OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
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/*
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* Copyright (C) 2012 Texas Instruments Ltd
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* Author: Archit Taneja <archit@ti.com>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 as published by
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* the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <linux/kernel.h>
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2012-08-29 15:00:15 +07:00
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#include <linux/module.h>
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
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#include <linux/platform_device.h>
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#include <linux/slab.h>
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#include <video/omapdss.h>
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#include "dss.h"
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static LIST_HEAD(output_list);
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2012-08-29 15:00:15 +07:00
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static DEFINE_MUTEX(output_lock);
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OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
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int omapdss_output_set_device(struct omap_dss_device *out,
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2012-08-29 15:00:15 +07:00
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struct omap_dss_device *dssdev)
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{
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int r;
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mutex_lock(&output_lock);
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if (out->device) {
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DSSERR("output already has device %s connected to it\n",
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out->device->name);
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r = -EINVAL;
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goto err;
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}
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OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
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if (out->output_type != dssdev->type) {
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2012-08-29 15:00:15 +07:00
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DSSERR("output type and display type don't match\n");
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r = -EINVAL;
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goto err;
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}
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out->device = dssdev;
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dssdev->output = out;
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mutex_unlock(&output_lock);
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return 0;
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err:
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mutex_unlock(&output_lock);
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return r;
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}
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EXPORT_SYMBOL(omapdss_output_set_device);
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OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
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int omapdss_output_unset_device(struct omap_dss_device *out)
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2012-08-29 15:00:15 +07:00
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{
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int r;
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mutex_lock(&output_lock);
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if (!out->device) {
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DSSERR("output doesn't have a device connected to it\n");
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r = -EINVAL;
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goto err;
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}
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if (out->device->state != OMAP_DSS_DISPLAY_DISABLED) {
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DSSERR("device %s is not disabled, cannot unset device\n",
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out->device->name);
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r = -EINVAL;
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goto err;
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}
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out->device->output = NULL;
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out->device = NULL;
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mutex_unlock(&output_lock);
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return 0;
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err:
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mutex_unlock(&output_lock);
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return r;
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}
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EXPORT_SYMBOL(omapdss_output_unset_device);
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OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
|
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2013-04-24 17:32:51 +07:00
|
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int omapdss_register_output(struct omap_dss_device *out)
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
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{
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list_add_tail(&out->list, &output_list);
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2013-04-24 17:32:51 +07:00
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|
return 0;
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
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}
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2013-04-24 17:32:51 +07:00
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EXPORT_SYMBOL(omapdss_register_output);
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
|
|
|
|
2013-04-24 17:32:51 +07:00
|
|
|
void omapdss_unregister_output(struct omap_dss_device *out)
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
|
|
|
{
|
|
|
|
list_del(&out->list);
|
|
|
|
}
|
2013-04-24 17:32:51 +07:00
|
|
|
EXPORT_SYMBOL(omapdss_unregister_output);
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
|
|
|
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *omap_dss_get_output(enum omap_dss_output_id id)
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
|
|
|
{
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *out;
|
OMAPDSS: outputs: Create a new entity called outputs
The current OMAPDSS design contains 3 software entities: Overlays, Managers and
Devices. These map to pipelines, overlay managers and the panels respectively in
hardware. One or more overlays connect to a manager to represent a composition,
the manager connects to a device(generally a display) to display the content.
The part of DSS hardware which isn't represented by any of the above entities
are interfaces/outputs that connect to an overlay manager, i.e blocks like DSI,
HDMI, VENC and so on. Currently, an overlay manager directly connects to the
display, and the output to which it is actually connected is ignored. The panel
driver of the display is responsible of calling output specific functions to
configure the output.
Adding outputs as a new software entity gives us the following benefits:
- Have exact information on the possible connections between managers and
outputs: A manager can't connect to each and every output, there only limited
hardware links between a manager's video port and some of the outputs.
