linux_dsm_epyc7002/net/ipv4/tcp_bbr.c

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tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Bottleneck Bandwidth and RTT (BBR) congestion control
*
* BBR congestion control computes the sending rate based on the delivery
* rate (throughput) estimated from ACKs. In a nutshell:
*
* On each ACK, update our model of the network path:
* bottleneck_bandwidth = windowed_max(delivered / elapsed, 10 round trips)
* min_rtt = windowed_min(rtt, 10 seconds)
* pacing_rate = pacing_gain * bottleneck_bandwidth
* cwnd = max(cwnd_gain * bottleneck_bandwidth * min_rtt, 4)
*
* The core algorithm does not react directly to packet losses or delays,
* although BBR may adjust the size of next send per ACK when loss is
* observed, or adjust the sending rate if it estimates there is a
* traffic policer, in order to keep the drop rate reasonable.
*
* Here is a state transition diagram for BBR:
*
* |
* V
* +---> STARTUP ----+
* | | |
* | V |
* | DRAIN ----+
* | | |
* | V |
* +---> PROBE_BW ----+
* | ^ | |
* | | | |
* | +----+ |
* | |
* +---- PROBE_RTT <--+
*
* A BBR flow starts in STARTUP, and ramps up its sending rate quickly.
* When it estimates the pipe is full, it enters DRAIN to drain the queue.
* In steady state a BBR flow only uses PROBE_BW and PROBE_RTT.
* A long-lived BBR flow spends the vast majority of its time remaining
* (repeatedly) in PROBE_BW, fully probing and utilizing the pipe's bandwidth
* in a fair manner, with a small, bounded queue. *If* a flow has been
* continuously sending for the entire min_rtt window, and hasn't seen an RTT
* sample that matches or decreases its min_rtt estimate for 10 seconds, then
* it briefly enters PROBE_RTT to cut inflight to a minimum value to re-probe
* the path's two-way propagation delay (min_rtt). When exiting PROBE_RTT, if
* we estimated that we reached the full bw of the pipe then we enter PROBE_BW;
* otherwise we enter STARTUP to try to fill the pipe.
*
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
* BBR is described in detail in:
* "BBR: Congestion-Based Congestion Control",
* Neal Cardwell, Yuchung Cheng, C. Stephen Gunn, Soheil Hassas Yeganeh,
* Van Jacobson. ACM Queue, Vol. 14 No. 5, September-October 2016.
*
* There is a public e-mail list for discussing BBR development and testing:
* https://groups.google.com/forum/#!forum/bbr-dev
*
tcp: internal implementation for pacing BBR congestion control depends on pacing, and pacing is currently handled by sch_fq packet scheduler for performance reasons, and also because implemening pacing with FQ was convenient to truly avoid bursts. However there are many cases where this packet scheduler constraint is not practical. - Many linux hosts are not focusing on handling thousands of TCP flows in the most efficient way. - Some routers use fq_codel or other AQM, but still would like to use BBR for the few TCP flows they initiate/terminate. This patch implements an automatic fallback to internal pacing. Pacing is requested either by BBR or use of SO_MAX_PACING_RATE option. If sch_fq happens to be in the egress path, pacing is delegated to the qdisc, otherwise pacing is done by TCP itself. One advantage of pacing from TCP stack is to get more precise rtt estimations, and less work done from TX completion, since TCP Small queue limits are not generally hit. Setups with single TX queue but many cpus might even benefit from this. Note that unlike sch_fq, we do not take into account header sizes. Taking care of these headers would add additional complexity for no practical differences in behavior. Some performance numbers using 800 TCP_STREAM flows rate limited to ~48 Mbit per second on 40Gbit NIC. If MQ+pfifo_fast is used on the NIC : $ sar -n DEV 1 5 | grep eth 14:48:44 eth0 725743.00 2932134.00 46776.76 4335184.68 0.00 0.00 1.00 14:48:45 eth0 725349.00 2932112.00 46751.86 4335158.90 0.00 0.00 0.00 14:48:46 eth0 725101.00 2931153.00 46735.07 4333748.63 0.00 0.00 0.00 14:48:47 eth0 725099.00 2931161.00 46735.11 4333760.44 0.00 0.00 1.00 14:48:48 eth0 725160.00 2931731.00 46738.88 4334606.07 0.00 0.00 0.00 Average: eth0 725290.40 2931658.20 46747.54 4334491.74 0.00 0.00 0.40 $ vmstat 1 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 4 0 0 259825920 45644 2708324 0 0 21 2 247 98 0 0 100 0 0 4 0 0 259823744 45644 2708356 0 0 0 0 2400825 159843 0 19 81 0 0 0 0 0 259824208 45644 2708072 0 0 0 0 2407351 159929 0 19 81 0 0 1 0 0 259824592 45644 2708128 0 0 0 0 2405183 160386 0 19 80 0 0 1 0 0 259824272 45644 2707868 0 0 0 32 2396361 158037 0 19 81 0 0 Now use MQ+FQ : lpaa23:~# echo fq >/proc/sys/net/core/default_qdisc lpaa23:~# tc qdisc replace dev eth0 root mq $ sar -n DEV 1 5 | grep eth 14:49:57 eth0 678614.00 2727930.00 43739.13 4033279.14 0.00 0.00 0.00 14:49:58 eth0 677620.00 2723971.00 43674.69 4027429.62 0.00 0.00 1.00 14:49:59 eth0 676396.00 2719050.00 43596.83 4020125.02 0.00 0.00 0.00 14:50:00 eth0 675197.00 2714173.00 43518.62 4012938.90 0.00 0.00 1.00 14:50:01 eth0 676388.00 2719063.00 43595.47 4020171.64 0.00 0.00 0.00 Average: eth0 676843.00 2720837.40 43624.95 4022788.86 0.00 0.00 0.40 $ vmstat 1 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 2 0 0 259832240 46008 2710912 0 0 21 2 223 192 0 1 99 0 0 1 0 0 259832896 46008 2710744 0 0 0 0 1702206 198078 0 17 82 0 0 0 0 0 259830272 46008 2710596 0 0 0 0 1696340 197756 1 17 83 0 0 4 0 0 259829168 46024 2710584 0 0 16 0 1688472 197158 1 17 82 0 0 3 0 0 259830224 46024 2710408 0 0 0 0 1692450 197212 0 18 82 0 0 As expected, number of interrupts per second is very different. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Soheil Hassas Yeganeh <soheil@google.com> Cc: Neal Cardwell <ncardwell@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Van Jacobson <vanj@google.com> Cc: Jerry Chu <hkchu@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-05-16 18:24:36 +07:00
* NOTE: BBR might be used with the fq qdisc ("man tc-fq") with pacing enabled,
* otherwise TCP stack falls back to an internal pacing using one high
* resolution timer per TCP socket and may use more resources.
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
*/
#include <linux/module.h>
#include <net/tcp.h>
#include <linux/inet_diag.h>
#include <linux/inet.h>
#include <linux/random.h>
#include <linux/win_minmax.h>
/* Scale factor for rate in pkt/uSec unit to avoid truncation in bandwidth
* estimation. The rate unit ~= (1500 bytes / 1 usec / 2^24) ~= 715 bps.
* This handles bandwidths from 0.06pps (715bps) to 256Mpps (3Tbps) in a u32.
* Since the minimum window is >=4 packets, the lower bound isn't
* an issue. The upper bound isn't an issue with existing technologies.
*/
#define BW_SCALE 24
#define BW_UNIT (1 << BW_SCALE)
#define BBR_SCALE 8 /* scaling factor for fractions in BBR (e.g. gains) */
#define BBR_UNIT (1 << BBR_SCALE)
/* BBR has the following modes for deciding how fast to send: */
enum bbr_mode {
BBR_STARTUP, /* ramp up sending rate rapidly to fill pipe */
BBR_DRAIN, /* drain any queue created during startup */
BBR_PROBE_BW, /* discover, share bw: pace around estimated bw */
BBR_PROBE_RTT, /* cut inflight to min to probe min_rtt */
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
};
/* BBR congestion control block */
struct bbr {
u32 min_rtt_us; /* min RTT in min_rtt_win_sec window */
u32 min_rtt_stamp; /* timestamp of min_rtt_us */
u32 probe_rtt_done_stamp; /* end time for BBR_PROBE_RTT mode */
struct minmax bw; /* Max recent delivery rate in pkts/uS << 24 */
u32 rtt_cnt; /* count of packet-timed rounds elapsed */
u32 next_rtt_delivered; /* scb->tx.delivered at end of round */
u64 cycle_mstamp; /* time of this cycle phase start */
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
u32 mode:3, /* current bbr_mode in state machine */
prev_ca_state:3, /* CA state on previous ACK */
packet_conservation:1, /* use packet conservation? */
round_start:1, /* start of packet-timed tx->ack round? */
idle_restart:1, /* restarting after idle? */
probe_rtt_round_done:1, /* a BBR_PROBE_RTT round at 4 pkts? */
unused:13,
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
lt_is_sampling:1, /* taking long-term ("LT") samples now? */
lt_rtt_cnt:7, /* round trips in long-term interval */
lt_use_bw:1; /* use lt_bw as our bw estimate? */
u32 lt_bw; /* LT est delivery rate in pkts/uS << 24 */
u32 lt_last_delivered; /* LT intvl start: tp->delivered */
u32 lt_last_stamp; /* LT intvl start: tp->delivered_mstamp */
u32 lt_last_lost; /* LT intvl start: tp->lost */
u32 pacing_gain:10, /* current gain for setting pacing rate */
cwnd_gain:10, /* current gain for setting cwnd */
full_bw_reached:1, /* reached full bw in Startup? */
full_bw_cnt:2, /* number of rounds without large bw gains */
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
cycle_idx:3, /* current index in pacing_gain cycle array */
has_seen_rtt:1, /* have we seen an RTT sample yet? */
unused_b:5;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
u32 prior_cwnd; /* prior cwnd upon entering loss recovery */
u32 full_bw; /* recent bw, to estimate if pipe is full */
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* For tracking ACK aggregation: */
u64 ack_epoch_mstamp; /* start of ACK sampling epoch */
u16 extra_acked[2]; /* max excess data ACKed in epoch */
u32 ack_epoch_acked:20, /* packets (S)ACKed in sampling epoch */
extra_acked_win_rtts:5, /* age of extra_acked, in round trips */
extra_acked_win_idx:1, /* current index in extra_acked array */
unused_c:6;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
};
#define CYCLE_LEN 8 /* number of phases in a pacing gain cycle */
/* Window length of bw filter (in rounds): */
static const int bbr_bw_rtts = CYCLE_LEN + 2;
/* Window length of min_rtt filter (in sec): */
static const u32 bbr_min_rtt_win_sec = 10;
/* Minimum time (in ms) spent at bbr_cwnd_min_target in BBR_PROBE_RTT mode: */
static const u32 bbr_probe_rtt_mode_ms = 200;
/* Skip TSO below the following bandwidth (bits/sec): */
static const int bbr_min_tso_rate = 1200000;
/* Pace at ~1% below estimated bw, on average, to reduce queue at bottleneck.
