batch and the client waking up from a call to wait-ioctl. With many
concurrent waiters, with each on a different request, we observe that
the wakeup latency before the patch scales nearly linearly with the
number of waiters (before external factors kick in making the scaling much
worse). After applying the patch, we can see that only the single waiter
for the request is being woken up, providing a constant wakeup latency
for every operation. However, the situation is not quite as rosy for
many waiters on the same request, though to the best of my knowledge this
is much less likely in practice. Here, we can observe that the
concurrent waiters incur extra latency from being woken up by the
solitary bottom-half, rather than directly by the interrupt. This
appears to be scheduler induced (having discounted adverse effects from
having a rbtree walk/erase in the wakeup path), each additional
wake_up_process() costs approximately 1us on big core. Another effect of
performing the secondary wakeups from the first bottom-half is the
incurred delay this imposes on high priority threads - rather than
immediately returning to userspace and leaving the interrupt handler to
wake the others.
To offset the delay incurred with additional waiters on a request, we
could use a hybrid scheme that did a quick read in the interrupt handler
and dequeued all the completed waiters (incurring the overhead in the
interrupt handler, not the best plan either as we then incur GPU
submission latency) but we would still have to wake up the bottom-half
every time to do the heavyweight slow read. Or we could only kick the
waiters on the seqno with the same priority as the current task (i.e. in
the realtime waiter scenario, only it is woken up immediately by the
interrupt and simply queues the next waiter before returning to userspace,
minimising its delay at the expense of the chain, and also reducing
contention on its scheduler runqueue). This is effective at avoid long
pauses in the interrupt handler and at avoiding the extra latency in
realtime/high-priority waiters.
v2: Convert from a kworker per engine into a dedicated kthread for the
bottom-half.
v3: Rename request members and tweak comments.
v4: Use a per-engine spinlock in the breadcrumbs bottom-half.
v5: Fix race in locklessly checking waiter status and kicking the task on
adding a new waiter.
v6: Fix deciding when to force the timer to hide missing interrupts.
v7: Move the bottom-half from the kthread to the first client process.
v8: Reword a few comments
v9: Break the busy loop when the interrupt is unmasked or has fired.
v10: Comments, unnecessary churn, better debugging from Tvrtko
v11: Wake all completed waiters on removing the current bottom-half to
reduce the latency of waking up a herd of clients all waiting on the
same request.
v12: Rearrange missed-interrupt fault injection so that it works with
igt/drv_missed_irq_hang
v13: Rename intel_breadcrumb and friends to intel_wait in preparation
for signal handling.
v14: RCU commentary, assert_spin_locked
v15: Hide BUG_ON behind the compiler; report on gem_latency findings.
v16: Sort seqno-groups by priority so that first-waiter has the highest
task priority (and so avoid priority inversion).
v17: Add waiters to post-mortem GPU hang state.
v18: Return early for a completed wait after acquiring the spinlock.
Avoids adding ourselves to the tree if the is already complete, and
skips the awkward question of why we don't do completion wakeups for
waits earlier than or equal to ourselves.
v19: Prepare for init_breadcrumbs to fail. Later patches may want to
allocate during init, so be prepared to propagate back the error code.
Testcase: igt/gem_concurrent_blit
Testcase: igt/benchmarks/gem_latency
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: "Gong, Zhipeng" <zhipeng.gong@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Cc: "Goel, Akash" <akash.goel@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com> #v18
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-6-git-send-email-chris@chris-wilson.co.uk
2016-07-01 23:23:15 +07:00
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