- Remove hacks related to connecting managers and devices: Currently, default
links between managers and devices are set in a not so clean way. Matching is
done via comparing the device type, and the display types supported by the
manager. This isn't sufficient to establish all the possible links between
managers, outputs and devices in hardware.
- Make panel drivers more generic: The DSS panel drivers currently call
interface/output specific functions to configure the hardware IP. When making
these calls, the driver isn't actually aware of the underlying output. The
output driver extracts information from the panel's omap_dss_device pointer
to figure out which interface it is connected to, and then configures the
corresponding output block. An example of this is when a DSI panel calls
dsi functions, the dsi driver figures out whether the panel is connected
to DSI1 or DSI2. This isn't correct, and having output as entities will
give the panel driver the exact information on which output to configure.
Having outputs also gives the opportunity to make panel drivers generic
across different platforms/SoCs, this is achieved as omap specific output
calls can be replaced by ops of a particular output type.
- Have more complex connections between managers, outputs and devices: OMAPDSS
currently doesn't support use cases like 2 outputs connect to a single
device. This can be achieved by extending properties of outputs to connect to
more managers or devices.
- Represent writeback as an output: The writeback pipeline fits well in OMAPDSS
as compared to overlays, managers or devices.
Add a new struct to represent outputs. An output struct holds pointers to the
manager and device structs to which it is connected. Add functions which can
register/unregister an output, or look for one. Create an enum which represent
each output instance.
Signed-off-by: Archit Taneja <archit@ti.com>
2012-09-07 19:08:00 +07:00
|
|
|
|
|
|
|
list_for_each_entry(out, &output_list, list) {
|
|
|
|
if (out->id == id)
|
|
|
|
return out;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
2013-02-15 18:47:42 +07:00
|
|
|
EXPORT_SYMBOL(omap_dss_get_output);
|
2012-10-10 14:56:05 +07:00
|
|
|
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *omap_dss_find_output(const char *name)
|
2013-03-13 18:56:42 +07:00
|
|
|
{
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *out;
|
2013-03-13 18:56:42 +07:00
|
|
|
|
|
|
|
list_for_each_entry(out, &output_list, list) {
|
|
|
|
if (strcmp(out->name, name) == 0)
|
2013-04-25 18:53:18 +07:00
|
|
|
return omap_dss_get_device(out);
|
2013-03-13 18:56:42 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(omap_dss_find_output);
|
|
|
|
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *omap_dss_find_output_by_node(struct device_node *node)
|
2013-03-13 19:22:30 +07:00
|
|
|
{
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *out;
|
2013-03-13 19:22:30 +07:00
|
|
|
|
|
|
|
list_for_each_entry(out, &output_list, list) {
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
if (out->dev->of_node == node)
|
2013-04-25 18:53:18 +07:00
|
|
|
return omap_dss_get_device(out);
|
2013-03-13 19:22:30 +07:00
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(omap_dss_find_output_by_node);
|
|
|
|
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *omapdss_find_output_from_display(struct omap_dss_device *dssdev)
|
2013-04-23 19:35:35 +07:00
|
|
|
{
|
2013-04-23 18:35:40 +07:00
|
|
|
while (dssdev->output)
|
|
|
|
dssdev = dssdev->output;
|
|
|
|
|
|
|
|
if (dssdev->id != 0)
|
|
|
|
return omap_dss_get_device(dssdev);
|
|
|
|
|
|
|
|
return NULL;
|
2013-04-23 19:35:35 +07:00
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(omapdss_find_output_from_display);
|
|
|
|
|
|
|
|
struct omap_overlay_manager *omapdss_find_mgr_from_display(struct omap_dss_device *dssdev)
|
|
|
|
{
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *out;
|
2013-04-25 18:53:18 +07:00
|
|
|
struct omap_overlay_manager *mgr;
|
2013-04-23 19:35:35 +07:00
|
|
|
|
|
|
|
out = omapdss_find_output_from_display(dssdev);
|
|
|
|
|
|
|
|
if (out == NULL)
|
|
|
|
return NULL;
|
|
|
|
|
2013-04-25 18:53:18 +07:00
|
|
|
mgr = out->manager;
|
|
|
|
|
|
|
|
omap_dss_put_device(out);
|
|
|
|
|
|
|
|
return mgr;
|
2013-04-23 19:35:35 +07:00
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(omapdss_find_mgr_from_display);