* In order to help drive the network toward lower queues and low latency while
* maintaining high utilization, the average pacing rate aims to be slightly
* lower than the estimated bandwidth. This is an important aspect of the
* design.
*/
static const int bbr_pacing_margin_percent = 1;
tcp: switch tcp and sch_fq to new earliest departure time model TCP keeps track of tcp_wstamp_ns by itself, meaning sch_fq no longer has to do it. Thanks to this model, TCP can get more accurate RTT samples, since pacing no longer inflates them. This has the nice effect of removing some delays caused by FQ quantum mechanism, causing inflated max/P99 latencies. Also we might relax TCP Small Queue tight limits in the future, since this new model allow TCP to build bigger batches, since sch_fq (or a device with earliest departure time offload) ensure these packets will be delivered on time. Note that other protocols are not converted (they will probably never be) so sch_fq has still support for SO_MAX_PACING_RATE Tested: Test showing FQ pacing quantum artifact for low-rate flows, adding unexpected throttles for RPC flows, inflating max and P99 latencies. The parameters chosen here are to show what happens typically when a TCP flow has a reduced pacing rate (this can be caused by a reduced cwin after few losses, or/and rtt above few ms) MIBS="MIN_LATENCY,MEAN_LATENCY,MAX_LATENCY,P99_LATENCY,STDDEV_LATENCY" Before : $ netperf -H 10.246.7.133 -t TCP_RR -Cc -T6,6 -- -q 2000000 -r 100,100 -o $MIBS MIGRATED TCP REQUEST/RESPONSE TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 10.246.7.133 () port 0 AF_INET : first burst 0 : cpu bind Minimum Latency Microseconds,Mean Latency Microseconds,Maximum Latency Microseconds,99th Percentile Latency Microseconds,Stddev Latency Microseconds 19,82.78,5279,3825,482.02 After : $ netperf -H 10.246.7.133 -t TCP_RR -Cc -T6,6 -- -q 2000000 -r 100,100 -o $MIBS MIGRATED TCP REQUEST/RESPONSE TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to 10.246.7.133 () port 0 AF_INET : first burst 0 : cpu bind Minimum Latency Microseconds,Mean Latency Microseconds,Maximum Latency Microseconds,99th Percentile Latency Microseconds,Stddev Latency Microseconds 20,49.94,128,63,3.18 Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-09-21 22:51:52 +07:00
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* We use a high_gain value of 2/ln(2) because it's the smallest pacing gain
* that will allow a smoothly increasing pacing rate that will double each RTT
* and send the same number of packets per RTT that an un-paced, slow-starting
* Reno or CUBIC flow would:
*/
static const int bbr_high_gain = BBR_UNIT * 2885 / 1000 + 1;
/* The pacing gain of 1/high_gain in BBR_DRAIN is calculated to typically drain
* the queue created in BBR_STARTUP in a single round:
*/
static const int bbr_drain_gain = BBR_UNIT * 1000 / 2885;
/* The gain for deriving steady-state cwnd tolerates delayed/stretched ACKs: */
static const int bbr_cwnd_gain = BBR_UNIT * 2;
/* The pacing_gain values for the PROBE_BW gain cycle, to discover/share bw: */
static const int bbr_pacing_gain[] = {
BBR_UNIT * 5 / 4, /* probe for more available bw */
BBR_UNIT * 3 / 4, /* drain queue and/or yield bw to other flows */
BBR_UNIT, BBR_UNIT, BBR_UNIT, /* cruise at 1.0*bw to utilize pipe, */
BBR_UNIT, BBR_UNIT, BBR_UNIT /* without creating excess queue... */
};
/* Randomize the starting gain cycling phase over N phases: */
static const u32 bbr_cycle_rand = 7;
/* Try to keep at least this many packets in flight, if things go smoothly. For
* smooth functioning, a sliding window protocol ACKing every other packet
* needs at least 4 packets in flight:
*/
static const u32 bbr_cwnd_min_target = 4;
/* To estimate if BBR_STARTUP mode (i.e. high_gain) has filled pipe... */
/* If bw has increased significantly (1.25x), there may be more bw available: */
static const u32 bbr_full_bw_thresh = BBR_UNIT * 5 / 4;
/* But after 3 rounds w/o significant bw growth, estimate pipe is full: */
static const u32 bbr_full_bw_cnt = 3;
/* "long-term" ("LT") bandwidth estimator parameters... */
/* The minimum number of rounds in an LT bw sampling interval: */
static const u32 bbr_lt_intvl_min_rtts = 4;
/* If lost/delivered ratio > 20%, interval is "lossy" and we may be policed: */
static const u32 bbr_lt_loss_thresh = 50;
/* If 2 intervals have a bw ratio <= 1/8, their bw is "consistent": */
static const u32 bbr_lt_bw_ratio = BBR_UNIT / 8;
/* If 2 intervals have a bw diff <= 4 Kbit/sec their bw is "consistent": */
static const u32 bbr_lt_bw_diff = 4000 / 8;
/* If we estimate we're policed, use lt_bw for this many round trips: */
static const u32 bbr_lt_bw_max_rtts = 48;
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* Gain factor for adding extra_acked to target cwnd: */
static const int bbr_extra_acked_gain = BBR_UNIT;
/* Window length of extra_acked window. */
static const u32 bbr_extra_acked_win_rtts = 5;
/* Max allowed val for ack_epoch_acked, after which sampling epoch is reset */
static const u32 bbr_ack_epoch_acked_reset_thresh = 1U << 20;
/* Time period for clamping cwnd increment due to ack aggregation */
static const u32 bbr_extra_acked_max_us = 100 * 1000;
static void bbr_check_probe_rtt_done(struct sock *sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Do we estimate that STARTUP filled the pipe? */
static bool bbr_full_bw_reached(const struct sock *sk)
{
const struct bbr *bbr = inet_csk_ca(sk);
return bbr->full_bw_reached;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
/* Return the windowed max recent bandwidth sample, in pkts/uS << BW_SCALE. */
static u32 bbr_max_bw(const struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
return minmax_get(&bbr->bw);
}
/* Return the estimated bandwidth of the path, in pkts/uS << BW_SCALE. */
static u32 bbr_bw(const struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
return bbr->lt_use_bw ? bbr->lt_bw : bbr_max_bw(sk);
}
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* Return maximum extra acked in past k-2k round trips,
* where k = bbr_extra_acked_win_rtts.
*/
static u16 bbr_extra_acked(const struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
return max(bbr->extra_acked[0], bbr->extra_acked[1]);
}
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Return rate in bytes per second, optionally with a gain.
* The order here is chosen carefully to avoid overflow of u64. This should
* work for input rates of up to 2.9Tbit/sec and gain of 2.89x.
*/
static u64 bbr_rate_bytes_per_sec(struct sock *sk, u64 rate, int gain)
{
unsigned int mss = tcp_sk(sk)->mss_cache;
rate *= mss;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
rate *= gain;
rate >>= BBR_SCALE;
rate *= USEC_PER_SEC / 100 * (100 - bbr_pacing_margin_percent);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
return rate >> BW_SCALE;
}
/* Convert a BBR bw and gain factor to a pacing rate in bytes per second. */
static unsigned long bbr_bw_to_pacing_rate(struct sock *sk, u32 bw, int gain)
{
u64 rate = bw;
rate = bbr_rate_bytes_per_sec(sk, rate, gain);
rate = min_t(u64, rate, sk->sk_max_pacing_rate);
return rate;
}
/* Initialize pacing rate to: high_gain * init_cwnd / RTT. */
static void bbr_init_pacing_rate_from_rtt(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u64 bw;
u32 rtt_us;
if (tp->srtt_us) { /* any RTT sample yet? */
rtt_us = max(tp->srtt_us >> 3, 1U);
bbr->has_seen_rtt = 1;
} else { /* no RTT sample yet */
rtt_us = USEC_PER_MSEC; /* use nominal default RTT */
}
bw = (u64)tp->snd_cwnd * BW_UNIT;
do_div(bw, rtt_us);
sk->sk_pacing_rate = bbr_bw_to_pacing_rate(sk, bw, bbr_high_gain);
}
/* Pace using current bw estimate and a gain factor. */
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
static void bbr_set_pacing_rate(struct sock *sk, u32 bw, int gain)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
unsigned long rate = bbr_bw_to_pacing_rate(sk, bw, gain);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
if (unlikely(!bbr->has_seen_rtt && tp->srtt_us))
bbr_init_pacing_rate_from_rtt(sk);
if (bbr_full_bw_reached(sk) || rate > sk->sk_pacing_rate)
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
sk->sk_pacing_rate = rate;
}
/* override sysctl_tcp_min_tso_segs */
static u32 bbr_min_tso_segs(struct sock *sk)
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
{
return sk->sk_pacing_rate < (bbr_min_tso_rate >> 3) ? 1 : 2;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
static u32 bbr_tso_segs_goal(struct sock *sk)
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
{
struct tcp_sock *tp = tcp_sk(sk);
u32 segs, bytes;
/* Sort of tcp_tso_autosize() but ignoring
* driver provided sk_gso_max_size.
*/
bytes = min_t(unsigned long, sk->sk_pacing_rate >> sk->sk_pacing_shift,
GSO_MAX_SIZE - 1 - MAX_TCP_HEADER);
segs = max_t(u32, bytes / tp->mss_cache, bbr_min_tso_segs(sk));
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
return min(segs, 0x7FU);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
/* Save "last known good" cwnd so we can restore it after losses or PROBE_RTT */
static void bbr_save_cwnd(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
if (bbr->prev_ca_state < TCP_CA_Recovery && bbr->mode != BBR_PROBE_RTT)
bbr->prior_cwnd = tp->snd_cwnd; /* this cwnd is good enough */
else /* loss recovery or BBR_PROBE_RTT have temporarily cut cwnd */
bbr->prior_cwnd = max(bbr->prior_cwnd, tp->snd_cwnd);
}
static void bbr_cwnd_event(struct sock *sk, enum tcp_ca_event event)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
if (event == CA_EVENT_TX_START && tp->app_limited) {
bbr->idle_restart = 1;
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
bbr->ack_epoch_mstamp = tp->tcp_mstamp;
bbr->ack_epoch_acked = 0;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Avoid pointless buffer overflows: pace at est. bw if we don't
* need more speed (we're restarting from idle and app-limited).
*/
if (bbr->mode == BBR_PROBE_BW)
bbr_set_pacing_rate(sk, bbr_bw(sk), BBR_UNIT);
else if (bbr->mode == BBR_PROBE_RTT)
bbr_check_probe_rtt_done(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
}
/* Calculate bdp based on min RTT and the estimated bottleneck bandwidth:
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
*
* bdp = bw * min_rtt * gain
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
*
* The key factor, gain, controls the amount of queue. While a small gain
* builds a smaller queue, it becomes more vulnerable to noise in RTT
* measurements (e.g., delayed ACKs or other ACK compression effects). This
* noise may cause BBR to under-estimate the rate.
*/
static u32 bbr_bdp(struct sock *sk, u32 bw, int gain)
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
{
struct bbr *bbr = inet_csk_ca(sk);
u32 bdp;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
u64 w;
/* If we've never had a valid RTT sample, cap cwnd at the initial
* default. This should only happen when the connection is not using TCP
* timestamps and has retransmitted all of the SYN/SYNACK/data packets
* ACKed so far. In this case, an RTO can cut cwnd to 1, in which
* case we need to slow-start up toward something safe: TCP_INIT_CWND.
*/
if (unlikely(bbr->min_rtt_us == ~0U)) /* no valid RTT samples yet? */
return TCP_INIT_CWND; /* be safe: cap at default initial cwnd*/
w = (u64)bw * bbr->min_rtt_us;
/* Apply a gain to the given value, then remove the BW_SCALE shift. */
bdp = (((w * gain) >> BBR_SCALE) + BW_UNIT - 1) / BW_UNIT;
return bdp;
}
/* To achieve full performance in high-speed paths, we budget enough cwnd to
* fit full-sized skbs in-flight on both end hosts to fully utilize the path:
* - one skb in sending host Qdisc,
* - one skb in sending host TSO/GSO engine
* - one skb being received by receiver host LRO/GRO/delayed-ACK engine
* Don't worry, at low rates (bbr_min_tso_rate) this won't bloat cwnd because
* in such cases tso_segs_goal is 1. The minimum cwnd is 4 packets,
* which allows 2 outstanding 2-packet sequences, to try to keep pipe
* full even with ACK-every-other-packet delayed ACKs.
*/
static u32 bbr_quantization_budget(struct sock *sk, u32 cwnd, int gain)
{
struct bbr *bbr = inet_csk_ca(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Allow enough full-sized skbs in flight to utilize end systems. */
cwnd += 3 * bbr_tso_segs_goal(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Reduce delayed ACKs by rounding up cwnd to the next even number. */
cwnd = (cwnd + 1) & ~1U;
tcp_bbr: fix bw probing to raise in-flight data for very small BDPs For some very small BDPs (with just a few packets) there was a quantization effect where the target number of packets in flight during the super-unity-gain (1.25x) phase of gain cycling was implicitly truncated to a number of packets no larger than the normal unity-gain (1.0x) phase of gain cycling. This meant that in multi-flow scenarios some flows could get stuck with a lower bandwidth, because they did not push enough packets inflight to discover that there was more bandwidth available. This was really only an issue in multi-flow LAN scenarios, where RTTs and BDPs are low enough for this to be an issue. This fix ensures that gain cycling can raise inflight for small BDPs by ensuring that in PROBE_BW mode target inflight values with a super-unity gain are always greater than inflight values with a gain <= 1. Importantly, this applies whether the inflight value is calculated for use as a cwnd value, or as a target inflight value for the end of the super-unity phase in bbr_is_next_cycle_phase() (both need to be bigger to ensure we can probe with more packets in flight reliably). This is a candidate fix for stable releases. Fixes: 0f8782ea1497 ("tcp_bbr: add BBR congestion control") Signed-off-by: Neal Cardwell <ncardwell@google.com> Acked-by: Yuchung Cheng <ycheng@google.com> Acked-by: Soheil Hassas Yeganeh <soheil@google.com> Acked-by: Priyaranjan Jha <priyarjha@google.com> Reviewed-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-07-28 04:19:12 +07:00
/* Ensure gain cycling gets inflight above BDP even for small BDPs. */
if (bbr->mode == BBR_PROBE_BW && gain > BBR_UNIT)
cwnd += 2;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
return cwnd;
}
/* Find inflight based on min RTT and the estimated bottleneck bandwidth. */
static u32 bbr_inflight(struct sock *sk, u32 bw, int gain)
{
u32 inflight;
inflight = bbr_bdp(sk, bw, gain);
inflight = bbr_quantization_budget(sk, inflight, gain);
return inflight;
}
tcp_bbr: adjust TCP BBR for departure time pacing Adjust TCP BBR for the new departure time pacing model in the recent commit ab408b6dc7449 ("tcp: switch tcp and sch_fq to new earliest departure time model"). With TSQ and pacing at lower layers, there are often several skbs queued in the pacing layer, and thus there is less data "in the network" than "in flight". With departure time pacing at lower layers (e.g. fq or potential future NICs), the data in the pacing layer now has a pre-scheduled ("baked-in") departure time that cannot be changed, even if the congestion control algorithm decides to use a new pacing rate. This means that there can be a non-trivial lag between when BBR makes a pacing rate change and when the inter-skb pacing delays change. After a pacing rate change, the number of packets in the network can gradually evolve to be higher or lower, depending on whether the sending rate is higher or lower than the delivery rate. Thus ignoring this lag can cause significant overshoot, with the flow ending up with too many or too few packets in the network. This commit changes BBR to adapt its pacing rate based on the amount of data in the network that it estimates has already been "baked in" by previous departure time decisions. We estimate the number of our packets that will be in the network at the earliest departure time (EDT) for the next skb scheduled as: in_network_at_edt = inflight_at_edt - (EDT - now) * bw If we're increasing the amount of data in the network ("in_network"), then we want to know if the transmit of the EDT skb will push in_network above the target, so our answer includes bbr_tso_segs_goal() from the skb departing at EDT. If we're decreasing in_network, then we want to know if in_network will sink too low just before the EDT transmit, so our answer does not include the segments from the skb departing at EDT. Why do we treat pacing_gain > 1.0 case and pacing_gain < 1.0 case differently? The in_network curve is a step function: in_network goes up on transmits, and down on ACKs. To accurately predict when in_network will go beyond our target value, this will happen on different events, depending on whether we're concerned about in_network potentially going too high or too low: o if pushing in_network up (pacing_gain > 1.0), then in_network goes above target upon a transmit event o if pushing in_network down (pacing_gain < 1.0), then in_network goes below target upon an ACK event This commit changes the BBR state machine to use this estimated "packets in network" value to make its decisions. Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-10-17 07:16:44 +07:00
/* With pacing at lower layers, there's often less data "in the network" than
* "in flight". With TSQ and departure time pacing at lower layers (e.g. fq),
* we often have several skbs queued in the pacing layer with a pre-scheduled
* earliest departure time (EDT). BBR adapts its pacing rate based on the
* inflight level that it estimates has already been "baked in" by previous
* departure time decisions. We calculate a rough estimate of the number of our
* packets that might be in the network at the earliest departure time for the
* next skb scheduled:
* in_network_at_edt = inflight_at_edt - (EDT - now) * bw
* If we're increasing inflight, then we want to know if the transmit of the
* EDT skb will push inflight above the target, so inflight_at_edt includes
* bbr_tso_segs_goal() from the skb departing at EDT. If decreasing inflight,
* then estimate if inflight will sink too low just before the EDT transmit.