|
|
|
|
|
2012-10-10 14:56:05 +07:00
|
|
|
static const struct dss_mgr_ops *dss_mgr_ops;
|
|
|
|
|
|
|
|
int dss_install_mgr_ops(const struct dss_mgr_ops *mgr_ops)
|
|
|
|
{
|
|
|
|
if (dss_mgr_ops)
|
|
|
|
return -EBUSY;
|
|
|
|
|
|
|
|
dss_mgr_ops = mgr_ops;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
2012-10-24 17:52:40 +07:00
|
|
|
EXPORT_SYMBOL(dss_install_mgr_ops);
|
2012-10-10 14:56:05 +07:00
|
|
|
|
|
|
|
void dss_uninstall_mgr_ops(void)
|
|
|
|
{
|
|
|
|
dss_mgr_ops = NULL;
|
|
|
|
}
|
2012-10-24 17:52:40 +07:00
|
|
|
EXPORT_SYMBOL(dss_uninstall_mgr_ops);
|
2012-10-10 14:56:05 +07:00
|
|
|
|
OMAPDSS: Implement display (dis)connect support
We currently have two steps in panel initialization and startup: probing
and enabling. After the panel has been probed, it's ready and can be
configured and later enabled.
This model is not enough with more complex display pipelines, where we
may have, for example, two panels, of which only one can be used at a
time, connected to the same video output.
To support that kind of scenarios, we need to add new step to the
initialization: connect.
This patch adds support for connecting and disconnecting panels. After
probe, but before connect, no panel ops should be called. When the
connect is called, a proper video pipeline is established, and the panel
is ready for use. If some part in the video pipeline is already
connected (by some other panel), the connect call fails.
One key difference with the old style setup is that connect() handles
also connecting to the overlay manager. This means that the omapfb (or
omapdrm) no longer needs to figure out which overlay manager to use, but
it can just call connect() on the panel, and the proper overlay manager
is connected by omapdss.
This also allows us to add back the support for dynamic switching
between two exclusive panels. However, the current panel device model is
not changed to support this, as the new device model is implemented in
the following patches and the old model will be removed. The new device
model supports dynamic switching.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-05-08 20:23:32 +07:00
|
|
|
int dss_mgr_connect(struct omap_overlay_manager *mgr,
|
OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
|
|
|
struct omap_dss_device *dst)
|
OMAPDSS: Implement display (dis)connect support
We currently have two steps in panel initialization and startup: probing
and enabling. After the panel has been probed, it's ready and can be
configured and later enabled.
This model is not enough with more complex display pipelines, where we
may have, for example, two panels, of which only one can be used at a
time, connected to the same video output.
To support that kind of scenarios, we need to add new step to the
initialization: connect.
This patch adds support for connecting and disconnecting panels. After
probe, but before connect, no panel ops should be called. When the
connect is called, a proper video pipeline is established, and the panel
is ready for use. If some part in the video pipeline is already
connected (by some other panel), the connect call fails.
One key difference with the old style setup is that connect() handles
also connecting to the overlay manager. This means that the omapfb (or
omapdrm) no longer needs to figure out which overlay manager to use, but
it can just call connect() on the panel, and the proper overlay manager
is connected by omapdss.
This also allows us to add back the support for dynamic switching
between two exclusive panels. However, the current panel device model is
not changed to support this, as the new device model is implemented in
the following patches and the old model will be removed. The new device
model supports dynamic switching.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-05-08 20:23:32 +07:00
|
|
|
{
|
|
|
|
return dss_mgr_ops->connect(mgr, dst);
|
|
|
|
}
|
|
|
|
EXPORT_SYMBOL(dss_mgr_connect);
|
|
|
|
|
|
|
|
void dss_mgr_disconnect(struct omap_overlay_manager *mgr,
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OMAPDSS: combine omap_dss_output into omap_dss_device
We currently have omap_dss_device, which represents an external display
device, sometimes an external encoder, sometimes a panel. Then we have
omap_dss_output, which represents DSS's output encoder.