*/
static u32 bbr_packets_in_net_at_edt(struct sock *sk, u32 inflight_now)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u64 now_ns, edt_ns, interval_us;
u32 interval_delivered, inflight_at_edt;
now_ns = tp->tcp_clock_cache;
edt_ns = max(tp->tcp_wstamp_ns, now_ns);
interval_us = div_u64(edt_ns - now_ns, NSEC_PER_USEC);
interval_delivered = (u64)bbr_bw(sk) * interval_us >> BW_SCALE;
inflight_at_edt = inflight_now;
if (bbr->pacing_gain > BBR_UNIT) /* increasing inflight */
inflight_at_edt += bbr_tso_segs_goal(sk); /* include EDT skb */
if (interval_delivered >= inflight_at_edt)
return 0;
return inflight_at_edt - interval_delivered;
}
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* Find the cwnd increment based on estimate of ack aggregation */
static u32 bbr_ack_aggregation_cwnd(struct sock *sk)
{
u32 max_aggr_cwnd, aggr_cwnd = 0;
if (bbr_extra_acked_gain && bbr_full_bw_reached(sk)) {
max_aggr_cwnd = ((u64)bbr_bw(sk) * bbr_extra_acked_max_us)
/ BW_UNIT;
aggr_cwnd = (bbr_extra_acked_gain * bbr_extra_acked(sk))
>> BBR_SCALE;
aggr_cwnd = min(aggr_cwnd, max_aggr_cwnd);
}
return aggr_cwnd;
}
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* An optimization in BBR to reduce losses: On the first round of recovery, we
* follow the packet conservation principle: send P packets per P packets acked.
* After that, we slow-start and send at most 2*P packets per P packets acked.
* After recovery finishes, or upon undo, we restore the cwnd we had when
* recovery started (capped by the target cwnd based on estimated BDP).
*
* TODO(ycheng/ncardwell): implement a rate-based approach.
*/
static bool bbr_set_cwnd_to_recover_or_restore(
struct sock *sk, const struct rate_sample *rs, u32 acked, u32 *new_cwnd)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u8 prev_state = bbr->prev_ca_state, state = inet_csk(sk)->icsk_ca_state;
u32 cwnd = tp->snd_cwnd;
/* An ACK for P pkts should release at most 2*P packets. We do this
* in two steps. First, here we deduct the number of lost packets.
* Then, in bbr_set_cwnd() we slow start up toward the target cwnd.
*/
if (rs->losses > 0)
cwnd = max_t(s32, cwnd - rs->losses, 1);
if (state == TCP_CA_Recovery && prev_state != TCP_CA_Recovery) {
/* Starting 1st round of Recovery, so do packet conservation. */
bbr->packet_conservation = 1;
bbr->next_rtt_delivered = tp->delivered; /* start round now */
/* Cut unused cwnd from app behavior, TSQ, or TSO deferral: */
cwnd = tcp_packets_in_flight(tp) + acked;
} else if (prev_state >= TCP_CA_Recovery && state < TCP_CA_Recovery) {
/* Exiting loss recovery; restore cwnd saved before recovery. */
cwnd = max(cwnd, bbr->prior_cwnd);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->packet_conservation = 0;
}
bbr->prev_ca_state = state;
if (bbr->packet_conservation) {
*new_cwnd = max(cwnd, tcp_packets_in_flight(tp) + acked);
return true; /* yes, using packet conservation */
}
*new_cwnd = cwnd;
return false;
}
/* Slow-start up toward target cwnd (if bw estimate is growing, or packet loss
* has drawn us down below target), or snap down to target if we're above it.
*/
static void bbr_set_cwnd(struct sock *sk, const struct rate_sample *rs,
u32 acked, u32 bw, int gain)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u32 cwnd = tp->snd_cwnd, target_cwnd = 0;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
if (!acked)
goto done; /* no packet fully ACKed; just apply caps */
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
if (bbr_set_cwnd_to_recover_or_restore(sk, rs, acked, &cwnd))
goto done;
target_cwnd = bbr_bdp(sk, bw, gain);
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* Increment the cwnd to account for excess ACKed data that seems
* due to aggregation (of data and/or ACKs) visible in the ACK stream.
*/
target_cwnd += bbr_ack_aggregation_cwnd(sk);
target_cwnd = bbr_quantization_budget(sk, target_cwnd, gain);
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* If we're below target cwnd, slow start cwnd toward target cwnd. */
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
if (bbr_full_bw_reached(sk)) /* only cut cwnd if we filled the pipe */
cwnd = min(cwnd + acked, target_cwnd);
else if (cwnd < target_cwnd || tp->delivered < TCP_INIT_CWND)
cwnd = cwnd + acked;
cwnd = max(cwnd, bbr_cwnd_min_target);
done:
tp->snd_cwnd = min(cwnd, tp->snd_cwnd_clamp); /* apply global cap */
if (bbr->mode == BBR_PROBE_RTT) /* drain queue, refresh min_rtt */
tp->snd_cwnd = min(tp->snd_cwnd, bbr_cwnd_min_target);
}
/* End cycle phase if it's time and/or we hit the phase's in-flight target. */
static bool bbr_is_next_cycle_phase(struct sock *sk,
const struct rate_sample *rs)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
bool is_full_length =
tcp_stamp_us_delta(tp->delivered_mstamp, bbr->cycle_mstamp) >
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->min_rtt_us;
u32 inflight, bw;
/* The pacing_gain of 1.0 paces at the estimated bw to try to fully
* use the pipe without increasing the queue.
*/
if (bbr->pacing_gain == BBR_UNIT)
return is_full_length; /* just use wall clock time */
tcp_bbr: adjust TCP BBR for departure time pacing Adjust TCP BBR for the new departure time pacing model in the recent commit ab408b6dc7449 ("tcp: switch tcp and sch_fq to new earliest departure time model"). With TSQ and pacing at lower layers, there are often several skbs queued in the pacing layer, and thus there is less data "in the network" than "in flight". With departure time pacing at lower layers (e.g. fq or potential future NICs), the data in the pacing layer now has a pre-scheduled ("baked-in") departure time that cannot be changed, even if the congestion control algorithm decides to use a new pacing rate. This means that there can be a non-trivial lag between when BBR makes a pacing rate change and when the inter-skb pacing delays change. After a pacing rate change, the number of packets in the network can gradually evolve to be higher or lower, depending on whether the sending rate is higher or lower than the delivery rate. Thus ignoring this lag can cause significant overshoot, with the flow ending up with too many or too few packets in the network. This commit changes BBR to adapt its pacing rate based on the amount of data in the network that it estimates has already been "baked in" by previous departure time decisions. We estimate the number of our packets that will be in the network at the earliest departure time (EDT) for the next skb scheduled as: in_network_at_edt = inflight_at_edt - (EDT - now) * bw If we're increasing the amount of data in the network ("in_network"), then we want to know if the transmit of the EDT skb will push in_network above the target, so our answer includes bbr_tso_segs_goal() from the skb departing at EDT. If we're decreasing in_network, then we want to know if in_network will sink too low just before the EDT transmit, so our answer does not include the segments from the skb departing at EDT. Why do we treat pacing_gain > 1.0 case and pacing_gain < 1.0 case differently? The in_network curve is a step function: in_network goes up on transmits, and down on ACKs. To accurately predict when in_network will go beyond our target value, this will happen on different events, depending on whether we're concerned about in_network potentially going too high or too low: o if pushing in_network up (pacing_gain > 1.0), then in_network goes above target upon a transmit event o if pushing in_network down (pacing_gain < 1.0), then in_network goes below target upon an ACK event This commit changes the BBR state machine to use this estimated "packets in network" value to make its decisions. Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-10-17 07:16:44 +07:00
inflight = bbr_packets_in_net_at_edt(sk, rs->prior_in_flight);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bw = bbr_max_bw(sk);
/* A pacing_gain > 1.0 probes for bw by trying to raise inflight to at
* least pacing_gain*BDP; this may take more than min_rtt if min_rtt is
* small (e.g. on a LAN). We do not persist if packets are lost, since
* a path with small buffers may not hold that much.
*/
if (bbr->pacing_gain > BBR_UNIT)
return is_full_length &&
(rs->losses || /* perhaps pacing_gain*BDP won't fit */
inflight >= bbr_inflight(sk, bw, bbr->pacing_gain));
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* A pacing_gain < 1.0 tries to drain extra queue we added if bw
* probing didn't find more bw. If inflight falls to match BDP then we
* estimate queue is drained; persisting would underutilize the pipe.
*/
return is_full_length ||
inflight <= bbr_inflight(sk, bw, BBR_UNIT);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
static void bbr_advance_cycle_phase(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
bbr->cycle_idx = (bbr->cycle_idx + 1) & (CYCLE_LEN - 1);
bbr->cycle_mstamp = tp->delivered_mstamp;
}
/* Gain cycling: cycle pacing gain to converge to fair share of available bw. */
static void bbr_update_cycle_phase(struct sock *sk,
const struct rate_sample *rs)
{
struct bbr *bbr = inet_csk_ca(sk);
if (bbr->mode == BBR_PROBE_BW && bbr_is_next_cycle_phase(sk, rs))
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr_advance_cycle_phase(sk);
}
static void bbr_reset_startup_mode(struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
bbr->mode = BBR_STARTUP;
}
static void bbr_reset_probe_bw_mode(struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
bbr->mode = BBR_PROBE_BW;
bbr->cycle_idx = CYCLE_LEN - 1 - prandom_u32_max(bbr_cycle_rand);
bbr_advance_cycle_phase(sk); /* flip to next phase of gain cycle */
}
static void bbr_reset_mode(struct sock *sk)
{
if (!bbr_full_bw_reached(sk))
bbr_reset_startup_mode(sk);
else
bbr_reset_probe_bw_mode(sk);
}
/* Start a new long-term sampling interval. */
static void bbr_reset_lt_bw_sampling_interval(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
bbr->lt_last_stamp = div_u64(tp->delivered_mstamp, USEC_PER_MSEC);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->lt_last_delivered = tp->delivered;
bbr->lt_last_lost = tp->lost;
bbr->lt_rtt_cnt = 0;
}
/* Completely reset long-term bandwidth sampling. */
static void bbr_reset_lt_bw_sampling(struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
bbr->lt_bw = 0;
bbr->lt_use_bw = 0;
bbr->lt_is_sampling = false;
bbr_reset_lt_bw_sampling_interval(sk);
}
/* Long-term bw sampling interval is done. Estimate whether we're policed. */
static void bbr_lt_bw_interval_done(struct sock *sk, u32 bw)
{
struct bbr *bbr = inet_csk_ca(sk);
u32 diff;
if (bbr->lt_bw) { /* do we have bw from a previous interval? */
/* Is new bw close to the lt_bw from the previous interval? */
diff = abs(bw - bbr->lt_bw);
if ((diff * BBR_UNIT <= bbr_lt_bw_ratio * bbr->lt_bw) ||
(bbr_rate_bytes_per_sec(sk, diff, BBR_UNIT) <=
bbr_lt_bw_diff)) {
/* All criteria are met; estimate we're policed. */
bbr->lt_bw = (bw + bbr->lt_bw) >> 1; /* avg 2 intvls */
bbr->lt_use_bw = 1;
bbr->pacing_gain = BBR_UNIT; /* try to avoid drops */
bbr->lt_rtt_cnt = 0;
return;
}
}
bbr->lt_bw = bw;
bbr_reset_lt_bw_sampling_interval(sk);
}
/* Token-bucket traffic policers are common (see "An Internet-Wide Analysis of
* Traffic Policing", SIGCOMM 2016). BBR detects token-bucket policers and
* explicitly models their policed rate, to reduce unnecessary losses. We
* estimate that we're policed if we see 2 consecutive sampling intervals with
* consistent throughput and high packet loss. If we think we're being policed,
* set lt_bw to the "long-term" average delivery rate from those 2 intervals.
*/
static void bbr_lt_bw_sampling(struct sock *sk, const struct rate_sample *rs)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u32 lost, delivered;
u64 bw;
u32 t;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
if (bbr->lt_use_bw) { /* already using long-term rate, lt_bw? */
if (bbr->mode == BBR_PROBE_BW && bbr->round_start &&
++bbr->lt_rtt_cnt >= bbr_lt_bw_max_rtts) {
bbr_reset_lt_bw_sampling(sk); /* stop using lt_bw */
bbr_reset_probe_bw_mode(sk); /* restart gain cycling */
}
return;
}
/* Wait for the first loss before sampling, to let the policer exhaust
* its tokens and estimate the steady-state rate allowed by the policer.
* Starting samples earlier includes bursts that over-estimate the bw.
*/
if (!bbr->lt_is_sampling) {
if (!rs->losses)
return;
bbr_reset_lt_bw_sampling_interval(sk);
bbr->lt_is_sampling = true;
}
/* To avoid underestimates, reset sampling if we run out of data. */
if (rs->is_app_limited) {
bbr_reset_lt_bw_sampling(sk);
return;
}
if (bbr->round_start)
bbr->lt_rtt_cnt++; /* count round trips in this interval */
if (bbr->lt_rtt_cnt < bbr_lt_intvl_min_rtts)
return; /* sampling interval needs to be longer */
if (bbr->lt_rtt_cnt > 4 * bbr_lt_intvl_min_rtts) {
bbr_reset_lt_bw_sampling(sk); /* interval is too long */
return;
}
/* End sampling interval when a packet is lost, so we estimate the
* policer tokens were exhausted. Stopping the sampling before the
* tokens are exhausted under-estimates the policed rate.
*/
if (!rs->losses)
return;
/* Calculate packets lost and delivered in sampling interval. */
lost = tp->lost - bbr->lt_last_lost;
delivered = tp->delivered - bbr->lt_last_delivered;
/* Is loss rate (lost/delivered) >= lt_loss_thresh? If not, wait. */
if (!delivered || (lost << BBR_SCALE) < bbr_lt_loss_thresh * delivered)
return;
/* Find average delivery rate in this sampling interval. */
t = div_u64(tp->delivered_mstamp, USEC_PER_MSEC) - bbr->lt_last_stamp;
if ((s32)t < 1)
return; /* interval is less than one ms, so wait */
/* Check if can multiply without overflow */
if (t >= ~0U / USEC_PER_MSEC) {
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr_reset_lt_bw_sampling(sk); /* interval too long; reset */
return;
}
t *= USEC_PER_MSEC;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bw = (u64)delivered * BW_UNIT;
do_div(bw, t);
bbr_lt_bw_interval_done(sk, bw);
}
/* Estimate the bandwidth based on how fast packets are delivered */
static void bbr_update_bw(struct sock *sk, const struct rate_sample *rs)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u64 bw;
bbr->round_start = 0;
if (rs->delivered < 0 || rs->interval_us <= 0)
return; /* Not a valid observation */
/* See if we've reached the next RTT */
if (!before(rs->prior_delivered, bbr->next_rtt_delivered)) {
bbr->next_rtt_delivered = tp->delivered;
bbr->rtt_cnt++;
bbr->round_start = 1;
bbr->packet_conservation = 0;
}
bbr_lt_bw_sampling(sk, rs);
/* Divide delivered by the interval to find a (lower bound) bottleneck
* bandwidth sample. Delivered is in packets and interval_us in uS and
* ratio will be <<1 for most connections. So delivered is first scaled.
*/
bw = (u64)rs->delivered * BW_UNIT;
do_div(bw, rs->interval_us);
/* If this sample is application-limited, it is likely to have a very
* low delivered count that represents application behavior rather than
* the available network rate. Such a sample could drag down estimated
* bw, causing needless slow-down. Thus, to continue to send at the
* last measured network rate, we filter out app-limited samples unless
* they describe the path bw at least as well as our bw model.
*
* So the goal during app-limited phase is to proceed with the best
* network rate no matter how long. We automatically leave this
* phase when app writes faster than the network can deliver :)
*/
if (!rs->is_app_limited || bw >= bbr_max_bw(sk)) {
/* Incorporate new sample into our max bw filter. */
minmax_running_max(&bbr->bw, bbr_bw_rtts, bbr->rtt_cnt, bw);
}
}
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
/* Estimates the windowed max degree of ack aggregation.
* This is used to provision extra in-flight data to keep sending during
* inter-ACK silences.
*
* Degree of ack aggregation is estimated as extra data acked beyond expected.
*
* max_extra_acked = "maximum recent excess data ACKed beyond max_bw * interval"
* cwnd += max_extra_acked
*
* Max extra_acked is clamped by cwnd and bw * bbr_extra_acked_max_us (100 ms).
* Max filter is an approximate sliding window of 5-10 (packet timed) round
* trips.
*/
static void bbr_update_ack_aggregation(struct sock *sk,
const struct rate_sample *rs)
{
u32 epoch_us, expected_acked, extra_acked;
struct bbr *bbr = inet_csk_ca(sk);
struct tcp_sock *tp = tcp_sk(sk);
if (!bbr_extra_acked_gain || rs->acked_sacked <= 0 ||
rs->delivered < 0 || rs->interval_us <= 0)
return;
if (bbr->round_start) {
bbr->extra_acked_win_rtts = min(0x1F,
bbr->extra_acked_win_rtts + 1);
if (bbr->extra_acked_win_rtts >= bbr_extra_acked_win_rtts) {
bbr->extra_acked_win_rtts = 0;
bbr->extra_acked_win_idx = bbr->extra_acked_win_idx ?
0 : 1;
bbr->extra_acked[bbr->extra_acked_win_idx] = 0;
}
}
/* Compute how many packets we expected to be delivered over epoch. */
epoch_us = tcp_stamp_us_delta(tp->delivered_mstamp,
bbr->ack_epoch_mstamp);
expected_acked = ((u64)bbr_bw(sk) * epoch_us) / BW_UNIT;
/* Reset the aggregation epoch if ACK rate is below expected rate or
* significantly large no. of ack received since epoch (potentially
* quite old epoch).
*/
if (bbr->ack_epoch_acked <= expected_acked ||
(bbr->ack_epoch_acked + rs->acked_sacked >=
bbr_ack_epoch_acked_reset_thresh)) {
bbr->ack_epoch_acked = 0;
bbr->ack_epoch_mstamp = tp->delivered_mstamp;
expected_acked = 0;
}
/* Compute excess data delivered, beyond what was expected. */
bbr->ack_epoch_acked = min_t(u32, 0xFFFFF,
bbr->ack_epoch_acked + rs->acked_sacked);
extra_acked = bbr->ack_epoch_acked - expected_acked;
extra_acked = min(extra_acked, tp->snd_cwnd);
if (extra_acked > bbr->extra_acked[bbr->extra_acked_win_idx])
bbr->extra_acked[bbr->extra_acked_win_idx] = extra_acked;
}
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* Estimate when the pipe is full, using the change in delivery rate: BBR
* estimates that STARTUP filled the pipe if the estimated bw hasn't changed by
* at least bbr_full_bw_thresh (25%) after bbr_full_bw_cnt (3) non-app-limited
* rounds. Why 3 rounds: 1: rwin autotuning grows the rwin, 2: we fill the
* higher rwin, 3: we get higher delivery rate samples. Or transient
* cross-traffic or radio noise can go away. CUBIC Hystart shares a similar
* design goal, but uses delay and inter-ACK spacing instead of bandwidth.