In the future with new display device model, we construct a video
pipeline from the display blocks. To accomplish this, all the blocks
need to be presented by the same entity.
Thus, this patch combines omap_dss_output into omap_dss_device. Some of
the fields in omap_dss_output are already found in omap_dss_device, but
some are not. This means we'll have DSS output specific fields in
omap_dss_device, which is not very nice. However, it is easier to just
keep those output specific fields there for now, and after transition to
new display device model is made, they can be cleaned up easier than
could be done now.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-04-19 19:09:34 +07:00
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struct omap_dss_device *dst)
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OMAPDSS: Implement display (dis)connect support
We currently have two steps in panel initialization and startup: probing
and enabling. After the panel has been probed, it's ready and can be
configured and later enabled.
This model is not enough with more complex display pipelines, where we
may have, for example, two panels, of which only one can be used at a
time, connected to the same video output.
To support that kind of scenarios, we need to add new step to the
initialization: connect.
This patch adds support for connecting and disconnecting panels. After
probe, but before connect, no panel ops should be called. When the
connect is called, a proper video pipeline is established, and the panel
is ready for use. If some part in the video pipeline is already
connected (by some other panel), the connect call fails.
One key difference with the old style setup is that connect() handles
also connecting to the overlay manager. This means that the omapfb (or
omapdrm) no longer needs to figure out which overlay manager to use, but
it can just call connect() on the panel, and the proper overlay manager
is connected by omapdss.
This also allows us to add back the support for dynamic switching
between two exclusive panels. However, the current panel device model is
not changed to support this, as the new device model is implemented in
the following patches and the old model will be removed. The new device
model supports dynamic switching.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2013-05-08 20:23:32 +07:00
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{
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dss_mgr_ops->disconnect(mgr, dst);
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}
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EXPORT_SYMBOL(dss_mgr_disconnect);
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2012-10-10 14:56:05 +07:00
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void dss_mgr_set_timings(struct omap_overlay_manager *mgr,
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const struct omap_video_timings *timings)
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{
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dss_mgr_ops->set_timings(mgr, timings);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_set_timings);
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2012-10-10 14:56:05 +07:00
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void dss_mgr_set_lcd_config(struct omap_overlay_manager *mgr,
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const struct dss_lcd_mgr_config *config)
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{
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dss_mgr_ops->set_lcd_config(mgr, config);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_set_lcd_config);
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2012-10-10 14:56:05 +07:00
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int dss_mgr_enable(struct omap_overlay_manager *mgr)
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{
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return dss_mgr_ops->enable(mgr);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_enable);
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2012-10-10 14:56:05 +07:00
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void dss_mgr_disable(struct omap_overlay_manager *mgr)
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{
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dss_mgr_ops->disable(mgr);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_disable);
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2012-10-10 14:56:05 +07:00
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void dss_mgr_start_update(struct omap_overlay_manager *mgr)
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{
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dss_mgr_ops->start_update(mgr);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_start_update);
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2012-10-10 17:59:07 +07:00
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int dss_mgr_register_framedone_handler(struct omap_overlay_manager *mgr,
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void (*handler)(void *), void *data)
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{
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return dss_mgr_ops->register_framedone_handler(mgr, handler, data);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_register_framedone_handler);
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2012-10-10 17:59:07 +07:00
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void dss_mgr_unregister_framedone_handler(struct omap_overlay_manager *mgr,
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void (*handler)(void *), void *data)
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{
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dss_mgr_ops->unregister_framedone_handler(mgr, handler, data);
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}
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2012-10-24 17:52:40 +07:00
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EXPORT_SYMBOL(dss_mgr_unregister_framedone_handler);
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