*/
static void bbr_check_full_bw_reached(struct sock *sk,
const struct rate_sample *rs)
{
struct bbr *bbr = inet_csk_ca(sk);
u32 bw_thresh;
if (bbr_full_bw_reached(sk) || !bbr->round_start || rs->is_app_limited)
return;
bw_thresh = (u64)bbr->full_bw * bbr_full_bw_thresh >> BBR_SCALE;
if (bbr_max_bw(sk) >= bw_thresh) {
bbr->full_bw = bbr_max_bw(sk);
bbr->full_bw_cnt = 0;
return;
}
++bbr->full_bw_cnt;
bbr->full_bw_reached = bbr->full_bw_cnt >= bbr_full_bw_cnt;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
/* If pipe is probably full, drain the queue and then enter steady-state. */
static void bbr_check_drain(struct sock *sk, const struct rate_sample *rs)
{
struct bbr *bbr = inet_csk_ca(sk);
if (bbr->mode == BBR_STARTUP && bbr_full_bw_reached(sk)) {
bbr->mode = BBR_DRAIN; /* drain queue we created */
tcp_sk(sk)->snd_ssthresh =
bbr_inflight(sk, bbr_max_bw(sk), BBR_UNIT);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
} /* fall through to check if in-flight is already small: */
if (bbr->mode == BBR_DRAIN &&
tcp_bbr: adjust TCP BBR for departure time pacing Adjust TCP BBR for the new departure time pacing model in the recent commit ab408b6dc7449 ("tcp: switch tcp and sch_fq to new earliest departure time model"). With TSQ and pacing at lower layers, there are often several skbs queued in the pacing layer, and thus there is less data "in the network" than "in flight". With departure time pacing at lower layers (e.g. fq or potential future NICs), the data in the pacing layer now has a pre-scheduled ("baked-in") departure time that cannot be changed, even if the congestion control algorithm decides to use a new pacing rate. This means that there can be a non-trivial lag between when BBR makes a pacing rate change and when the inter-skb pacing delays change. After a pacing rate change, the number of packets in the network can gradually evolve to be higher or lower, depending on whether the sending rate is higher or lower than the delivery rate. Thus ignoring this lag can cause significant overshoot, with the flow ending up with too many or too few packets in the network. This commit changes BBR to adapt its pacing rate based on the amount of data in the network that it estimates has already been "baked in" by previous departure time decisions. We estimate the number of our packets that will be in the network at the earliest departure time (EDT) for the next skb scheduled as: in_network_at_edt = inflight_at_edt - (EDT - now) * bw If we're increasing the amount of data in the network ("in_network"), then we want to know if the transmit of the EDT skb will push in_network above the target, so our answer includes bbr_tso_segs_goal() from the skb departing at EDT. If we're decreasing in_network, then we want to know if in_network will sink too low just before the EDT transmit, so our answer does not include the segments from the skb departing at EDT. Why do we treat pacing_gain > 1.0 case and pacing_gain < 1.0 case differently? The in_network curve is a step function: in_network goes up on transmits, and down on ACKs. To accurately predict when in_network will go beyond our target value, this will happen on different events, depending on whether we're concerned about in_network potentially going too high or too low: o if pushing in_network up (pacing_gain > 1.0), then in_network goes above target upon a transmit event o if pushing in_network down (pacing_gain < 1.0), then in_network goes below target upon an ACK event This commit changes the BBR state machine to use this estimated "packets in network" value to make its decisions. Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-10-17 07:16:44 +07:00
bbr_packets_in_net_at_edt(sk, tcp_packets_in_flight(tcp_sk(sk))) <=
bbr_inflight(sk, bbr_max_bw(sk), BBR_UNIT))
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr_reset_probe_bw_mode(sk); /* we estimate queue is drained */
}
static void bbr_check_probe_rtt_done(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
if (!(bbr->probe_rtt_done_stamp &&
after(tcp_jiffies32, bbr->probe_rtt_done_stamp)))
return;
bbr->min_rtt_stamp = tcp_jiffies32; /* wait a while until PROBE_RTT */
tp->snd_cwnd = max(tp->snd_cwnd, bbr->prior_cwnd);
bbr_reset_mode(sk);
}
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
/* The goal of PROBE_RTT mode is to have BBR flows cooperatively and
* periodically drain the bottleneck queue, to converge to measure the true
* min_rtt (unloaded propagation delay). This allows the flows to keep queues
* small (reducing queuing delay and packet loss) and achieve fairness among
* BBR flows.
*
* The min_rtt filter window is 10 seconds. When the min_rtt estimate expires,
* we enter PROBE_RTT mode and cap the cwnd at bbr_cwnd_min_target=4 packets.
* After at least bbr_probe_rtt_mode_ms=200ms and at least one packet-timed
* round trip elapsed with that flight size <= 4, we leave PROBE_RTT mode and
* re-enter the previous mode. BBR uses 200ms to approximately bound the
* performance penalty of PROBE_RTT's cwnd capping to roughly 2% (200ms/10s).
*
* Note that flows need only pay 2% if they are busy sending over the last 10
* seconds. Interactive applications (e.g., Web, RPCs, video chunks) often have
* natural silences or low-rate periods within 10 seconds where the rate is low
* enough for long enough to drain its queue in the bottleneck. We pick up
* these min RTT measurements opportunistically with our min_rtt filter. :-)
*/
static void bbr_update_min_rtt(struct sock *sk, const struct rate_sample *rs)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
bool filter_expired;
/* Track min RTT seen in the min_rtt_win_sec filter window: */
filter_expired = after(tcp_jiffies32,
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->min_rtt_stamp + bbr_min_rtt_win_sec * HZ);
if (rs->rtt_us >= 0 &&
(rs->rtt_us <= bbr->min_rtt_us ||
(filter_expired && !rs->is_ack_delayed))) {
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->min_rtt_us = rs->rtt_us;
bbr->min_rtt_stamp = tcp_jiffies32;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
if (bbr_probe_rtt_mode_ms > 0 && filter_expired &&
!bbr->idle_restart && bbr->mode != BBR_PROBE_RTT) {
bbr->mode = BBR_PROBE_RTT; /* dip, drain queue */
bbr_save_cwnd(sk); /* note cwnd so we can restore it */
bbr->probe_rtt_done_stamp = 0;
}
if (bbr->mode == BBR_PROBE_RTT) {
/* Ignore low rate samples during this mode. */
tp->app_limited =
(tp->delivered + tcp_packets_in_flight(tp)) ? : 1;
/* Maintain min packets in flight for max(200 ms, 1 round). */
if (!bbr->probe_rtt_done_stamp &&
tcp_packets_in_flight(tp) <= bbr_cwnd_min_target) {
bbr->probe_rtt_done_stamp = tcp_jiffies32 +
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
msecs_to_jiffies(bbr_probe_rtt_mode_ms);
bbr->probe_rtt_round_done = 0;
bbr->next_rtt_delivered = tp->delivered;
} else if (bbr->probe_rtt_done_stamp) {
if (bbr->round_start)
bbr->probe_rtt_round_done = 1;
if (bbr->probe_rtt_round_done)
bbr_check_probe_rtt_done(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
}
/* Restart after idle ends only once we process a new S/ACK for data */
if (rs->delivered > 0)
bbr->idle_restart = 0;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
static void bbr_update_gains(struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
switch (bbr->mode) {
case BBR_STARTUP:
bbr->pacing_gain = bbr_high_gain;
bbr->cwnd_gain = bbr_high_gain;
break;
case BBR_DRAIN:
bbr->pacing_gain = bbr_drain_gain; /* slow, to drain */
bbr->cwnd_gain = bbr_high_gain; /* keep cwnd */
break;
case BBR_PROBE_BW:
bbr->pacing_gain = (bbr->lt_use_bw ?
BBR_UNIT :
bbr_pacing_gain[bbr->cycle_idx]);
bbr->cwnd_gain = bbr_cwnd_gain;
break;
case BBR_PROBE_RTT:
bbr->pacing_gain = BBR_UNIT;
bbr->cwnd_gain = BBR_UNIT;
break;
default:
WARN_ONCE(1, "BBR bad mode: %u\n", bbr->mode);
break;
}
}
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
static void bbr_update_model(struct sock *sk, const struct rate_sample *rs)
{
bbr_update_bw(sk, rs);
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
bbr_update_ack_aggregation(sk, rs);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr_update_cycle_phase(sk, rs);
bbr_check_full_bw_reached(sk, rs);
bbr_check_drain(sk, rs);
bbr_update_min_rtt(sk, rs);
bbr_update_gains(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
static void bbr_main(struct sock *sk, const struct rate_sample *rs)
{
struct bbr *bbr = inet_csk_ca(sk);
u32 bw;
bbr_update_model(sk, rs);
bw = bbr_bw(sk);
bbr_set_pacing_rate(sk, bw, bbr->pacing_gain);
bbr_set_cwnd(sk, rs, rs->acked_sacked, bw, bbr->cwnd_gain);
}
static void bbr_init(struct sock *sk)
{
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
bbr->prior_cwnd = 0;
tp->snd_ssthresh = TCP_INFINITE_SSTHRESH;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->rtt_cnt = 0;
bbr->next_rtt_delivered = 0;
bbr->prev_ca_state = TCP_CA_Open;
bbr->packet_conservation = 0;
bbr->probe_rtt_done_stamp = 0;
bbr->probe_rtt_round_done = 0;
bbr->min_rtt_us = tcp_min_rtt(tp);
bbr->min_rtt_stamp = tcp_jiffies32;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
minmax_reset(&bbr->bw, bbr->rtt_cnt, 0); /* init max bw to 0 */
bbr->has_seen_rtt = 0;
bbr_init_pacing_rate_from_rtt(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->round_start = 0;
bbr->idle_restart = 0;
bbr->full_bw_reached = 0;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->full_bw = 0;
bbr->full_bw_cnt = 0;
bbr->cycle_mstamp = 0;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
bbr->cycle_idx = 0;
bbr_reset_lt_bw_sampling(sk);
bbr_reset_startup_mode(sk);
tcp: internal implementation for pacing BBR congestion control depends on pacing, and pacing is currently handled by sch_fq packet scheduler for performance reasons, and also because implemening pacing with FQ was convenient to truly avoid bursts. However there are many cases where this packet scheduler constraint is not practical. - Many linux hosts are not focusing on handling thousands of TCP flows in the most efficient way. - Some routers use fq_codel or other AQM, but still would like to use BBR for the few TCP flows they initiate/terminate. This patch implements an automatic fallback to internal pacing. Pacing is requested either by BBR or use of SO_MAX_PACING_RATE option. If sch_fq happens to be in the egress path, pacing is delegated to the qdisc, otherwise pacing is done by TCP itself. One advantage of pacing from TCP stack is to get more precise rtt estimations, and less work done from TX completion, since TCP Small queue limits are not generally hit. Setups with single TX queue but many cpus might even benefit from this. Note that unlike sch_fq, we do not take into account header sizes. Taking care of these headers would add additional complexity for no practical differences in behavior. Some performance numbers using 800 TCP_STREAM flows rate limited to ~48 Mbit per second on 40Gbit NIC. If MQ+pfifo_fast is used on the NIC : $ sar -n DEV 1 5 | grep eth 14:48:44 eth0 725743.00 2932134.00 46776.76 4335184.68 0.00 0.00 1.00 14:48:45 eth0 725349.00 2932112.00 46751.86 4335158.90 0.00 0.00 0.00 14:48:46 eth0 725101.00 2931153.00 46735.07 4333748.63 0.00 0.00 0.00 14:48:47 eth0 725099.00 2931161.00 46735.11 4333760.44 0.00 0.00 1.00 14:48:48 eth0 725160.00 2931731.00 46738.88 4334606.07 0.00 0.00 0.00 Average: eth0 725290.40 2931658.20 46747.54 4334491.74 0.00 0.00 0.40 $ vmstat 1 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 4 0 0 259825920 45644 2708324 0 0 21 2 247 98 0 0 100 0 0 4 0 0 259823744 45644 2708356 0 0 0 0 2400825 159843 0 19 81 0 0 0 0 0 259824208 45644 2708072 0 0 0 0 2407351 159929 0 19 81 0 0 1 0 0 259824592 45644 2708128 0 0 0 0 2405183 160386 0 19 80 0 0 1 0 0 259824272 45644 2707868 0 0 0 32 2396361 158037 0 19 81 0 0 Now use MQ+FQ : lpaa23:~# echo fq >/proc/sys/net/core/default_qdisc lpaa23:~# tc qdisc replace dev eth0 root mq $ sar -n DEV 1 5 | grep eth 14:49:57 eth0 678614.00 2727930.00 43739.13 4033279.14 0.00 0.00 0.00 14:49:58 eth0 677620.00 2723971.00 43674.69 4027429.62 0.00 0.00 1.00 14:49:59 eth0 676396.00 2719050.00 43596.83 4020125.02 0.00 0.00 0.00 14:50:00 eth0 675197.00 2714173.00 43518.62 4012938.90 0.00 0.00 1.00 14:50:01 eth0 676388.00 2719063.00 43595.47 4020171.64 0.00 0.00 0.00 Average: eth0 676843.00 2720837.40 43624.95 4022788.86 0.00 0.00 0.40 $ vmstat 1 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 2 0 0 259832240 46008 2710912 0 0 21 2 223 192 0 1 99 0 0 1 0 0 259832896 46008 2710744 0 0 0 0 1702206 198078 0 17 82 0 0 0 0 0 259830272 46008 2710596 0 0 0 0 1696340 197756 1 17 83 0 0 4 0 0 259829168 46024 2710584 0 0 16 0 1688472 197158 1 17 82 0 0 3 0 0 259830224 46024 2710408 0 0 0 0 1692450 197212 0 18 82 0 0 As expected, number of interrupts per second is very different. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Soheil Hassas Yeganeh <soheil@google.com> Cc: Neal Cardwell <ncardwell@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Van Jacobson <vanj@google.com> Cc: Jerry Chu <hkchu@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-05-16 18:24:36 +07:00
tcp_bbr: adapt cwnd based on ack aggregation estimation Aggregation effects are extremely common with wifi, cellular, and cable modem link technologies, ACK decimation in middleboxes, and LRO and GRO in receiving hosts. The aggregation can happen in either direction, data or ACKs, but in either case the aggregation effect is visible to the sender in the ACK stream. Previously BBR's sending was often limited by cwnd under severe ACK aggregation/decimation because BBR sized the cwnd at 2*BDP. If packets were acked in bursts after long delays (e.g. one ACK acking 5*BDP after 5*RTT), BBR's sending was halted after sending 2*BDP over 2*RTT, leaving the bottleneck idle for potentially long periods. Note that loss-based congestion control does not have this issue because when facing aggregation it continues increasing cwnd after bursts of ACKs, growing cwnd until the buffer is full. To achieve good throughput in the presence of aggregation effects, this algorithm allows the BBR sender to put extra data in flight to keep the bottleneck utilized during silences in the ACK stream that it has evidence to suggest were caused by aggregation. A summary of the algorithm: when a burst of packets are acked by a stretched ACK or a burst of ACKs or both, BBR first estimates the expected amount of data that should have been acked, based on its estimated bandwidth. Then the surplus ("extra_acked") is recorded in a windowed-max filter to estimate the recent level of observed ACK aggregation. Then cwnd is increased by the ACK aggregation estimate. The larger cwnd avoids BBR being cwnd-limited in the face of ACK silences that recent history suggests were caused by aggregation. As a sanity check, the ACK aggregation degree is upper-bounded by the cwnd (at the time of measurement) and a global max of BW * 100ms. The algorithm is further described by the following presentation: https://datatracker.ietf.org/meeting/101/materials/slides-101-iccrg-an-update-on-bbr-work-at-google-00 In our internal testing, we observed a significant increase in BBR throughput (measured using netperf), in a basic wifi setup. - Host1 (sender on ethernet) -> AP -> Host2 (receiver on wifi) - 2.4 GHz -> BBR before: ~73 Mbps; BBR after: ~102 Mbps; CUBIC: ~100 Mbps - 5.0 GHz -> BBR before: ~362 Mbps; BBR after: ~593 Mbps; CUBIC: ~601 Mbps Also, this code is running globally on YouTube TCP connections and produced significant bandwidth increases for YouTube traffic. This is based on Ian Swett's max_ack_height_ algorithm from the QUIC BBR implementation. Signed-off-by: Priyaranjan Jha <priyarjha@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-01-24 03:04:54 +07:00
bbr->ack_epoch_mstamp = tp->tcp_mstamp;
bbr->ack_epoch_acked = 0;
bbr->extra_acked_win_rtts = 0;
bbr->extra_acked_win_idx = 0;
bbr->extra_acked[0] = 0;
bbr->extra_acked[1] = 0;
tcp: internal implementation for pacing BBR congestion control depends on pacing, and pacing is currently handled by sch_fq packet scheduler for performance reasons, and also because implemening pacing with FQ was convenient to truly avoid bursts. However there are many cases where this packet scheduler constraint is not practical. - Many linux hosts are not focusing on handling thousands of TCP flows in the most efficient way. - Some routers use fq_codel or other AQM, but still would like to use BBR for the few TCP flows they initiate/terminate. This patch implements an automatic fallback to internal pacing. Pacing is requested either by BBR or use of SO_MAX_PACING_RATE option. If sch_fq happens to be in the egress path, pacing is delegated to the qdisc, otherwise pacing is done by TCP itself. One advantage of pacing from TCP stack is to get more precise rtt estimations, and less work done from TX completion, since TCP Small queue limits are not generally hit. Setups with single TX queue but many cpus might even benefit from this. Note that unlike sch_fq, we do not take into account header sizes. Taking care of these headers would add additional complexity for no practical differences in behavior. Some performance numbers using 800 TCP_STREAM flows rate limited to ~48 Mbit per second on 40Gbit NIC. If MQ+pfifo_fast is used on the NIC : $ sar -n DEV 1 5 | grep eth 14:48:44 eth0 725743.00 2932134.00 46776.76 4335184.68 0.00 0.00 1.00 14:48:45 eth0 725349.00 2932112.00 46751.86 4335158.90 0.00 0.00 0.00 14:48:46 eth0 725101.00 2931153.00 46735.07 4333748.63 0.00 0.00 0.00 14:48:47 eth0 725099.00 2931161.00 46735.11 4333760.44 0.00 0.00 1.00 14:48:48 eth0 725160.00 2931731.00 46738.88 4334606.07 0.00 0.00 0.00 Average: eth0 725290.40 2931658.20 46747.54 4334491.74 0.00 0.00 0.40 $ vmstat 1 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 4 0 0 259825920 45644 2708324 0 0 21 2 247 98 0 0 100 0 0 4 0 0 259823744 45644 2708356 0 0 0 0 2400825 159843 0 19 81 0 0 0 0 0 259824208 45644 2708072 0 0 0 0 2407351 159929 0 19 81 0 0 1 0 0 259824592 45644 2708128 0 0 0 0 2405183 160386 0 19 80 0 0 1 0 0 259824272 45644 2707868 0 0 0 32 2396361 158037 0 19 81 0 0 Now use MQ+FQ : lpaa23:~# echo fq >/proc/sys/net/core/default_qdisc lpaa23:~# tc qdisc replace dev eth0 root mq $ sar -n DEV 1 5 | grep eth 14:49:57 eth0 678614.00 2727930.00 43739.13 4033279.14 0.00 0.00 0.00 14:49:58 eth0 677620.00 2723971.00 43674.69 4027429.62 0.00 0.00 1.00 14:49:59 eth0 676396.00 2719050.00 43596.83 4020125.02 0.00 0.00 0.00 14:50:00 eth0 675197.00 2714173.00 43518.62 4012938.90 0.00 0.00 1.00 14:50:01 eth0 676388.00 2719063.00 43595.47 4020171.64 0.00 0.00 0.00 Average: eth0 676843.00 2720837.40 43624.95 4022788.86 0.00 0.00 0.40 $ vmstat 1 5 procs -----------memory---------- ---swap-- -----io---- -system-- ------cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 2 0 0 259832240 46008 2710912 0 0 21 2 223 192 0 1 99 0 0 1 0 0 259832896 46008 2710744 0 0 0 0 1702206 198078 0 17 82 0 0 0 0 0 259830272 46008 2710596 0 0 0 0 1696340 197756 1 17 83 0 0 4 0 0 259829168 46024 2710584 0 0 16 0 1688472 197158 1 17 82 0 0 3 0 0 259830224 46024 2710408 0 0 0 0 1692450 197212 0 18 82 0 0 As expected, number of interrupts per second is very different. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Soheil Hassas Yeganeh <soheil@google.com> Cc: Neal Cardwell <ncardwell@google.com> Cc: Yuchung Cheng <ycheng@google.com> Cc: Van Jacobson <vanj@google.com> Cc: Jerry Chu <hkchu@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-05-16 18:24:36 +07:00
cmpxchg(&sk->sk_pacing_status, SK_PACING_NONE, SK_PACING_NEEDED);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
static u32 bbr_sndbuf_expand(struct sock *sk)
{
/* Provision 3 * cwnd since BBR may slow-start even during recovery. */
return 3;
}
/* In theory BBR does not need to undo the cwnd since it does not
* always reduce cwnd on losses (see bbr_main()). Keep it for now.
*/
static u32 bbr_undo_cwnd(struct sock *sk)
{
struct bbr *bbr = inet_csk_ca(sk);
bbr->full_bw = 0; /* spurious slow-down; reset full pipe detection */
bbr->full_bw_cnt = 0;
bbr_reset_lt_bw_sampling(sk);
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
return tcp_sk(sk)->snd_cwnd;
}
/* Entering loss recovery, so save cwnd for when we exit or undo recovery. */
static u32 bbr_ssthresh(struct sock *sk)
{
bbr_save_cwnd(sk);
return tcp_sk(sk)->snd_ssthresh;
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
}
static size_t bbr_get_info(struct sock *sk, u32 ext, int *attr,
union tcp_cc_info *info)
{
if (ext & (1 << (INET_DIAG_BBRINFO - 1)) ||
ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
struct tcp_sock *tp = tcp_sk(sk);
struct bbr *bbr = inet_csk_ca(sk);
u64 bw = bbr_bw(sk);
bw = bw * tp->mss_cache * USEC_PER_SEC >> BW_SCALE;
memset(&info->bbr, 0, sizeof(info->bbr));
info->bbr.bbr_bw_lo = (u32)bw;
info->bbr.bbr_bw_hi = (u32)(bw >> 32);
info->bbr.bbr_min_rtt = bbr->min_rtt_us;
info->bbr.bbr_pacing_gain = bbr->pacing_gain;
info->bbr.bbr_cwnd_gain = bbr->cwnd_gain;
*attr = INET_DIAG_BBRINFO;
return sizeof(info->bbr);
}
return 0;
}
static void bbr_set_state(struct sock *sk, u8 new_state)
{
struct bbr *bbr = inet_csk_ca(sk);
if (new_state == TCP_CA_Loss) {
struct rate_sample rs = { .losses = 1 };
bbr->prev_ca_state = TCP_CA_Loss;
bbr->full_bw = 0;
bbr->round_start = 1; /* treat RTO like end of a round */
bbr_lt_bw_sampling(sk, &rs);
}
}
static struct tcp_congestion_ops tcp_bbr_cong_ops __read_mostly = {
.flags = TCP_CONG_NON_RESTRICTED,
.name = "bbr",
.owner = THIS_MODULE,
.init = bbr_init,
.cong_control = bbr_main,
.sndbuf_expand = bbr_sndbuf_expand,
.undo_cwnd = bbr_undo_cwnd,
.cwnd_event = bbr_cwnd_event,
.ssthresh = bbr_ssthresh,
.min_tso_segs = bbr_min_tso_segs,
tcp_bbr: add BBR congestion control This commit implements a new TCP congestion control algorithm: BBR (Bottleneck Bandwidth and RTT). A detailed description of BBR will be published in ACM Queue, Vol. 14 No. 5, September-October 2016, as "BBR: Congestion-Based Congestion Control". BBR has significantly increased throughput and reduced latency for connections on Google's internal backbone networks and google.com and YouTube Web servers. BBR requires only changes on the sender side, not in the network or the receiver side. Thus it can be incrementally deployed on today's Internet, or in datacenters. The Internet has predominantly used loss-based congestion control (largely Reno or CUBIC) since the 1980s, relying on packet loss as the signal to slow down. While this worked well for many years, loss-based congestion control is unfortunately out-dated in today's networks. On today's Internet, loss-based congestion control causes the infamous bufferbloat problem, often causing seconds of needless queuing delay, since it fills the bloated buffers in many last-mile links. On today's high-speed long-haul links using commodity switches with shallow buffers, loss-based congestion control has abysmal throughput because it over-reacts to losses caused by transient traffic bursts. In 1981 Kleinrock and Gale showed that the optimal operating point for a network maximizes delivered bandwidth while minimizing delay and loss, not only for single connections but for the network as a whole. Finding that optimal operating point has been elusive, since any single network measurement is ambiguous: network measurements are the result of both bandwidth and propagation delay, and those two cannot be measured simultaneously. While it is impossible to disambiguate any single bandwidth or RTT measurement, a connection's behavior over time tells a clearer story. BBR uses a measurement strategy designed to resolve this ambiguity. It combines these measurements with a robust servo loop using recent control systems advances to implement a distributed congestion control algorithm that reacts to actual congestion, not packet loss or transient queue delay, and is designed to converge with high probability to a point near the optimal operating point. In a nutshell, BBR creates an explicit model of the network pipe by sequentially probing the bottleneck bandwidth and RTT. On the arrival of each ACK, BBR derives the current delivery rate of the last round trip, and feeds it through a windowed max-filter to estimate the bottleneck bandwidth. Conversely it uses a windowed min-filter to estimate the round trip propagation delay. The max-filtered bandwidth and min-filtered RTT estimates form BBR's model of the network pipe. Using its model, BBR sets control parameters to govern sending behavior. The primary control is the pacing rate: BBR applies a gain multiplier to transmit faster or slower than the observed bottleneck bandwidth. The conventional congestion window (cwnd) is now the secondary control; the cwnd is set to a small multiple of the estimated BDP (bandwidth-delay product) in order to allow full utilization and bandwidth probing while bounding the potential amount of queue at the bottleneck. When a BBR connection starts, it enters STARTUP mode and applies a high gain to perform an exponential search to quickly probe the bottleneck bandwidth (doubling its sending rate each round trip, like slow start). However, instead of continuing until it fills up the buffer (i.e. a loss), or until delay or ACK spacing reaches some threshold (like Hystart), it uses its model of the pipe to estimate when that pipe is full: it estimates the pipe is full when it notices the estimated bandwidth has stopped growing. At that point it exits STARTUP and enters DRAIN mode, where it reduces its pacing rate to drain the queue it estimates it has created. Then BBR enters steady state. In steady state, PROBE_BW mode cycles between first pacing faster to probe for more bandwidth, then pacing slower to drain any queue that created if no more bandwidth was available, and then cruising at the estimated bandwidth to utilize the pipe without creating excess queue. Occasionally, on an as-needed basis, it sends significantly slower to probe for RTT (PROBE_RTT mode). BBR has been fully deployed on Google's wide-area backbone networks and we're experimenting with BBR on Google.com and YouTube on a global scale. Replacing CUBIC with BBR has resulted in significant improvements in network latency and application (RPC, browser, and video) metrics. For more details please refer to our upcoming ACM Queue publication. Example performance results, to illustrate the difference between BBR and CUBIC: Resilience to random loss (e.g. from shallow buffers): Consider a netperf TCP_STREAM test lasting 30 secs on an emulated path with a 10Gbps bottleneck, 100ms RTT, and 1% packet loss rate. CUBIC gets 3.27 Mbps, and BBR gets 9150 Mbps (2798x higher). Low latency with the bloated buffers common in today's last-mile links: Consider a netperf TCP_STREAM test lasting 120 secs on an emulated path with a 10Mbps bottleneck, 40ms RTT, and 1000-packet bottleneck buffer. Both fully utilize the bottleneck bandwidth, but BBR achieves this with a median RTT 25x lower (43 ms instead of 1.09 secs). Our long-term goal is to improve the congestion control algorithms used on the Internet. We are hopeful that BBR can help advance the efforts toward this goal, and motivate the community to do further research. Test results, performance evaluations, feedback, and BBR-related discussions are very welcome in the public e-mail list for BBR: https://groups.google.com/forum/#!forum/bbr-dev NOTE: BBR *must* be used with the fq qdisc ("man tc-fq") with pacing enabled, since pacing is integral to the BBR design and implementation. BBR without pacing would not function properly, and may incur unnecessary high packet loss rates. Signed-off-by: Van Jacobson <vanj@google.com> Signed-off-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: Yuchung Cheng <ycheng@google.com> Signed-off-by: Nandita Dukkipati <nanditad@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Soheil Hassas Yeganeh <soheil@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-09-20 10:39:23 +07:00
.get_info = bbr_get_info,
.set_state = bbr_set_state,
};
static int __init bbr_register(void)
{
BUILD_BUG_ON(sizeof(struct bbr) > ICSK_CA_PRIV_SIZE);
return tcp_register_congestion_control(&tcp_bbr_cong_ops);
}
static void __exit bbr_unregister(void)
{
tcp_unregister_congestion_control(&tcp_bbr_cong_ops);
}
module_init(bbr_register);
module_exit(bbr_unregister);
MODULE_AUTHOR("Van Jacobson <vanj@google.com>");
MODULE_AUTHOR("Neal Cardwell <ncardwell@google.com>");
MODULE_AUTHOR("Yuchung Cheng <ycheng@google.com>");
MODULE_AUTHOR("Soheil Hassas Yeganeh <soheil@google.com>");
MODULE_LICENSE("Dual BSD/GPL");
MODULE_DESCRIPTION("TCP BBR (Bottleneck Bandwidth and RTT)");